float entertime;
int frags;
int colors; // two 4 bit fields
- byte translations[VID_GRADES*256];
+ byte translations[256]; // LordHavoc: major memory reduction (was VID_GRADES*256, and VID_GRADES is 64), and weirdness cleanup
} scoreboard_t;
typedef struct
// cl_parse.c
//
void CL_ParseServerMessage (void);
-void CL_NewTranslation (int slot);
//
// view