+cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100"};
+cvar_t scr_fov = {CVAR_SAVE, "fov","90"}; // 10 - 170
+cvar_t scr_conspeed = {CVAR_SAVE, "scr_conspeed","900"}; // LordHavoc: quake used 300
+cvar_t scr_centertime = {0, "scr_centertime","2"};
+cvar_t scr_showram = {CVAR_SAVE, "showram","1"};
+cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0"};
+cvar_t scr_showpause = {CVAR_SAVE, "showpause","1"};
+cvar_t scr_printspeed = {0, "scr_printspeed","8"};
+cvar_t scr_2dresolution = {CVAR_SAVE, "scr_2dresolution", "1"};
+cvar_t cl_avidemo = {0, "cl_avidemo", "0"};
+
+qboolean scr_initialized; // ready to draw
+
+float scr_con_current;
+float scr_conlines; // lines of console to display
+
+int clearconsole;
+int clearnotify;
+
+qboolean scr_drawloading = false;
+
+static qbyte menuplyr_pixels[4096];
+
+void DrawCrosshair(int num);
+void V_CalcRefdef (void);
+static void SCR_ScreenShot_f (void);
+static void R_Envmap_f (void);
+
+// backend
+void R_ClearScreen(void);
+
+/*
+===============================================================================
+
+CENTER PRINTING
+
+===============================================================================
+*/
+
+char scr_centerstring[1024];
+float scr_centertime_start; // for slow victory printing
+float scr_centertime_off;
+int scr_center_lines;
+int scr_erase_lines;
+int scr_erase_center;
+
+/*
+==============
+SCR_CenterPrint
+
+Called for important messages that should stay in the center of the screen
+for a few moments
+==============
+*/
+void SCR_CenterPrint (char *str)
+{
+ strncpy (scr_centerstring, str, sizeof(scr_centerstring)-1);
+ scr_centertime_off = scr_centertime.value;
+ scr_centertime_start = cl.time;
+
+// count the number of lines for centering
+ scr_center_lines = 1;
+ while (*str)
+ {
+ if (*str == '\n')
+ scr_center_lines++;
+ str++;
+ }
+}
+
+
+void SCR_DrawCenterString (void)
+{
+ char *start;
+ int l;
+ int x, y;
+ int remaining;
+
+// the finale prints the characters one at a time
+ if (cl.intermission)
+ remaining = scr_printspeed.value * (cl.time - scr_centertime_start);
+ else
+ remaining = 9999;
+
+ scr_erase_center = 0;
+ start = scr_centerstring;
+
+ if (scr_center_lines <= 4)
+ y = vid.conheight*0.35;
+ else
+ y = 48;
+
+ do
+ {
+ // scan the width of the line
+ for (l=0 ; l<40 ; l++)
+ if (start[l] == '\n' || !start[l])
+ break;
+ x = (vid.conwidth - l*8)/2;
+ if (l > 0)
+ {
+ if (remaining < l)
+ l = remaining;
+ DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0);
+ remaining -= l;
+ if (remaining <= 0)
+ return;
+ }
+
+ y += 8;
+
+ while (*start && *start != '\n')
+ start++;
+
+ if (!*start)
+ break;
+ start++; // skip the \n
+ } while (1);
+}
+
+void SCR_CheckDrawCenterString (void)
+{
+ if (scr_center_lines > scr_erase_lines)
+ scr_erase_lines = scr_center_lines;
+
+ scr_centertime_off -= host_frametime;
+
+ // don't draw if this is a normal stats-screen intermission,
+ // only if it is not an intermission, or a finale intermission
+ if (cl.intermission == 1)
+ return;
+ if (scr_centertime_off <= 0 && !cl.intermission)
+ return;
+ if (key_dest != key_game)
+ return;
+
+ SCR_DrawCenterString ();
+}
+
+/*
+==============
+SCR_DrawTurtle
+==============
+*/
+void SCR_DrawTurtle (void)
+{
+ static int count;
+
+ if (cls.state != ca_connected)
+ return;
+
+ if (!scr_showturtle.integer)
+ return;
+
+ if (host_frametime < 0.1)
+ {
+ count = 0;
+ return;
+ }
+
+ count++;
+ if (count < 3)
+ return;
+
+ DrawQ_Pic (0, 0, "turtle", 0, 0, 1, 1, 1, 1, 0);
+}
+
+/*
+==============
+SCR_DrawNet
+==============
+*/
+void SCR_DrawNet (void)
+{
+ if (cls.state != ca_connected)
+ return;
+ if (realtime - cl.last_received_message < 0.3)
+ return;
+ if (cls.demoplayback)
+ return;
+
+ DrawQ_Pic (64, 0, "net", 0, 0, 1, 1, 1, 1, 0);
+}
+
+/*
+==============
+DrawPause
+==============
+*/
+void SCR_DrawPause (void)
+{
+ cachepic_t *pic;
+
+ if (cls.state != ca_connected)
+ return;
+
+ if (!scr_showpause.integer) // turn off for screenshots
+ return;
+
+ if (!cl.paused)
+ return;
+
+ pic = Draw_CachePic ("gfx/pause.lmp");
+ DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/pause.lmp", 0, 0, 1, 1, 1, 1, 0);
+}
+
+
+
+/*
+==============
+SCR_DrawLoading
+==============
+*/
+void SCR_DrawLoading (void)
+{
+ cachepic_t *pic;
+
+ pic = Draw_CachePic ("gfx/loading.lmp");
+ DrawQ_Pic ((vid.conwidth - pic->width)/2, (vid.conheight - pic->height)/2, "gfx/loading.lmp", 0, 0, 1, 1, 1, 1, 0);
+}
+
+
+
+//=============================================================================
+
+
+/*
+==================
+SCR_SetUpToDrawConsole
+==================
+*/
+void SCR_SetUpToDrawConsole (void)
+{
+ Con_CheckResize ();
+
+// decide on the height of the console
+ con_forcedup = !cl.worldmodel || cls.signon != SIGNONS;
+
+ if (con_forcedup)
+ {
+ scr_conlines = vid.conheight; // full screen
+ scr_con_current = scr_conlines;
+ }
+ else if (key_dest == key_console)
+ scr_conlines = vid.conheight/2; // half screen
+ else
+ scr_conlines = 0; // none visible
+
+ if (scr_conlines < scr_con_current)
+ {
+ scr_con_current -= scr_conspeed.value*host_realframetime;
+ if (scr_conlines > scr_con_current)
+ scr_con_current = scr_conlines;
+
+ }
+ else if (scr_conlines > scr_con_current)
+ {
+ scr_con_current += scr_conspeed.value*host_realframetime;
+ if (scr_conlines < scr_con_current)
+ scr_con_current = scr_conlines;
+ }
+}
+
+/*
+==================
+SCR_DrawConsole
+==================
+*/
+void SCR_DrawConsole (void)
+{
+ if (scr_con_current)
+ {
+ Con_DrawConsole (scr_con_current);
+ clearconsole = 0;
+ }
+ else
+ {
+ if (key_dest == key_game || key_dest == key_message)
+ Con_DrawNotify (); // only draw notify in game
+ }
+}
+
+/*
+===============
+SCR_BeginLoadingPlaque
+
+================
+*/
+void SCR_BeginLoadingPlaque (void)
+{
+ if (scr_drawloading)
+ return;
+
+ S_StopAllSounds (true);
+
+ scr_drawloading = true;
+ CL_UpdateScreen ();
+ scr_drawloading = true;
+ CL_UpdateScreen ();
+}
+
+//=============================================================================
+
+char r_speeds_string[1024];
+int speedstringcount, r_timereport_active;
+double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
+
+void R_TimeReport(char *desc)
+{
+ char tempbuf[256];
+ int length;
+ int t;
+
+ if (!r_timereport_active)
+ return;
+
+ r_timereport_temp = r_timereport_current;
+ r_timereport_current = Sys_DoubleTime();
+ t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0);
+
+ sprintf(tempbuf, "%8i %s", t, desc);
+ length = strlen(tempbuf);
+ while (length < 20)
+ tempbuf[length++] = ' ';
+ tempbuf[length] = 0;
+ if (speedstringcount + length > (vid.conwidth / 8))
+ {
+ strcat(r_speeds_string, "\n");
+ speedstringcount = 0;
+ }
+ // skip the space at the beginning if it's the first on the line
+ if (speedstringcount == 0)
+ {
+ strcat(r_speeds_string, tempbuf + 1);
+ speedstringcount = length - 1;
+ }
+ else
+ {
+ strcat(r_speeds_string, tempbuf);
+ speedstringcount += length;
+ }
+}
+
+void R_TimeReport_Start(void)
+{
+ r_timereport_active = r_speeds.integer && cl.worldmodel && cls.state == ca_connected;
+ r_speeds_string[0] = 0;
+ if (r_timereport_active)
+ {
+ speedstringcount = 0;
+ AngleVectors (r_refdef.viewangles, vpn, NULL, NULL);
+ sprintf(r_speeds_string,
+ "org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
+ "world:%6i faces%6i nodes%6i leafs%6i walls%6i dlitwalls\n"
+ "%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
+ "%6i modeltris%6i transmeshs%6i transtris%6i meshs%6i meshtris\n",
+ r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
+ c_faces, c_nodes, c_leafs, c_brush_polys, c_light_polys,
+ c_models, c_bmodels, c_sprites, c_particles, c_dlights,
+ c_alias_polys, c_transmeshs, c_transtris, c_meshs, c_meshtris);
+
+ c_brush_polys = 0;
+ c_alias_polys = 0;
+ c_light_polys = 0;
+ c_faces = 0;
+ c_nodes = 0;
+ c_leafs = 0;
+ c_models = 0;
+ c_bmodels = 0;
+ c_sprites = 0;
+ c_particles = 0;
+
+ r_timereport_start = Sys_DoubleTime();
+ }
+}
+
+void R_TimeReport_End(void)
+{
+ r_timereport_current = r_timereport_start;
+ R_TimeReport("total");
+
+ if (r_timereport_active)
+ {
+ int i, j, lines, y;
+ lines = 1;
+ for (i = 0;r_speeds_string[i];i++)
+ if (r_speeds_string[i] == '\n')
+ lines++;
+ y = vid.conheight - sb_lines - lines * 8;
+ i = j = 0;
+ DrawQ_Fill(0, y, vid.conwidth, lines * 8, 0, 0, 0, 0.5, 0);
+ while (r_speeds_string[i])
+ {
+ j = i;
+ while (r_speeds_string[i] && r_speeds_string[i] != '\n')
+ i++;
+ if (i - j > 0)
+ DrawQ_String(0, y, r_speeds_string + j, i - j, 8, 8, 1, 1, 1, 1, 0);
+ if (r_speeds_string[i] == '\n')
+ i++;
+ y += 8;
+ }
+ }
+}
+
+/*
+=================
+SCR_SizeUp_f
+
+Keybinding command
+=================
+*/
+void SCR_SizeUp_f (void)
+{
+ Cvar_SetValue ("viewsize",scr_viewsize.value+10);
+}
+
+
+/*
+=================
+SCR_SizeDown_f
+
+Keybinding command
+=================
+*/
+void SCR_SizeDown_f (void)
+{
+ Cvar_SetValue ("viewsize",scr_viewsize.value-10);
+}