]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
-Added SDL sound support (still needs a bit debugging, though).
[xonotic/darkplaces.git] / cl_screen.c
index 36477292f811612384a0457d7289f1311efc9d9e..0f9f6ae8fc8644998e49753143546dfd1aead713 100644 (file)
@@ -1,17 +1,30 @@
 
 #include "quakedef.h"
+#include "cl_video.h"
+#include "jpeg.h"
+#include "cl_collision.h"
 
 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100"};
-cvar_t scr_fov = {CVAR_SAVE, "fov","90"};      // 10 - 170
+cvar_t scr_fov = {CVAR_SAVE, "fov","90"};      // 1 - 170
 cvar_t scr_conspeed = {CVAR_SAVE, "scr_conspeed","900"}; // LordHavoc: quake used 300
+cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1"};
+cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "0.2"};
+cvar_t scr_conforcewhiledisconnected = {CVAR_SAVE, "scr_conforcewhiledisconnected", "1"};
 cvar_t scr_centertime = {0, "scr_centertime","2"};
 cvar_t scr_showram = {CVAR_SAVE, "showram","1"};
 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0"};
 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1"};
 cvar_t scr_printspeed = {0, "scr_printspeed","8"};
-cvar_t scr_2dresolution = {CVAR_SAVE, "scr_2dresolution", "1"};
+cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640"};
+cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480"};
+cvar_t vid_pixelaspect = {CVAR_SAVE, "vid_pixelaspect", "1"};
+cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","0"};
+cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9"};
+cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp"};
 cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
 
+int jpeg_supported = false;
+
 qboolean       scr_initialized;                // ready to draw
 
 float          scr_con_current;
@@ -22,10 +35,7 @@ int                  clearnotify;
 
 qboolean       scr_drawloading = false;
 
-static qbyte menuplyr_pixels[4096];
-
 void DrawCrosshair(int num);
-void V_CalcRefdef (void);
 static void SCR_ScreenShot_f (void);
 static void R_Envmap_f (void);
 
@@ -55,9 +65,9 @@ Called for important messages that should stay in the center of the screen
 for a few moments
 ==============
 */
-void SCR_CenterPrint (char *str)
+void SCR_CenterPrint(char *str)
 {
-       strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
+       strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
        scr_centertime_off = scr_centertime.value;
        scr_centertime_start = cl.time;
 
@@ -165,7 +175,7 @@ void SCR_DrawTurtle (void)
        if (count < 3)
                return;
 
-       DrawQ_Pic (0, 0, "turtle", 0, 0, 1, 1, 1, 1, 0);
+       DrawQ_Pic (0, 0, "gfx/turtle.lmp", 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -182,7 +192,7 @@ void SCR_DrawNet (void)
        if (cls.demoplayback)
                return;
 
-       DrawQ_Pic (64, 0, "net", 0, 0, 1, 1, 1, 1, 0);
+       DrawQ_Pic (64, 0, "gfx/net.lmp", 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -236,32 +246,37 @@ void SCR_SetUpToDrawConsole (void)
 {
        Con_CheckResize ();
 
-// decide on the height of the console
-       con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
+       if (key_dest == key_game && cls.signon != SIGNONS && scr_conforcewhiledisconnected.integer)
+               key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
+       else
+               key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
 
-       if (con_forcedup)
-       {
-               scr_conlines = vid.conheight;           // full screen
-               scr_con_current = scr_conlines;
-       }
-       else if (key_dest == key_console)
+// decide on the height of the console
+       if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
+               scr_conlines = vid.conheight; // full screen
+       else if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
                scr_conlines = vid.conheight/2; // half screen
        else
                scr_conlines = 0;                               // none visible
 
-       if (scr_conlines < scr_con_current)
-       {
-               scr_con_current -= scr_conspeed.value*host_realframetime;
-               if (scr_conlines > scr_con_current)
-                       scr_con_current = scr_conlines;
-
-       }
-       else if (scr_conlines > scr_con_current)
+       if (scr_conspeed.value)
        {
-               scr_con_current += scr_conspeed.value*host_realframetime;
                if (scr_conlines < scr_con_current)
-                       scr_con_current = scr_conlines;
+               {
+                       scr_con_current -= scr_conspeed.value*host_realframetime;
+                       if (scr_conlines > scr_con_current)
+                               scr_con_current = scr_conlines;
+
+               }
+               else if (scr_conlines > scr_con_current)
+               {
+                       scr_con_current += scr_conspeed.value*host_realframetime;
+                       if (scr_conlines < scr_con_current)
+                               scr_con_current = scr_conlines;
+               }
        }
+       else
+               scr_con_current = scr_conlines;
 }
 
 /*
@@ -344,25 +359,34 @@ void R_TimeReport(char *desc)
        }
 }
 
+extern int c_rt_lights, c_rt_clears, c_rt_scissored;
+extern int c_rt_shadowmeshes, c_rt_shadowtris, c_rt_lightmeshes, c_rt_lighttris;
+extern int c_rtcached_shadowmeshes, c_rtcached_shadowtris;
 void R_TimeReport_Start(void)
 {
-       r_timereport_active = r_speeds.integer && cl.worldmodel && cls.state == ca_connected;
+       r_timereport_active = r_speeds.integer && cls.signon == SIGNONS && cls.state == ca_connected;
        r_speeds_string[0] = 0;
        if (r_timereport_active)
        {
                speedstringcount = 0;
-               AngleVectors (r_refdef.viewangles, vpn, NULL, NULL);
                sprintf(r_speeds_string,
-                       "org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
-                       "world:%6i faces%6i nodes%6i leafs%6i walls%6i dlitwalls\n"
+                       "org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
+                       "world:%6i faces%6i nodes%6i leafs%6i dlitwalls\n"
                        "%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
-                       "%6i modeltris%6i transmeshs%6i transtris%6i meshs%6i meshtris\n",
-                       r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
-                       c_faces, c_nodes, c_leafs, c_brush_polys, c_light_polys,
+                       "%6i modeltris%6i meshs%6i meshtris\n",
+                       r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], r_viewforward[0], r_viewforward[1], r_viewforward[2],
+                       c_faces, c_nodes, c_leafs, c_light_polys,
                        c_models, c_bmodels, c_sprites, c_particles, c_dlights,
-                       c_alias_polys, c_transmeshs, c_transtris, c_meshs, c_meshtris);
+                       c_alias_polys, c_meshs, c_meshelements / 3);
+
+               sprintf(r_speeds_string + strlen(r_speeds_string),
+                       "realtime lighting:%4i lights%4i clears%4i scissored\n"
+                       "dynamic: %6i shadowmeshes%6i shadowtris%6i lightmeshes%6i lighttris\n"
+                       "precomputed: %6i shadowmeshes%6i shadowtris\n",
+                       c_rt_lights, c_rt_clears, c_rt_scissored,
+                       c_rt_shadowmeshes, c_rt_shadowtris, c_rt_lightmeshes, c_rt_lighttris,
+                       c_rtcached_shadowmeshes, c_rtcached_shadowtris);
 
-               c_brush_polys = 0;
                c_alias_polys = 0;
                c_light_polys = 0;
                c_faces = 0;
@@ -372,6 +396,8 @@ void R_TimeReport_Start(void)
                c_bmodels = 0;
                c_sprites = 0;
                c_particles = 0;
+               c_meshs = 0;
+               c_meshelements = 0;
 
                r_timereport_start = Sys_DoubleTime();
        }
@@ -433,17 +459,22 @@ void SCR_SizeDown_f (void)
 
 void CL_Screen_Init(void)
 {
-       qpic_t *dat;
-
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conspeed);
+       Cvar_RegisterVariable (&scr_conalpha);
+       Cvar_RegisterVariable (&scr_conbrightness);
+       Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
        Cvar_RegisterVariable (&scr_showpause);
        Cvar_RegisterVariable (&scr_centertime);
        Cvar_RegisterVariable (&scr_printspeed);
-       Cvar_RegisterVariable (&scr_2dresolution);
+       Cvar_RegisterVariable (&vid_conwidth);
+       Cvar_RegisterVariable (&vid_conheight);
+       Cvar_RegisterVariable (&vid_pixelaspect);
+       Cvar_RegisterVariable (&scr_screenshot_jpeg);
+       Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
        Cvar_RegisterVariable (&cl_avidemo);
 
        Cmd_AddCommand ("sizeup",SCR_SizeUp_f);
@@ -452,19 +483,6 @@ void CL_Screen_Init(void)
        Cmd_AddCommand ("envmap", R_Envmap_f);
 
        scr_initialized = true;
-
-       // HACK HACK HACK
-       // load the image data for the player image in the config menu
-       dat = (qpic_t *)COM_LoadFile ("gfx/menuplyr.lmp", false);
-       if (!dat)
-               Sys_Error("unable to load gfx/menuplyr.lmp");
-       SwapPic (dat);
-
-       if (dat->width*dat->height <= 4096)
-               memcpy (menuplyr_pixels, dat->data, dat->width * dat->height);
-       else
-               Con_Printf("gfx/menuplyr.lmp larger than 4k buffer");
-       Mem_Free(dat);
 }
 
 void DrawQ_Clear(void)
@@ -472,34 +490,13 @@ void DrawQ_Clear(void)
        r_refdef.drawqueuesize = 0;
 }
 
+static int picelements[6] = {0, 1, 2, 0, 2, 3};
 void DrawQ_Pic(float x, float y, char *picname, float width, float height, float red, float green, float blue, float alpha, int flags)
 {
-       int size;
-       drawqueue_t *dq;
-       if (alpha < (1.0f / 255.0f))
-               return;
-       size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
-               return;
-       red = bound(0, red, 1);
-       green = bound(0, green, 1);
-       blue = bound(0, blue, 1);
-       alpha = bound(0, alpha, 1);
-       dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
-       dq->size = size;
-       dq->command = DRAWQUEUE_PIC;
-       dq->flags = flags;
-       dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
-       dq->x = x;
-       dq->y = y;
-       // if these are not zero, they override the pic's size
-       dq->scalex = width;
-       dq->scaley = height;
-       strcpy((char *)(dq + 1), picname);
-       r_refdef.drawqueuesize += dq->size;
+       DrawQ_SuperPic(x,y,picname,width,height,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
 }
 
-void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
+void DrawQ_String(float x, float y, const char *string, int maxlen, float scalex, float scaley, float red, float green, float blue, float alpha, int flags)
 {
        int size, len;
        drawqueue_t *dq;
@@ -517,7 +514,7 @@ void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, floa
        if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
                return;
        size = sizeof(*dq) + ((len + 1 + 3) & ~3);
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+       if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
                return;
        red = bound(0, red, 1);
        green = bound(0, green, 1);
@@ -539,149 +536,118 @@ void DrawQ_String(float x, float y, char *string, int maxlen, float scalex, floa
 }
 
 void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
+{
+       DrawQ_SuperPic(x,y,NULL,w,h,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
+}
+
+void DrawQ_SuperPic(float x, float y, char *picname, float width, float height, float s1, float t1, float r1, float g1, float b1, float a1, float s2, float t2, float r2, float g2, float b2, float a2, float s3, float t3, float r3, float g3, float b3, float a3, float s4, float t4, float r4, float g4, float b4, float a4, int flags)
+{
+       float floats[36];
+       cachepic_t *pic;
+       drawqueuemesh_t mesh;
+       memset(&mesh, 0, sizeof(mesh));
+       if (picname && picname[0])
+       {
+               pic = Draw_CachePic(picname);
+               if (width == 0)
+                       width = pic->width;
+               if (height == 0)
+                       height = pic->height;
+               mesh.texture = pic->tex;
+       }
+       mesh.num_triangles = 2;
+       mesh.num_vertices = 4;
+       mesh.data_element3i = picelements;
+       mesh.data_vertex3f = floats;
+       mesh.data_texcoord2f = floats + 12;
+       mesh.data_color4f = floats + 20;
+       memset(floats, 0, sizeof(floats));
+       mesh.data_vertex3f[0] = mesh.data_vertex3f[9] = x;
+       mesh.data_vertex3f[1] = mesh.data_vertex3f[4] = y;
+       mesh.data_vertex3f[3] = mesh.data_vertex3f[6] = x + width;
+       mesh.data_vertex3f[7] = mesh.data_vertex3f[10] = y + height;
+       mesh.data_texcoord2f[0] = s1;mesh.data_texcoord2f[1] = t1;mesh.data_color4f[ 0] = r1;mesh.data_color4f[ 1] = g1;mesh.data_color4f[ 2] = b1;mesh.data_color4f[ 3] = a1;
+       mesh.data_texcoord2f[2] = s2;mesh.data_texcoord2f[3] = t2;mesh.data_color4f[ 4] = r2;mesh.data_color4f[ 5] = g2;mesh.data_color4f[ 6] = b2;mesh.data_color4f[ 7] = a2;
+       mesh.data_texcoord2f[4] = s4;mesh.data_texcoord2f[5] = t4;mesh.data_color4f[ 8] = r4;mesh.data_color4f[ 9] = g4;mesh.data_color4f[10] = b4;mesh.data_color4f[11] = a4;
+       mesh.data_texcoord2f[6] = s3;mesh.data_texcoord2f[7] = t3;mesh.data_color4f[12] = r3;mesh.data_color4f[13] = g3;mesh.data_color4f[14] = b3;mesh.data_color4f[15] = a3;
+       DrawQ_Mesh (&mesh, flags);
+}
+
+void DrawQ_Mesh (drawqueuemesh_t *mesh, int flags)
 {
        int size;
+       void *p;
        drawqueue_t *dq;
-       if (alpha < (1.0f / 255.0f))
-               return;
-       size = sizeof(*dq) + 4;
-       if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+       drawqueuemesh_t *m;
+       size = sizeof(*dq);
+       size += sizeof(drawqueuemesh_t);
+       size += sizeof(int[3]) * mesh->num_triangles;
+       size += sizeof(float[3]) * mesh->num_vertices;
+       size += sizeof(float[2]) * mesh->num_vertices;
+       size += sizeof(float[4]) * mesh->num_vertices;
+       if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
                return;
-       red = bound(0, red, 1);
-       green = bound(0, green, 1);
-       blue = bound(0, blue, 1);
-       alpha = bound(0, alpha, 1);
        dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
        dq->size = size;
-       dq->command = DRAWQUEUE_PIC;
+       dq->command = DRAWQUEUE_MESH;
        dq->flags = flags;
-       dq->color = ((unsigned int) (red * 255.0f) << 24) | ((unsigned int) (green * 255.0f) << 16) | ((unsigned int) (blue * 255.0f) << 8) | ((unsigned int) (alpha * 255.0f));
-       dq->x = x;
-       dq->y = y;
-       dq->scalex = w;
-       dq->scaley = h;
-       // empty pic name
-       *((char *)(dq + 1)) = 0;
+       dq->color = 0;
+       dq->x = 0;
+       dq->y = 0;
+       dq->scalex = 0;
+       dq->scaley = 0;
+       p = (void *)(dq + 1);
+       m = p;p = (qbyte*)p + sizeof(drawqueuemesh_t);
+       m->num_triangles = mesh->num_triangles;
+       m->num_vertices = mesh->num_vertices;
+       m->texture = mesh->texture;
+       m->data_element3i  = p;memcpy(m->data_element3i , mesh->data_element3i , m->num_triangles * sizeof(int[3]));p = (qbyte*)p + m->num_triangles * sizeof(int[3]);
+       m->data_vertex3f   = p;memcpy(m->data_vertex3f  , mesh->data_vertex3f  , m->num_vertices * sizeof(float[3]));p = (qbyte*)p + m->num_vertices * sizeof(float[3]);
+       m->data_texcoord2f = p;memcpy(m->data_texcoord2f, mesh->data_texcoord2f, m->num_vertices * sizeof(float[2]));p = (qbyte*)p + m->num_vertices * sizeof(float[2]);
+       m->data_color4f    = p;memcpy(m->data_color4f   , mesh->data_color4f   , m->num_vertices * sizeof(float[4]));p = (qbyte*)p + m->num_vertices * sizeof(float[4]);
        r_refdef.drawqueuesize += dq->size;
 }
 
-//only used for the player color selection menu
-void DrawQ_PicTranslate (int x, int y, char *picname, qbyte *translation)
+void DrawQ_SetClipArea(float x, float y, float width, float height)
 {
-       int i, c;
-       unsigned int trans[4096];
-       cachepic_t *pic;
-
-       pic = Draw_CachePic(picname);
-       if (pic == NULL)
-               return;
-
-       c = pic->width * pic->height;
-       if (c > 4096)
+       drawqueue_t * dq;
+       if(r_refdef.drawqueuesize + (int)sizeof(*dq) > r_refdef.maxdrawqueuesize)
        {
-               Con_Printf("DrawQ_PicTranslate: image larger than 4k buffer\n");
+               Con_DPrint("DrawQueue full !\n");
                return;
        }
+       dq = (void*) (r_refdef.drawqueue + r_refdef.drawqueuesize);
+       dq->size = sizeof(*dq);
+       dq->command = DRAWQUEUE_SETCLIP;
+       dq->x = x;
+       dq->y = y;
+       dq->scalex = width;
+       dq->scaley = height;
+       dq->flags = 0;
+       dq->color = 0;
 
-       for (i = 0;i < c;i++)
-               trans[i] = d_8to24table[translation[menuplyr_pixels[i]]];
-
-       // FIXME: this is renderer stuff?
-       R_UpdateTexture (pic->tex, (qbyte *)trans);
-
-       DrawQ_Pic(x, y, picname, 0, 0, 1, 1, 1, 1, 0);
-}
-
-
-/*
-====================
-CalcFov
-====================
-*/
-float CalcFov (float fov_x, float width, float height)
-{
-       // calculate vision size and alter by aspect, then convert back to angle
-       return atan (height / (width / tan(fov_x/360*M_PI))) * 360 / M_PI;
+       r_refdef.drawqueuesize += dq->size;
 }
 
-/*
-=================
-SCR_CalcRefdef
-
-Must be called whenever vid changes
-Internal use only
-=================
-*/
-static void SCR_CalcRefdef (void)
+void DrawQ_ResetClipArea(void)
 {
-       float size;
-       int contents;
-
-//========================================
-
-// bound viewsize
-       if (scr_viewsize.value < 30)
-               Cvar_Set ("viewsize","30");
-       if (scr_viewsize.value > 120)
-               Cvar_Set ("viewsize","120");
-
-// bound field of view
-       if (scr_fov.value < 10)
-               Cvar_Set ("fov","10");
-       if (scr_fov.value > 170)
-               Cvar_Set ("fov","170");
-
-// intermission is always full screen
-       if (cl.intermission)
-       {
-               size = 1;
-               sb_lines = 0;
-       }
-       else
-       {
-               if (scr_viewsize.value >= 120)
-                       sb_lines = 0;           // no status bar at all
-               else if (scr_viewsize.value >= 110)
-                       sb_lines = 24;          // no inventory
-               else
-                       sb_lines = 24+16+8;
-               size = scr_viewsize.value * (1.0 / 100.0);
-       }
-
-       if (size >= 1)
-       {
-               r_refdef.width = vid.realwidth;
-               r_refdef.height = vid.realheight;
-               r_refdef.x = 0;
-               r_refdef.y = 0;
-       }
-       else
+       drawqueue_t *dq;
+       if(r_refdef.drawqueuesize + (int)sizeof(*dq) > r_refdef.maxdrawqueuesize)
        {
-               r_refdef.width = vid.realwidth * size;
-               r_refdef.height = vid.realheight * size;
-               r_refdef.x = (vid.realwidth - r_refdef.width)/2;
-               r_refdef.y = (vid.realheight - r_refdef.height)/2;
+               Con_DPrint("DrawQueue full !\n");
+               return;
        }
+       dq = (void*) (r_refdef.drawqueue + r_refdef.drawqueuesize);
+       dq->size = sizeof(*dq);
+       dq->command = DRAWQUEUE_RESETCLIP;
+       dq->x = 0;
+       dq->y = 0;
+       dq->scalex = 0;
+       dq->scaley = 0;
+       dq->flags = 0;
+       dq->color = 0;
 
-       r_refdef.width = bound(0, r_refdef.width, vid.realwidth);
-       r_refdef.height = bound(0, r_refdef.height, vid.realheight);
-       r_refdef.x = bound(0, r_refdef.x, vid.realwidth - r_refdef.width) + vid.realx;
-       r_refdef.y = bound(0, r_refdef.y, vid.realheight - r_refdef.height) + vid.realy;
-
-       // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
-       r_refdef.fov_x = scr_fov.value * cl.viewzoom;
-       r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.width, r_refdef.height);
-
-       if (cl.worldmodel)
-       {
-               Mod_CheckLoaded(cl.worldmodel);
-               contents = Mod_PointInLeaf(r_refdef.vieworg, cl.worldmodel)->contents;
-               if (contents != CONTENTS_EMPTY && contents != CONTENTS_SOLID)
-               {
-                       r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);
-                       r_refdef.fov_y *= (sin(cl.time * 3.0) * 0.015 + 0.985);
-               }
-       }
+       r_refdef.drawqueuesize += dq->size;
 }
 
 /*
@@ -691,43 +657,91 @@ SCR_ScreenShot_f
 */
 void SCR_ScreenShot_f (void)
 {
-       static int i = 0;
-       char filename[16];
-       char checkname[MAX_OSPATH];
-//
-// find a file name to save it to
-//
-       for (; i<=9999 ; i++)
+       static int shotnumber;
+       static char oldname[MAX_QPATH];
+       char base[MAX_QPATH];
+       char filename[MAX_QPATH];
+       qbyte *buffer1;
+       qbyte *buffer2;
+       qbyte *buffer3;
+       qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
+
+       sprintf (base, "screenshots/%s", scr_screenshot_name.string);
+
+       if (strcmp (oldname, scr_screenshot_name.string))
        {
-               sprintf (filename, "dp%04i.tga", i);
-               sprintf (checkname, "%s/%s", com_gamedir, filename);
-               if (Sys_FileTime(checkname) == -1)
-                       break;  // file doesn't exist
+               sprintf(oldname, "%s", scr_screenshot_name.string);
+               shotnumber = 0;
        }
-       if (i==10000)
+
+       // find a file name to save it to
+       for (;shotnumber < 1000000;shotnumber++)
+               if (!FS_SysFileExists(va("%s/%s%06d.tga", fs_gamedir, base, shotnumber)) && !FS_SysFileExists(va("%s/%s%06d.jpg", fs_gamedir, base, shotnumber)))
+                       break;
+       if (shotnumber >= 1000000)
        {
-               Con_Printf ("SCR_ScreenShot_f: Couldn't create a TGA file\n");
+               Con_Print("SCR_ScreenShot_f: Couldn't create the image file\n");
                return;
        }
 
-       if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
-               Con_Printf ("Wrote %s\n", filename);
+       sprintf(filename, "%s%06d.%s", base, shotnumber, jpeg ? "jpg" : "tga");
+
+       buffer1 = Mem_Alloc(tempmempool, vid.realwidth * vid.realheight * 3);
+       buffer2 = Mem_Alloc(tempmempool, vid.realwidth * vid.realheight * 3);
+       buffer3 = Mem_Alloc(tempmempool, vid.realwidth * vid.realheight * 3 + 18);
+
+       if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, vid.realx, vid.realy, vid.realwidth, vid.realheight, false, false, false, jpeg))
+               Con_Printf("Wrote %s\n", filename);
        else
-               Con_Printf ("unable to write %s\n", filename);
+               Con_Printf("unable to write %s\n", filename);
+
+       Mem_Free (buffer1);
+       Mem_Free (buffer2);
+       Mem_Free (buffer3);
+
+       shotnumber++;
 }
 
 static int cl_avidemo_frame = 0;
 
 void SCR_CaptureAVIDemo(void)
 {
+       static qbyte *avi_buffer1 = NULL;
+       static qbyte *avi_buffer2 = NULL;
+       static qbyte *avi_buffer3 = NULL;
        char filename[32];
-       sprintf(filename, "dpavi%06d.tga", cl_avidemo_frame);
-       if (SCR_ScreenShot(filename, vid.realx, vid.realy, vid.realwidth, vid.realheight))
+       qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
+
+       if (!cl_avidemo.integer)
+       {
+               if (avi_buffer1 != NULL)
+               {
+                       Mem_Free (avi_buffer1);
+                       Mem_Free (avi_buffer2);
+                       Mem_Free (avi_buffer3);
+                       avi_buffer1 = NULL;
+                       avi_buffer2 = NULL;
+                       avi_buffer3 = NULL;
+               }
+               cl_avidemo_frame = 0;
+               return;
+       }
+
+       if (avi_buffer1 == NULL)
+       {
+               avi_buffer1 = Mem_Alloc(tempmempool, vid.realwidth * vid.realheight * 3);
+               avi_buffer2 = Mem_Alloc(tempmempool, vid.realwidth * vid.realheight * 3);
+               avi_buffer3 = Mem_Alloc(tempmempool, vid.realwidth * vid.realheight * 3 + 18);
+       }
+
+       sprintf(filename, "video/dp%06d.%s", cl_avidemo_frame, jpeg ? "jpg" : "tga");
+
+       if (SCR_ScreenShot(filename, avi_buffer1, avi_buffer2, avi_buffer3, vid.realx, vid.realy, vid.realwidth, vid.realheight, false, false, false, jpeg))
                cl_avidemo_frame++;
        else
        {
                Cvar_SetValueQuick(&cl_avidemo, 0);
-               Con_Printf("avi saving failed on frame %i, out of disk space?  stopping avi demo catpure.\n", cl_avidemo_frame);
+               Con_Printf("avi saving failed on frame %i, out of disk space? stopping avi demo capture.\n", cl_avidemo_frame);
                cl_avidemo_frame = 0;
        }
 }
@@ -743,38 +757,49 @@ struct
 {
        float angles[3];
        char *name;
-}
-envmapinfo[6] =
-{
-       {{  0,   0, 0}, "ft"},
-       {{  0,  90, 0}, "rt"},
-       {{  0, 180, 0}, "bk"},
-       {{  0, 270, 0}, "lf"},
-       {{-90,  90, 0}, "up"},
-       {{ 90,  90, 0}, "dn"}
+       qboolean flipx, flipy, flipdiagonaly;
+}
+envmapinfo[12] =
+{
+       {{  0,   0, 0}, "rt",  true, false, false},
+       {{  0,  90, 0}, "ft",  true, false, false},
+       {{  0, 180, 0}, "lf",  true, false, false},
+       {{  0, 270, 0}, "bk",  true, false, false},
+       {{-90, 180, 0}, "up", false,  true, false},
+       {{ 90, 180, 0}, "dn", false,  true, false},
+
+       {{  0,   0, 0}, "px",  true,  true,  true},
+       {{  0,  90, 0}, "py", false,  true, false},
+       {{  0, 180, 0}, "nx", false, false,  true},
+       {{  0, 270, 0}, "ny",  true, false, false},
+       {{-90, 180, 0}, "pz", false, false,  true},
+       {{ 90, 180, 0}, "nz", false, false,  true}
 };
 
 static void R_Envmap_f (void)
 {
        int j, size;
        char filename[256], basename[256];
+       qbyte *buffer1;
+       qbyte *buffer2;
+       qbyte *buffer3;
 
        if (Cmd_Argc() != 3)
        {
-               Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
+               Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
                return;
        }
 
-       strcpy(basename, Cmd_Argv(1));
+       strlcpy (basename, Cmd_Argv(1), sizeof (basename));
        size = atoi(Cmd_Argv(2));
        if (size != 128 && size != 256 && size != 512 && size != 1024)
        {
-               Con_Printf("envmap: size must be one of 128, 256, 512, or 1024\n");
+               Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
                return;
        }
        if (size > vid.realwidth || size > vid.realheight)
        {
-               Con_Printf("envmap: your resolution is not big enough to render that size\n");
+               Con_Print("envmap: your resolution is not big enough to render that size\n");
                return;
        }
 
@@ -788,15 +813,25 @@ static void R_Envmap_f (void)
        r_refdef.fov_x = 90;
        r_refdef.fov_y = 90;
 
-       for (j = 0;j < 6;j++)
+       buffer1 = Mem_Alloc(tempmempool, size * size * 3);
+       buffer2 = Mem_Alloc(tempmempool, size * size * 3);
+       buffer3 = Mem_Alloc(tempmempool, size * size * 3 + 18);
+
+       for (j = 0;j < 12;j++)
        {
                sprintf(filename, "env/%s%s.tga", basename, envmapinfo[j].name);
-               VectorCopy(envmapinfo[j].angles, r_refdef.viewangles);
+               Matrix4x4_CreateFromQuakeEntity(&r_refdef.viewentitymatrix, r_vieworigin[0], r_vieworigin[1], r_vieworigin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
                R_ClearScreen();
-               R_RenderView ();
-               SCR_ScreenShot(filename, vid.realx, vid.realy, size, size);
+               R_Mesh_Start();
+               R_RenderView();
+               R_Mesh_Finish();
+               SCR_ScreenShot(filename, buffer1, buffer2, buffer3, vid.realx, vid.realy + vid.realheight - (r_refdef.y + r_refdef.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false);
        }
 
+       Mem_Free (buffer1);
+       Mem_Free (buffer2);
+       Mem_Free (buffer3);
+
        envmap = false;
 }
 
@@ -834,8 +869,8 @@ void SHOWLMP_decodeshow(void)
        int i, k;
        qbyte lmplabel[256], picname[256];
        float x, y;
-       strcpy(lmplabel,MSG_ReadString());
-       strcpy(picname, MSG_ReadString());
+       strlcpy (lmplabel,MSG_ReadString(), sizeof (lmplabel));
+       strlcpy (picname, MSG_ReadString(), sizeof (picname));
        if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
        {
                x = MSG_ReadByte();
@@ -862,8 +897,8 @@ void SHOWLMP_decodeshow(void)
                return; // none found to replace
        // change existing one
        showlmp[k].isactive = true;
-       strcpy(showlmp[k].label, lmplabel);
-       strcpy(showlmp[k].pic, picname);
+       strlcpy (showlmp[k].label, lmplabel, sizeof (showlmp[k].label));
+       strlcpy (showlmp[k].pic, picname, sizeof (showlmp[k].pic));
        showlmp[k].x = x;
        showlmp[k].y = y;
 }
@@ -871,10 +906,9 @@ void SHOWLMP_decodeshow(void)
 void SHOWLMP_drawall(void)
 {
        int i;
-       if (cl.worldmodel)
-               for (i = 0;i < SHOWLMP_MAXLABELS;i++)
-                       if (showlmp[i].isactive)
-                               DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
+       for (i = 0;i < SHOWLMP_MAXLABELS;i++)
+               if (showlmp[i].isactive)
+                       DrawQ_Pic(showlmp[i].x, showlmp[i].y, showlmp[i].pic, 0, 0, 1, 1, 1, 1, 0);
 }
 
 void SHOWLMP_clear(void)
@@ -886,90 +920,83 @@ void SHOWLMP_clear(void)
 
 void CL_SetupScreenSize(void)
 {
-       static float old2dresolution = -1;
+       float conwidth, conheight;
 
        VID_GetWindowSize (&vid.realx, &vid.realy, &vid.realwidth, &vid.realheight);
 
        VID_UpdateGamma(false);
 
-       if (scr_2dresolution.value != old2dresolution)
-       {
-               Cvar_SetValue("scr_2dresolution", bound(0.0f, scr_2dresolution.value, 1.0f));
-               old2dresolution = scr_2dresolution.value;
-       }
+       conwidth = bound(320, vid_conwidth.value, 2048);
+       conheight = bound(200, vid_conheight.value, 1536);
+       if (vid_conwidth.value != conwidth)
+               Cvar_SetValue("vid_conwidth", conwidth);
+       if (vid_conheight.value != conheight)
+               Cvar_SetValue("vid_conheight", conheight);
 
-       if (vid.realwidth > 320)
-       {
-               vid.conwidth = (vid.realwidth - 320) * scr_2dresolution.value + 320;
-               vid.conwidth = bound(320, vid.conwidth, vid.realwidth);
-       }
-       else
-               vid.conwidth = 320;
+       vid.conwidth = vid_conwidth.integer;
+       vid.conheight = vid_conheight.integer;
 
-       if (vid.realheight > 240)
+/*     if (vid.realheight > 240)
        {
                vid.conheight = (vid.realheight - 240) * scr_2dresolution.value + 240;
                vid.conheight = bound(240, vid.conheight, vid.realheight);
        }
        else
-               vid.conheight = 240;
+               vid.conheight = 240;*/
 
        SCR_SetUpToDrawConsole();
-
-       // determine size of refresh window
-       SCR_CalcRefdef();
 }
 
+extern void R_Shadow_EditLights_DrawSelectedLightProperties(void);
 void CL_UpdateScreen(void)
 {
-       if (!scr_initialized || !con_initialized)
+       if (!scr_initialized || !con_initialized || vid_hidden)
                return;                         // not initialized yet
 
-       if (cl_avidemo.integer)
-               SCR_CaptureAVIDemo();
-       else
-               cl_avidemo_frame = 0;
+       SCR_CaptureAVIDemo();
 
-       R_TimeReport("other");
+       if (cls.signon == SIGNONS)
+               R_TimeReport("other");
 
        CL_SetupScreenSize();
 
        DrawQ_Clear();
 
-       V_UpdateBlends();
-       V_CalcRefdef ();
+       if (cls.signon == SIGNONS)
+               R_TimeReport("setup");
 
-       R_TimeReport("setup");
-
-       SCR_DrawNet ();
-       SCR_DrawTurtle ();
-       SCR_DrawPause ();
-
-       Sbar_Draw();
-
-       SCR_CheckDrawCenterString();
-       SHOWLMP_drawall();
-
-       SCR_DrawConsole();
-
-       ui_draw();
+       //FIXME: force menu if nothing else to look at?
+       //if (key_dest == key_game && cls.signon != SIGNONS && cls.state == ca_disconnected)
 
        if (scr_drawloading)
        {
                scr_drawloading = false;
                SCR_DrawLoading();
        }
-
-       R_TimeReport("2d");
-
-       // add r_speeds text to queue
-       R_TimeReport_End();
-
-       // start a new timing run
-       R_TimeReport_Start();
-
-       // make menu fade everything else on the screen
-       M_Draw();
+       else
+       {
+               if (cls.signon == SIGNONS)
+               {
+                       SCR_DrawNet ();
+                       SCR_DrawTurtle ();
+                       SCR_DrawPause ();
+                       Sbar_Draw();
+                       SHOWLMP_drawall();
+                       SCR_CheckDrawCenterString();
+               }
+               MR_Draw();
+               UI_Callback_Draw();
+               CL_DrawVideo();
+               //ui_draw();
+               if (cls.signon == SIGNONS)
+               {
+                       R_TimeReport("2d");
+                       R_TimeReport_End();
+                       R_TimeReport_Start();
+               }
+               R_Shadow_EditLights_DrawSelectedLightProperties();
+       }
+       SCR_DrawConsole();
 
        SCR_UpdateScreen();
 }
@@ -978,4 +1005,3 @@ void CL_Screen_NewMap(void)
 {
        SHOWLMP_clear();
 }
-