]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - clvm_cmds.c
add DRAWFLAG_SCREEN (which basically is like invert-modulate-invert, equivalent to...
[xonotic/darkplaces.git] / clvm_cmds.c
index d3da4299bbd788b2705db84ab8d2685e7efae2d7..0d30689c41dd3cc00780318b5825d155ef4d7e3a 100644 (file)
@@ -2373,6 +2373,7 @@ typedef struct vmpolygons_s
 {
        mempool_t               *pool;
        qboolean                initialized;
+       double          progstarttime;
 
        int                             max_vertices;
        int                             num_vertices;
@@ -2412,6 +2413,7 @@ void VM_CL_R_RenderScene (void)
        R_RenderView();
 
        polys->num_vertices = polys->num_triangles = 0;
+       polys->progstarttime = prog->starttime;
 }
 
 static void VM_ResizePolygons(vmpolygons_t *polys)
@@ -2463,6 +2465,8 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
 {
        int surfacelistindex;
        vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+       if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
+               return;
        R_Mesh_ResetTextureState();
        R_Mesh_Matrix(&identitymatrix);
        GL_CullFace(GL_NONE);
@@ -2476,12 +2480,16 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
                int numtriangles = 0;
                rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
                int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
+               // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
+               // FIXME factor this out
                if(drawflag == DRAWFLAG_ADDITIVE)
                        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
                else if(drawflag == DRAWFLAG_MODULATE)
                        GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
                else if(drawflag == DRAWFLAG_2XMODULATE)
                        GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
+               else if(drawflag == DRAWFLAG_SCREEN)
+                       GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
                else
                        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
                R_Mesh_TexBind(0, R_GetTexture(tex));
@@ -2586,6 +2594,12 @@ void VM_CL_R_PolygonBegin (void)
 
        if (!polys->initialized)
                VM_InitPolygons(polys);
+       if(polys->progstarttime != prog->starttime)
+       {
+               // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
+               polys->num_vertices = polys->num_triangles = 0;
+               polys->progstarttime = prog->starttime;
+       }
        if (polys->begin_active)
        {
                VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");