float scr_con_current;
float scr_conlines; // lines of console to display
-int clearconsole;
-int clearnotify;
-
extern int con_vislines;
qboolean scr_drawloading = false;
void SCR_DrawConsole (void)
{
if (scr_con_current)
- {
Con_DrawConsole (scr_con_current);
- clearconsole = 0;
- }
else
{
con_vislines = 0;