huge (16%) speed gain on surface rendering by eliminating the surfmesh chain in q1bsp...
[xonotic/darkplaces.git] / cl_screen.h
index e153b99..881f5b5 100644 (file)
@@ -22,12 +22,12 @@ drawqueue_t;
 typedef struct drawqueuemesh_s
 {
        rtexture_t *texture;
-       int numtriangles;
-       int numvertices;
-       int *element3i;
-       float *vertex3f;
-       float *texcoord2f;
-       float *color4f;
+       int num_triangles;
+       int num_vertices;
+       int *data_element3i;
+       float *data_vertex3f;
+       float *data_texcoord2f;
+       float *data_color4f;
 }
 drawqueuemesh_t;