if (cl.worldmodel)
{
Mod_CheckLoaded(cl.worldmodel);
- contents = Mod_PointContents(r_refdef.vieworg, cl.worldmodel);
+ contents = cl.worldmodel ? cl.worldmodel->PointContents(cl.worldmodel, r_refdef.vieworg) : CONTENTS_EMPTY;
if (contents != CONTENTS_EMPTY && contents != CONTENTS_SOLID)
{
r_refdef.fov_x *= (sin(cl.time * 4.7) * 0.015 + 0.985);