]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
a third console picture layer. NOW we should be able to do about anything remotely...
[xonotic/darkplaces.git] / cl_screen.c
index 687b2abc0897d45bfc51a06fa79e837d68b77576..895f5164265d66f744d2ae9228964032d99ffb8f 100644 (file)
@@ -3,6 +3,7 @@
 #include "cl_video.h"
 #include "image.h"
 #include "jpeg.h"
+#include "image_png.h"
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
 
 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
-cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
+cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
+cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
+cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
+cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback is not drawn"};
 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
+cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
+cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
+cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
+cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
+cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
+cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
@@ -25,13 +35,18 @@ cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game i
 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
+cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "a height loadingscreen progress bar"};
 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
+cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
+cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
 // scr_screenshot_name is defined in fs.c
 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
@@ -159,14 +174,14 @@ void SCR_DrawCenterString (void)
                // scan the number of characters on the line, not counting color codes
                char *newline = strchr(start, '\n');
                int l = newline ? (newline - start) : (int)strlen(start);
-               float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
+               float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
 
                x = (int) (vid_conwidth.integer - width)/2;
                if (l > 0)
                {
                        if (remaining < l)
                                l = remaining;
-                       DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
+                       DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
                        remaining -= l;
                        if (remaining <= 0)
                                return;
@@ -258,8 +273,8 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
-       DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
-       DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
+       DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
+       DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
 }
 
 /*
@@ -468,10 +483,10 @@ static int SCR_DrawQWDownload(int offset)
        else
                dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
        len = (int)strlen(temp);
-       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
+       x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-       DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+       DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
        return 8;
 }
 /*
@@ -486,10 +501,10 @@ static int SCR_DrawInfobarString(int offset)
        float size = 8;
 
        len = (int)strlen(scr_infobarstring);
-       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
+       x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-       DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
+       DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
        return 8;
 }
 
@@ -519,9 +534,9 @@ static int SCR_DrawCurlDownload(int offset)
        if(addinfo)
        {
                len = (int)strlen(addinfo);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
-               DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
        }
 
        for(i = 0; i != nDownloads; ++i)
@@ -533,9 +548,9 @@ static int SCR_DrawCurlDownload(int offset)
                else
                        dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
                len = (int)strlen(temp);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-               DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
        }
 
        Z_Free(downinfo);
@@ -619,7 +634,7 @@ void SCR_SetUpToDrawConsole (void)
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
-                       MR_ToggleMenu_f();
+                       MR_ToggleMenu(1);
                else
                        framecounter++;
        }
@@ -760,6 +775,7 @@ void R_TimeReport_EndFrame(void)
 "%7i lightmap updates (%7i pixels)\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
 "rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
+"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
 "%s"
 , loc ? "Location: " : "", loc ? loc->name : ""
 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
@@ -769,6 +785,7 @@ void R_TimeReport_EndFrame(void)
 , r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
 , r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
+, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
 , r_speeds_timestring);
 
                memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
@@ -794,6 +811,7 @@ void R_TimeReport_EndFrame(void)
                                lines++;
                y = vid_conheight.integer - sb_lines - lines * 8;
                i = j = 0;
+               r_draw2d_force = true;
                DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
                while (string[i])
                {
@@ -801,11 +819,12 @@ void R_TimeReport_EndFrame(void)
                        while (string[i] && string[i] != '\n')
                                i++;
                        if (i - j > 0)
-                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
+                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
                        if (string[i] == '\n')
                                i++;
                        y += 8;
                }
+               r_draw2d_force = false;
        }
 }
 
@@ -845,10 +864,22 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
+       Cvar_RegisterVariable (&scr_conalphafactor);
+       Cvar_RegisterVariable (&scr_conalpha2factor);
+       Cvar_RegisterVariable (&scr_conalpha3factor);
+       Cvar_RegisterVariable (&scr_conscroll_x);
+       Cvar_RegisterVariable (&scr_conscroll_y);
+       Cvar_RegisterVariable (&scr_conscroll2_x);
+       Cvar_RegisterVariable (&scr_conscroll2_y);
+       Cvar_RegisterVariable (&scr_conscroll3_x);
+       Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_loadingscreen_background);
+       Cvar_RegisterVariable (&scr_loadingscreen_count);
+       Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
+       Cvar_RegisterVariable (&scr_loadingscreen_barheight);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
        Cvar_RegisterVariable (&scr_showpause);
@@ -860,9 +891,11 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&vid_pixelheight);
        Cvar_RegisterVariable (&scr_screenshot_jpeg);
        Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
+       Cvar_RegisterVariable (&scr_screenshot_png);
        Cvar_RegisterVariable (&scr_screenshot_gammaboost);
        Cvar_RegisterVariable (&scr_screenshot_hwgamma);
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
+       Cvar_RegisterVariable (&scr_screenshot_alpha);
        Cvar_RegisterVariable (&cl_capturevideo);
        Cvar_RegisterVariable (&cl_capturevideo_printfps);
        Cvar_RegisterVariable (&cl_capturevideo_width);
@@ -912,11 +945,10 @@ void SCR_ScreenShot_f (void)
        static char old_prefix_name[MAX_QPATH];
        char prefix_name[MAX_QPATH];
        char filename[MAX_QPATH];
-       char mapname[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
-       unsigned char *buffer3;
        qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
+       qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
 
        if (Cmd_Argc() == 2)
        {
@@ -924,27 +956,33 @@ void SCR_ScreenShot_f (void)
                strlcpy(filename, Cmd_Argv(1), sizeof(filename));
                ext = FS_FileExtension(filename);
                if (!strcasecmp(ext, "jpg"))
+               {
                        jpeg = true;
+                       png = false;
+               }
                else if (!strcasecmp(ext, "tga"))
+               {
+                       jpeg = false;
+                       png = false;
+               }
+               else if (!strcasecmp(ext, "png"))
+               {
                        jpeg = false;
+                       png = true;
+               }
                else
                {
-                       Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n");
+                       Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
                        return;
                }
        }
        else
        {
                // TODO maybe make capturevideo and screenshot use similar name patterns?
-               if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
-                       // figure out the map's filename without path or extension
-                       strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
-                       if (strrchr(mapname, '.'))
-                               *(strrchr(mapname, '.')) = 0;
-                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
-               } else {
+               if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
+                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
+               else
                        dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
-               }
 
                if (strcmp(old_prefix_name, prefix_name))
                {
@@ -954,7 +992,7 @@ void SCR_ScreenShot_f (void)
 
                // find a file name to save it to
                for (;shotnumber < 1000000;shotnumber++)
-                       if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
+                       if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
                                break;
                if (shotnumber >= 1000000)
                {
@@ -962,21 +1000,29 @@ void SCR_ScreenShot_f (void)
                        return;
                }
 
-               dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
+               dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
        }
 
-       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
+       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
 
-       if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
+       if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer))
                Con_Printf("Wrote %s\n", filename);
        else
+       {
                Con_Printf("Unable to write %s\n", filename);
+               if(jpeg || png)
+               {
+                       if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer))
+                       {
+                               strlcpy(filename + strlen(filename) - 3, "tga", 4);
+                               Con_Printf("Wrote %s\n", filename);
+                       }
+               }
+       }
 
        Mem_Free (buffer1);
        Mem_Free (buffer2);
-       Mem_Free (buffer3);
 
        shotnumber++;
 }
@@ -1183,7 +1229,6 @@ void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
                return;
 
        CHECKGLERROR
-       //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
        // speed is critical here, so do saving as directly as possible
 
        qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
@@ -1294,7 +1339,6 @@ static void R_Envmap_f (void)
        char filename[MAX_QPATH], basename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
-       unsigned char *buffer3;
 
        if (Cmd_Argc() != 3)
        {
@@ -1328,12 +1372,11 @@ static void R_Envmap_f (void)
        r_refdef.view.useperspective = true;
        r_refdef.view.isoverlay = false;
 
-       r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
-       r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
+       r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
+       r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
 
-       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
-       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
 
        for (j = 0;j < 12;j++)
        {
@@ -1344,12 +1387,11 @@ static void R_Envmap_f (void)
                R_Mesh_Start();
                R_RenderView();
                R_Mesh_Finish();
-               SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
+               SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
        }
 
        Mem_Free (buffer1);
        Mem_Free (buffer2);
-       Mem_Free (buffer3);
 
        r_refdef.envmap = false;
 }
@@ -1427,13 +1469,15 @@ void SHOWLMP_drawall(void)
 ==============================================================================
 */
 
-qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
+// buffer1: 4*w*h
+// buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
+qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
 {
-       int     indices[3] = {0,1,2};
+       int     indices[4] = {0,1,2,3}; // BGRA
        qboolean ret;
 
        CHECKGLERROR
-       qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
+       qglReadPixels (x, y, width, height, GL_BGRA, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
 
        if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
        {
@@ -1456,20 +1500,40 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
                        for (i = 0;i < 256 * 3;i++)
                                vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
                }
-               for (i = 0;i < width*height*3;i += 3)
+               for (i = 0;i < width*height*4;i += 4)
                {
-                       buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
-                       buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
-                       buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
+                       buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
+                       buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
+                       buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
+                       // A
                }
        }
 
-       Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
-
-       if (jpeg)
-               ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
+       if(keep_alpha && !jpeg)
+       {
+               if(!png)
+                       flipy = !flipy; // TGA: not preflipped
+               Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
+               if (png)
+                       ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
+               else
+                       ret = Image_WriteTGABGRA(filename, width, height, buffer2);
+       }
        else
-               ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
+       {
+               if(jpeg)
+               {
+                       indices[0] = 2;
+                       indices[2] = 0; // RGB
+               }
+               Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
+               if (jpeg)
+                       ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
+               else if (png)
+                       ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
+               else
+                       ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
+       }
 
        return ret;
 }
@@ -1524,8 +1588,6 @@ void SCR_DrawScreen (void)
 
        R_Mesh_Start();
 
-       R_TimeReport_BeginFrame();
-
        R_UpdateVariables();
 
        // Quake uses clockwise winding, so these are swapped
@@ -1633,15 +1695,12 @@ void SCR_DrawScreen (void)
                        char filename[MAX_QPATH];
                        unsigned char *buffer1;
                        unsigned char *buffer2;
-                       unsigned char *buffer3;
                        dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
-                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
                        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-                       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
-                       SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true);
+                       SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
                        Mem_Free(buffer1);
                        Mem_Free(buffer2);
-                       Mem_Free(buffer3);
                }
        }
 
@@ -1676,7 +1735,10 @@ void SCR_DrawScreen (void)
                R_TimeReport("2d");
 
        if (cls.signon == SIGNONS)
+       {
                R_TimeReport_EndFrame();
+               R_TimeReport_BeginFrame();
+       }
 
        DrawQ_Finish();
 
@@ -1701,6 +1763,7 @@ static float loadingscreenheight = 0;
 rtexture_t *loadingscreentexture = NULL;
 static float loadingscreentexture_vertex3f[12];
 static float loadingscreentexture_texcoord2f[8];
+static int loadingscreenpic_number = 0;
 
 static void SCR_ClearLoadingScreenTexture(void)
 {
@@ -1730,11 +1793,8 @@ static void SCR_SetLoadingScreenTexture(void)
                loadingscreentexture_h = vid.height / (float) h;
        }
 
-       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
-       R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
-       GL_ActiveTexture(0);
-       CHECKGLERROR
-       qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
+       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
+       R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
 
        loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
        loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
@@ -1804,9 +1864,8 @@ void SCR_ClearLoadingScreen (qboolean redraw)
                SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
 }
 
-static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
+static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
 {
-       float size = 8;
        float x;
        size_t len;
        float total;
@@ -1815,15 +1874,15 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
 #if 0
        if(s)
        {
-               total += SCR_DrawLoadingStack_r(s->prev, y);
+               total += SCR_DrawLoadingStack_r(s->prev, y, 8);
                y -= total;
                if(!s->prev || strcmp(s->msg, s->prev->msg))
                {
                        len = strlen(s->msg);
-                       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
+                       x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                        y -= size;
                        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
-                       DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+                       DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                        total += size;
                }
        }
@@ -1831,10 +1890,10 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
        if(s)
        {
                len = strlen(s->msg);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                y -= size;
                DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
-               DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                total += size;
        }
 #endif
@@ -1845,9 +1904,8 @@ static void SCR_DrawLoadingStack(void)
 {
        float verts[12];
        float colors[16];
-       int i;
 
-       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
+       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
        if(loadingscreenstack)
        {
                // height = 32; // sorry, using the actual one is ugly
@@ -1855,22 +1913,27 @@ static void SCR_DrawLoadingStack(void)
                GL_DepthRange(0, 1);
                GL_PolygonOffset(0, 0);
                GL_DepthTest(false);
-               R_Mesh_VertexPointer(verts, 0, 0);
-               R_Mesh_ColorPointer(colors, 0, 0);
                R_Mesh_ResetTextureState();
-               R_SetupGenericShader(false);
                verts[2] = verts[5] = verts[8] = verts[11] = 0;
                verts[0] = verts[9] = 0;
-               verts[1] = verts[4] = vid_conheight.integer - 8;
+               verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
                verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
                verts[7] = verts[10] = vid_conheight.integer;
-
-               for(i = 0; i < 16; ++i)
-                       colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
-                       //                                        ^^^^^^^^^^ blue component
-                       //                              ^^^^^^ bottom row
-                       //          ^^^^^^^^^^^^ alpha is always on
-               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
+               
+#if _MSC_VER >= 1400
+#define sscanf sscanf_s
+#endif
+               //                                        ^^^^^^^^^^ blue component
+               //                              ^^^^^^ bottom row
+               //          ^^^^^^^^^^^^ alpha is always on
+               colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
+               colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
+               sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
+               sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
+
+               R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
+               R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
 
                // make sure everything is cleared, including the progress indicator
                if(loadingscreenheight < 8)
@@ -1901,9 +1964,9 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
                qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
        R_Textures_Frame();
        R_Mesh_Start();
-       R_Mesh_Matrix(&identitymatrix);
+       R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
-       loadingscreenpic = Draw_CachePic ("gfx/loading");
+       loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
        x = (vid_conwidth.integer - loadingscreenpic->width)/2;
        y = (vid_conheight.integer - loadingscreenpic->height)/2;
        loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
@@ -1920,26 +1983,21 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 static void SCR_DrawLoadingScreen (qboolean clear)
 {
        // we only need to draw the image if it isn't already there
-       GL_Color(1,1,1,1);
        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        GL_DepthRange(0, 1);
        GL_PolygonOffset(0, 0);
        GL_DepthTest(false);
-       R_SetupGenericShader(true);
-       R_Mesh_ColorPointer(NULL, 0, 0);
+       R_Mesh_ResetTextureState();
+       GL_Color(1,1,1,1);
        if(loadingscreentexture)
        {
-               R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
-               R_Mesh_ResetTextureState();
-               R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
-               R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
-               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
+               R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
+               R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        }
-       R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
-       R_Mesh_ResetTextureState();
-       R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
-       R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
-       R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
+       R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
+       R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
+       R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        SCR_DrawLoadingStack();
 }
 
@@ -1967,6 +2025,9 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        if(loadingscreentime == realtime)
                clear |= loadingscreencleared;
 
+       if(loadingscreentime != realtime)
+               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
+
        if(clear)
                SCR_ClearLoadingScreenTexture();
        else if(loadingscreentime != realtime)
@@ -1999,7 +2060,7 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        old_key_consoleactive = key_consoleactive;
        key_dest = key_void;
        key_consoleactive = false;
-       Sys_SendKeyEvents();
+       Key_EventQueue_Block(); Sys_SendKeyEvents();
        key_dest = old_key_dest;
        key_consoleactive = old_key_consoleactive;
 }
@@ -2071,16 +2132,6 @@ void CL_UpdateScreen(void)
        if (scr_fov.value > 170)
                Cvar_Set ("fov","170");
 
-       // validate r_textureunits cvar
-       if (r_textureunits.integer > (int)vid.texunits)
-               Cvar_SetValueQuick(&r_textureunits, vid.texunits);
-       if (r_textureunits.integer < 1)
-               Cvar_SetValueQuick(&r_textureunits, 1);
-
-       // validate gl_combine cvar
-       if (gl_combine.integer && !vid.support.arb_texture_env_combine)
-               Cvar_SetValueQuick(&gl_combine, 0);
-
        // intermission is always full screen
        if (cl.intermission)
                sb_lines = 0;