]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - cl_screen.c
use dynamic eye position-centered bouncegrid when rendering in dynamic
[xonotic/darkplaces.git] / cl_screen.c
index 50ff6448a72b5e08007adba8a54b45075e28ff5a..d6d82d0d33a8dbe594724e43a5b381338b2238b8 100644 (file)
@@ -3,6 +3,7 @@
 #include "cl_video.h"
 #include "image.h"
 #include "jpeg.h"
+#include "image_png.h"
 #include "cl_collision.h"
 #include "libcurl.h"
 #include "csprogs.h"
 
 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
-cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background"};
+cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
+cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
+cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
+cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
+cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
+cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
+cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
+cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
+cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
+cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
@@ -25,13 +35,22 @@ cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game i
 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
+cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
+cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
+cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
+cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
+cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
+cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
+cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
+cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
+cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
 // scr_screenshot_name is defined in fs.c
 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
@@ -46,6 +65,8 @@ cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1",
 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
+cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
+cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
@@ -61,7 +82,6 @@ cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet
 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
 
-extern cvar_t r_glsl;
 extern cvar_t v_glslgamma;
 extern cvar_t sbar_info_pos;
 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
@@ -160,14 +180,14 @@ void SCR_DrawCenterString (void)
                // scan the number of characters on the line, not counting color codes
                char *newline = strchr(start, '\n');
                int l = newline ? (newline - start) : (int)strlen(start);
-               float width = DrawQ_TextWidth_Font(start, l, false, FONT_CENTERPRINT) * 8;
+               float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
 
                x = (int) (vid_conwidth.integer - width)/2;
                if (l > 0)
                {
                        if (remaining < l)
                                l = remaining;
-                       DrawQ_String_Font(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
+                       DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
                        remaining -= l;
                        if (remaining <= 0)
                                return;
@@ -203,12 +223,16 @@ void SCR_CheckDrawCenterString (void)
 void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
 {
        netgraphitem_t *graph;
-       int j, x, y;
+       int j, x, y, numlines;
        int totalbytes = 0;
        char bytesstring[128];
        float g[NETGRAPH_PACKETS][6];
        float *a;
        float *b;
+       float vertex3f[(NETGRAPH_PACKETS+2)*5*2*3];
+       float color4f[(NETGRAPH_PACKETS+2)*5*2*4];
+       float *v;
+       float *c;
        DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
        // draw the bar graph itself
        // advance the packet counter because it is the latest packet column being
@@ -244,23 +268,39 @@ void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int gra
                g[j][5] = bound(0.0f, g[j][5], 1.0f);
        }
        // render the lines for the graph
+       numlines = 0;
+       v = vertex3f;
+       c = color4f;
        for (j = 0;j < NETGRAPH_PACKETS;j++)
        {
                a = g[j];
                b = g[(j+1)%NETGRAPH_PACKETS];
                if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
                        continue;
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[2], graphx + graphwidth * b[0], graphy + graphheight * b[2], 1.0f, 1.0f, 0.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[1], graphx + graphwidth * b[0], graphy + graphheight * b[1], 1.0f, 0.0f, 0.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[5], graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f, 1.0f, 0.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[4], graphx + graphwidth * b[0], graphy + graphheight * b[4], 1.0f, 1.0f, 1.0f, 1.0f, 0);
-               DrawQ_Line(0.0f, graphx + graphwidth * a[0], graphy + graphheight * a[3], graphx + graphwidth * b[0], graphy + graphheight * b[3], 1.0f, 0.5f, 0.0f, 1.0f, 0);
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 0.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.0f, 0.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);v += 3;Vector4Set(c, 0.0f, 1.0f, 0.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);v += 3;Vector4Set(c, 1.0f, 1.0f, 1.0f, 1.0f);c += 4;
+
+               VectorSet(v, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
+               VectorSet(v, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);v += 3;Vector4Set(c, 1.0f, 0.5f, 0.0f, 1.0f);c += 4;
+
+               numlines += 5;
        }
+       if (numlines > 0)
+               DrawQ_Lines(0.0f, numlines, vertex3f, color4f, 0);
        x = graphx;
        y = graphy + graphheight;
        dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
-       DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
-       DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false);y += textsize;
+       DrawQ_String(x, y, label      , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
+       DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
 }
 
 /*
@@ -448,7 +488,7 @@ static int SCR_DrawQWDownload(int offset)
        // sync with SCR_InfobarHeight
        int len;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
        char temp[256];
 
        if (!cls.qw_downloadname[0])
@@ -465,15 +505,15 @@ static int SCR_DrawQWDownload(int offset)
                cls.qw_downloadspeedcount = 0;
        }
        if (cls.protocol == PROTOCOL_QUAKEWORLD)
-               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
+               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
        else
-               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s\n", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
+               dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
        len = (int)strlen(temp);
-       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
+       x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-       DrawQ_String_Font(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
-       return 8;
+       DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+       return size;
 }
 /*
 ==============
@@ -484,14 +524,14 @@ static int SCR_DrawInfobarString(int offset)
 {
        int len;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
 
        len = (int)strlen(scr_infobarstring);
-       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(scr_infobarstring, len, false, FONT_INFOBAR) * size) / 2;
+       x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
        y = vid_conheight.integer - size - offset;
        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-       DrawQ_String_Font(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
-       return 8;
+       DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
+       return size;
 }
 
 /*
@@ -506,7 +546,7 @@ static int SCR_DrawCurlDownload(int offset)
        int nDownloads;
        int i;
        float x, y;
-       float size = 8;
+       float size = scr_infobar_height.value;
        Curl_downloadinfo_t *downinfo;
        char temp[256];
        const char *addinfo;
@@ -520,28 +560,28 @@ static int SCR_DrawCurlDownload(int offset)
        if(addinfo)
        {
                len = (int)strlen(addinfo);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(addinfo, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
-               DrawQ_String_Font(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
        }
 
        for(i = 0; i != nDownloads; ++i)
        {
                if(downinfo[i].queued)
-                       dpsnprintf(temp, sizeof(temp), "Still in queue: %s\n", downinfo[i].filename);
+                       dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
                else if(downinfo[i].progress <= 0)
-                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s\n", downinfo[i].filename, downinfo[i].speed / 1024.0);
+                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
                else
-                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s\n", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
+                       dpsnprintf(temp, sizeof(temp), "Downloading %s ...  %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
                len = (int)strlen(temp);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(temp, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
                DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
-               DrawQ_String_Font(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
        }
 
        Z_Free(downinfo);
 
-       return 8 * (nDownloads + (addinfo ? 1 : 0));
+       return size * (nDownloads + (addinfo ? 1 : 0));
 }
 
 /*
@@ -552,10 +592,10 @@ SCR_DrawInfobar
 static void SCR_DrawInfobar(void)
 {
        int offset = 0;
-       if(scr_infobartime_off > 0)
-               offset += SCR_DrawInfobarString(offset);
        offset += SCR_DrawQWDownload(offset);
        offset += SCR_DrawCurlDownload(offset);
+       if(scr_infobartime_off > 0)
+               offset += SCR_DrawInfobarString(offset);
        if(offset != scr_con_margin_bottom)
                Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
 }
@@ -571,16 +611,16 @@ static int SCR_InfobarHeight(void)
                scr_infobartime_off -= cl.time - cl.oldtime;
        if(scr_infobartime_off > 0)
                offset += 8;
-
        if(cls.qw_downloadname[0])
                offset += 8;
 
        downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo);
        if(downinfo)
        {
-               offset += 8 * (nDownloads + (addinfo ? 1 : 0));
+               offset += (nDownloads + (addinfo ? 1 : 0));
                Z_Free(downinfo);
        }
+       offset *= scr_infobar_height.value;
 
        return offset;
 }
@@ -620,7 +660,7 @@ void SCR_SetUpToDrawConsole (void)
        if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
        {
                if (framecounter >= 2)
-                       MR_ToggleMenu_f();
+                       MR_ToggleMenu(1);
                else
                        framecounter++;
        }
@@ -682,7 +722,7 @@ int speedstringcount, r_timereport_active;
 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
 int r_speeds_longestitem = 0;
 
-void R_TimeReport(char *desc)
+void R_TimeReport(const char *desc)
 {
        char tempbuf[256];
        int length;
@@ -692,7 +732,7 @@ void R_TimeReport(char *desc)
                return;
 
        CHECKGLERROR
-       if (r_speeds.integer == 2)
+       if (r_speeds.integer == 2 && qglFinish)
                qglFinish();
        CHECKGLERROR
        r_timereport_temp = r_timereport_current;
@@ -758,18 +798,22 @@ void R_TimeReport_EndFrame(void)
 "%5i viewleaf%5i cluster%2i area%4i brushes%4i surfaces(%7i triangles)\n"
 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
-"%7i lightmap updates (%7i pixels)\n"
+"%7i lightmap updates (%7i pixels)%8iKB/%8iKB framedata\n"
 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
-"rendered%6i meshes%8i triangles bloompixels%8i copied%8i drawn\n"
+"bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
+"%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
+"updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
 "%s"
 , loc ? "Location: " : "", loc ? loc->name : ""
 , r_refdef.stats.renders, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
 , r_refdef.stats.world_surfaces, r_refdef.stats.world_triangles, r_refdef.stats.entities, r_refdef.stats.entities_surfaces, r_refdef.stats.entities_triangles
 , r_refdef.stats.world_leafs, r_refdef.stats.world_portals, r_refdef.stats.particles, cl.num_particles, r_refdef.stats.drawndecals, r_refdef.stats.totaldecals, (int)(100 * r_refdef.view.quality)
-, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels
+, r_refdef.stats.lightmapupdates, r_refdef.stats.lightmapupdatepixels, (r_refdef.stats.framedatacurrent+512) / 1024, (r_refdef.stats.framedatasize+512)/1024
 , r_refdef.stats.lights, r_refdef.stats.lights_clears, r_refdef.stats.lights_scissored, r_refdef.stats.lights_lighttriangles, r_refdef.stats.lights_shadowtriangles, r_refdef.stats.lights_dynamicshadowtriangles
-, r_refdef.stats.meshes, r_refdef.stats.meshes_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
+, r_refdef.stats.bouncegrid_lights, r_refdef.stats.bouncegrid_particles, r_refdef.stats.bouncegrid_traces, r_refdef.stats.bouncegrid_hits, r_refdef.stats.bouncegrid_splats, r_refdef.stats.bouncegrid_bounces
+, r_refdef.stats.draws, r_refdef.stats.draws_vertices, r_refdef.stats.draws_elements / 3, r_refdef.stats.bloom_copypixels, r_refdef.stats.bloom_drawpixels
+, r_refdef.stats.indexbufferuploadcount, r_refdef.stats.indexbufferuploadsize, r_refdef.stats.vertexbufferuploadcount, r_refdef.stats.vertexbufferuploadsize
 , r_speeds_timestring);
 
                memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
@@ -795,6 +839,7 @@ void R_TimeReport_EndFrame(void)
                                lines++;
                y = vid_conheight.integer - sb_lines - lines * 8;
                i = j = 0;
+               r_draw2d_force = true;
                DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
                while (string[i])
                {
@@ -802,11 +847,12 @@ void R_TimeReport_EndFrame(void)
                        while (string[i] && string[i] != '\n')
                                i++;
                        if (i - j > 0)
-                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true);
+                               DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
                        if (string[i] == '\n')
                                i++;
                        y += 8;
                }
+               r_draw2d_force = false;
        }
 }
 
@@ -846,10 +892,26 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&scr_fov);
        Cvar_RegisterVariable (&scr_viewsize);
        Cvar_RegisterVariable (&scr_conalpha);
+       Cvar_RegisterVariable (&scr_conalphafactor);
+       Cvar_RegisterVariable (&scr_conalpha2factor);
+       Cvar_RegisterVariable (&scr_conalpha3factor);
+       Cvar_RegisterVariable (&scr_conscroll_x);
+       Cvar_RegisterVariable (&scr_conscroll_y);
+       Cvar_RegisterVariable (&scr_conscroll2_x);
+       Cvar_RegisterVariable (&scr_conscroll2_y);
+       Cvar_RegisterVariable (&scr_conscroll3_x);
+       Cvar_RegisterVariable (&scr_conscroll3_y);
        Cvar_RegisterVariable (&scr_conbrightness);
        Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
        Cvar_RegisterVariable (&scr_loadingscreen_background);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
+       Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
+       Cvar_RegisterVariable (&scr_loadingscreen_count);
+       Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
+       Cvar_RegisterVariable (&scr_loadingscreen_barheight);
+       Cvar_RegisterVariable (&scr_infobar_height);
        Cvar_RegisterVariable (&scr_showram);
        Cvar_RegisterVariable (&scr_showturtle);
        Cvar_RegisterVariable (&scr_showpause);
@@ -861,9 +923,11 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&vid_pixelheight);
        Cvar_RegisterVariable (&scr_screenshot_jpeg);
        Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
+       Cvar_RegisterVariable (&scr_screenshot_png);
        Cvar_RegisterVariable (&scr_screenshot_gammaboost);
        Cvar_RegisterVariable (&scr_screenshot_hwgamma);
        Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
+       Cvar_RegisterVariable (&scr_screenshot_alpha);
        Cvar_RegisterVariable (&cl_capturevideo);
        Cvar_RegisterVariable (&cl_capturevideo_printfps);
        Cvar_RegisterVariable (&cl_capturevideo_width);
@@ -877,6 +941,8 @@ void CL_Screen_Init(void)
        Cvar_RegisterVariable (&r_letterbox);
        Cvar_RegisterVariable(&r_stereo_separation);
        Cvar_RegisterVariable(&r_stereo_sidebyside);
+       Cvar_RegisterVariable(&r_stereo_horizontal);
+       Cvar_RegisterVariable(&r_stereo_vertical);
        Cvar_RegisterVariable(&r_stereo_redblue);
        Cvar_RegisterVariable(&r_stereo_redcyan);
        Cvar_RegisterVariable(&r_stereo_redgreen);
@@ -913,11 +979,10 @@ void SCR_ScreenShot_f (void)
        static char old_prefix_name[MAX_QPATH];
        char prefix_name[MAX_QPATH];
        char filename[MAX_QPATH];
-       char mapname[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
-       unsigned char *buffer3;
        qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
+       qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
 
        if (Cmd_Argc() == 2)
        {
@@ -925,27 +990,33 @@ void SCR_ScreenShot_f (void)
                strlcpy(filename, Cmd_Argv(1), sizeof(filename));
                ext = FS_FileExtension(filename);
                if (!strcasecmp(ext, "jpg"))
+               {
                        jpeg = true;
+                       png = false;
+               }
                else if (!strcasecmp(ext, "tga"))
+               {
+                       jpeg = false;
+                       png = false;
+               }
+               else if (!strcasecmp(ext, "png"))
+               {
                        jpeg = false;
+                       png = true;
+               }
                else
                {
-                       Con_Printf("screenshot: supplied filename must end in .jpg or .tga\n");
+                       Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
                        return;
                }
        }
        else
        {
                // TODO maybe make capturevideo and screenshot use similar name patterns?
-               if (scr_screenshot_name_in_mapdir.integer && cl.worldmodel && *cl.worldmodel->name) {
-                       // figure out the map's filename without path or extension
-                       strlcpy(mapname, FS_FileWithoutPath(cl.worldmodel->name), sizeof(mapname));
-                       if (strrchr(mapname, '.'))
-                               *(strrchr(mapname, '.')) = 0;
-                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", mapname, Sys_TimeString(scr_screenshot_name.string));
-               } else {
+               if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
+                       dpsnprintf (prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
+               else
                        dpsnprintf (prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
-               }
 
                if (strcmp(old_prefix_name, prefix_name))
                {
@@ -955,7 +1026,7 @@ void SCR_ScreenShot_f (void)
 
                // find a file name to save it to
                for (;shotnumber < 1000000;shotnumber++)
-                       if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)))
+                       if (!FS_SysFileExists(va("%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber)) && !FS_SysFileExists(va("%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
                                break;
                if (shotnumber >= 1000000)
                {
@@ -963,21 +1034,29 @@ void SCR_ScreenShot_f (void)
                        return;
                }
 
-               dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : "tga");
+               dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
        }
 
-       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
+       buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
 
-       if (SCR_ScreenShot (filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, jpeg, true))
+       if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
                Con_Printf("Wrote %s\n", filename);
        else
+       {
                Con_Printf("Unable to write %s\n", filename);
+               if(jpeg || png)
+               {
+                       if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
+                       {
+                               strlcpy(filename + strlen(filename) - 3, "tga", 4);
+                               Con_Printf("Wrote %s\n", filename);
+                       }
+               }
+       }
 
        Mem_Free (buffer1);
        Mem_Free (buffer2);
-       Mem_Free (buffer3);
 
        shotnumber++;
 }
@@ -1184,10 +1263,10 @@ void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
                return;
 
        CHECKGLERROR
-       //return SCR_ScreenShot(filename, cls.capturevideo.buffer, cls.capturevideo.buffer + vid.width * vid.height * 3, cls.capturevideo.buffer + vid.width * vid.height * 6, 0, 0, vid.width, vid.height, false, false, false, jpeg, true);
        // speed is critical here, so do saving as directly as possible
 
-       qglReadPixels (x, y, vid.width, vid.height, GL_BGRA, GL_UNSIGNED_BYTE, cls.capturevideo.screenbuffer);CHECKGLERROR
+       GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
+
        SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
 
        cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
@@ -1269,7 +1348,7 @@ Grab six views for environment mapping tests
 struct envmapinfo_s
 {
        float angles[3];
-       char *name;
+       const char *name;
        qboolean flipx, flipy, flipdiagonaly;
 }
 envmapinfo[12] =
@@ -1295,7 +1374,6 @@ static void R_Envmap_f (void)
        char filename[MAX_QPATH], basename[MAX_QPATH];
        unsigned char *buffer1;
        unsigned char *buffer2;
-       unsigned char *buffer3;
 
        if (Cmd_Argc() != 3)
        {
@@ -1329,12 +1407,11 @@ static void R_Envmap_f (void)
        r_refdef.view.useperspective = true;
        r_refdef.view.isoverlay = false;
 
-       r_refdef.view.frustum_x = tan(90 * M_PI / 360.0);
-       r_refdef.view.frustum_y = tan(90 * M_PI / 360.0);
+       r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
+       r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
 
-       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
+       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
-       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3 + 18);
 
        for (j = 0;j < 12;j++)
        {
@@ -1345,12 +1422,11 @@ static void R_Envmap_f (void)
                R_Mesh_Start();
                R_RenderView();
                R_Mesh_Finish();
-               SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false);
+               SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
        }
 
        Mem_Free (buffer1);
        Mem_Free (buffer2);
-       Mem_Free (buffer3);
 
        r_refdef.envmap = false;
 }
@@ -1417,7 +1493,7 @@ void SHOWLMP_drawall(void)
        int i;
        for (i = 0;i < cl.num_showlmps;i++)
                if (cl.showlmps[i].isactive)
-                       DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic (cl.showlmps[i].pic), 0, 0, 1, 1, 1, 1, 0);
+                       DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
 }
 
 /*
@@ -1428,13 +1504,14 @@ void SHOWLMP_drawall(void)
 ==============================================================================
 */
 
-qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, unsigned char *buffer3, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean gammacorrect)
+// buffer1: 4*w*h
+// buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
+qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
 {
-       int     indices[3] = {0,1,2};
+       int     indices[4] = {0,1,2,3}; // BGRA
        qboolean ret;
 
-       CHECKGLERROR
-       qglReadPixels (x, y, width, height, jpeg ? GL_RGB : GL_BGR, GL_UNSIGNED_BYTE, buffer1);CHECKGLERROR
+       GL_ReadPixelsBGRA(x, y, width, height, buffer1);
 
        if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
        {
@@ -1457,20 +1534,40 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
                        for (i = 0;i < 256 * 3;i++)
                                vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
                }
-               for (i = 0;i < width*height*3;i += 3)
+               for (i = 0;i < width*height*4;i += 4)
                {
-                       buffer1[i] = (unsigned char) (vidramp[buffer1[i]] * 255.0 / 65535.0 + 0.5);
-                       buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5);
-                       buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2] + 512] * 255.0 / 65535.0 + 0.5);
+                       buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
+                       buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
+                       buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
+                       // A
                }
        }
 
-       Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 3, indices);
-
-       if (jpeg)
-               ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
+       if(keep_alpha && !jpeg)
+       {
+               if(!png)
+                       flipy = !flipy; // TGA: not preflipped
+               Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
+               if (png)
+                       ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
+               else
+                       ret = Image_WriteTGABGRA(filename, width, height, buffer2);
+       }
        else
-               ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2, buffer3);
+       {
+               if(jpeg)
+               {
+                       indices[0] = 2;
+                       indices[2] = 0; // RGB
+               }
+               Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
+               if (jpeg)
+                       ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
+               else if (png)
+                       ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
+               else
+                       ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
+       }
 
        return ret;
 }
@@ -1480,36 +1577,20 @@ qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *b
 extern void R_UpdateFogColor(void);
 void R_ClearScreen(qboolean fogcolor)
 {
+       float clearcolor[4];
        // clear to black
-       CHECKGLERROR
+       Vector4Clear(clearcolor);
        if (fogcolor)
        {
                R_UpdateFogColor();
-               qglClearColor(r_refdef.fogcolor[0],r_refdef.fogcolor[1],r_refdef.fogcolor[2],0);CHECKGLERROR
-       }
-       else
-       {
-               qglClearColor(0,0,0,0);CHECKGLERROR
-       }
-       qglClearDepth(1);CHECKGLERROR
-       if (vid.stencil)
-       {
-               // LordHavoc: we use a stencil centered around 128 instead of 0,
-               // to avoid clamping interfering with strange shadow volume
-               // drawing orders
-               qglClearStencil(128);CHECKGLERROR
+               VectorCopy(r_refdef.fogcolor, clearcolor);
        }
+       // clear depth is 1.0
+       // LordHavoc: we use a stencil centered around 128 instead of 0,
+       // to avoid clamping interfering with strange shadow volume
+       // drawing orders
        // clear the screen
-       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0));
-       // set dithering mode
-       if (gl_dither.integer)
-       {
-               qglEnable(GL_DITHER);CHECKGLERROR
-       }
-       else
-       {
-               qglDisable(GL_DITHER);CHECKGLERROR
-       }
+       GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
 }
 
 qboolean CL_VM_UpdateView (void);
@@ -1525,8 +1606,6 @@ void SCR_DrawScreen (void)
 
        R_Mesh_Start();
 
-       R_TimeReport_BeginFrame();
-
        R_UpdateVariables();
 
        // Quake uses clockwise winding, so these are swapped
@@ -1551,6 +1630,28 @@ void SCR_DrawScreen (void)
                        if (r_stereo_side)
                                r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
                }
+               else if (r_stereo_horizontal.integer)
+               {
+                       r_refdef.view.width = (int)(vid.width * size / 2);
+                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
+                       r_refdef.view.depth = 1;
+                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
+                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
+                       r_refdef.view.z = 0;
+                       if (r_stereo_side)
+                               r_refdef.view.x += (int)(r_refdef.view.width);
+               }
+               else if (r_stereo_vertical.integer)
+               {
+                       r_refdef.view.width = (int)(vid.width * size);
+                       r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
+                       r_refdef.view.depth = 1;
+                       r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
+                       r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
+                       r_refdef.view.z = 0;
+                       if (r_stereo_side)
+                               r_refdef.view.y += (int)(r_refdef.view.height);
+               }
                else
                {
                        r_refdef.view.width = (int)(vid.width * size);
@@ -1600,7 +1701,7 @@ void SCR_DrawScreen (void)
                }
        }
 
-       if (!r_stereo_sidebyside.integer)
+       if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
        {
                r_refdef.view.width = vid.width;
                r_refdef.view.height = vid.height;
@@ -1634,15 +1735,12 @@ void SCR_DrawScreen (void)
                        char filename[MAX_QPATH];
                        unsigned char *buffer1;
                        unsigned char *buffer2;
-                       unsigned char *buffer3;
                        dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
-                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
+                       buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
                        buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
-                       buffer3 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3 + 18);
-                       SCR_ScreenShot(filename, buffer1, buffer2, buffer3, 0, 0, vid.width, vid.height, false, false, false, false, true);
+                       SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
                        Mem_Free(buffer1);
                        Mem_Free(buffer2);
-                       Mem_Free(buffer3);
                }
        }
 
@@ -1677,7 +1775,10 @@ void SCR_DrawScreen (void)
                R_TimeReport("2d");
 
        if (cls.signon == SIGNONS)
+       {
                R_TimeReport_EndFrame();
+               R_TimeReport_BeginFrame();
+       }
 
        DrawQ_Finish();
 
@@ -1696,12 +1797,13 @@ typedef struct loadingscreenstack_s
 }
 loadingscreenstack_t;
 static loadingscreenstack_t *loadingscreenstack = NULL;
-static double loadingscreentime = -1;
+static qboolean loadingscreendone = false;
 static qboolean loadingscreencleared = false;
 static float loadingscreenheight = 0;
 rtexture_t *loadingscreentexture = NULL;
 static float loadingscreentexture_vertex3f[12];
 static float loadingscreentexture_texcoord2f[8];
+static int loadingscreenpic_number = 0;
 
 static void SCR_ClearLoadingScreenTexture(void)
 {
@@ -1719,7 +1821,7 @@ static void SCR_SetLoadingScreenTexture(void)
 
        SCR_ClearLoadingScreenTexture();
 
-       if (gl_support_arb_texture_non_power_of_two)
+       if (vid.support.arb_texture_non_power_of_two)
        {
                w = vid.width; h = vid.height;
                loadingscreentexture_w = loadingscreentexture_h = 1;
@@ -1731,11 +1833,8 @@ static void SCR_SetLoadingScreenTexture(void)
                loadingscreentexture_h = vid.height / (float) h;
        }
 
-       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_BGRA, TEXF_FORCENEAREST | TEXF_CLAMP | TEXF_ALWAYSPRECACHE, NULL);
-       R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
-       GL_ActiveTexture(0);
-       CHECKGLERROR
-       qglCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, vid.width, vid.height);CHECKGLERROR
+       loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
+       R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
 
        loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
        loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
@@ -1750,7 +1849,7 @@ static void SCR_SetLoadingScreenTexture(void)
 
 void SCR_UpdateLoadingScreenIfShown(void)
 {
-       if(realtime == loadingscreentime)
+       if(loadingscreendone)
                SCR_UpdateLoadingScreen(loadingscreencleared);
 }
 
@@ -1805,9 +1904,8 @@ void SCR_ClearLoadingScreen (qboolean redraw)
                SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
 }
 
-static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
+static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
 {
-       float size = 8;
        float x;
        size_t len;
        float total;
@@ -1816,15 +1914,15 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
 #if 0
        if(s)
        {
-               total += SCR_DrawLoadingStack_r(s->prev, y);
+               total += SCR_DrawLoadingStack_r(s->prev, y, 8);
                y -= total;
                if(!s->prev || strcmp(s->msg, s->prev->msg))
                {
                        len = strlen(s->msg);
-                       x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
+                       x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                        y -= size;
                        DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
-                       DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+                       DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                        total += size;
                }
        }
@@ -1832,10 +1930,10 @@ static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y)
        if(s)
        {
                len = strlen(s->msg);
-               x = (vid_conwidth.integer - DrawQ_TextWidth_Font(s->msg, len, true, FONT_INFOBAR) * size) / 2;
+               x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
                y -= size;
                DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
-               DrawQ_String_Font(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
+               DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
                total += size;
        }
 #endif
@@ -1846,9 +1944,8 @@ static void SCR_DrawLoadingStack(void)
 {
        float verts[12];
        float colors[16];
-       int i;
 
-       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer);
+       loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
        if(loadingscreenstack)
        {
                // height = 32; // sorry, using the actual one is ugly
@@ -1856,22 +1953,27 @@ static void SCR_DrawLoadingStack(void)
                GL_DepthRange(0, 1);
                GL_PolygonOffset(0, 0);
                GL_DepthTest(false);
-               R_Mesh_VertexPointer(verts, 0, 0);
-               R_Mesh_ColorPointer(colors, 0, 0);
-               R_Mesh_ResetTextureState();
-               R_SetupGenericShader(false);
+//             R_Mesh_ResetTextureState();
                verts[2] = verts[5] = verts[8] = verts[11] = 0;
                verts[0] = verts[9] = 0;
-               verts[1] = verts[4] = vid_conheight.integer - 8;
+               verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
                verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
                verts[7] = verts[10] = vid_conheight.integer;
-
-               for(i = 0; i < 16; ++i)
-                       colors[i] = (i % 4 == 3) ? 1 : (i >= 8 && i % 4 == 2) ? 1 : 0;
-                       //                                        ^^^^^^^^^^ blue component
-                       //                              ^^^^^^ bottom row
-                       //          ^^^^^^^^^^^^ alpha is always on
-               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
+               
+#if _MSC_VER >= 1400
+#define sscanf sscanf_s
+#endif
+               //                                        ^^^^^^^^^^ blue component
+               //                              ^^^^^^ bottom row
+               //          ^^^^^^^^^^^^ alpha is always on
+               colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
+               colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
+               sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
+               sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]);  colors[15] = 1;
+
+               R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
+               R_SetupShader_Generic(NULL, NULL, GL_MODULATE, 1);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
 
                // make sure everything is cleared, including the progress indicator
                if(loadingscreenheight < 8)
@@ -1886,32 +1988,70 @@ static float loadingscreenpic_texcoord2f[8];
 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 {
        r_viewport_t viewport;
-       float x, y;
+       float x, y, w, h, sw, sh, f;
        // release mouse grab while loading
        if (!vid.fullscreen)
                VID_SetMouse(false, false, false);
-       CHECKGLERROR
+//     CHECKGLERROR
+       r_refdef.draw2dstage = true;
        R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
        R_SetViewport(&viewport);
-       //qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
-       //qglDepthMask(1);CHECKGLERROR
-       qglColorMask(1,1,1,1);CHECKGLERROR
-       qglClearColor(0,0,0,0);CHECKGLERROR
+       GL_ColorMask(1,1,1,1);
        // when starting up a new video mode, make sure the screen is cleared to black
-       if (clear)
-               qglClear(GL_COLOR_BUFFER_BIT);CHECKGLERROR
+       if (clear || loadingscreentexture)
+               GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
        R_Textures_Frame();
        R_Mesh_Start();
-       R_Mesh_Matrix(&identitymatrix);
+       R_EntityMatrix(&identitymatrix);
        // draw the loading plaque
-       loadingscreenpic = Draw_CachePic ("gfx/loading");
-       x = (vid_conwidth.integer - loadingscreenpic->width)/2;
-       y = (vid_conheight.integer - loadingscreenpic->height)/2;
+       loadingscreenpic = Draw_CachePic (loadingscreenpic_number ? va("gfx/loading%d", loadingscreenpic_number+1) : "gfx/loading");
+
+       w = loadingscreenpic->width;
+       h = loadingscreenpic->height;
+
+       // apply scale
+       w *= scr_loadingscreen_scale.value;
+       h *= scr_loadingscreen_scale.value;
+
+       // apply scale base
+       if(scr_loadingscreen_scale_base.integer)
+       {
+               w *= vid_conwidth.integer / (float) vid.width;
+               h *= vid_conheight.integer / (float) vid.height;
+       }
+
+       // apply scale limit
+       sw = w / vid_conwidth.integer;
+       sh = h / vid_conheight.integer;
+       f = 1;
+       switch(scr_loadingscreen_scale_limit.integer)
+       {
+               case 1:
+                       f = max(sw, sh);
+                       break;
+               case 2:
+                       f = min(sw, sh);
+                       break;
+               case 3:
+                       f = sw;
+                       break;
+               case 4:
+                       f = sh;
+                       break;
+       }
+       if(f > 1)
+       {
+               w /= f;
+               h /= f;
+       }
+
+       x = (vid_conwidth.integer - w)/2;
+       y = (vid_conheight.integer - h)/2;
        loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
        loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
        loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
-       loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + loadingscreenpic->width;
-       loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + loadingscreenpic->height;
+       loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
+       loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
        loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
        loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
        loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
@@ -1921,26 +2061,21 @@ static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
 static void SCR_DrawLoadingScreen (qboolean clear)
 {
        // we only need to draw the image if it isn't already there
-       GL_Color(1,1,1,1);
        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        GL_DepthRange(0, 1);
        GL_PolygonOffset(0, 0);
        GL_DepthTest(false);
-       R_SetupGenericShader(true);
-       R_Mesh_ColorPointer(NULL, 0, 0);
+//     R_Mesh_ResetTextureState();
+       GL_Color(1,1,1,1);
        if(loadingscreentexture)
        {
-               R_Mesh_VertexPointer(loadingscreentexture_vertex3f, 0, 0);
-               R_Mesh_ResetTextureState();
-               R_Mesh_TexBind(0, R_GetTexture(loadingscreentexture));
-               R_Mesh_TexCoordPointer(0, 2, loadingscreentexture_texcoord2f, 0, 0);
-               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
-       }
-       R_Mesh_VertexPointer(loadingscreenpic_vertex3f, 0, 0);
-       R_Mesh_ResetTextureState();
-       R_Mesh_TexBind(0, R_GetTexture(loadingscreenpic->tex));
-       R_Mesh_TexCoordPointer(0, 2, loadingscreenpic_texcoord2f, 0, 0);
-       R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, polygonelement3s, 0, 0);
+               R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
+               R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1);
+               R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
+       }
+       R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
+       R_SetupShader_Generic(loadingscreenpic->tex, NULL, GL_MODULATE, 1);
+       R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
        SCR_DrawLoadingStack();
 }
 
@@ -1949,8 +2084,6 @@ static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
        R_Mesh_Finish();
        // refresh
        VID_Finish();
-       // however this IS necessary on Windows Vista
-       qglFinish();
 }
 
 void SCR_UpdateLoadingScreen (qboolean clear)
@@ -1965,21 +2098,26 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        if(!scr_loadingscreen_background.integer)
                clear = true;
        
-       if(loadingscreentime == realtime)
+       if(loadingscreendone)
                clear |= loadingscreencleared;
 
+       if(!loadingscreendone)
+               loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
+
        if(clear)
                SCR_ClearLoadingScreenTexture();
-       else if(loadingscreentime != realtime)
+       else if(!loadingscreendone)
                SCR_SetLoadingScreenTexture();
 
-       if(loadingscreentime != realtime)
+       if(!loadingscreendone)
        {
-               loadingscreentime = realtime;
+               loadingscreendone = true;
                loadingscreenheight = 0;
        }
        loadingscreencleared = clear;
 
+       if (qglDrawBuffer)
+               qglDrawBuffer(GL_BACK);
        SCR_DrawLoadingScreen_SharedSetup(clear);
        if (vid.stereobuffer)
        {
@@ -1990,7 +2128,8 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        }
        else
        {
-               qglDrawBuffer(GL_BACK);
+               if (qglDrawBuffer)
+                       qglDrawBuffer(GL_BACK);
                SCR_DrawLoadingScreen(clear);
        }
        SCR_DrawLoadingScreen_SharedFinish(clear);
@@ -2000,7 +2139,7 @@ void SCR_UpdateLoadingScreen (qboolean clear)
        old_key_consoleactive = key_consoleactive;
        key_dest = key_void;
        key_consoleactive = false;
-       Sys_SendKeyEvents();
+       Key_EventQueue_Block(); Sys_SendKeyEvents();
        key_dest = old_key_dest;
        key_consoleactive = old_key_consoleactive;
 }
@@ -2012,7 +2151,7 @@ qboolean R_Stereo_ColorMasking(void)
 
 qboolean R_Stereo_Active(void)
 {
-       return (vid.stereobuffer || r_stereo_sidebyside.integer || R_Stereo_ColorMasking());
+       return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
 }
 
 extern cvar_t cl_minfps;
@@ -2026,16 +2165,20 @@ static double cl_updatescreen_quality = 1;
 extern void Sbar_ShowFPS_Update(void);
 void CL_UpdateScreen(void)
 {
+       vec3_t vieworigin;
        double rendertime1;
        float conwidth, conheight;
        float f;
+       r_viewport_t viewport;
 
        Sbar_ShowFPS_Update();
 
        if (!scr_initialized || !con_initialized || !scr_refresh.integer)
                return;                         // not initialized yet
 
-       if(gamemode == GAME_NEXUIZ)
+       loadingscreendone = false;
+
+       if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
        {
                // play a bit with the palette (experimental)
                palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
@@ -2049,7 +2192,10 @@ void CL_UpdateScreen(void)
        }
 
        if (vid_hidden)
+       {
+               VID_Finish();
                return;
+       }
 
        rendertime1 = Sys_DoubleTime();
 
@@ -2072,16 +2218,6 @@ void CL_UpdateScreen(void)
        if (scr_fov.value > 170)
                Cvar_Set ("fov","170");
 
-       // validate r_textureunits cvar
-       if (r_textureunits.integer > gl_textureunits)
-               Cvar_SetValueQuick(&r_textureunits, gl_textureunits);
-       if (r_textureunits.integer < 1)
-               Cvar_SetValueQuick(&r_textureunits, 1);
-
-       // validate gl_combine cvar
-       if (gl_combine.integer && !gl_combine_extension)
-               Cvar_SetValueQuick(&gl_combine, 0);
-
        // intermission is always full screen
        if (cl.intermission)
                sb_lines = 0;
@@ -2095,19 +2231,36 @@ void CL_UpdateScreen(void)
                        sb_lines = 24+16+8;
        }
 
+       Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
+       R_HDR_UpdateIrisAdaptation(vieworigin);
+
        r_refdef.view.colormask[0] = 1;
        r_refdef.view.colormask[1] = 1;
        r_refdef.view.colormask[2] = 1;
 
        SCR_SetUpToDrawConsole();
 
-       CHECKGLERROR
-       qglDrawBuffer(GL_BACK);CHECKGLERROR
-       qglViewport(0, 0, vid.width, vid.height);CHECKGLERROR
-       qglDisable(GL_SCISSOR_TEST);CHECKGLERROR
-       qglDepthMask(1);CHECKGLERROR
-       qglColorMask(1,1,1,1);CHECKGLERROR
-       qglClearColor(0,0,0,0);CHECKGLERROR
+       if (qglDrawBuffer)
+       {
+               CHECKGLERROR
+               qglDrawBuffer(GL_BACK);CHECKGLERROR
+               // set dithering mode
+               if (gl_dither.integer)
+               {
+                       qglEnable(GL_DITHER);CHECKGLERROR
+               }
+               else
+               {
+                       qglDisable(GL_DITHER);CHECKGLERROR
+               }
+       }
+
+       R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
+       R_SetViewport(&viewport);
+       GL_ScissorTest(false);
+       GL_ColorMask(1,1,1,1);
+       GL_DepthMask(true);
+
        R_ClearScreen(false);
        r_refdef.view.clear = false;
        r_refdef.view.isoverlay = false;
@@ -2141,16 +2294,9 @@ void CL_UpdateScreen(void)
                }
        }
 
-       CHECKGLERROR
        if (R_Stereo_Active())
        {
-               matrix4x4_t originalmatrix = r_refdef.view.matrix;
-               matrix4x4_t offsetmatrix;
-               Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * 0.5f, 0, 0, r_stereo_angle.value * 0.5f, 0, 1);
-               Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
-
-               if (r_stereo_sidebyside.integer)
-                       r_stereo_side = 0;
+               r_stereo_side = 0;
 
                if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
                {
@@ -2164,11 +2310,7 @@ void CL_UpdateScreen(void)
 
                SCR_DrawScreen();
 
-               Matrix4x4_CreateFromQuakeEntity(&offsetmatrix, 0, r_stereo_separation.value * -0.5f, 0, 0, r_stereo_angle.value * -0.5f, 0, 1);
-               Matrix4x4_Concat(&r_refdef.view.matrix, &originalmatrix, &offsetmatrix);
-
-               if (r_stereo_sidebyside.integer)
-                       r_stereo_side = 1;
+               r_stereo_side = 1;
 
                if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
                {
@@ -2181,18 +2323,16 @@ void CL_UpdateScreen(void)
                        qglDrawBuffer(GL_BACK_LEFT);
 
                SCR_DrawScreen();
-
-               r_refdef.view.matrix = originalmatrix;
        }
        else
                SCR_DrawScreen();
-       CHECKGLERROR
 
        SCR_CaptureVideo();
 
+       if (qglFlush)
+               qglFlush(); // FIXME: should we really be using qglFlush here?
+
        // quality adjustment according to render time
-       CHECKGLERROR
-       qglFlush(); // FIXME: should we really be using qglFlush here?
        cl_updatescreen_rendertime += ((Sys_DoubleTime() - rendertime1) - cl_updatescreen_rendertime) * bound(0, cl_minfps_fade.value, 1);
        if (cl_minfps.value > 0 && cl_updatescreen_rendertime > 0 && !cls.timedemo && (!cls.capturevideo.active || !cls.capturevideo.realtime))
                cl_updatescreen_quality = 1 / (cl_updatescreen_rendertime * cl_minfps.value);
@@ -2208,7 +2348,7 @@ void CL_UpdateScreen(void)
        else if (key_dest == key_menu)
                VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse, true);
        else
-               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
+               VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer), true);
 
        VID_Finish();
 }