-
- video->imagedata = Mem_Alloc( cl_videomempool, video->cpif.width * video->cpif.height * cl_videobytesperpixel );
- video->cpif.tex = R_LoadTexture2D( cl_videotexturepool, video->cpif.name,
- video->cpif.width, video->cpif.height, NULL, TEXTYPE_RGBA, 0, NULL );
+
+ video->imagedata = Mem_Alloc( cl_mempool, video->cpif.width * video->cpif.height * cl_videobytesperpixel );
+ video->cpif.tex = R_LoadTexture2D( cl_videotexturepool, video->cpif.name,
+ video->cpif.width, video->cpif.height, NULL, TEXTYPE_RGBA, 0, NULL );