PARTICLE_BILLBOARD = 0,
PARTICLE_SPARK = 1,
PARTICLE_ORIENTED_DOUBLESIDED = 2,
- PARTICLE_BEAM = 3
+ PARTICLE_BEAM = 3,
+ PARTICLE_INVALID = -1
}
porientation_t;
{
PBLEND_ALPHA = 0,
PBLEND_ADD = 1,
- PBLEND_INVMOD = 2
+ PBLEND_INVMOD = 2,
+ PBLEND_INVALID = -1
}
pblend_t;
{
// fields used by rendering: (40 bytes)
unsigned char typeindex;
- unsigned char blendmode;
- unsigned char orientation;
+ pblend_t blendmode;
+ porientation_t orientation;
unsigned char texnum;
vec3_t org;
vec3_t vel; // velocity of particle, or orientation of decal, or end point of beam