]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
added support for dpsoftrast synchronization for fpsscaling
[xonotic/darkplaces.git] / cl_screen.c
index fe6f765d1e20f0024263e5a070e6da9a3daa5295..476f6d577c1bff53cbbb23194f7172510e79d07b 100644 (file)
@@ -9,15 +9,25 @@
 #include "csprogs.h"
 #include "cap_avi.h"
 #include "cap_ogg.h"
+#include "dpsoftrast.h"
 
 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
 #include "snd_main.h"
 
 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
-cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
+cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
+cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
+cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
+cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
+cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
+cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
+cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
+cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
+cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
+cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
@@ -26,9 +36,13 @@ cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game i
 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
+cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
+cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
-cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
+cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
@@ -52,6 +66,8 @@ cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1",
 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
+cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
+cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
@@ -66,9 +82,12 @@ cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdi
 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
+cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
+cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
 
 extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
+extern cvar_t r_fog_clear;
 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
 
 int jpeg_supported = false;
@@ -208,12 +227,16 @@ void SCR_CheckDrawCenterString (void)
 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
 {
        netgraphitem_t *graph;
-       int j, x, y;
+       int j, x, y, numlines;
        int totalbytes = 0;
        char bytesstring[128];
        float g[NETGRAPH_PACKETS][6];
        float *a;
        float *b;
+       float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
+       float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
+       float *v;
+       float *c;
        DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
        // draw the bar graph itself
        // advance the packet counter because it is the latest packet column being
@@ -249,18 +272,34 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra
                g[j][5] = bound(0.0f, g[j][5], 1.0f);
        }
        // render the lines for the graph
+       numlines = 0;
+       v = vertex3f;
+       c = color4f;
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                a = g[j];
                b = g[(j+1)%NETGRAPH_PACKETS];
                if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
                        continue;
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
+
+               numlines += 5;
        }
+       if (numlines > 0)
+               DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
@@ -453,7 +492,7 @@ static int SCR_DrawQWDownload(int offset)
        // sync with SCR_InfobarHeight
        int len;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
        char temp[256];
 
        if (!cls.qw_downloadname[0])
@@ -470,15 +509,15 @@ static int SCR_DrawQWDownload(int offset)
                cls.qw_downloadspeedcount = 0;
        }
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
-               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
+               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
        else
-               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
+               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
        len = (int)strlen(temp);
        x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
        DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
-       return 8;
+       return size;
 }
 /*
 ==============
@@ -489,14 +528,14 @@ static int SCR_DrawInfobarString(int offset)
 {
        int len;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
 
        len = (int)strlen(scr_infobarstring);
        x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
        DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
-       return 8;
+       return size;
 }
 
 /*
@@ -511,7 +550,7 @@ static int SCR_DrawCurlDownload(int offset)
        int nDownloads;
        int i;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
        Curl_downloadinfo_t *downinfo;
        char temp[256];
        const char *addinfo;
@@ -533,11 +572,11 @@ static int SCR_DrawCurlDownload(int offset)
        for(i = 0; i != nDownloads; ++i)
        {
                if(downinfo[i].queued)
-                       dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
+                       dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
                else if(downinfo[i].progress <= 0)
-                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
+                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
                else
-                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
+                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
                len = (int)strlen(temp);
                x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
@@ -546,7 +585,7 @@ static int SCR_DrawCurlDownload(int offset)
 
        Z_Free(downinfo);
 
-       return 8 * (nDownloads + (addinfo ? 1 : 0));
+       return size * (nDownloads + (addinfo ? 1 : 0));
 }
 
 /*
@@ -557,10 +596,10 @@ SCR_DrawInfobar
 static void SCR_DrawInfobar(void)
 {
        int offset = 0;
-       if(scr_infobartime_off > 0)
-               offset += SCR_DrawInfobarString(offset);
        offset += SCR_DrawQWDownload(offset);
        offset += SCR_DrawCurlDownload(offset);
+       if(scr_infobartime_off > 0)
+               offset += SCR_DrawInfobarString(offset);
        if(offset != scr_con_margin_bottom)
                Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
 }
@@ -576,16 +615,16 @@ static int SCR_InfobarHeight(void)
                scr_infobartime_off -= cl.time - cl.oldtime;
        if(scr_infobartime_off > 0)
                offset += 8;
-
        if(cls.qw_downloadname[0])
                offset += 8;
 
        downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
        if(downinfo)
        {
-               offset += 8 * (nDownloads + (addinfo ? 1 : 0));
+               offset += (nDownloads + (addinfo ? 1 : 0));
                Z_Free(downinfo);
        }
+       offset *= scr_infobar_height.value;
 
        return offset;
 }
@@ -687,7 +726,7 @@ int speedstringcount, r_timereport_active;
 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
 int r_speeds_longestitem = 0;
 
-void R_TimeReport(char *desc)
+void R_TimeReport(const char *desc)
 {
        char tempbuf[256];
        int length;
@@ -697,7 +736,7 @@ void R_TimeReport(char *desc)
                return;
 
        CHECKGLERROR
-       if (r_speeds.integer == 2)
+       if (r_speeds.integer == 2 && qglFinish)
                qglFinish();
        CHECKGLERROR
        r_timereport_temp = r_timereport_current;
@@ -743,6 +782,8 @@ static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
        return triangles;
 }
 
+extern cvar_t r_viewscale;
+extern float viewscalefpsadjusted;
 void R_TimeReport_EndFrame(void)
 {
        int i, j, lines, y;
@@ -758,24 +799,28 @@ void R_TimeReport_EndFrame(void)
                loc = CL_Locs_FindNearest(cl.movement_origin);
                viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
                dpsnprintf(string, sizeof(string),
-"%s%s\n"
+"%6.0fus rendertime %3.0f%% viewscale %s%s\n"
 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)\n"
+"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
-"rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
+"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
+"collision cache efficiency:%6i cached%6i traced%6ianimated\n"
+"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
 "%s"
-, loc ? "Location: " : "", loc ? loc->name : ""
+, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : ""
 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
+, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
-, r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
+, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
+, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
+, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
 , r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
 , r_speeds_timestring);
 
@@ -802,6 +847,7 @@ void R_TimeReport_EndFrame(void)
                                lines++;
                y = vid_conheight.integer - sb_lines - lines * 8;
                i = j = 0;
+               r_draw2d_force = true;
                DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
                while (string[i])
                {
@@ -814,6 +860,7 @@ void R_TimeReport_EndFrame(void)
                                i++;
                        y += 8;
                }
+               r_draw2d_force = false;
        }
 }
 
@@ -853,13 +900,26 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
+       Cvar_RegisterVariable (&scr_conalphafactor);
+       Cvar_RegisterVariable (&scr_conalpha2factor);
+       Cvar_RegisterVariable (&scr_conalpha3factor);
+       Cvar_RegisterVariable (&scr_conscroll_x);
+       Cvar_RegisterVariable (&scr_conscroll_y);
+       Cvar_RegisterVariable (&scr_conscroll2_x);
+       Cvar_RegisterVariable (&scr_conscroll2_y);
+       Cvar_RegisterVariable (&scr_conscroll3_x);
+       Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_loadingscreen_background);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
        Cvar_RegisterVariable (&scr_loadingscreen_count);
        Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
        Cvar_RegisterVariable (&scr_loadingscreen_barheight);
+       Cvar_RegisterVariable (&scr_infobar_height);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
        Cvar_RegisterVariable (&scr_showpause);
@@ -889,6 +949,8 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&r_letterbox);
        Cvar_RegisterVariable(&r_stereo_separation);
        Cvar_RegisterVariable(&r_stereo_sidebyside);
+       Cvar_RegisterVariable(&r_stereo_horizontal);
+       Cvar_RegisterVariable(&r_stereo_vertical);
        Cvar_RegisterVariable(&r_stereo_redblue);
        Cvar_RegisterVariable(&r_stereo_redcyan);
        Cvar_RegisterVariable(&r_stereo_redgreen);
@@ -902,6 +964,8 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&shownetgraph);
        Cvar_RegisterVariable(&cl_demo_mousegrab);
        Cvar_RegisterVariable(&timedemo_screenshotframelist);
+       Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
+       Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
 
        Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
        Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
@@ -925,7 +989,6 @@ void SCR_ScreenShot_f (void)
        static char old_prefix_name[MAX_QPATH];
        char prefix_name[MAX_QPATH];
        char filename[MAX_QPATH];
-       char mapname[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
        qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
@@ -960,15 +1023,10 @@ void SCR_ScreenShot_f (void)
        else
        {
                // TODO maybe make capturevideo and screenshot use similar name patterns?
-               if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
-                       // figure out the map's filename without path or extension
-                       strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
-                       if (strrchr(mapname, '.'))
-                               *(strrchr(mapname, '.')) = 0;
-                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
-               } else {
+               if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
+                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
+               else
                        dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
-               }
 
                if (strcmp(old_prefix_name, prefix_name))
                {
@@ -992,14 +1050,14 @@ void SCR_ScreenShot_f (void)
        buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
 
-       if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer))
+       if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
                Con_Printf("Wrote %s\n", filename);
        else
        {
                Con_Printf("Unable to write %s\n", filename);
                if(jpeg || png)
                {
-                       if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer))
+                       if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
                        {
                                strlcpy(filename + strlen(filename) - 3, "tga", 4);
                                Con_Printf("Wrote %s\n", filename);
@@ -1217,7 +1275,8 @@ void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
        CHECKGLERROR
        // speed is critical here, so do saving as directly as possible
 
-       qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
+       GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
+
        SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
 
        cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
@@ -1299,7 +1358,7 @@ Grab six views for environment mapping tests
 struct envmapinfo_s
 {
        float angles[3];
-       char *name;
+       const char *name;
        qboolean flipx, flipy, flipdiagonaly;
 }
 envmapinfo[12] =
@@ -1444,7 +1503,7 @@ void SHOWLMP_drawall(void)
        int i;
        for (i = 0;i < cl.num_showlmps;i++)
                if (cl.showlmps[i].isactive)
-                       DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
+                       DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -1462,8 +1521,7 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
        int     indices[4] = {0,1,2,3}; // BGRA
        qboolean ret;
 
-       CHECKGLERROR
-       qglReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
+       GL_ReadPixelsBGRA(x, y, width, height, buffer1);
 
        if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
        {
@@ -1526,39 +1584,49 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 
 //=============================================================================
 
+int scr_numtouchscreenareas;
+scr_touchscreenarea_t scr_touchscreenareas[16];
+
+static void SCR_DrawTouchscreenOverlay(void)
+{
+       int i;
+       scr_touchscreenarea_t *a;
+       cachepic_t *pic;
+       for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
+       {
+               if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
+               {
+                       DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0]                 , a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] +              2,          2    , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+                       DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
+               }
+               pic = a->pic ? Draw_CachePic(a->pic) : NULL;
+               if (pic && pic->tex != r_texture_notexture)
+                       DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+       }
+}
+
 extern void R_UpdateFogColor(void);
 void R_ClearScreen(qboolean fogcolor)
 {
+       float clearcolor[4];
        // clear to black
-       CHECKGLERROR
+       Vector4Clear(clearcolor);
        if (fogcolor)
        {
                R_UpdateFogColor();
-               qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
-       }
-       else
-       {
-               qglClearColor(0,0,0,0);CHECKGLERROR
-       }
-       qglClearDepth(1);CHECKGLERROR
-       if (vid.stencil)
-       {
-               // LordHavoc: we use a stencil centered around 128 instead of 0,
-               // to avoid clamping interfering with strange shadow volume
-               // drawing orders
-               qglClearStencil(128);CHECKGLERROR
+               if (r_fog_clear.integer)
+                       VectorCopy(r_refdef.fogcolor, clearcolor);
        }
+       // clear depth is 1.0
+       // LordHavoc: we use a stencil centered around 128 instead of 0,
+       // to avoid clamping interfering with strange shadow volume
+       // drawing orders
        // clear the screen
-       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
-       // set dithering mode
-       if (gl_dither.integer)
-       {
-               qglEnable(GL_DITHER);CHECKGLERROR
-       }
-       else
-       {
-               qglDisable(GL_DITHER);CHECKGLERROR
-       }
+       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
 }
 
 qboolean CL_VM_UpdateView (void);
@@ -1598,6 +1666,28 @@ void SCR_DrawScreen (void)
                        if (r_stereo_side)
                                r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
                }
+               else if (r_stereo_horizontal.integer)
+               {
+                       r_refdef.view.width = (int)(vid.width * size / 2);
+                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.view.depth = 1;
+                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
+                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
+                       r_refdef.view.z = 0;
+                       if (r_stereo_side)
+                               r_refdef.view.x += (int)(r_refdef.view.width);
+               }
+               else if (r_stereo_vertical.integer)
+               {
+                       r_refdef.view.width = (int)(vid.width * size);
+                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
+                       r_refdef.view.depth = 1;
+                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
+                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
+                       r_refdef.view.z = 0;
+                       if (r_stereo_side)
+                               r_refdef.view.y += (int)(r_refdef.view.height);
+               }
                else
                {
                        r_refdef.view.width = (int)(vid.width * size);
@@ -1647,7 +1737,7 @@ void SCR_DrawScreen (void)
                }
        }
 
-       if (!r_stereo_sidebyside.integer)
+       if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
        {
                r_refdef.view.width = vid.width;
                r_refdef.view.height = vid.height;
@@ -1717,6 +1807,8 @@ void SCR_DrawScreen (void)
 
        SCR_DrawInfobar();
 
+       SCR_DrawTouchscreenOverlay();
+
        if (r_timereport_active)
                R_TimeReport("2d");
 
@@ -1743,7 +1835,7 @@ typedef struct loadingscreenstack_s
 }
 loadingscreenstack_t;
 static loadingscreenstack_t *loadingscreenstack = NULL;
-static double loadingscreentime = -1;
+static qboolean loadingscreendone = false;
 static qboolean loadingscreencleared = false;
 static float loadingscreenheight = 0;
 rtexture_t *loadingscreentexture = NULL;
@@ -1779,7 +1871,7 @@ static void SCR_SetLoadingScreenTexture(void)
                loadingscreentexture_h = vid.height / (float) h;
        }
 
-       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, NULL);
+       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
        R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
 
        loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
@@ -1795,7 +1887,7 @@ static void SCR_SetLoadingScreenTexture(void)
 
 void SCR_UpdateLoadingScreenIfShown(void)
 {
-       if(realtime == loadingscreentime)
+       if(loadingscreendone)
                SCR_UpdateLoadingScreen(loadingscreencleared);
 }
 
@@ -1899,7 +1991,7 @@ static void SCR_DrawLoadingStack(void)
                GL_DepthRange(0, 1);
                GL_PolygonOffset(0, 0);
                GL_DepthTest(false);
-               R_Mesh_ResetTextureState();
+//             R_Mesh_ResetTextureState();
                verts[2] = verts[5] = verts[8] = verts[11] = 0;
                verts[0] = verts[9] = 0;
                verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
@@ -1934,32 +2026,71 @@ static float loadingscreenpic_texcoord2f[8];
 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 {
        r_viewport_t viewport;
-       float x, y;
+       float x, y, w, h, sw, sh, f;
        // release mouse grab while loading
        if (!vid.fullscreen)
                VID_SetMouse(false, false, false);
-       CHECKGLERROR
+//     CHECKGLERROR
+       r_refdef.draw2dstage = true;
        R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
+       R_Mesh_ResetRenderTargets();
        R_SetViewport(&viewport);
-       //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
-       //qglDepthMask(1);CHECKGLERROR
-       qglColorMask(1,1,1,1);CHECKGLERROR
-       qglClearColor(0,0,0,0);CHECKGLERROR
+       GL_ColorMask(1,1,1,1);
        // when starting up a new video mode, make sure the screen is cleared to black
-       if (clear)
-               qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
+       if (clear || loadingscreentexture)
+               GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
        R_Textures_Frame();
        R_Mesh_Start();
        R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
        loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
-       x = (vid_conwidth.integer - loadingscreenpic->width)/2;
-       y = (vid_conheight.integer - loadingscreenpic->height)/2;
+
+       w = loadingscreenpic->width;
+       h = loadingscreenpic->height;
+
+       // apply scale
+       w *= scr_loadingscreen_scale.value;
+       h *= scr_loadingscreen_scale.value;
+
+       // apply scale base
+       if(scr_loadingscreen_scale_base.integer)
+       {
+               w *= vid_conwidth.integer / (float) vid.width;
+               h *= vid_conheight.integer / (float) vid.height;
+       }
+
+       // apply scale limit
+       sw = w / vid_conwidth.integer;
+       sh = h / vid_conheight.integer;
+       f = 1;
+       switch(scr_loadingscreen_scale_limit.integer)
+       {
+               case 1:
+                       f = max(sw, sh);
+                       break;
+               case 2:
+                       f = min(sw, sh);
+                       break;
+               case 3:
+                       f = sw;
+                       break;
+               case 4:
+                       f = sh;
+                       break;
+       }
+       if(f > 1)
+       {
+               w /= f;
+               h /= f;
+       }
+
+       x = (vid_conwidth.integer - w)/2;
+       y = (vid_conheight.integer - h)/2;
        loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
        loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
        loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
-       loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
-       loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
+       loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
+       loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
        loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
        loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
        loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
@@ -1973,14 +2104,15 @@ static void SCR_DrawLoadingScreen (qboolean clear)
        GL_DepthRange(0, 1);
        GL_PolygonOffset(0, 0);
        GL_DepthTest(false);
-       R_Mesh_ResetTextureState();
+//     R_Mesh_ResetTextureState();
        GL_Color(1,1,1,1);
-       R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
        if(loadingscreentexture)
        {
+               R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
                R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
                R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        }
+       R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
        R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
        R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        SCR_DrawLoadingStack();
@@ -1991,8 +2123,6 @@ static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
        R_Mesh_Finish();
        // refresh
        VID_Finish();
-       // however this IS necessary on Windows Vista
-       qglFinish();
 }
 
 void SCR_UpdateLoadingScreen (qboolean clear)
@@ -2007,24 +2137,26 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        if(!scr_loadingscreen_background.integer)
                clear = true;
        
-       if(loadingscreentime == realtime)
+       if(loadingscreendone)
                clear |= loadingscreencleared;
 
-       if(loadingscreentime != realtime)
+       if(!loadingscreendone)
                loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
 
        if(clear)
                SCR_ClearLoadingScreenTexture();
-       else if(loadingscreentime != realtime)
+       else if(!loadingscreendone)
                SCR_SetLoadingScreenTexture();
 
-       if(loadingscreentime != realtime)
+       if(!loadingscreendone)
        {
-               loadingscreentime = realtime;
+               loadingscreendone = true;
                loadingscreenheight = 0;
        }
        loadingscreencleared = clear;
 
+       if (qglDrawBuffer)
+               qglDrawBuffer(GL_BACK);
        SCR_DrawLoadingScreen_SharedSetup(clear);
        if (vid.stereobuffer)
        {
@@ -2035,7 +2167,8 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        }
        else
        {
-               qglDrawBuffer(GL_BACK);
+               if (qglDrawBuffer)
+                       qglDrawBuffer(GL_BACK);
                SCR_DrawLoadingScreen(clear);
        }
        SCR_DrawLoadingScreen_SharedFinish(clear);
@@ -2057,7 +2190,7 @@ qboolean R_Stereo_ColorMasking(void)
 
 qboolean R_Stereo_Active(void)
 {
-       return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
+       return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
 }
 
 extern cvar_t cl_minfps;
@@ -2066,21 +2199,27 @@ extern cvar_t cl_minfps_qualitymax;
 extern cvar_t cl_minfps_qualitymin;
 extern cvar_t cl_minfps_qualitypower;
 extern cvar_t cl_minfps_qualityscale;
+extern cvar_t r_viewscale_fpsscaling;
 static double cl_updatescreen_rendertime = 0;
 static double cl_updatescreen_quality = 1;
 extern void Sbar_ShowFPS_Update(void);
 void CL_UpdateScreen(void)
 {
+       vec3_t vieworigin;
        double rendertime1;
+       double drawscreenstart;
        float conwidth, conheight;
        float f;
+       r_viewport_t viewport;
 
        Sbar_ShowFPS_Update();
 
        if (!scr_initialized || !con_initialized || !scr_refresh.integer)
                return;                         // not initialized yet
 
-       if(gamemode == GAME_NEXUIZ)
+       loadingscreendone = false;
+
+       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
        {
                // play a bit with the palette (experimental)
                palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
@@ -2094,7 +2233,10 @@ void CL_UpdateScreen(void)
        }
 
        if (vid_hidden)
+       {
+               VID_Finish();
                return;
+       }
 
        rendertime1 = Sys_DoubleTime();
 
@@ -2130,19 +2272,37 @@ void CL_UpdateScreen(void)
                        sb_lines = 24+16+8;
        }
 
+       Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
+       R_HDR_UpdateIrisAdaptation(vieworigin);
+
        r_refdef.view.colormask[0] = 1;
        r_refdef.view.colormask[1] = 1;
        r_refdef.view.colormask[2] = 1;
 
        SCR_SetUpToDrawConsole();
 
-       CHECKGLERROR
-       qglDrawBuffer(GL_BACK);CHECKGLERROR
-       qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
-       qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
-       qglDepthMask(1);CHECKGLERROR
-       qglColorMask(1,1,1,1);CHECKGLERROR
-       qglClearColor(0,0,0,0);CHECKGLERROR
+       if (qglDrawBuffer)
+       {
+               CHECKGLERROR
+               qglDrawBuffer(GL_BACK);CHECKGLERROR
+               // set dithering mode
+               if (gl_dither.integer)
+               {
+                       qglEnable(GL_DITHER);CHECKGLERROR
+               }
+               else
+               {
+                       qglDisable(GL_DITHER);CHECKGLERROR
+               }
+       }
+
+       R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
+       R_Mesh_ResetRenderTargets();
+       R_SetViewport(&viewport);
+       GL_ScissorTest(false);
+       GL_ColorMask(1,1,1,1);
+       GL_DepthMask(true);
+
        R_ClearScreen(false);
        r_refdef.view.clear = false;
        r_refdef.view.isoverlay = false;
@@ -2176,16 +2336,34 @@ void CL_UpdateScreen(void)
                }
        }
 
-       CHECKGLERROR
+       if (r_viewscale_fpsscaling.integer)
+       {
+               switch(vid.renderpath)
+               {
+               case RENDERPATH_GL11:
+               case RENDERPATH_GL13:
+               case RENDERPATH_GL20:
+               case RENDERPATH_GLES2:
+                       qglFinish();
+                       break;
+               case RENDERPATH_D3D9:
+                       //Con_DPrintf("FIXME D3D9 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+                       break;
+               case RENDERPATH_D3D10:
+                       Con_DPrintf("FIXME D3D10 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+                       break;
+               case RENDERPATH_D3D11:
+                       Con_DPrintf("FIXME D3D11 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+                       break;
+               case RENDERPATH_SOFT:
+                       DPSOFTRAST_Flush();
+                       break;
+               }
+       }
+       drawscreenstart = Sys_DoubleTime();
        if (R_Stereo_Active())
        {
-               matrix4x4_t originalmatrix = r_refdef.view.matrix;
-               matrix4x4_t offsetmatrix;
-               Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
-               Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
-
-               if (r_stereo_sidebyside.integer)
-                       r_stereo_side = 0;
+               r_stereo_side = 0;
 
                if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
                {
@@ -2199,11 +2377,7 @@ void CL_UpdateScreen(void)
 
                SCR_DrawScreen();
 
-               Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
-               Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
-
-               if (r_stereo_sidebyside.integer)
-                       r_stereo_side = 1;
+               r_stereo_side = 1;
 
                if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
                {
@@ -2216,18 +2390,41 @@ void CL_UpdateScreen(void)
                        qglDrawBuffer(GL_BACK_LEFT);
 
                SCR_DrawScreen();
-
-               r_refdef.view.matrix = originalmatrix;
        }
        else
                SCR_DrawScreen();
-       CHECKGLERROR
+       if (r_viewscale_fpsscaling.integer)
+       {
+               switch(vid.renderpath)
+               {
+               case RENDERPATH_GL11:
+               case RENDERPATH_GL13:
+               case RENDERPATH_GL20:
+               case RENDERPATH_GLES2:
+                       qglFinish();
+                       break;
+               case RENDERPATH_D3D9:
+                       //Con_DPrintf("FIXME D3D9 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+                       break;
+               case RENDERPATH_D3D10:
+                       Con_DPrintf("FIXME D3D10 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+                       break;
+               case RENDERPATH_D3D11:
+                       Con_DPrintf("FIXME D3D11 %s:%i %s\n", __FILE__, __LINE__, __FUNCTION__);
+                       break;
+               case RENDERPATH_SOFT:
+                       DPSOFTRAST_Flush();
+                       break;
+               }
+       }
+       r_refdef.lastdrawscreentime = Sys_DoubleTime() - drawscreenstart;
 
        SCR_CaptureVideo();
 
+       if (qglFlush)
+               qglFlush(); // FIXME: should we really be using qglFlush here?
+
        // quality adjustment according to render time
-       CHECKGLERROR
-       qglFlush(); // FIXME: should we really be using qglFlush here?
        cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
        if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
                cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
@@ -2239,11 +2436,11 @@ void CL_UpdateScreen(void)
        else if (key_consoleactive)
                VID_SetMouse(vid.fullscreen, false, false);
        else if (key_dest == key_menu_grabbed)
-               VID_SetMouse(true, vid_mouse.integer && !in_client_mouse, true);
+               VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
        else if (key_dest == key_menu)
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
+               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
        else
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
+               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
 
        VID_Finish();
 }