if (alpha < (1.0f / 255.0f))
return;
size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
red = bound(0, red, 1);
green = bound(0, green, 1);
if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
return;
size = sizeof(*dq) + ((len + 1 + 3) & ~3);
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
red = bound(0, red, 1);
green = bound(0, green, 1);
if (alpha < (1.0f / 255.0f))
return;
size = sizeof(*dq) + 4;
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
red = bound(0, red, 1);
green = bound(0, green, 1);
size += sizeof(float[3]) * mesh->numvertices;
size += sizeof(float[2]) * mesh->numvertices;
size += sizeof(float[4]) * mesh->numvertices;
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
dq->size = size;
dq->scalex = 0;
dq->scaley = 0;
p = (void *)(dq + 1);
- m = p;p += sizeof(drawqueuemesh_t);
+ m = p;(qbyte *)p += sizeof(drawqueuemesh_t);
m->numindices = mesh->numindices;
m->numvertices = mesh->numvertices;
m->texture = mesh->texture;
- m->indices = p;memcpy(m->indices , mesh->indices , m->numindices * sizeof(int ));p += m->numindices * sizeof(int );
- m->vertices = p;memcpy(m->vertices , mesh->vertices , m->numvertices * sizeof(float[3]));p += m->numvertices * sizeof(float[3]);
- m->texcoords = p;memcpy(m->texcoords, mesh->texcoords, m->numvertices * sizeof(float[2]));p += m->numvertices * sizeof(float[2]);
- m->colors = p;memcpy(m->colors , mesh->colors , m->numvertices * sizeof(float[4]));p += m->numvertices * sizeof(float[4]);
+ m->indices = p;memcpy(m->indices , mesh->indices , m->numindices * sizeof(int ));(qbyte *)p += m->numindices * sizeof(int );
+ m->vertices = p;memcpy(m->vertices , mesh->vertices , m->numvertices * sizeof(float[3]));(qbyte *)p += m->numvertices * sizeof(float[3]);
+ m->texcoords = p;memcpy(m->texcoords, mesh->texcoords, m->numvertices * sizeof(float[2]));(qbyte *)p += m->numvertices * sizeof(float[2]);
+ m->colors = p;memcpy(m->colors , mesh->colors , m->numvertices * sizeof(float[4]));(qbyte *)p += m->numvertices * sizeof(float[4]);
r_refdef.drawqueuesize += dq->size;
}
void CL_UpdateScreen(void)
{
- if (!scr_initialized || !con_initialized)
+ if (!scr_initialized || !con_initialized || vid_hidden)
return; // not initialized yet
if (cl_avidemo.integer)