}
drawqueuemesh_t;
-#define DRAWFLAG_ADDITIVE 1
-#define DRAWFLAG_MODULATE 2
-#define DRAWFLAG_2XMODULATE 3
+enum drawqueue_drawflag_e {
+DRAWFLAG_NORMAL,
+DRAWFLAG_ADDITIVE,
+DRAWFLAG_MODULATE,
+DRAWFLAG_2XMODULATE,
+DRAWFLAG_NUMFLAGS
+};
// clear the draw queue
void DrawQ_Clear(void);