sfx_t *sfx_ric2;
sfx_t *sfx_ric3;
sfx_t *sfx_r_exp3;
+ // indicates that the file "sound/misc/talk2.wav" was found (for use by team chat messages)
+ qboolean foundtalk2wav;
// refresh related state
extern cvar_t cl_shownet;
extern cvar_t cl_nolerp;
-extern cvar_t cl_nettimesyncmode;
+extern cvar_t cl_nettimesyncfactor;
+extern cvar_t cl_nettimesyncboundmode;
+extern cvar_t cl_nettimesyncboundtolerance;
extern cvar_t cl_pitchdriftspeed;
extern cvar_t lookspring;
void CL_SetInfo(const char *key, const char *value, qboolean send, qboolean allowstarkey, qboolean allowmodel, qboolean quiet);
-int CL_ReadFromServer (void);
+void CL_UpdateWorld (void);
void CL_WriteToServer (void);
void CL_Input (void);
extern qboolean cl_ignoremousemove;
//
void CL_StopPlayback(void);
void CL_ReadDemoMessage(void);
-void CL_WriteDemoMessage(void);
+void CL_WriteDemoMessage(sizebuf_t *mesage);
void CL_NextDemo(void);
void CL_Stop_f(void);