]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
Rework game specific hacks to have a special group for Nexuiz-derived games.
[xonotic/darkplaces.git] / cl_screen.c
index a9a088c5b22e163fe9b792ccb0817ba5a7bbaa7f..4b6100f835a6ddc4c4253dad5c9a67ee298cabf4 100644 (file)
@@ -7,8 +7,10 @@
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
+#ifdef CONFIG_VIDEO_CAPTURE
 #include "cap_avi.h"
 #include "cap_ogg.h"
+#endif
 
 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
 #include "snd_main.h"
@@ -27,7 +29,9 @@ cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of
 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
+#ifdef CONFIG_MENU
 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
+#endif
 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
@@ -38,9 +42,12 @@ cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "s
 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
+cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
+cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
+cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
@@ -50,10 +57,12 @@ cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","
 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
-cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
+cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
 // scr_screenshot_name is defined in fs.c
+#ifdef CONFIG_VIDEO_CAPTURE
 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
+cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
@@ -63,6 +72,7 @@ cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "d
 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
+#endif
 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
@@ -78,8 +88,28 @@ cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdi
 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
-cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
+cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
+cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
+cvar_t r_speeds_graph_filter[8] =
+{
+       {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
+};
+cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
+cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
+cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
+cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
+cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
+cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
+
+
 
 extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
@@ -220,24 +250,19 @@ static void SCR_CheckDrawCenterString (void)
        SCR_DrawCenterString ();
 }
 
-static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
+static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
 {
        netgraphitem_t *graph;
        int j, x, y, numlines;
        int totalbytes = 0;
        char bytesstring[128];
-       float g[NETGRAPH_PACKETS][6];
+       float g[NETGRAPH_PACKETS][7];
        float *a;
        float *b;
-       float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
-       float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
-       float *v;
-       float *c;
+       r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*6*2];
+       r_vertexgeneric_t *v;
        DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
        // draw the bar graph itself
-       // advance the packet counter because it is the latest packet column being
-       // built up and should come last
-       packetcounter = (packetcounter + 1) % NETGRAPH_PACKETS;
        memset(g, 0, sizeof(g));
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
@@ -248,12 +273,16 @@ static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth,
                g[j][3] = 1.0f;
                g[j][4] = 1.0f;
                g[j][5] = 1.0f;
+               g[j][6] = 1.0f;
                if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
                        g[j][1] = 0.00f;
                else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
-                       g[j][2] = 0.96f;
+                       g[j][2] = 0.90f;
                else
                {
+                       if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
+                               if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
+                                       g[j][2] = 0.98f;
                        g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
                        g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
                        g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
@@ -261,41 +290,49 @@ static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth,
                        if (realtime - graph->time < 1.0f)
                                totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
                }
+               if(graph->cleartime >= 0)
+                       g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
                g[j][1] = bound(0.0f, g[j][1], 1.0f);
                g[j][2] = bound(0.0f, g[j][2], 1.0f);
                g[j][3] = bound(0.0f, g[j][3], 1.0f);
                g[j][4] = bound(0.0f, g[j][4], 1.0f);
                g[j][5] = bound(0.0f, g[j][5], 1.0f);
+               g[j][6] = bound(0.0f, g[j][6], 1.0f);
        }
        // render the lines for the graph
        numlines = 0;
-       v = vertex3f;
-       c = color4f;
+       v = vertex;
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                a = g[j];
                b = g[(j+1)%NETGRAPH_PACKETS];
                if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
                        continue;
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+               VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
 
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+               VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
 
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+               VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
 
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
+               VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+               VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
 
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
+               VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+               VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
 
-               numlines += 5;
+               VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+               VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f);Vector4Set(v->color4f, 0.0f, 0.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
+
+               numlines += 6;
        }
        if (numlines > 0)
-               DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
+       {
+               R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL, 0);
+               DrawQ_Lines(0.0f, numlines, 0, false);
+       }
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
@@ -310,7 +347,7 @@ SCR_DrawNetGraph
 */
 static void SCR_DrawNetGraph (void)
 {
-       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
+       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
        float graphscale;
        netconn_t *c;
        char vabuf[1024];
@@ -328,6 +365,7 @@ static void SCR_DrawNetGraph (void)
        graphwidth = 120;
        graphheight = 70;
        graphscale = 1.0f / 1500.0f;
+       graphlimit = cl_rate.integer;
 
        netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
        netgraphsperrow = max(netgraphsperrow, 1);
@@ -336,8 +374,8 @@ static void SCR_DrawNetGraph (void)
        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
        netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
        c = cls.netcon;
-       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
-       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
        index++;
 
        if (sv.active && shownetgraph.integer >= 2)
@@ -349,8 +387,8 @@ static void SCR_DrawNetGraph (void)
                                continue;
                        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
                        netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
                        index++;
                }
        }
@@ -660,6 +698,7 @@ static void SCR_SetUpToDrawConsole (void)
 
        Con_CheckResize ();
 
+#ifdef CONFIG_MENU
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
@@ -668,6 +707,7 @@ static void SCR_SetUpToDrawConsole (void)
                        framecounter++;
        }
        else
+#endif
                framecounter = 0;
 
        if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
@@ -709,17 +749,184 @@ SCR_BeginLoadingPlaque
 
 ================
 */
-void SCR_BeginLoadingPlaque (void)
+void SCR_BeginLoadingPlaque (qboolean startup)
 {
        // save console log up to this point to log_file if it was set by configs
        Log_Start();
 
        Host_StartVideo();
-       SCR_UpdateLoadingScreen(false);
+       SCR_UpdateLoadingScreen(false, startup);
 }
 
 //=============================================================================
 
+const char *r_stat_name[r_stat_count] =
+{
+       "timedelta",
+       "quality",
+       "renders",
+       "entities",
+       "entities_surfaces",
+       "entities_triangles",
+       "world_leafs",
+       "world_portals",
+       "world_surfaces",
+       "world_triangles",
+       "lightmapupdates",
+       "lightmapupdatepixels",
+       "particles",
+       "drawndecals",
+       "totaldecals",
+       "draws",
+       "draws_vertices",
+       "draws_elements",
+       "lights",
+       "lights_clears",
+       "lights_scissored",
+       "lights_lighttriangles",
+       "lights_shadowtriangles",
+       "lights_dynamicshadowtriangles",
+       "bouncegrid_lights",
+       "bouncegrid_particles",
+       "bouncegrid_traces",
+       "bouncegrid_hits",
+       "bouncegrid_splats",
+       "bouncegrid_bounces",
+       "photoncache_animated",
+       "photoncache_cached",
+       "photoncache_traced",
+       "bloom",
+       "bloom_copypixels",
+       "bloom_drawpixels",
+       "indexbufferuploadcount",
+       "indexbufferuploadsize",
+       "vertexbufferuploadcount",
+       "vertexbufferuploadsize",
+       "framedatacurrent",
+       "framedatasize",
+       "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
+       "bufferdatacurrent_index16",
+       "bufferdatacurrent_index32",
+       "bufferdatacurrent_uniform",
+       "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
+       "bufferdatasize_index16",
+       "bufferdatasize_index32",
+       "bufferdatasize_uniform",
+       "animcache_vertexmesh_count",
+       "animcache_vertexmesh_vertices",
+       "animcache_vertexmesh_maxvertices",
+       "animcache_skeletal_count",
+       "animcache_skeletal_bones",
+       "animcache_skeletal_maxbones",
+       "animcache_shade_count",
+       "animcache_shade_vertices",
+       "animcache_shade_maxvertices",
+       "animcache_shape_count",
+       "animcache_shape_vertices",
+       "animcache_shape_maxvertices",
+       "batch_batches",
+       "batch_withgaps",
+       "batch_surfaces",
+       "batch_vertices",
+       "batch_triangles",
+       "fast_batches",
+       "fast_surfaces",
+       "fast_vertices",
+       "fast_triangles",
+       "copytriangles_batches",
+       "copytriangles_surfaces",
+       "copytriangles_vertices",
+       "copytriangles_triangles",
+       "dynamic_batches",
+       "dynamic_surfaces",
+       "dynamic_vertices",
+       "dynamic_triangles",
+       "dynamicskeletal_batches",
+       "dynamicskeletal_surfaces",
+       "dynamicskeletal_vertices",
+       "dynamicskeletal_triangles",
+       "dynamic_batches_because_cvar",
+       "dynamic_surfaces_because_cvar",
+       "dynamic_vertices_because_cvar",
+       "dynamic_triangles_because_cvar",
+       "dynamic_batches_because_lightmapvertex",
+       "dynamic_surfaces_because_lightmapvertex",
+       "dynamic_vertices_because_lightmapvertex",
+       "dynamic_triangles_because_lightmapvertex",
+       "dynamic_batches_because_deformvertexes_autosprite",
+       "dynamic_surfaces_because_deformvertexes_autosprite",
+       "dynamic_vertices_because_deformvertexes_autosprite",
+       "dynamic_triangles_because_deformvertexes_autosprite",
+       "dynamic_batches_because_deformvertexes_autosprite2",
+       "dynamic_surfaces_because_deformvertexes_autosprite2",
+       "dynamic_vertices_because_deformvertexes_autosprite2",
+       "dynamic_triangles_because_deformvertexes_autosprite2",
+       "dynamic_batches_because_deformvertexes_normal",
+       "dynamic_surfaces_because_deformvertexes_normal",
+       "dynamic_vertices_because_deformvertexes_normal",
+       "dynamic_triangles_because_deformvertexes_normal",
+       "dynamic_batches_because_deformvertexes_wave",
+       "dynamic_surfaces_because_deformvertexes_wave",
+       "dynamic_vertices_because_deformvertexes_wave",
+       "dynamic_triangles_because_deformvertexes_wave",
+       "dynamic_batches_because_deformvertexes_bulge",
+       "dynamic_surfaces_because_deformvertexes_bulge",
+       "dynamic_vertices_because_deformvertexes_bulge",
+       "dynamic_triangles_because_deformvertexes_bulge",
+       "dynamic_batches_because_deformvertexes_move",
+       "dynamic_surfaces_because_deformvertexes_move",
+       "dynamic_vertices_because_deformvertexes_move",
+       "dynamic_triangles_because_deformvertexes_move",
+       "dynamic_batches_because_tcgen_lightmap",
+       "dynamic_surfaces_because_tcgen_lightmap",
+       "dynamic_vertices_because_tcgen_lightmap",
+       "dynamic_triangles_because_tcgen_lightmap",
+       "dynamic_batches_because_tcgen_vector",
+       "dynamic_surfaces_because_tcgen_vector",
+       "dynamic_vertices_because_tcgen_vector",
+       "dynamic_triangles_because_tcgen_vector",
+       "dynamic_batches_because_tcgen_environment",
+       "dynamic_surfaces_because_tcgen_environment",
+       "dynamic_vertices_because_tcgen_environment",
+       "dynamic_triangles_because_tcgen_environment",
+       "dynamic_batches_because_tcmod_turbulent",
+       "dynamic_surfaces_because_tcmod_turbulent",
+       "dynamic_vertices_because_tcmod_turbulent",
+       "dynamic_triangles_because_tcmod_turbulent",
+       "dynamic_batches_because_interleavedarrays",
+       "dynamic_surfaces_because_interleavedarrays",
+       "dynamic_vertices_because_interleavedarrays",
+       "dynamic_triangles_because_interleavedarrays",
+       "dynamic_batches_because_nogaps",
+       "dynamic_surfaces_because_nogaps",
+       "dynamic_vertices_because_nogaps",
+       "dynamic_triangles_because_nogaps",
+       "dynamic_batches_because_derived",
+       "dynamic_surfaces_because_derived",
+       "dynamic_vertices_because_derived",
+       "dynamic_triangles_because_derived",
+       "entitycache_count",
+       "entitycache_surfaces",
+       "entitycache_vertices",
+       "entitycache_triangles",
+       "entityanimate_count",
+       "entityanimate_surfaces",
+       "entityanimate_vertices",
+       "entityanimate_triangles",
+       "entityskeletal_count",
+       "entityskeletal_surfaces",
+       "entityskeletal_vertices",
+       "entityskeletal_triangles",
+       "entitystatic_count",
+       "entitystatic_surfaces",
+       "entitystatic_vertices",
+       "entitystatic_triangles",
+       "entitycustom_count",
+       "entitycustom_surfaces",
+       "entitycustom_vertices",
+       "entitycustom_triangles",
+};
+
 char r_speeds_timestring[4096];
 int speedstringcount, r_timereport_active;
 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
@@ -781,6 +988,10 @@ static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
        return triangles;
 }
 
+#define R_SPEEDS_GRAPH_COLORS 8
+#define R_SPEEDS_GRAPH_TEXTLENGTH 64
+static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
+
 extern cvar_t r_viewscale;
 extern float viewscalefpsadjusted;
 static void R_TimeReport_EndFrame(void)
@@ -789,6 +1000,11 @@ static void R_TimeReport_EndFrame(void)
        cl_locnode_t *loc;
        char string[1024+4096];
        mleaf_t *viewleaf;
+       static double oldtime = 0;
+
+       r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
+       oldtime = realtime;
+       r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
 
        string[0] = 0;
        if (r_speeds.integer)
@@ -798,42 +1014,48 @@ static void R_TimeReport_EndFrame(void)
                loc = CL_Locs_FindNearest(cl.movement_origin);
                viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
                dpsnprintf(string, sizeof(string),
-"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n"
+"%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
+"%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
-"collision cache efficiency:%6i cached%6i traced%6ianimated\n"
+"photon cache efficiency:%6i cached%6i traced%6ianimated\n"
 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
+"animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
+"fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
+"copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
+"dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
 "%s"
-, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
-, r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
+, r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
+, r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
-, r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
-, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
-, r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
-, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
-, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
-, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
-, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
+, r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
+, r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
+, r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
+, r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
+, r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
+, r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
+, r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
+, r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
+, r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
+, r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
+, r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
+, r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
 , r_speeds_timestring);
+       }
 
-               memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
-
-               speedstringcount = 0;
-               r_speeds_timestring[0] = 0;
-               r_timereport_active = false;
+       speedstringcount = 0;
+       r_speeds_timestring[0] = 0;
+       r_timereport_active = false;
 
-               if (r_speeds.integer >= 2)
-               {
-                       r_timereport_active = true;
-                       r_timereport_start = r_timereport_current = Sys_DirtyTime();
-               }
+       if (r_speeds.integer >= 2)
+       {
+               r_timereport_active = true;
+               r_timereport_start = r_timereport_current = Sys_DirtyTime();
        }
 
        if (string[0])
@@ -861,6 +1083,200 @@ static void R_TimeReport_EndFrame(void)
                }
                r_draw2d_force = false;
        }
+
+       if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
+               Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
+       if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
+               Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
+       if (r_speeds_graph.integer)
+       {
+               // if we currently have no graph data, reset the graph data entirely
+               if (!cls.r_speeds_graph_data)
+                       for (i = 0;i < r_stat_count;i++)
+                               cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
+               if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
+               {
+                       int i, stat, index, d, graph_length, *graph_data;
+                       cls.r_speeds_graph_length = r_speeds_graph_length.integer;
+                       cls.r_speeds_graph_current = 0;
+                       if (cls.r_speeds_graph_data)
+                               Mem_Free(cls.r_speeds_graph_data);
+                       cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
+                       // initialize the graph to have the current values throughout history
+                       graph_data = cls.r_speeds_graph_data;
+                       graph_length = cls.r_speeds_graph_length;
+                       index = 0;
+                       for (stat = 0;stat < r_stat_count;stat++)
+                       {
+                               d = r_refdef.stats[stat];
+                               if (stat == r_stat_timedelta)
+                                       d = 0;
+                               for (i = 0;i < graph_length;i++)
+                                       graph_data[index++] = d;
+                       }
+               }
+       }
+       else
+       {
+               if (cls.r_speeds_graph_length)
+               {
+                       cls.r_speeds_graph_length = 0;
+                       Mem_Free(cls.r_speeds_graph_data);
+                       cls.r_speeds_graph_data = NULL;
+                       cls.r_speeds_graph_current = 0;
+               }
+       }
+
+       if (cls.r_speeds_graph_length)
+       {
+               char legend[128];
+               r_vertexgeneric_t *v;
+               int numlines;
+               const int *data;
+               float x, y, width, height, scalex, scaley;
+               int color, stat, stats, index, range_min, range_max;
+               int graph_current, graph_length, *graph_data;
+               int statindex[R_SPEEDS_GRAPH_COLORS];
+               int sum;
+
+               // add current stats to the graph_data
+               cls.r_speeds_graph_current++;
+               if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
+                       cls.r_speeds_graph_current = 0;
+               // poke each new stat into the current offset of its graph
+               graph_data = cls.r_speeds_graph_data;
+               graph_current = cls.r_speeds_graph_current;
+               graph_length = cls.r_speeds_graph_length;
+               for (stat = 0;stat < r_stat_count;stat++)
+                       graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
+
+               // update the graph ranges
+               for (stat = 0;stat < r_stat_count;stat++)
+               {
+                       if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
+                               cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
+                       if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
+                               cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
+               }
+
+               // force 2D drawing to occur even if r_render is 0
+               r_draw2d_force = true;
+
+               // position the graph
+               width = r_speeds_graph_width.value;
+               height = r_speeds_graph_height.value;
+               x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
+               y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
+
+               // fill background with a pattern of gray and black at one second intervals
+               scalex = (float)width / (float)r_speeds_graph_seconds.value;
+               for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
+               {
+                       float x1 = x + width - (i + 1) * scalex;
+                       float x2 = x + width - i * scalex;
+                       if (x1 < x)
+                               x1 = x;
+                       if (i & 1)
+                               DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
+                       else
+                               DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
+               }
+
+               // count how many stats match our pattern
+               stats = 0;
+               color = 0;
+               for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
+               {
+                       // look at all stat names and find ones matching the filter
+                       statindex[color] = -1;
+                       if (!r_speeds_graph_filter[color].string)
+                               continue;
+                       for (stat = 0;stat < r_stat_count;stat++)
+                               if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
+                                       break;
+                       if (stat >= r_stat_count)
+                               continue;
+                       // record that this color is this stat for the line drawing loop
+                       statindex[color] = stat;
+                       // draw the legend text in the background of the graph
+                       dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
+                       DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
+                       // count how many stats we need to graph in vertex buffer
+                       stats++;
+               }
+
+               if (stats)
+               {
+                       // legend text is drawn after the graphs
+                       // render the graph lines, we'll go back and render the legend text later
+                       scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
+                       // get space in a vertex buffer to draw this
+                       numlines = stats * (graph_length - 1);
+                       v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
+                       stats = 0;
+                       for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
+                       {
+                               // look at all stat names and find ones matching the filter
+                               stat = statindex[color];
+                               if (stat < 0)
+                                       continue;
+                               // prefer to graph stats with 0 base, but if they are
+                               // negative we have no choice
+                               range_min = min(cls.r_speeds_graph_datamin[stat], 0);
+                               range_max = cls.r_speeds_graph_datamax[stat];
+                               // some stats we specifically override the graph scale on
+                               if (stat == r_stat_timedelta)
+                                       range_max = 100000;
+                               if (range_max == range_min)
+                                       range_max++;
+                               scaley = height / (range_max - range_min);
+                               // generate lines (2 vertices each)
+                               // to deal with incomplete data we walk right to left
+                               data = graph_data + stat * graph_length;
+                               index = graph_current;
+                               sum = 0;
+                               for (i = 0;i < graph_length - 1;)
+                               {
+                                       v->vertex3f[0] = x + width - sum * scalex;
+                                       if (v->vertex3f[0] < x)
+                                               v->vertex3f[0] = x;
+                                       v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
+                                       v->vertex3f[2] = 0;
+                                       v->color4f[0] = r_speeds_graph_colors[color][0];
+                                       v->color4f[1] = r_speeds_graph_colors[color][1];
+                                       v->color4f[2] = r_speeds_graph_colors[color][2];
+                                       v->color4f[3] = r_speeds_graph_colors[color][3];
+                                       v->texcoord2f[0] = 0;
+                                       v->texcoord2f[1] = 0;
+                                       v++;
+                                       sum += graph_data[r_stat_timedelta * graph_length + index];
+                                       index--;
+                                       if (index < 0)
+                                               index = graph_length - 1;
+                                       i++;
+                                       v->vertex3f[0] = x + width - sum * scalex;
+                                       if (v->vertex3f[0] < x)
+                                               v->vertex3f[0] = x;
+                                       v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
+                                       v->vertex3f[2] = 0;
+                                       v->color4f[0] = r_speeds_graph_colors[color][0];
+                                       v->color4f[1] = r_speeds_graph_colors[color][1];
+                                       v->color4f[2] = r_speeds_graph_colors[color][2];
+                                       v->color4f[3] = r_speeds_graph_colors[color][3];
+                                       v->texcoord2f[0] = 0;
+                                       v->texcoord2f[1] = 0;
+                                       v++;
+                               }
+                       }
+                       R_Mesh_PrepareVertices_Generic_Unlock();
+                       DrawQ_Lines(0.0f, numlines, 0, false);
+               }
+
+               // return to not drawing anything if r_render is 0
+               r_draw2d_force = false;
+       }
+
+       memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
 }
 
 /*
@@ -888,14 +1304,19 @@ static void SCR_SizeDown_f (void)
        Cvar_SetValue ("viewsize",scr_viewsize.value-10);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 void SCR_CaptureVideo_EndVideo(void);
+#endif
 void CL_Screen_Shutdown(void)
 {
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_EndVideo();
+#endif
 }
 
 void CL_Screen_Init(void)
 {
+       int i;
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
@@ -910,14 +1331,19 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
+#ifdef CONFIG_MENU
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+#endif
        Cvar_RegisterVariable (&scr_loadingscreen_background);
        Cvar_RegisterVariable (&scr_loadingscreen_scale);
        Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
        Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
+       Cvar_RegisterVariable (&scr_loadingscreen_picture);
        Cvar_RegisterVariable (&scr_loadingscreen_count);
+       Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
        Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
        Cvar_RegisterVariable (&scr_loadingscreen_barheight);
+       Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
        Cvar_RegisterVariable (&scr_infobar_height);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
@@ -936,7 +1362,9 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
        Cvar_RegisterVariable (&scr_screenshot_alpha);
        Cvar_RegisterVariable (&scr_screenshot_timestamp);
+#ifdef CONFIG_VIDEO_CAPTURE
        Cvar_RegisterVariable (&cl_capturevideo);
+       Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
        Cvar_RegisterVariable (&cl_capturevideo_printfps);
        Cvar_RegisterVariable (&cl_capturevideo_width);
        Cvar_RegisterVariable (&cl_capturevideo_height);
@@ -946,6 +1374,7 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&cl_capturevideo_number);
        Cvar_RegisterVariable (&cl_capturevideo_ogg);
        Cvar_RegisterVariable (&cl_capturevideo_framestep);
+#endif
        Cvar_RegisterVariable (&r_letterbox);
        Cvar_RegisterVariable(&r_stereo_separation);
        Cvar_RegisterVariable(&r_stereo_sidebyside);
@@ -962,6 +1391,15 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&timedemo_screenshotframelist);
        Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
        Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
+       Cvar_RegisterVariable(&r_speeds_graph);
+       for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
+               Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
+       Cvar_RegisterVariable(&r_speeds_graph_length);
+       Cvar_RegisterVariable(&r_speeds_graph_seconds);
+       Cvar_RegisterVariable(&r_speeds_graph_x);
+       Cvar_RegisterVariable(&r_speeds_graph_y);
+       Cvar_RegisterVariable(&r_speeds_graph_width);
+       Cvar_RegisterVariable(&r_speeds_graph_height);
 
        // if we want no console, turn it off here too
        if (COM_CheckParm ("-noconsole"))
@@ -973,7 +1411,9 @@ void CL_Screen_Init(void)
        Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
        Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_Ogg_Init();
+#endif
 
        scr_initialized = true;
 }
@@ -1101,6 +1541,7 @@ void SCR_ScreenShot_f (void)
        Mem_Free (buffer2);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 static void SCR_CaptureVideo_BeginVideo(void)
 {
        double r, g, b;
@@ -1377,6 +1818,7 @@ static void SCR_CaptureVideo(void)
        else if (cls.capturevideo.active)
                SCR_CaptureVideo_EndVideo();
 }
+#endif
 
 /*
 ===============
@@ -1617,7 +2059,7 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 //=============================================================================
 
 int scr_numtouchscreenareas;
-scr_touchscreenarea_t scr_touchscreenareas[16];
+scr_touchscreenarea_t scr_touchscreenareas[128];
 
 static void SCR_DrawTouchscreenOverlay(void)
 {
@@ -1626,7 +2068,7 @@ static void SCR_DrawTouchscreenOverlay(void)
        cachepic_t *pic;
        for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
        {
-               if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
+               if (developer.integer && vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
                {
                        DrawQ_Fill(a->rect[0] +              2, a->rect[1]                 , a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                        DrawQ_Fill(a->rect[0] +              1, a->rect[1] +              1, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
@@ -1638,14 +2080,23 @@ static void SCR_DrawTouchscreenOverlay(void)
                pic = a->pic ? Draw_CachePic(a->pic) : NULL;
                if (pic && pic->tex != r_texture_notexture)
                        DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               if (a->text && a->text[0])
+               {
+                       int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
+                       DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
+               }
        }
 }
 
 void R_ClearScreen(qboolean fogcolor)
 {
        float clearcolor[4];
-       // clear to black
-       Vector4Clear(clearcolor);
+       if (scr_screenshot_alpha.integer)
+               // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
+       else
+               // clear to opaque black (if we're being composited it might otherwise render as transparent)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
        if (fogcolor && r_fog_clear.integer)
        {
                R_UpdateFog();
@@ -1738,7 +2189,7 @@ static void SCR_DrawScreen (void)
                r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
                r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
 
-               if(!CL_VM_UpdateView())
+               if(!CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime)))
                        R_RenderView();
        }
 
@@ -1801,7 +2252,9 @@ static void SCR_DrawScreen (void)
                SCR_CheckDrawCenterString();
        }
        SCR_DrawNetGraph ();
+#ifdef CONFIG_MENU
        MR_Draw();
+#endif
        CL_DrawVideo();
        R_Shadow_EditLights_DrawSelectedLightProperties();
 
@@ -1890,7 +2343,7 @@ static void SCR_SetLoadingScreenTexture(void)
 void SCR_UpdateLoadingScreenIfShown(void)
 {
        if(loadingscreendone)
-               SCR_UpdateLoadingScreen(loadingscreencleared);
+               SCR_UpdateLoadingScreen(loadingscreencleared, false);
 }
 
 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
@@ -2046,7 +2499,7 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        R_Mesh_Start();
        R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
-       loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading", loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
+       loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
 
        w = loadingscreenpic->width;
        h = loadingscreenpic->height;
@@ -2128,7 +2581,9 @@ static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
        VID_Finish();
 }
 
-void SCR_UpdateLoadingScreen (qboolean clear)
+static double loadingscreen_lastupdate;
+
+void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
 {
        keydest_t       old_key_dest;
        int                     old_key_consoleactive;
@@ -2137,6 +2592,15 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        if (vid_hidden || cls.state == ca_dedicated)
                return;
 
+       // limit update rate
+       if (scr_loadingscreen_maxfps.value)
+       {
+               double t = Sys_DirtyTime();
+               if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
+                       return;
+               loadingscreen_lastupdate = t;
+       }
+
        if(!scr_loadingscreen_background.integer)
                clear = true;
        
@@ -2144,7 +2608,17 @@ void SCR_UpdateLoadingScreen (qboolean clear)
                clear |= loadingscreencleared;
 
        if(!loadingscreendone)
-               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
+       {
+               if(startup && scr_loadingscreen_firstforstartup.integer)
+                       loadingscreenpic_number = 0;
+               else if(scr_loadingscreen_firstforstartup.integer)
+                       if(scr_loadingscreen_count.integer > 1)
+                               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
+                       else
+                               loadingscreenpic_number = 0;
+               else
+                       loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
+       }
 
        if(clear)
                SCR_ClearLoadingScreenTexture();
@@ -2165,7 +2639,7 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        if (qglDrawBuffer)
                qglDrawBuffer(GL_BACK);
        SCR_DrawLoadingScreen_SharedSetup(clear);
-       if (vid.stereobuffer)
+       if (vid.stereobuffer && qglDrawBuffer)
        {
                qglDrawBuffer(GL_BACK_LEFT);
                SCR_DrawLoadingScreen(clear);
@@ -2208,6 +2682,7 @@ extern cvar_t cl_minfps_qualitymin;
 extern cvar_t cl_minfps_qualitymultiply;
 extern cvar_t cl_minfps_qualityhysteresis;
 extern cvar_t cl_minfps_qualitystepmax;
+extern cvar_t cl_minfps_force;
 static double cl_updatescreen_quality = 1;
 void CL_UpdateScreen(void)
 {
@@ -2220,7 +2695,7 @@ void CL_UpdateScreen(void)
        if(drawscreenstart)
        {
                drawscreendelta = Sys_DirtyTime() - drawscreenstart;
-               if (cl_minfps.value > 0 && !cls.timedemo && (!cls.capturevideo.active || cls.capturevideo.realtime) && drawscreendelta >= 0 && drawscreendelta < 60)
+               if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
                {
                        // quality adjustment according to render time
                        double actualframetime;
@@ -2228,49 +2703,54 @@ void CL_UpdateScreen(void)
                        double adjust;
                        double f;
                        double h;
+
+                       // fade lastdrawscreentime
                        r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
+
+                       // find actual and target frame times
                        actualframetime = r_refdef.lastdrawscreentime;
                        targetframetime = (1.0 / cl_minfps.value);
 
-                       // assume render time scales linearily / cl_minfps_qualitymultiply.value with quality...
-                       f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
                        // we scale hysteresis by quality
                        h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
 
-                       targetframetime -= h / f; // this makes sure resulting fps is > minfps despite hysteresis
-
+                       // calculate adjustment assuming linearity
+                       f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
                        adjust = (targetframetime - actualframetime) * f;
-                       if(adjust > h)
-                               adjust -= h;
-                       else if(adjust > -h)
-                               adjust = 0;
-                       else
-                               adjust += h;
+
+                       // one sided hysteresis
+                       if(adjust > 0)
+                               adjust = max(0, adjust - h);
 
                        // adjust > 0 if:
                        //   (targetframetime - actualframetime) * f > h
-                       //   (targetframetime - actualframetime) * (cl_updatescreen_quality / actualframetime * qualitymultiply) > h
-                       //   (1.0 / minfps - h / (quality / actualframetime * qualitymultiply) - actualframetime) * (quality / actualframetime * qualitymultiply) > h
-                       //   (1.0 / minfps - actualframetime) * (quality / actualframetime * qualitymultiply) > 2 * h
-                       //   actualframetime < quality qualitymultiply / (minfps quality qualitymultiply + 2 minfps h)
-                       //   actualframetime < 1.0 / minfps * (quality qualitymultiply) / (quality qualitymultiply + 2 h)
-                       //   actualframetime < 1.0 / minfps / (1 + 2 h / (quality qualitymultiply))
-                       //   actualframetime < 1.0 / minfps / (1 + 2 qualityhysteresis / qualitymultiply)
+                       //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
+                       //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
+                       //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
+                       //   (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
+                       //   (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
+                       //   (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
+                       //   cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
+                       //   actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
+                       //   actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
 
                        // adjust < 0 if:
-                       //   (targetframetime - actualframetime) * f < -h
-                       //   (targetframetime - actualframetime) * (cl_updatescreen_quality / actualframetime * qualitymultiply) < -h
-                       //   (1.0 / minfps - h / (quality / actualframetime * qualitymultiply) - actualframetime) * (quality / actualframetime * qualitymultiply) < -h
-                       //   (1.0 / minfps - actualframetime) * (quality / actualframetime * qualitymultiply) < 0
-                       //   actualframetime > 1.0 / minfps
+                       //   (targetframetime - actualframetime) * f < 0
+                       //   ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
+                       //   ((1.0 / cl_minfps.value) - actualframetime) < 0
+                       //   -actualframetime) < -(1.0 / cl_minfps.value)
+                       //   actualfps < cl_minfps.value
 
                        /*
                        Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
-                                       cl_minfps.value * (1.0 + 2.0 * cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
+                                       cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
                                        cl_minfps.value);
                        */
 
+                       // don't adjust too much at once
                        adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
+
+                       // adjust!
                        cl_updatescreen_quality += adjust;
                        cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
                }
@@ -2290,7 +2770,7 @@ void CL_UpdateScreen(void)
 
        loadingscreendone = false;
 
-       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
+       if(IS_NEXUIZ_DERIVED(gamemode))
        {
                // play a bit with the palette (experimental)
                palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
@@ -2341,6 +2821,9 @@ void CL_UpdateScreen(void)
                        sb_lines = 24+16+8;
        }
 
+       R_FrameData_NewFrame();
+       R_BufferData_NewFrame();
+
        Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
        R_HDR_UpdateIrisAdaptation(vieworigin);
 
@@ -2441,12 +2924,18 @@ void CL_UpdateScreen(void)
                        qglDrawBuffer(GL_BACK_LEFT);
 
                SCR_DrawScreen();
+               r_stereo_side = 0;
        }
        else
 #endif
+       {
+               r_stereo_side = 0;
                SCR_DrawScreen();
+       }
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo();
+#endif
 
        if (qglFlush)
                qglFlush(); // FIXME: should we really be using qglFlush here?