"org:'%+8.2f %+8.2f %+8.2f' ang:'%+4.0f %+4.0f %+4.0f' dir:'%+2.3f %+2.3f %+2.3f'\n"
"world:%6i faces%6i nodes%6i leafs%6i walls%6i dlitwalls\n"
"%5i models%5i bmodels%5i sprites%6i particles%4i dlights\n"
- "%6i modeltris%6i transmeshs%6i transtris%6i meshs%6i meshtris\n",
+ "%6i modeltris%6i meshs%6i meshtris\n",
r_refdef.vieworg[0], r_refdef.vieworg[1], r_refdef.vieworg[2], r_refdef.viewangles[0], r_refdef.viewangles[1], r_refdef.viewangles[2], vpn[0], vpn[1], vpn[2],
c_faces, c_nodes, c_leafs, c_brush_polys, c_light_polys,
c_models, c_bmodels, c_sprites, c_particles, c_dlights,
- c_alias_polys, c_transmeshs, c_transtris, c_meshs, c_meshtris);
+ c_alias_polys, c_meshs, c_meshtris);
c_brush_polys = 0;
c_alias_polys = 0;
if (alpha < (1.0f / 255.0f))
return;
size = sizeof(*dq) + ((strlen(picname) + 1 + 3) & ~3);
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
red = bound(0, red, 1);
green = bound(0, green, 1);
if (x >= vid.conwidth || y >= vid.conheight || x < (-scalex * maxlen) || y < (-scaley))
return;
size = sizeof(*dq) + ((len + 1 + 3) & ~3);
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
red = bound(0, red, 1);
green = bound(0, green, 1);
if (alpha < (1.0f / 255.0f))
return;
size = sizeof(*dq) + 4;
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
red = bound(0, red, 1);
green = bound(0, green, 1);
size += sizeof(float[3]) * mesh->numvertices;
size += sizeof(float[2]) * mesh->numvertices;
size += sizeof(float[4]) * mesh->numvertices;
- if (r_refdef.drawqueuesize + size > MAX_DRAWQUEUE)
+ if (r_refdef.drawqueuesize + size > r_refdef.maxdrawqueuesize)
return;
dq = (void *)(r_refdef.drawqueue + r_refdef.drawqueuesize);
dq->size = size;
dq->scalex = 0;
dq->scaley = 0;
p = (void *)(dq + 1);
- m = p;p += sizeof(drawqueuemesh_t);
+ m = p;(qbyte *)p += sizeof(drawqueuemesh_t);
m->numindices = mesh->numindices;
m->numvertices = mesh->numvertices;
m->texture = mesh->texture;
- m->indices = p;memcpy(m->indices , mesh->indices , m->numindices * sizeof(int ));p += m->numindices * sizeof(int );
- m->vertices = p;memcpy(m->vertices , mesh->vertices , m->numvertices * sizeof(float[3]));p += m->numvertices * sizeof(float[3]);
- m->texcoords = p;memcpy(m->texcoords, mesh->texcoords, m->numvertices * sizeof(float[2]));p += m->numvertices * sizeof(float[2]);
- m->colors = p;memcpy(m->colors , mesh->colors , m->numvertices * sizeof(float[4]));p += m->numvertices * sizeof(float[4]);
+ m->indices = p;memcpy(m->indices , mesh->indices , m->numindices * sizeof(int ));(qbyte *)p += m->numindices * sizeof(int );
+ m->vertices = p;memcpy(m->vertices , mesh->vertices , m->numvertices * sizeof(float[3]));(qbyte *)p += m->numvertices * sizeof(float[3]);
+ m->texcoords = p;memcpy(m->texcoords, mesh->texcoords, m->numvertices * sizeof(float[2]));(qbyte *)p += m->numvertices * sizeof(float[2]);
+ m->colors = p;memcpy(m->colors , mesh->colors , m->numvertices * sizeof(float[4]));(qbyte *)p += m->numvertices * sizeof(float[4]);
r_refdef.drawqueuesize += dq->size;
}
void CL_UpdateScreen(void)
{
- if (!scr_initialized || !con_initialized)
+ if (!scr_initialized || !con_initialized || vid_hidden)
return; // not initialized yet
if (cl_avidemo.integer)