cvar_t scr_showram = {CVAR_SAVE, "showram","1"};
cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0"};
cvar_t scr_showpause = {CVAR_SAVE, "showpause","1"};
+cvar_t scr_showbrand = {0, "showbrand","0"};
cvar_t scr_printspeed = {0, "scr_printspeed","8"};
cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640"};
cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480"};
cvar_t vid_pixelaspect = {CVAR_SAVE, "vid_pixelaspect", "1"};
-cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","0"};
+cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1"};
cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9"};
cvar_t scr_screenshot_gamma = {CVAR_SAVE, "scr_screenshot_gamma","2.2"};
cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp"};
// backend
void R_ClearScreen(void);
+// color tag printing
+static vec4_t string_colors[] =
+{
+ // Quake3 colors
+ // LordHavoc: why on earth is cyan before magenta in Quake3?
+ // LordHavoc: note: Doom3 uses white for [0] and [7]
+ {0.0, 0.0, 0.0, 1.0}, // black
+ {1.0, 0.0, 0.0, 1.0}, // red
+ {0.0, 1.0, 0.0, 1.0}, // green
+ {1.0, 1.0, 0.0, 1.0}, // yellow
+ {0.0, 0.0, 1.0, 1.0}, // blue
+ {0.0, 1.0, 1.0, 1.0}, // cyan
+ {1.0, 0.0, 1.0, 1.0}, // magenta
+ {1.0, 1.0, 1.0, 1.0}, // white
+ // [515]'s BX_COLOREDTEXT extension
+ {1.0, 1.0, 1.0, 0.5}, // half transparent
+ {0.5, 0.5, 0.5, 1.0} // half brightness
+ // Black's color table
+ //{1.0, 1.0, 1.0, 1.0},
+ //{1.0, 0.0, 0.0, 1.0},
+ //{0.0, 1.0, 0.0, 1.0},
+ //{0.0, 0.0, 1.0, 1.0},
+ //{1.0, 1.0, 0.0, 1.0},
+ //{0.0, 1.0, 1.0, 1.0},
+ //{1.0, 0.0, 1.0, 1.0},
+ //{0.1, 0.1, 0.1, 1.0}
+};
+
+#define STRING_COLORS_COUNT (sizeof(string_colors) / sizeof(vec4_t))
+
+// color is read and changed in the end
+void DrawQ_ColoredString( float x, float y, const char *text, int maxlen, float scalex, float scaley, float basered, float basegreen, float baseblue, float basealpha, int flags, int *outcolor )
+{
+ vec_t *color;
+ int len;
+ int colorindex;
+ const char *start, *current;
+
+ if( !outcolor || *outcolor == -1 ) {
+ colorindex = STRING_COLOR_DEFAULT;
+ } else {
+ colorindex = *outcolor;
+ }
+ color = string_colors[colorindex];
+
+ if( maxlen < 1)
+ len = (int)strlen( text );
+ else
+ len = min( maxlen, (int) strlen( text ) );
+
+ start = current = text;
+ while( len > 0 ) {
+ // check for color control char
+ if( *current == STRING_COLOR_TAG ) {
+ // get next char
+ current++;
+ len--;
+ if( len == 0 ) {
+ break;
+ }
+ // display the tag char?
+ if( *current == STRING_COLOR_TAG ) {
+ // only display one of the two
+ start = current;
+ // get the next char
+ current++;
+ len--;
+ } else if( '0' <= *current && *current <= '9' ) {
+ colorindex = 0;
+ do {
+ colorindex = colorindex * 10 + (*current - '0');
+ // only read as long as it makes a valid index
+ if( colorindex >= (int)STRING_COLORS_COUNT ) {
+ // undo the last operation
+ colorindex /= 10;
+ break;
+ }
+ current++;
+ len--;
+ } while( len > 0 && '0' <= *current && *current <= '9' );
+ // set the color
+ color = string_colors[colorindex];
+ // we jump over the color tag
+ start = current;
+ }
+ }
+ // go on and read normal text in until the next control char
+ while( len > 0 && *current != STRING_COLOR_TAG ) {
+ current++;
+ len--;
+ }
+ // display the text
+ if( start != current ) {
+ // draw the string
+ DrawQ_String( x, y, start, current - start, scalex, scaley, basered * color[0], basegreen * color[1], baseblue * color[2], basealpha * color[3], flags );
+ // update x to be at the new start position
+ x += (current - start) * scalex;
+ // set start accordingly
+ start = current;
+ }
+ }
+
+ // return the last colorindex
+ if( outcolor ) {
+ *outcolor = colorindex;
+ }
+}
+
/*
===============================================================================
int l;
int x, y;
int remaining;
+ int color;
// the finale prints the characters one at a time
if (cl.intermission)
else
y = 48;
+ color = -1;
do
{
// scan the width of the line
{
if (remaining < l)
l = remaining;
- DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0);
+ DrawQ_ColoredString(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color);
remaining -= l;
if (remaining <= 0)
return;
DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, "gfx/pause", 0, 0, 1, 1, 1, 1, 0);
}
+/*
+==============
+SCR_DrawBrand
+==============
+*/
+void SCR_DrawBrand (void)
+{
+ cachepic_t *pic;
+ float x, y;
+ if (!scr_showbrand.value)
+ return;
+ pic = Draw_CachePic ("gfx/brand", true);
+ switch ((int)scr_showbrand.value)
+ {
+ case 1: // bottom left
+ x = 0;
+ y = vid_conheight.integer - pic->height;
+ break;
+ case 2: // bottom centre
+ x = (vid_conwidth.integer - pic->width) / 2;
+ y = vid_conheight.integer - pic->height;
+ break;
+ case 3: // bottom right
+ x = vid_conwidth.integer - pic->width;
+ y = vid_conheight.integer - pic->height;
+ break;
+ case 4: // centre right
+ x = vid_conwidth.integer - pic->width;
+ y = (vid_conheight.integer - pic->height) / 2;
+ break;
+ case 5: // top right
+ x = vid_conwidth.integer - pic->width;
+ y = 0;
+ break;
+ case 6: // top centre
+ x = (vid_conwidth.integer - pic->width) / 2;
+ y = 0;
+ break;
+ case 7: // top left
+ x = 0;
+ y = 0;
+ break;
+ case 8: // centre left
+ x = 0;
+ y = (vid_conheight.integer - pic->height) / 2;
+ break;
+ default:
+ return;
+ }
+
+ DrawQ_Pic (x, y, "gfx/brand", 0, 0, 1, 1, 1, 1, 0);
+}
//=============================================================================
r_timereport_current = Sys_DoubleTime();
t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0);
- sprintf(tempbuf, "%8i %s", t, desc);
- length = strlen(tempbuf);
+ dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
+ length = (int)strlen(tempbuf);
while (length < 20)
tempbuf[length++] = ' ';
tempbuf[length] = 0;
if (speedstringcount + length > (vid_conwidth.integer / 8))
{
- strcat(r_speeds_string, "\n");
+ strlcat(r_speeds_string, "\n", sizeof(r_speeds_string));
speedstringcount = 0;
}
// skip the space at the beginning if it's the first on the line
if (speedstringcount == 0)
{
- strcat(r_speeds_string, tempbuf + 1);
+ strlcat(r_speeds_string, tempbuf + 1, sizeof(r_speeds_string));
speedstringcount = length - 1;
}
else
{
- strcat(r_speeds_string, tempbuf);
+ strlcat(r_speeds_string, tempbuf, sizeof(r_speeds_string));
speedstringcount += length;
}
}
Cvar_RegisterVariable (&scr_showram);
Cvar_RegisterVariable (&scr_showturtle);
Cvar_RegisterVariable (&scr_showpause);
+ Cvar_RegisterVariable (&scr_showbrand);
Cvar_RegisterVariable (&scr_centertime);
Cvar_RegisterVariable (&scr_printspeed);
Cvar_RegisterVariable (&vid_conwidth);
if (alpha < (1.0f / 255.0f))
return;
if (maxlen < 1)
- len = strlen(string);
+ len = (int)strlen(string);
else
for (len = 0;len < maxlen && string[len];len++);
for (;len > 0 && string[0] == ' ';string++, x += scalex, len--);
DrawQ_String_Real(x,y,string,maxlen,scalex,scaley,red,green,blue,alpha,flags);
}
+
+
void DrawQ_Fill (float x, float y, float w, float h, float red, float green, float blue, float alpha, int flags)
{
DrawQ_SuperPic(x,y,NULL,w,h,0,0,red,green,blue,alpha,1,0,red,green,blue,alpha,0,1,red,green,blue,alpha,1,1,red,green,blue,alpha,flags);
// finish the wave file
if (cl_capturevideo_soundfile)
{
- i = FS_Tell (cl_capturevideo_soundfile);
+ i = (int)FS_Tell (cl_capturevideo_soundfile);
//"RIFF", (int) unknown (chunk size), "WAVE",
//"fmt ", (int) 16 (chunk size), (short) format 1 (uncompressed PCM), (short) 2 channels, (int) unknown rate, (int) unknown bytes per second, (short) 4 bytes per sample (channels * bytes per channel), (short) 16 bits per channel
//"data", (int) unknown (chunk size)
if (!cl_capturevideo_soundfile)
return;
cl_capturevideo_soundrate = rate;
- if (FS_Write (cl_capturevideo_soundfile, bufstereo16le, 4 * length) < 4 * length)
+ if (FS_Write (cl_capturevideo_soundfile, bufstereo16le, 4 * length) < (fs_offset_t)(4 * length))
{
Cvar_SetValueQuick(&cl_capturevideo, 0);
Con_Printf("video sound saving failed on frame %i, out of disk space? stopping video capture.\n", cl_capturevideo_frame);
SCR_DrawConsole();
+ SCR_DrawBrand();
+
SCR_UpdateScreen();
}