]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
Fix engine not starting on Windows if linked against SDL > 2.0.5
[xonotic/darkplaces.git] / cl_screen.c
index dfc556187ece9948d970244709d5f7f938e2275f..9625b6443bec916e258464a8bd236e6fde49e4a4 100644 (file)
@@ -7,8 +7,10 @@
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
+#ifdef CONFIG_VIDEO_CAPTURE
 #include "cap_avi.h"
 #include "cap_ogg.h"
+#endif
 
 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
 #include "snd_main.h"
@@ -27,14 +29,16 @@ cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of
 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
+#ifdef CONFIG_MENU
 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
+#endif
 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
-cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","1", "show the last visible background during loading screen (costs one screenful of video memory)"};
 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
@@ -45,18 +49,20 @@ cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "
 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
-cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
+cvar_t vid_conwidthauto = { CVAR_SAVE, "vid_conwidthauto", "1", "automatically update vid_conwidth to match aspect ratio" };
+cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system (note: changes may be overwritten, see vid_conwidthauto)"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
-cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
-cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
+cvar_t scr_screenshot_alpha = {0, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
 // scr_screenshot_name is defined in fs.c
+#ifdef CONFIG_VIDEO_CAPTURE
 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
+cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
@@ -66,6 +72,7 @@ cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "d
 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
+#endif
 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
@@ -81,13 +88,33 @@ cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdi
 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
-cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
+cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0", "opacity of touchscreen area outlines"};
 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
+cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
+cvar_t r_speeds_graph_filter[8] =
+{
+       {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
+       {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
+};
+cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
+cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
+cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
+cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
+cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
+cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
+cvar_t r_speeds_graph_maxtimedelta = {CVAR_SAVE, "r_speeds_graph_maxtimedelta", "16667", "maximum timedelta to display in the graph (this value will be the top line)"};
+cvar_t r_speeds_graph_maxdefault = {CVAR_SAVE, "r_speeds_graph_maxdefault", "100", "if the minimum and maximum observed values are closer than this, use this value as the graph range (keeps small numbers from being big graphs)"};
+
+
 
-extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
 extern cvar_t r_fog_clear;
-#define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
 
 int jpeg_supported = false;
 
@@ -223,19 +250,15 @@ static void SCR_CheckDrawCenterString (void)
        SCR_DrawCenterString ();
 }
 
-static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
+static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, int graphlimit, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
 {
        netgraphitem_t *graph;
-       int j, x, y, numlines;
+       int j, x, y;
        int totalbytes = 0;
        char bytesstring[128];
-       float g[NETGRAPH_PACKETS][6];
+       float g[NETGRAPH_PACKETS][7];
        float *a;
        float *b;
-       float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
-       float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
-       float *v;
-       float *c;
        DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
        // draw the bar graph itself
        memset(g, 0, sizeof(g));
@@ -248,12 +271,16 @@ static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth,
                g[j][3] = 1.0f;
                g[j][4] = 1.0f;
                g[j][5] = 1.0f;
+               g[j][6] = 1.0f;
                if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
                        g[j][1] = 0.00f;
                else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
-                       g[j][2] = 0.96f;
+                       g[j][2] = 0.90f;
                else
                {
+                       if(netgraph[j].time >= netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time)
+                               if(graph->unreliablebytes + graph->reliablebytes + graph->ackbytes >= graphlimit * (netgraph[j].time - netgraph[(j+NETGRAPH_PACKETS-1)%NETGRAPH_PACKETS].time))
+                                       g[j][2] = 0.98f;
                        g[j][3] = 1.0f    - graph->unreliablebytes * graphscale;
                        g[j][4] = g[j][3] - graph->reliablebytes   * graphscale;
                        g[j][5] = g[j][4] - graph->ackbytes        * graphscale;
@@ -261,41 +288,29 @@ static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth,
                        if (realtime - graph->time < 1.0f)
                                totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
                }
+               if(graph->cleartime >= 0)
+                       g[j][6] = 0.5f + 0.5f * (2.0 / M_PI) * atan((M_PI / 2.0) * (graph->cleartime - graph->time));
                g[j][1] = bound(0.0f, g[j][1], 1.0f);
                g[j][2] = bound(0.0f, g[j][2], 1.0f);
                g[j][3] = bound(0.0f, g[j][3], 1.0f);
                g[j][4] = bound(0.0f, g[j][4], 1.0f);
                g[j][5] = bound(0.0f, g[j][5], 1.0f);
+               g[j][6] = bound(0.0f, g[j][6], 1.0f);
        }
        // render the lines for the graph
-       numlines = 0;
-       v = vertex3f;
-       c = color4f;
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                a = g[j];
                b = g[(j+1)%NETGRAPH_PACKETS];
                if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
                        continue;
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
-
-               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
-
-               numlines += 5;
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+               DrawQ_Line(1, graphx + graphwidth * a[0], graphy + graphheight * a[6], graphx + graphwidth * b[0], graphy + graphheight * b[6], 0.0f, 0.0f, 1.0f, 1.0f, 0);
        }
-       if (numlines > 0)
-               DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
@@ -310,7 +325,7 @@ SCR_DrawNetGraph
 */
 static void SCR_DrawNetGraph (void)
 {
-       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
+       int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow, graphlimit;
        float graphscale;
        netconn_t *c;
        char vabuf[1024];
@@ -328,6 +343,7 @@ static void SCR_DrawNetGraph (void)
        graphwidth = 120;
        graphheight = 70;
        graphscale = 1.0f / 1500.0f;
+       graphlimit = cl_rate.integer;
 
        netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
        netgraphsperrow = max(netgraphsperrow, 1);
@@ -336,8 +352,8 @@ static void SCR_DrawNetGraph (void)
        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
        netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
        c = cls.netcon;
-       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
-       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
+       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
        index++;
 
        if (sv.active && shownetgraph.integer >= 2)
@@ -349,8 +365,8 @@ static void SCR_DrawNetGraph (void)
                                continue;
                        netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
                        netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
-                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x                          , netgraph_y, graphwidth, graphheight, graphscale, graphlimit, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
+                       SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, graphlimit, ""                           , textsize, c->incoming_packetcounter, c->incoming_netgraph);
                        index++;
                }
        }
@@ -420,7 +436,7 @@ static void SCR_DrawPause (void)
                return;
 
        pic = Draw_CachePic ("gfx/pause");
-       DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
+       DrawQ_Pic ((vid_conwidth.integer - Draw_GetPicWidth(pic))/2, (vid_conheight.integer - Draw_GetPicHeight(pic))/2, pic, 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -442,26 +458,26 @@ static void SCR_DrawBrand (void)
        {
        case 1: // bottom left
                x = 0;
-               y = vid_conheight.integer - pic->height;
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 2: // bottom centre
-               x = (vid_conwidth.integer - pic->width) / 2;
-               y = vid_conheight.integer - pic->height;
+               x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 3: // bottom right
-               x = vid_conwidth.integer - pic->width;
-               y = vid_conheight.integer - pic->height;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
+               y = vid_conheight.integer - Draw_GetPicHeight(pic);
                break;
        case 4: // centre right
-               x = vid_conwidth.integer - pic->width;
-               y = (vid_conheight.integer - pic->height) / 2;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
+               y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
                break;
        case 5: // top right
-               x = vid_conwidth.integer - pic->width;
+               x = vid_conwidth.integer - Draw_GetPicWidth(pic);
                y = 0;
                break;
        case 6: // top centre
-               x = (vid_conwidth.integer - pic->width) / 2;
+               x = (vid_conwidth.integer - Draw_GetPicWidth(pic)) / 2;
                y = 0;
                break;
        case 7: // top left
@@ -470,7 +486,7 @@ static void SCR_DrawBrand (void)
                break;
        case 8: // centre left
                x = 0;
-               y = (vid_conheight.integer - pic->height) / 2;
+               y = (vid_conheight.integer - Draw_GetPicHeight(pic)) / 2;
                break;
        default:
                return;
@@ -656,10 +672,13 @@ static void SCR_SetUpToDrawConsole (void)
 {
        // lines of console to display
        float conlines;
+#ifdef CONFIG_MENU
        static int framecounter = 0;
+#endif
 
        Con_CheckResize ();
 
+#ifdef CONFIG_MENU
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
@@ -669,6 +688,7 @@ static void SCR_SetUpToDrawConsole (void)
        }
        else
                framecounter = 0;
+#endif
 
        if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
                key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
@@ -720,6 +740,168 @@ void SCR_BeginLoadingPlaque (qboolean startup)
 
 //=============================================================================
 
+const char *r_stat_name[r_stat_count] =
+{
+       "timedelta",
+       "quality",
+       "renders",
+       "entities",
+       "entities_surfaces",
+       "entities_triangles",
+       "world_leafs",
+       "world_portals",
+       "world_surfaces",
+       "world_triangles",
+       "lightmapupdates",
+       "lightmapupdatepixels",
+       "particles",
+       "drawndecals",
+       "totaldecals",
+       "draws",
+       "draws_vertices",
+       "draws_elements",
+       "lights",
+       "lights_clears",
+       "lights_scissored",
+       "lights_lighttriangles",
+       "lights_shadowtriangles",
+       "lights_dynamicshadowtriangles",
+       "bouncegrid_lights",
+       "bouncegrid_particles",
+       "bouncegrid_traces",
+       "bouncegrid_hits",
+       "bouncegrid_splats",
+       "bouncegrid_bounces",
+       "photoncache_animated",
+       "photoncache_cached",
+       "photoncache_traced",
+       "bloom",
+       "bloom_copypixels",
+       "bloom_drawpixels",
+       "rendertargets_used",
+       "rendertargets_pixels",
+       "indexbufferuploadcount",
+       "indexbufferuploadsize",
+       "vertexbufferuploadcount",
+       "vertexbufferuploadsize",
+       "framedatacurrent",
+       "framedatasize",
+       "bufferdatacurrent_vertex", // R_BUFFERDATA_ types are added to this index
+       "bufferdatacurrent_index16",
+       "bufferdatacurrent_index32",
+       "bufferdatacurrent_uniform",
+       "bufferdatasize_vertex", // R_BUFFERDATA_ types are added to this index
+       "bufferdatasize_index16",
+       "bufferdatasize_index32",
+       "bufferdatasize_uniform",
+       "animcache_skeletal_count",
+       "animcache_skeletal_bones",
+       "animcache_skeletal_maxbones",
+       "animcache_shade_count",
+       "animcache_shade_vertices",
+       "animcache_shade_maxvertices",
+       "animcache_shape_count",
+       "animcache_shape_vertices",
+       "animcache_shape_maxvertices",
+       "batch_batches",
+       "batch_withgaps",
+       "batch_surfaces",
+       "batch_vertices",
+       "batch_triangles",
+       "fast_batches",
+       "fast_surfaces",
+       "fast_vertices",
+       "fast_triangles",
+       "copytriangles_batches",
+       "copytriangles_surfaces",
+       "copytriangles_vertices",
+       "copytriangles_triangles",
+       "dynamic_batches",
+       "dynamic_surfaces",
+       "dynamic_vertices",
+       "dynamic_triangles",
+       "dynamicskeletal_batches",
+       "dynamicskeletal_surfaces",
+       "dynamicskeletal_vertices",
+       "dynamicskeletal_triangles",
+       "dynamic_batches_because_cvar",
+       "dynamic_surfaces_because_cvar",
+       "dynamic_vertices_because_cvar",
+       "dynamic_triangles_because_cvar",
+       "dynamic_batches_because_lightmapvertex",
+       "dynamic_surfaces_because_lightmapvertex",
+       "dynamic_vertices_because_lightmapvertex",
+       "dynamic_triangles_because_lightmapvertex",
+       "dynamic_batches_because_deformvertexes_autosprite",
+       "dynamic_surfaces_because_deformvertexes_autosprite",
+       "dynamic_vertices_because_deformvertexes_autosprite",
+       "dynamic_triangles_because_deformvertexes_autosprite",
+       "dynamic_batches_because_deformvertexes_autosprite2",
+       "dynamic_surfaces_because_deformvertexes_autosprite2",
+       "dynamic_vertices_because_deformvertexes_autosprite2",
+       "dynamic_triangles_because_deformvertexes_autosprite2",
+       "dynamic_batches_because_deformvertexes_normal",
+       "dynamic_surfaces_because_deformvertexes_normal",
+       "dynamic_vertices_because_deformvertexes_normal",
+       "dynamic_triangles_because_deformvertexes_normal",
+       "dynamic_batches_because_deformvertexes_wave",
+       "dynamic_surfaces_because_deformvertexes_wave",
+       "dynamic_vertices_because_deformvertexes_wave",
+       "dynamic_triangles_because_deformvertexes_wave",
+       "dynamic_batches_because_deformvertexes_bulge",
+       "dynamic_surfaces_because_deformvertexes_bulge",
+       "dynamic_vertices_because_deformvertexes_bulge",
+       "dynamic_triangles_because_deformvertexes_bulge",
+       "dynamic_batches_because_deformvertexes_move",
+       "dynamic_surfaces_because_deformvertexes_move",
+       "dynamic_vertices_because_deformvertexes_move",
+       "dynamic_triangles_because_deformvertexes_move",
+       "dynamic_batches_because_tcgen_lightmap",
+       "dynamic_surfaces_because_tcgen_lightmap",
+       "dynamic_vertices_because_tcgen_lightmap",
+       "dynamic_triangles_because_tcgen_lightmap",
+       "dynamic_batches_because_tcgen_vector",
+       "dynamic_surfaces_because_tcgen_vector",
+       "dynamic_vertices_because_tcgen_vector",
+       "dynamic_triangles_because_tcgen_vector",
+       "dynamic_batches_because_tcgen_environment",
+       "dynamic_surfaces_because_tcgen_environment",
+       "dynamic_vertices_because_tcgen_environment",
+       "dynamic_triangles_because_tcgen_environment",
+       "dynamic_batches_because_tcmod_turbulent",
+       "dynamic_surfaces_because_tcmod_turbulent",
+       "dynamic_vertices_because_tcmod_turbulent",
+       "dynamic_triangles_because_tcmod_turbulent",
+       "dynamic_batches_because_nogaps",
+       "dynamic_surfaces_because_nogaps",
+       "dynamic_vertices_because_nogaps",
+       "dynamic_triangles_because_nogaps",
+       "dynamic_batches_because_derived",
+       "dynamic_surfaces_because_derived",
+       "dynamic_vertices_because_derived",
+       "dynamic_triangles_because_derived",
+       "entitycache_count",
+       "entitycache_surfaces",
+       "entitycache_vertices",
+       "entitycache_triangles",
+       "entityanimate_count",
+       "entityanimate_surfaces",
+       "entityanimate_vertices",
+       "entityanimate_triangles",
+       "entityskeletal_count",
+       "entityskeletal_surfaces",
+       "entityskeletal_vertices",
+       "entityskeletal_triangles",
+       "entitystatic_count",
+       "entitystatic_surfaces",
+       "entitystatic_vertices",
+       "entitystatic_triangles",
+       "entitycustom_count",
+       "entitycustom_surfaces",
+       "entitycustom_vertices",
+       "entitycustom_triangles",
+};
+
 char r_speeds_timestring[4096];
 int speedstringcount, r_timereport_active;
 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
@@ -743,7 +925,8 @@ void R_TimeReport(const char *desc)
        t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
 
        length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
-       length = min(length, (int)sizeof(tempbuf) - 1);
+       if (length < 0)
+               length = (int)sizeof(tempbuf) - 1;
        if (r_speeds_longestitem < length)
                r_speeds_longestitem = length;
        for (;length < r_speeds_longestitem;length++)
@@ -781,14 +964,23 @@ static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
        return triangles;
 }
 
+#define R_SPEEDS_GRAPH_COLORS 8
+#define R_SPEEDS_GRAPH_TEXTLENGTH 64
+static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
+
 extern cvar_t r_viewscale;
 extern float viewscalefpsadjusted;
 static void R_TimeReport_EndFrame(void)
 {
-       int i, j, lines, y;
+       int j, lines;
        cl_locnode_t *loc;
        char string[1024+4096];
        mleaf_t *viewleaf;
+       static double oldtime = 0;
+
+       r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
+       oldtime = realtime;
+       r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
 
        string[0] = 0;
        if (r_speeds.integer)
@@ -798,46 +990,55 @@ static void R_TimeReport_EndFrame(void)
                loc = CL_Locs_FindNearest(cl.movement_origin);
                viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
                dpsnprintf(string, sizeof(string),
-"%6.0fus rendertime %3.0f%% viewscale %s%s %.3f cl.time%2.4f brightness\n"
+"%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
+"%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
-"collision cache efficiency:%6i cached%6i traced%6ianimated\n"
+"photon cache efficiency:%6i cached%6i traced%6ianimated\n"
 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
+"%3i rendertargets%8i pixels\n"
 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
+"animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
+"fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
+"copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
+"dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
 "%s"
-, r_refdef.lastdrawscreentime * 1000000.0, r_viewscale.value * sqrt(viewscalefpsadjusted) * 100.0f, loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
-, r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
+, r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
+, r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
-, r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
-, r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
-, r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
-, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
-, r_refdef.stats.collisioncache_cached, r_refdef.stats.collisioncache_traced, r_refdef.stats.collisioncache_animated
-, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
-, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
+, r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
+, r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
+, r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
+, r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
+, r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
+, r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
+, r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
+, r_refdef.stats[r_stat_rendertargets_used], r_refdef.stats[r_stat_rendertargets_pixels]
+, r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
+, r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
+, r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
+, r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
+, r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
 , r_speeds_timestring);
+       }
 
-               memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
-
-               speedstringcount = 0;
-               r_speeds_timestring[0] = 0;
-               r_timereport_active = false;
+       speedstringcount = 0;
+       r_speeds_timestring[0] = 0;
+       r_timereport_active = false;
 
-               if (r_speeds.integer >= 2)
-               {
-                       r_timereport_active = true;
-                       r_timereport_start = r_timereport_current = Sys_DirtyTime();
-               }
+       if (r_speeds.integer >= 2)
+       {
+               r_timereport_active = true;
+               r_timereport_start = r_timereport_current = Sys_DirtyTime();
        }
 
        if (string[0])
        {
+               int i, y;
                if (string[strlen(string)-1] == '\n')
                        string[strlen(string)-1] = 0;
                lines = 1;
@@ -861,6 +1062,176 @@ static void R_TimeReport_EndFrame(void)
                }
                r_draw2d_force = false;
        }
+
+       if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
+               Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
+       if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
+               Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
+       if (r_speeds_graph.integer)
+       {
+               // if we currently have no graph data, reset the graph data entirely
+               int i;
+               if (!cls.r_speeds_graph_data)
+                       for (i = 0;i < r_stat_count;i++)
+                               cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = 0;
+               if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
+               {
+                       int stat, index, d, graph_length, *graph_data;
+                       cls.r_speeds_graph_length = r_speeds_graph_length.integer;
+                       cls.r_speeds_graph_current = 0;
+                       if (cls.r_speeds_graph_data)
+                               Mem_Free(cls.r_speeds_graph_data);
+                       cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
+                       // initialize the graph to have the current values throughout history
+                       graph_data = cls.r_speeds_graph_data;
+                       graph_length = cls.r_speeds_graph_length;
+                       index = 0;
+                       for (stat = 0;stat < r_stat_count;stat++)
+                       {
+                               d = r_refdef.stats[stat];
+                               if (stat == r_stat_timedelta)
+                                       d = 0;
+                               for (i = 0;i < graph_length;i++)
+                                       graph_data[index++] = d;
+                       }
+               }
+       }
+       else
+       {
+               if (cls.r_speeds_graph_length)
+               {
+                       cls.r_speeds_graph_length = 0;
+                       Mem_Free(cls.r_speeds_graph_data);
+                       cls.r_speeds_graph_data = NULL;
+                       cls.r_speeds_graph_current = 0;
+               }
+       }
+
+       if (cls.r_speeds_graph_length)
+       {
+               char legend[128];
+               int i;
+               const int *data;
+               float x, y, width, height, scalex, scaley;
+               int range_default = max(r_speeds_graph_maxdefault.integer, 1);
+               int color, stat, stats, index, range_min, range_max;
+               int graph_current, graph_length, *graph_data;
+               int statindex[R_SPEEDS_GRAPH_COLORS];
+               int sum;
+
+               // add current stats to the graph_data
+               cls.r_speeds_graph_current++;
+               if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
+                       cls.r_speeds_graph_current = 0;
+               // poke each new stat into the current offset of its graph
+               graph_data = cls.r_speeds_graph_data;
+               graph_current = cls.r_speeds_graph_current;
+               graph_length = cls.r_speeds_graph_length;
+               for (stat = 0;stat < r_stat_count;stat++)
+                       graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
+
+               // update the graph ranges
+               for (stat = 0;stat < r_stat_count;stat++)
+               {
+                       if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
+                               cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
+                       if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
+                               cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
+               }
+
+               // force 2D drawing to occur even if r_render is 0
+               r_draw2d_force = true;
+
+               // position the graph
+               width = r_speeds_graph_width.value;
+               height = r_speeds_graph_height.value;
+               x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
+               y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
+
+               // fill background with a pattern of gray and black at one second intervals
+               scalex = (float)width / (float)r_speeds_graph_seconds.value;
+               for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
+               {
+                       float x1 = x + width - (i + 1) * scalex;
+                       float x2 = x + width - i * scalex;
+                       if (x1 < x)
+                               x1 = x;
+                       if (i & 1)
+                               DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
+                       else
+                               DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
+               }
+
+               // count how many stats match our pattern
+               stats = 0;
+               color = 0;
+               for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
+               {
+                       // look at all stat names and find ones matching the filter
+                       statindex[color] = -1;
+                       if (!r_speeds_graph_filter[color].string)
+                               continue;
+                       for (stat = 0;stat < r_stat_count;stat++)
+                               if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
+                                       break;
+                       if (stat >= r_stat_count)
+                               continue;
+                       // record that this color is this stat for the line drawing loop
+                       statindex[color] = stat;
+                       // draw the legend text in the background of the graph
+                       dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
+                       DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
+                       // count how many stats we need to graph in vertex buffer
+                       stats++;
+               }
+
+               if (stats)
+               {
+                       // legend text is drawn after the graphs
+                       // render the graph lines, we'll go back and render the legend text later
+                       scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
+                       stats = 0;
+                       for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
+                       {
+                               // look at all stat names and find ones matching the filter
+                               stat = statindex[color];
+                               if (stat < 0)
+                                       continue;
+                               // prefer to graph stats with 0 base, but if they are
+                               // negative we have no choice
+                               range_min = cls.r_speeds_graph_datamin[stat];
+                               range_max = max(cls.r_speeds_graph_datamax[stat], range_min + range_default);
+                               // some stats we specifically override the graph scale on
+                               if (stat == r_stat_timedelta)
+                                       range_max = r_speeds_graph_maxtimedelta.integer;
+                               scaley = height / (range_max - range_min);
+                               // generate lines (2 vertices each)
+                               // to deal with incomplete data we walk right to left
+                               data = graph_data + stat * graph_length;
+                               index = graph_current;
+                               sum = 0;
+                               for (i = 0;i < graph_length - 1;)
+                               {
+                                       float x1, y1, x2, y2;
+                                       x1 = max(x, x + width - sum * scalex);
+                                       y1 = y + height - (data[index] - range_min) * scaley;
+                                       sum += graph_data[r_stat_timedelta * graph_length + index];
+                                       index--;
+                                       if (index < 0)
+                                               index = graph_length - 1;
+                                       i++;
+                                       x2 = max(x, x + width - sum * scalex);
+                                       y2 = y + height - (data[index] - range_min) * scaley;
+                                       DrawQ_Line(1, x1, y1, x2, y2, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3], 0);
+                               }
+                       }
+               }
+
+               // return to not drawing anything if r_render is 0
+               r_draw2d_force = false;
+       }
+
+       memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
 }
 
 /*
@@ -888,14 +1259,19 @@ static void SCR_SizeDown_f (void)
        Cvar_SetValue ("viewsize",scr_viewsize.value-10);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 void SCR_CaptureVideo_EndVideo(void);
+#endif
 void CL_Screen_Shutdown(void)
 {
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_EndVideo();
+#endif
 }
 
 void CL_Screen_Init(void)
 {
+       int i;
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
@@ -910,7 +1286,9 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
+#ifdef CONFIG_MENU
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
+#endif
        Cvar_RegisterVariable (&scr_loadingscreen_background);
        Cvar_RegisterVariable (&scr_loadingscreen_scale);
        Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
@@ -931,15 +1309,17 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&vid_conwidth);
        Cvar_RegisterVariable (&vid_conheight);
        Cvar_RegisterVariable (&vid_pixelheight);
+       Cvar_RegisterVariable (&vid_conwidthauto);
        Cvar_RegisterVariable (&scr_screenshot_jpeg);
        Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
        Cvar_RegisterVariable (&scr_screenshot_png);
        Cvar_RegisterVariable (&scr_screenshot_gammaboost);
-       Cvar_RegisterVariable (&scr_screenshot_hwgamma);
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
        Cvar_RegisterVariable (&scr_screenshot_alpha);
        Cvar_RegisterVariable (&scr_screenshot_timestamp);
+#ifdef CONFIG_VIDEO_CAPTURE
        Cvar_RegisterVariable (&cl_capturevideo);
+       Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
        Cvar_RegisterVariable (&cl_capturevideo_printfps);
        Cvar_RegisterVariable (&cl_capturevideo_width);
        Cvar_RegisterVariable (&cl_capturevideo_height);
@@ -949,6 +1329,7 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&cl_capturevideo_number);
        Cvar_RegisterVariable (&cl_capturevideo_ogg);
        Cvar_RegisterVariable (&cl_capturevideo_framestep);
+#endif
        Cvar_RegisterVariable (&r_letterbox);
        Cvar_RegisterVariable(&r_stereo_separation);
        Cvar_RegisterVariable(&r_stereo_sidebyside);
@@ -965,6 +1346,17 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable(&timedemo_screenshotframelist);
        Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
        Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
+       Cvar_RegisterVariable(&r_speeds_graph);
+       for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
+               Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
+       Cvar_RegisterVariable(&r_speeds_graph_length);
+       Cvar_RegisterVariable(&r_speeds_graph_seconds);
+       Cvar_RegisterVariable(&r_speeds_graph_x);
+       Cvar_RegisterVariable(&r_speeds_graph_y);
+       Cvar_RegisterVariable(&r_speeds_graph_width);
+       Cvar_RegisterVariable(&r_speeds_graph_height);
+       Cvar_RegisterVariable(&r_speeds_graph_maxtimedelta);
+       Cvar_RegisterVariable(&r_speeds_graph_maxdefault);
 
        // if we want no console, turn it off here too
        if (COM_CheckParm ("-noconsole"))
@@ -976,7 +1368,9 @@ void CL_Screen_Init(void)
        Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
        Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo_Ogg_Init();
+#endif
 
        scr_initialized = true;
 }
@@ -1104,6 +1498,7 @@ void SCR_ScreenShot_f (void)
        Mem_Free (buffer2);
 }
 
+#ifdef CONFIG_VIDEO_CAPTURE
 static void SCR_CaptureVideo_BeginVideo(void)
 {
        double r, g, b;
@@ -1165,17 +1560,10 @@ Cb = R * -.169 + G * -.332 + B *  .500 + 128.;
 Cr = R *  .500 + G * -.419 + B * -.0813 + 128.;
 */
 
-       if(WANT_SCREENSHOT_HWGAMMA)
-       {
-               VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
-       }
-       else
-       {
-               // identity gamma table
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
-               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
-       }
+       // identity gamma table
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
+       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
        if(scr_screenshot_gammaboost.value != 1)
        {
                double igamma = 1 / scr_screenshot_gammaboost.value;
@@ -1333,7 +1721,7 @@ static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
 
 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
 {
-       cls.capturevideo.soundsampleframe += length;
+       cls.capturevideo.soundsampleframe += (int)length;
        cls.capturevideo.soundframe(paintbuffer, length);
 }
 
@@ -1380,6 +1768,7 @@ static void SCR_CaptureVideo(void)
        else if (cls.capturevideo.active)
                SCR_CaptureVideo_EndVideo();
 }
+#endif
 
 /*
 ===============
@@ -1417,6 +1806,7 @@ static void R_Envmap_f (void)
        char filename[MAX_QPATH], basename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
+       r_rendertarget_t *rt;
 
        if (Cmd_Argc() != 3)
        {
@@ -1449,6 +1839,7 @@ static void R_Envmap_f (void)
        r_refdef.view.depth = 1;
        r_refdef.view.useperspective = true;
        r_refdef.view.isoverlay = false;
+       r_refdef.view.ismain = true;
 
        r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
        r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
@@ -1458,6 +1849,9 @@ static void R_Envmap_f (void)
        buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
 
+       // TODO: use TEXTYPE_COLORBUFFER16F and output to .exr files as well?
+       rt = R_RenderTarget_Get(size, size, TEXTYPE_DEPTHBUFFER24STENCIL8, true, TEXTYPE_COLORBUFFER, TEXTYPE_UNUSED, TEXTYPE_UNUSED, TEXTYPE_UNUSED);
+       CL_UpdateEntityShading();
        for (j = 0;j < 12;j++)
        {
                dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
@@ -1465,7 +1859,7 @@ static void R_Envmap_f (void)
                r_refdef.view.quality = 1;
                r_refdef.view.clear = true;
                R_Mesh_Start();
-               R_RenderView();
+               R_RenderView(rt->fbo, rt->depthtexture, rt->colortexture[0], 0, 0, size, size);
                R_Mesh_Finish();
                SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
        }
@@ -1513,10 +1907,12 @@ void SHOWLMP_decodeshow(void)
                showlmp_t *oldshowlmps = cl.showlmps;
                cl.max_showlmps += 16;
                cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
-               if (cl.num_showlmps)
-                       memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
                if (oldshowlmps)
+               {
+                       if (cl.num_showlmps)
+                               memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
                        Mem_Free(oldshowlmps);
+               }
        }
        for (k = 0;k < cl.max_showlmps;k++)
                if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
@@ -1558,22 +1954,15 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 
        GL_ReadPixelsBGRA(x, y, width, height, buffer1);
 
-       if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
+       if(gammacorrect && (scr_screenshot_gammaboost.value != 1))
        {
                int i;
                double igamma = 1.0 / scr_screenshot_gammaboost.value;
                unsigned short vidramp[256 * 3];
-               if(WANT_SCREENSHOT_HWGAMMA)
-               {
-                       VID_BuildGammaTables(&vidramp[0], 256);
-               }
-               else
-               {
-                       // identity gamma table
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
-                       BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
-               }
+               // identity gamma table
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
+               BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
                if(scr_screenshot_gammaboost.value != 1)
                {
                        for (i = 0;i < 256 * 3;i++)
@@ -1620,7 +2009,7 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 //=============================================================================
 
 int scr_numtouchscreenareas;
-scr_touchscreenarea_t scr_touchscreenareas[16];
+scr_touchscreenarea_t scr_touchscreenareas[128];
 
 static void SCR_DrawTouchscreenOverlay(void)
 {
@@ -1638,31 +2027,39 @@ static void SCR_DrawTouchscreenOverlay(void)
                        DrawQ_Fill(a->rect[0] +              1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                        DrawQ_Fill(a->rect[0] +              2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4,          1    , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
                }
-               pic = a->pic ? Draw_CachePic(a->pic) : NULL;
-               if (pic && pic->tex != r_texture_notexture)
-                       DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               pic = a->pic ? Draw_CachePic_Flags(a->pic, CACHEPICFLAG_FAILONMISSING) : NULL;
+               if (Draw_IsPicLoaded(pic))
+                       DrawQ_Pic(a->rect[0], a->rect[1], pic, a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
+               if (a->text && a->text[0])
+               {
+                       int textwidth = DrawQ_TextWidth(a->text, 0, a->textheight, a->textheight, false, FONT_CHAT);
+                       DrawQ_String(a->rect[0] + (a->rect[2] - textwidth) * 0.5f, a->rect[1] + (a->rect[3] - a->textheight) * 0.5f, a->text, 0, a->textheight, a->textheight, 1.0f, 1.0f, 1.0f, vid_touchscreen_overlayalpha.value, 0, NULL, false, FONT_CHAT);
+               }
        }
 }
 
 void R_ClearScreen(qboolean fogcolor)
 {
        float clearcolor[4];
-       // clear to black
-       Vector4Clear(clearcolor);
+       if (scr_screenshot_alpha.integer)
+               // clear to transparency (so png screenshots can contain alpha channel, useful for building model pictures)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 0.0f);
+       else
+               // clear to opaque black (if we're being composited it might otherwise render as transparent)
+               Vector4Set(clearcolor, 0.0f, 0.0f, 0.0f, 1.0f);
        if (fogcolor && r_fog_clear.integer)
        {
                R_UpdateFog();
                VectorCopy(r_refdef.fogcolor, clearcolor);
        }
        // clear depth is 1.0
-       // LordHavoc: we use a stencil centered around 128 instead of 0,
-       // to avoid clamping interfering with strange shadow volume
-       // drawing orders
        // clear the screen
-       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
+       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 0);
 }
 
 int r_stereo_side;
+extern cvar_t v_isometric;
+extern cvar_t v_isometric_verticalfov;
 
 static void SCR_DrawScreen (void)
 {
@@ -1672,6 +2069,10 @@ static void SCR_DrawScreen (void)
 
        R_UpdateVariables();
 
+       // this will be set back to 0 by R_RenderView during CL_VM_UpdateView
+       r_refdef.draw2dstage = 1;
+       R_ResetViewRendering2D_Common(0, NULL, NULL, 0, 0, vid.width, vid.height, vid_conwidth.integer, vid_conheight.integer);
+
        // Quake uses clockwise winding, so these are swapped
        r_refdef.view.cullface_front = GL_BACK;
        r_refdef.view.cullface_back = GL_FRONT;
@@ -1733,7 +2134,7 @@ static void SCR_DrawScreen (void)
                // for a 4x3 display, if the ratio is not 4x3 this makes the fov
                // higher/lower according to the ratio
                r_refdef.view.useperspective = true;
-               r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
+               r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0 / 4.0) * cl.viewzoom;
                r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
 
                r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
@@ -1741,10 +2142,22 @@ static void SCR_DrawScreen (void)
                r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
                r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
 
-               if(!CL_VM_UpdateView())
-                       R_RenderView();
+               r_refdef.view.ismain = true;
+
+               // if CSQC is loaded, it is required to provide the CSQC_UpdateView function,
+               // and won't render a view if it does not call that.
+               if (cl.csqc_loaded)
+                       CL_VM_UpdateView(r_stereo_side ? 0.0 : max(0.0, cl.time - cl.oldtime));
+               else
+               {
+                       CL_UpdateEntityShading();
+                       R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
+               }
        }
 
+       // Don't apply debugging stuff like r_showsurfaces to the UI
+       r_refdef.view.showdebug = false;
+
        if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
        {
                r_refdef.view.width = vid.width;
@@ -1804,7 +2217,9 @@ static void SCR_DrawScreen (void)
                SCR_CheckDrawCenterString();
        }
        SCR_DrawNetGraph ();
+#ifdef CONFIG_MENU
        MR_Draw();
+#endif
        CL_DrawVideo();
        R_Shadow_EditLights_DrawSelectedLightProperties();
 
@@ -1825,9 +2240,8 @@ static void SCR_DrawScreen (void)
 
        DrawQ_Finish();
 
-       R_DrawGamma();
-
        R_Mesh_Finish();
+       R_RenderTarget_FreeUnused(false);
 }
 
 typedef struct loadingscreenstack_s
@@ -1864,17 +2278,8 @@ static void SCR_SetLoadingScreenTexture(void)
 
        SCR_ClearLoadingScreenTexture();
 
-       if (vid.support.arb_texture_non_power_of_two)
-       {
-               w = vid.width; h = vid.height;
-               loadingscreentexture_w = loadingscreentexture_h = 1;
-       }
-       else
-       {
-               w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
-               loadingscreentexture_w = vid.width / (float) w;
-               loadingscreentexture_h = vid.height / (float) h;
-       }
+       w = vid.width; h = vid.height;
+       loadingscreentexture_w = loadingscreentexture_h = 1;
 
        loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
        R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
@@ -2051,8 +2456,8 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
        // draw the loading plaque
        loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
 
-       w = loadingscreenpic->width;
-       h = loadingscreenpic->height;
+       w = Draw_GetPicWidth(loadingscreenpic);
+       h = Draw_GetPicHeight(loadingscreenpic);
 
        // apply scale
        w *= scr_loadingscreen_scale.value;
@@ -2115,11 +2520,11 @@ static void SCR_DrawLoadingScreen (qboolean clear)
        if(loadingscreentexture)
        {
                R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
-               R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
+               R_SetupShader_Generic(loadingscreentexture, false, true, true);
                R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        }
        R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
-       R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
+       R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), true, true, false);
        R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        SCR_DrawLoadingStack();
 }
@@ -2133,6 +2538,8 @@ static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
 
 static double loadingscreen_lastupdate;
 
+static void SCR_UpdateVars(void);
+
 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
 {
        keydest_t       old_key_dest;
@@ -2151,6 +2558,12 @@ void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
                loadingscreen_lastupdate = t;
        }
 
+       SCR_UpdateVars();
+
+       // set up the r_texture_gammaramps texture which we need for rendering the loadingscreenpic
+       VID_UpdateGamma();
+       R_UpdateVariables();
+
        if(!scr_loadingscreen_background.integer)
                clear = true;
        
@@ -2186,8 +2599,7 @@ void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
        SCR_DrawLoadingScreen_SharedSetup(clear);
        SCR_DrawLoadingScreen(clear);
 #else
-       if (qglDrawBuffer)
-               qglDrawBuffer(GL_BACK);
+       qglDrawBuffer(GL_BACK);
        SCR_DrawLoadingScreen_SharedSetup(clear);
        if (vid.stereobuffer)
        {
@@ -2198,8 +2610,7 @@ void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
        }
        else
        {
-               if (qglDrawBuffer)
-                       qglDrawBuffer(GL_BACK);
+               qglDrawBuffer(GL_BACK);
                SCR_DrawLoadingScreen(clear);
        }
 #endif
@@ -2225,6 +2636,43 @@ qboolean R_Stereo_Active(void)
        return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
 }
 
+void SCR_UpdateVars(void)
+{
+       float conwidth = bound(160, vid_conwidth.value, 32768);
+       float conheight = bound(90, vid_conheight.value, 24576);
+       if (vid_conwidthauto.integer)
+               conwidth = floor(conheight * vid.width / (vid.height * vid_pixelheight.value));
+       if (vid_conwidth.value != conwidth)
+               Cvar_SetValue("vid_conwidth", conwidth);
+       if (vid_conheight.value != conheight)
+               Cvar_SetValue("vid_conheight", conheight);
+
+       // bound viewsize
+       if (scr_viewsize.value < 30)
+               Cvar_Set("viewsize", "30");
+       if (scr_viewsize.value > 120)
+               Cvar_Set("viewsize", "120");
+
+       // bound field of view
+       if (scr_fov.value < 1)
+               Cvar_Set("fov", "1");
+       if (scr_fov.value > 170)
+               Cvar_Set("fov", "170");
+
+       // intermission is always full screen
+       if (cl.intermission)
+               sb_lines = 0;
+       else
+       {
+               if (scr_viewsize.value >= 120)
+                       sb_lines = 0;           // no status bar at all
+               else if (scr_viewsize.value >= 110)
+                       sb_lines = 24;          // no inventory
+               else
+                       sb_lines = 24 + 16 + 8;
+       }
+}
+
 extern cvar_t cl_minfps;
 extern cvar_t cl_minfps_fade;
 extern cvar_t cl_minfps_qualitymax;
@@ -2239,7 +2687,6 @@ void CL_UpdateScreen(void)
        vec3_t vieworigin;
        static double drawscreenstart = 0.0;
        double drawscreendelta;
-       float conwidth, conheight;
        r_viewport_t viewport;
 
        if(drawscreenstart)
@@ -2320,7 +2767,7 @@ void CL_UpdateScreen(void)
 
        loadingscreendone = false;
 
-       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
+       if(IS_NEXUIZ_DERIVED(gamemode))
        {
                // play a bit with the palette (experimental)
                palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
@@ -2339,37 +2786,10 @@ void CL_UpdateScreen(void)
                return;
        }
 
-       conwidth = bound(160, vid_conwidth.value, 32768);
-       conheight = bound(90, vid_conheight.value, 24576);
-       if (vid_conwidth.value != conwidth)
-               Cvar_SetValue("vid_conwidth", conwidth);
-       if (vid_conheight.value != conheight)
-               Cvar_SetValue("vid_conheight", conheight);
-
-       // bound viewsize
-       if (scr_viewsize.value < 30)
-               Cvar_Set ("viewsize","30");
-       if (scr_viewsize.value > 120)
-               Cvar_Set ("viewsize","120");
-
-       // bound field of view
-       if (scr_fov.value < 1)
-               Cvar_Set ("fov","1");
-       if (scr_fov.value > 170)
-               Cvar_Set ("fov","170");
+       SCR_UpdateVars();
 
-       // intermission is always full screen
-       if (cl.intermission)
-               sb_lines = 0;
-       else
-       {
-               if (scr_viewsize.value >= 120)
-                       sb_lines = 0;           // no status bar at all
-               else if (scr_viewsize.value >= 110)
-                       sb_lines = 24;          // no inventory
-               else
-                       sb_lines = 24+16+8;
-       }
+       R_FrameData_NewFrame();
+       R_BufferData_NewFrame();
 
        Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
        R_HDR_UpdateIrisAdaptation(vieworigin);
@@ -2381,20 +2801,8 @@ void CL_UpdateScreen(void)
        SCR_SetUpToDrawConsole();
 
 #ifndef USE_GLES2
-       if (qglDrawBuffer)
-       {
-               CHECKGLERROR
-               qglDrawBuffer(GL_BACK);CHECKGLERROR
-               // set dithering mode
-               if (gl_dither.integer)
-               {
-                       qglEnable(GL_DITHER);CHECKGLERROR
-               }
-               else
-               {
-                       qglDisable(GL_DITHER);CHECKGLERROR
-               }
-       }
+       CHECKGLERROR
+       qglDrawBuffer(GL_BACK);CHECKGLERROR
 #endif
 
        R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
@@ -2411,34 +2819,11 @@ void CL_UpdateScreen(void)
        // calculate r_refdef.view.quality
        r_refdef.view.quality = cl_updatescreen_quality;
 
-#ifndef USE_GLES2
-       if (qglPolygonStipple)
+       if(scr_stipple.integer)
        {
-               if(scr_stipple.integer)
-               {
-                       GLubyte stipple[128];
-                       int i, s, width, parts;
-                       static int frame = 0;
-                       ++frame;
-       
-                       s = scr_stipple.integer;
-                       parts = (s & 007);
-                       width = (s & 070) >> 3;
-       
-                       qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
-                       for(i = 0; i < 128; ++i)
-                       {
-                               int line = i/4;
-                               stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
-                       }
-                       qglPolygonStipple(stipple);CHECKGLERROR
-               }
-               else
-               {
-                       qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
-               }
+               Con_Print("FIXME: scr_stipple not implemented\n");
+               Cvar_SetValueQuick(&scr_stipple, 0);
        }
-#endif
 
 #ifndef USE_GLES2
        if (R_Stereo_Active())
@@ -2471,15 +2856,20 @@ void CL_UpdateScreen(void)
                        qglDrawBuffer(GL_BACK_LEFT);
 
                SCR_DrawScreen();
+               r_stereo_side = 0;
        }
        else
 #endif
+       {
+               r_stereo_side = 0;
                SCR_DrawScreen();
+       }
 
+#ifdef CONFIG_VIDEO_CAPTURE
        SCR_CaptureVideo();
+#endif
 
-       if (qglFlush)
-               qglFlush(); // FIXME: should we really be using qglFlush here?
+       qglFlush(); // ensure that the commands are submitted to the GPU before we do other things
 
        if (!vid_activewindow)
                VID_SetMouse(false, false, false);