static void VideoUpdateCallback(rtexture_t *rt, void *data)
{
clvideo_t *video = (clvideo_t *) data;
- R_UpdateTexture( video->cpif.tex, (unsigned char *)video->imagedata, 0, 0, video->cpif.width, video->cpif.height );
+ R_UpdateTexture( video->cpif.tex, (unsigned char *)video->imagedata, 0, 0, 0, video->cpif.width, video->cpif.height, 1 );
}
static void LinkVideoTexture( clvideo_t *video )