shadowmesh_t *static_meshchain_shadow;
shadowmesh_t *static_meshchain_light;
// used for visibility testing (more exact than bbox)
- int static_numclusters;
- int static_numclusterpvsbytes;
- int *static_clusterlist;
- qbyte *static_clusterpvs;
+ int static_numleafs;
+ int static_numleafpvsbytes;
+ int *static_leaflist;
+ qbyte *static_leafpvs;
+ // surfaces seen by light
+ int static_numsurfaces;
+ int *static_surfacelist;
}
rtlight_t;