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[xonotic/darkplaces.git] / clvm_cmds.c
index 4293170ca0e732f911b427287e27454c7ff959ac..1de807cbc9dc6d0cc88ee4812fd0ee3ccceab449 100644 (file)
@@ -26,11 +26,6 @@ void CSQC_RelinkAllEntities (int drawmask);
 void CSQC_RelinkCSQCEntities (void);
 const char *Key_GetBind (int key);
 
-
-
-
-
-
 // #1 void(vector ang) makevectors
 static void VM_CL_makevectors (void)
 {
@@ -39,7 +34,7 @@ static void VM_CL_makevectors (void)
 }
 
 // #2 void(entity e, vector o) setorigin
-static void VM_CL_setorigin (void)
+void VM_CL_setorigin (void)
 {
        prvm_edict_t    *e;
        float   *org;
@@ -61,12 +56,28 @@ static void VM_CL_setorigin (void)
        CL_LinkEdict(e);
 }
 
+static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max)
+{
+       int             i;
+
+       for (i=0 ; i<3 ; i++)
+               if (min[i] > max[i])
+                       PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
+
+       // set derived values
+       VectorCopy (min, e->fields.client->mins);
+       VectorCopy (max, e->fields.client->maxs);
+       VectorSubtract (max, min, e->fields.client->size);
+
+       CL_LinkEdict (e);
+}
+
 // #3 void(entity e, string m) setmodel
-static void VM_CL_setmodel (void)
+void VM_CL_setmodel (void)
 {
        prvm_edict_t    *e;
        const char              *m;
-       struct model_s  *mod;
+       model_t *mod;
        int                             i;
 
        VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
@@ -97,6 +108,14 @@ static void VM_CL_setmodel (void)
        e->fields.client->modelindex = 0;
        e->fields.client->model = 0;
        VM_Warning ("setmodel: model '%s' not precached\n", m);
+
+       // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
+       if (mod)
+       {
+               SetMinMaxSize (e, mod->normalmins, mod->normalmaxs);
+       }
+       else
+               SetMinMaxSize (e, vec3_origin, vec3_origin);
 }
 
 // #4 void(entity e, vector min, vector max) setsize
@@ -120,9 +139,7 @@ static void VM_CL_setsize (void)
        min = PRVM_G_VECTOR(OFS_PARM1);
        max = PRVM_G_VECTOR(OFS_PARM2);
 
-       VectorCopy (min, e->fields.client->mins);
-       VectorCopy (max, e->fields.client->maxs);
-       VectorSubtract (max, min, e->fields.client->size);
+       SetMinMaxSize( e, min, max );
 
        CL_LinkEdict(e);
 }
@@ -201,8 +218,6 @@ static void VM_CL_spawn (void)
 {
        prvm_edict_t *ed;
        ed = PRVM_ED_Alloc();
-       // FIXME: WTF.. this should be removed imo.. entnum points to the server.. [12/17/2007 Black]
-       ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed);     //[515]: not needed any more ?
        VM_RETURN_EDICT(ed);
 }
 
@@ -339,7 +354,7 @@ static void VM_CL_tracetoss (void)
 
 
 // #20 void(string s) precache_model
-static void VM_CL_precache_model (void)
+void VM_CL_precache_model (void)
 {
        const char      *name;
        int                     i;
@@ -641,33 +656,33 @@ extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
 static void CSQC_R_RecalcView (void)
 {
        extern matrix4x4_t viewmodelmatrix;
-       Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
+       Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
        Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
 }
 
 void CL_RelinkLightFlashes(void);
 //#300 void() clearscene (EXT_CSQC)
-static void VM_CL_R_ClearScene (void)
+void VM_CL_R_ClearScene (void)
 {
        VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
        // clear renderable entity and light lists
-       r_refdef.numentities = 0;
-       r_refdef.numlights = 0;
+       r_refdef.scene.numentities = 0;
+       r_refdef.scene.numlights = 0;
        // FIXME: restore these to the values from VM_CL_UpdateView
-       r_view.x = 0;
-       r_view.y = 0;
-       r_view.z = 0;
-       r_view.width = vid.width;
-       r_view.height = vid.height;
-       r_view.depth = 1;
+       r_refdef.view.x = 0;
+       r_refdef.view.y = 0;
+       r_refdef.view.z = 0;
+       r_refdef.view.width = vid.width;
+       r_refdef.view.height = vid.height;
+       r_refdef.view.depth = 1;
        // FIXME: restore frustum_x/frustum_y
-       r_view.useperspective = true;
-       r_view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
-       r_view.frustum_x = r_view.frustum_y * (float)r_view.width / (float)r_view.height / vid_pixelheight.value;
-       r_view.frustum_x *= r_refdef.frustumscale_x;
-       r_view.frustum_y *= r_refdef.frustumscale_y;
-       r_view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_view.width / (float)r_view.height / vid_pixelheight.value;
-       r_view.ortho_y = scr_fov.value * (3.0 / 4.0);
+       r_refdef.view.useperspective = true;
+       r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
+       r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
+       r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
+       r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
+       r_refdef.view.ortho_x = scr_fov.value * (3.0 / 4.0) * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
+       r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
        // FIXME: restore cl.csqc_origin
        // FIXME: restore cl.csqc_angles
        cl.csqc_vidvars.drawworld = true;
@@ -678,7 +693,7 @@ static void VM_CL_R_ClearScene (void)
 //#301 void(float mask) addentities (EXT_CSQC)
 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
-static void VM_CL_R_AddEntities (void)
+void VM_CL_R_AddEntities (void)
 {
        int                     i, drawmask;
        prvm_edict_t *ed;
@@ -707,14 +722,14 @@ static void VM_CL_R_AddEntities (void)
 }
 
 //#302 void(entity ent) addentity (EXT_CSQC)
-static void VM_CL_R_AddEntity (void)
+void VM_CL_R_AddEntity (void)
 {
        VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
        CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
 }
 
 //#303 float(float property, ...) setproperty (EXT_CSQC)
-static void VM_CL_R_SetView (void)
+void VM_CL_R_SetView (void)
 {
        int             c;
        float   *f;
@@ -729,41 +744,41 @@ static void VM_CL_R_SetView (void)
        switch(c)
        {
        case VF_MIN:
-               r_view.x = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_view.y = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
+               r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
                break;
        case VF_MIN_X:
-               r_view.x = (int)(k * vid.width / vid_conwidth.value);
+               r_refdef.view.x = (int)(k * vid.width / vid_conwidth.value);
                break;
        case VF_MIN_Y:
-               r_view.y = (int)(k * vid.height / vid_conheight.value);
+               r_refdef.view.y = (int)(k * vid.height / vid_conheight.value);
                break;
        case VF_SIZE:
-               r_view.width = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_view.height = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
+               r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
                break;
        case VF_SIZE_Y:
-               r_view.width = (int)(k * vid.width / vid_conwidth.value);
+               r_refdef.view.width = (int)(k * vid.width / vid_conwidth.value);
                break;
        case VF_SIZE_X:
-               r_view.height = (int)(k * vid.height / vid_conheight.value);
+               r_refdef.view.height = (int)(k * vid.height / vid_conheight.value);
                break;
        case VF_VIEWPORT:
-               r_view.x = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_view.y = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
+               r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
                f = PRVM_G_VECTOR(OFS_PARM2);
-               r_view.width = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_view.height = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
+               r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
                break;
        case VF_FOV:
-               r_view.frustum_x = tan(f[0] * M_PI / 360.0);r_view.ortho_x = f[0];
-               r_view.frustum_y = tan(f[1] * M_PI / 360.0);r_view.ortho_y = f[1];
+               r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
+               r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
                break;
        case VF_FOVX:
-               r_view.frustum_x = tan(k * M_PI / 360.0);r_view.ortho_x = k;
+               r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
                break;
        case VF_FOVY:
-               r_view.frustum_y = tan(k * M_PI / 360.0);r_view.ortho_y = k;
+               r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
                break;
        case VF_ORIGIN:
                VectorCopy(f, cl.csqc_origin);
@@ -819,7 +834,7 @@ static void VM_CL_R_SetView (void)
                cl.viewangles[2] = k;
                break;
        case VF_PERSPECTIVE:
-               r_view.useperspective = k != 0;
+               r_refdef.view.useperspective = k != 0;
                break;
        default:
                PRVM_G_FLOAT(OFS_RETURN) = 0;
@@ -830,7 +845,7 @@ static void VM_CL_R_SetView (void)
 }
 
 //#304 void() renderscene (EXT_CSQC)
-static void VM_CL_R_RenderScene (void)
+void VM_CL_R_RenderScene (void)
 {
        VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
        // we need to update any RENDER_VIEWMODEL entities at this point because
@@ -841,20 +856,20 @@ static void VM_CL_R_RenderScene (void)
 }
 
 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
-static void VM_CL_R_AddDynamicLight (void)
+void VM_CL_R_AddDynamicLight (void)
 {
        float           *pos, *col;
        matrix4x4_t     matrix;
        VM_SAFEPARMCOUNTRANGE(3, 3, VM_CL_R_AddDynamicLight);
 
        // if we've run out of dlights, just return
-       if (r_refdef.numlights >= MAX_DLIGHTS)
+       if (r_refdef.scene.numlights >= MAX_DLIGHTS)
                return;
 
        pos = PRVM_G_VECTOR(OFS_PARM0);
        col = PRVM_G_VECTOR(OFS_PARM2);
        Matrix4x4_CreateFromQuakeEntity(&matrix, pos[0], pos[1], pos[2], 0, 0, 0, PRVM_G_FLOAT(OFS_PARM1));
-       R_RTLight_Update(&r_refdef.lights[r_refdef.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
+       R_RTLight_Update(&r_refdef.scene.lights[r_refdef.scene.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
 }
 
 //============================================================================
@@ -867,8 +882,8 @@ static void VM_CL_unproject (void)
 
        VM_SAFEPARMCOUNT(1, VM_CL_unproject);
        f = PRVM_G_VECTOR(OFS_PARM0);
-       VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
-       Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
+       VectorSet(temp, f[2], f[0] * f[2] * -r_refdef.view.frustum_x * 2.0 / r_refdef.view.width, f[1] * f[2] * -r_refdef.view.frustum_y * 2.0 / r_refdef.view.height);
+       Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
 }
 
 //#311 vector (vector v) cs_project (EXT_CSQC)
@@ -880,9 +895,9 @@ static void VM_CL_project (void)
 
        VM_SAFEPARMCOUNT(1, VM_CL_project);
        f = PRVM_G_VECTOR(OFS_PARM0);
-       Matrix4x4_Invert_Simple(&m, &r_view.matrix);
+       Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
        Matrix4x4_Transform(&m, f, v);
-       VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
+       VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_refdef.view.frustum_x*0.5*r_refdef.view.width, v[2]/v[0]/-r_refdef.view.frustum_y*r_refdef.view.height*0.5, v[0]);
 }
 
 //#330 float(float stnum) getstatf (EXT_CSQC)
@@ -983,6 +998,14 @@ static void VM_CL_setmodelindex (void)
        }
        t->fields.client->model = PRVM_SetEngineString(model->name);
        t->fields.client->modelindex = i;
+
+       // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
+       if (model)
+       {
+               SetMinMaxSize (t, model->normalmins, model->normalmaxs);
+       }
+       else
+               SetMinMaxSize (t, vec3_origin, vec3_origin);
 }
 
 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
@@ -1796,8 +1819,8 @@ static void VM_CL_getsurfacepoint(void)
 //PF_getsurfacepointattribute,     // #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
 // float SPA_POSITION = 0;
 // float SPA_S_AXIS = 1;
-// float SPA_R_AXIS = 2;
-// float SPA_T_AXIS = 3; // same as SPA_NORMAL
+// float SPA_T_AXIS = 2;
+// float SPA_R_AXIS = 3; // same as SPA_NORMAL
 // float SPA_TEXCOORDS0 = 4;
 // float SPA_LIGHTMAP0_TEXCOORDS = 5;
 // float SPA_LIGHTMAP0_COLOR = 6;
@@ -1810,7 +1833,7 @@ static void VM_CL_getsurfacepointattribute(void)
        int pointnum;
        int attributetype;
 
-       VM_SAFEPARMCOUNT(3, VM_CL_getsurfacenumpoints);
+       VM_SAFEPARMCOUNT(4, VM_CL_getsurfacenumpoints);
        VectorClear(PRVM_G_VECTOR(OFS_RETURN));
        ed = PRVM_G_EDICT(OFS_PARM0);
        if (!(model = CL_GetModelFromEdict(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
@@ -1832,11 +1855,11 @@ static void VM_CL_getsurfacepointattribute(void)
                case 1:
                        VectorCopy(&(model->surfmesh.data_svector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
                        break;
-               // float SPA_R_AXIS = 2;
+               // float SPA_T_AXIS = 2;
                case 2:
                        VectorCopy(&(model->surfmesh.data_tvector3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
                        break;
-               // float SPA_T_AXIS = 3; // same as SPA_NORMAL
+               // float SPA_R_AXIS = 3; // same as SPA_NORMAL
                case 3:
                        VectorCopy(&(model->surfmesh.data_normal3f + 3 * surface->num_firstvertex)[pointnum * 3], PRVM_G_VECTOR(OFS_RETURN));
                        break;
@@ -1861,7 +1884,7 @@ static void VM_CL_getsurfacepointattribute(void)
                // float SPA_LIGHTMAP0_COLOR = 6;
                case 6:
                        // ignore alpha for now..
-                       VectorCopy( &(model->surfmesh.data_normal3f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
+                       VectorCopy( &(model->surfmesh.data_lightmapcolor4f + 4 * surface->num_firstvertex)[pointnum * 4], PRVM_G_VECTOR(OFS_RETURN));
                        break;
                default:
                        VectorSet( PRVM_G_VECTOR(OFS_RETURN), 0.0f, 0.0f, 0.0f );
@@ -2044,6 +2067,7 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
        matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
        prvm_edict_t *attachent;
        model_t *model;
+       float scale;
 
        *out = identitymatrix; // warnings and errors return identical matrix
 
@@ -2088,10 +2112,11 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
                                attachmatrix = identitymatrix;
 
                        // apply transformation by child entity matrix
+                       scale = 1;
                        val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
-                       if (val->_float == 0)
-                               val->_float = 1;
-                       Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
+                       if (val && val->_float != 0)
+                               scale = val->_float;
+                       Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
                        Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
                        Matrix4x4_Copy(&tagmatrix, out);
 
@@ -2108,22 +2133,24 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
        }
 
        // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
+       scale = 1;
        val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
-       if (val->_float == 0)
-               val->_float = 1;
+       if (val && val->_float != 0)
+               scale = val->_float;
        // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
-       Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
+       Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], scale);
        Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
 
        if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
        {// RENDER_VIEWMODEL magic
                Matrix4x4_Copy(&tagmatrix, out);
 
+               scale = 1;
                val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
-               if (val->_float == 0)
-                       val->_float = 1;
+               if (val && val->_float != 0)
+                       scale = val->_float;
 
-               Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], val->_float);
+               Matrix4x4_CreateFromQuakeEntity(&entitymatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale);
                Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
 
                /*
@@ -2175,10 +2202,8 @@ static void VM_CL_gettagindex (void)
        }
 
        modelindex = (int)ent->fields.client->modelindex;
-       if(modelindex < 0)
-               modelindex = -(modelindex+1);
        tag_index = 0;
-       if (modelindex <= 0 || modelindex >= MAX_MODELS)
+       if (modelindex >= MAX_MODELS || (modelindex <= -MAX_MODELS /* client models */))
                Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
        else
        {
@@ -2237,13 +2262,17 @@ typedef struct
        unsigned char                   flags;  //[515]: + VM_POLYGON_2D and VM_POLYGON_FL4V flags
 }vm_polygon_t;
 
-//static float                 vm_polygon_linewidth = 1;
-static mempool_t               *vm_polygons_pool = NULL;
-static unsigned char                   vm_current_vertices = 0;
-static qboolean                        vm_polygons_initialized = false;
-static vm_polygon_t            *vm_polygons = NULL;
-static unsigned long   vm_polygons_num = 0, vm_drawpolygons_num = 0;   //[515]: ok long on 64bit ?
-static qboolean                        vm_polygonbegin = false;        //[515]: for "no-crap-on-the-screen" check
+typedef struct vmpolygons_s
+{
+       //static float                  vm_polygon_linewidth = 1;
+       mempool_t               *pool;
+       unsigned char           current_vertices;
+       qboolean                initialized;
+       vm_polygon_t            *polygons;
+       unsigned long   polygons_num, drawpolygons_num; //[515]: ok long on 64bit ?
+       qboolean                polygonbegin;   //[515]: for "no-crap-on-the-screen" check
+} vmpolygons_t;
+vmpolygons_t vmpolygons[PRVM_MAXPROGS];
 #define VM_DEFPOLYNUM 64       //[515]: enough for default ?
 
 #define VM_POLYGON_FL3V                16      //more than 2 vertices (used only for lines)
@@ -2251,24 +2280,26 @@ static qboolean                 vm_polygonbegin = false;        //[515]: for "no-crap-on-the-screen"
 #define VM_POLYGON_FL2D                64
 #define VM_POLYGON_FL4V                128     //4 vertices
 
-static void VM_InitPolygons (void)
+static void VM_InitPolygons (vmpolygons_t* polys)
 {
-       vm_polygons_pool = Mem_AllocPool("VMPOLY", 0, NULL);
-       vm_polygons = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
-       memset(vm_polygons, 0, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
-       vm_polygons_num = VM_DEFPOLYNUM;
-       vm_drawpolygons_num = 0;
-       vm_polygonbegin = false;
-       vm_polygons_initialized = true;
+       polys->pool = Mem_AllocPool("VMPOLY", 0, NULL);
+       polys->polygons = (vm_polygon_t *)Mem_Alloc(polys->pool, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
+       memset(polys->polygons, 0, VM_DEFPOLYNUM*sizeof(vm_polygon_t));
+       polys->polygons_num = VM_DEFPOLYNUM;
+       polys->drawpolygons_num = 0;
+       polys->polygonbegin = false;
+       polys->initialized = true;
 }
 
 static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist)
 {
        int surfacelistindex;
+       vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+
        // LordHavoc: FIXME: this is stupid code
        for (surfacelistindex = 0;surfacelistindex < numsurfaces;surfacelistindex++)
        {
-               const vm_polygon_t      *p = &vm_polygons[surfacelist[surfacelistindex]];
+               const vm_polygon_t      *p = &polys->polygons[surfacelist[surfacelistindex]];
                int                                     flags = p->flags & 0x0f;
 
                if(flags == DRAWFLAG_ADDITIVE)
@@ -2343,7 +2374,6 @@ static void VM_CL_AddPolygonTo2DScene (vm_polygon_t *p)
 {
        drawqueuemesh_t mesh;
        static int              picelements[6] = {0, 1, 2, 0, 2, 3};
-
        mesh.texture = p->tex;
        mesh.data_element3i = picelements;
        mesh.data_vertex3f = p->data;
@@ -2365,50 +2395,59 @@ static void VM_CL_AddPolygonTo2DScene (vm_polygon_t *p)
                DrawQ_Mesh (&mesh, (p->flags&0x0f));
 }
 
+// TODO: move this into the client code and clean-up everything else, too! [1/6/2008 Black]
 void VM_CL_AddPolygonsToMeshQueue (void)
 {
        int i;
-       if(!vm_drawpolygons_num)
+       vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+
+       // only add polygons of the currently active prog to the queue - if there is none, we're done
+       if( !prog )
+               return;
+
+       if(!polys->drawpolygons_num)
                return;
        R_Mesh_Matrix(&identitymatrix);
        GL_CullFace(GL_NONE);
-       for(i = 0;i < (int)vm_drawpolygons_num;i++)
+       for(i = 0;i < (int)polys->drawpolygons_num;i++)
                VM_DrawPolygonCallback(NULL, NULL, 1, &i);
-       vm_drawpolygons_num = 0;
+       polys->drawpolygons_num = 0;
 }
 
 //void(string texturename, float flag[, float 2d[, float lines]]) R_BeginPolygon
-static void VM_CL_R_PolygonBegin (void)
+void VM_CL_R_PolygonBegin (void)
 {
        vm_polygon_t    *p;
        const char              *picname;
+       vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+
        VM_SAFEPARMCOUNTRANGE(2, 4, VM_CL_R_PolygonBegin);
 
-       if(!vm_polygons_initialized)
-               VM_InitPolygons();
-       if(vm_polygonbegin)
+       if(!polys->initialized)
+               VM_InitPolygons(polys);
+       if(polys->polygonbegin)
        {
                VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonEnd after first\n");
                return;
        }
-       if(vm_drawpolygons_num >= vm_polygons_num)
+       if(polys->drawpolygons_num >= polys->polygons_num)
        {
-               p = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, 2 * vm_polygons_num * sizeof(vm_polygon_t));
-               memset(p, 0, 2 * vm_polygons_num * sizeof(vm_polygon_t));
-               memcpy(p, vm_polygons, vm_polygons_num * sizeof(vm_polygon_t));
-               Mem_Free(vm_polygons);
-               vm_polygons = p;
-               vm_polygons_num *= 2;
+               p = (vm_polygon_t *)Mem_Alloc(polys->pool, 2 * polys->polygons_num * sizeof(vm_polygon_t));
+               memset(p, 0, 2 * polys->polygons_num * sizeof(vm_polygon_t));
+               memcpy(p, polys->polygons, polys->polygons_num * sizeof(vm_polygon_t));
+               Mem_Free(polys->polygons);
+               polys->polygons = p;
+               polys->polygons_num *= 2;
        }
-       p = &vm_polygons[vm_drawpolygons_num];
+       p = &polys->polygons[polys->drawpolygons_num];
        picname = PRVM_G_STRING(OFS_PARM0);
        if(picname[0])
                p->tex = Draw_CachePic(picname, true)->tex;
        else
                p->tex = r_texture_white;
        p->flags = (unsigned char)PRVM_G_FLOAT(OFS_PARM1);
-       vm_current_vertices = 0;
-       vm_polygonbegin = true;
+       polys->current_vertices = 0;
+       polys->polygonbegin = true;
        if(prog->argc >= 3)
        {
                if(PRVM_G_FLOAT(OFS_PARM2))
@@ -2422,13 +2461,15 @@ static void VM_CL_R_PolygonBegin (void)
 }
 
 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
-static void VM_CL_R_PolygonVertex (void)
+void VM_CL_R_PolygonVertex (void)
 {
        float                   *coords, *tx, *rgb, alpha;
        vm_polygon_t    *p;
+       vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+
        VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
 
-       if(!vm_polygonbegin)
+       if(!polys->polygonbegin)
        {
                VM_Warning("VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
                return;
@@ -2438,86 +2479,90 @@ static void VM_CL_R_PolygonVertex (void)
        rgb             = PRVM_G_VECTOR(OFS_PARM2);
        alpha = PRVM_G_FLOAT(OFS_PARM3);
 
-       p = &vm_polygons[vm_drawpolygons_num];
-       if(vm_current_vertices > 4)
+       p = &polys->polygons[polys->drawpolygons_num];
+       if(polys->current_vertices > 4)
        {
                VM_Warning("VM_CL_R_PolygonVertex: may have 4 vertices max\n");
                return;
        }
 
-       p->data[vm_current_vertices*3]          = coords[0];
-       p->data[1+vm_current_vertices*3]        = coords[1];
-       p->data[2+vm_current_vertices*3]        = coords[2];
+       p->data[polys->current_vertices*3]      = coords[0];
+       p->data[1+polys->current_vertices*3]    = coords[1];
+       p->data[2+polys->current_vertices*3]    = coords[2];
 
-       p->data[12+vm_current_vertices*2]       = tx[0];
+       p->data[12+polys->current_vertices*2]   = tx[0];
        if(!(p->flags & VM_POLYGON_FLLINES))
-               p->data[13+vm_current_vertices*2]       = tx[1];
+               p->data[13+polys->current_vertices*2]   = tx[1];
 
-       p->data[20+vm_current_vertices*4]       = rgb[0];
-       p->data[21+vm_current_vertices*4]       = rgb[1];
-       p->data[22+vm_current_vertices*4]       = rgb[2];
-       p->data[23+vm_current_vertices*4]       = alpha;
+       p->data[20+polys->current_vertices*4]   = rgb[0];
+       p->data[21+polys->current_vertices*4]   = rgb[1];
+       p->data[22+polys->current_vertices*4]   = rgb[2];
+       p->data[23+polys->current_vertices*4]   = alpha;
 
-       vm_current_vertices++;
-       if(vm_current_vertices == 4)
+       polys->current_vertices++;
+       if(polys->current_vertices == 4)
                p->flags |= VM_POLYGON_FL4V;
        else
-               if(vm_current_vertices == 3)
+               if(polys->current_vertices == 3)
                        p->flags |= VM_POLYGON_FL3V;
 }
 
 //void() R_EndPolygon
-static void VM_CL_R_PolygonEnd (void)
+void VM_CL_R_PolygonEnd (void)
 {
+       vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+
        VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
-       if(!vm_polygonbegin)
+       if(!polys->polygonbegin)
        {
                VM_Warning("VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
                return;
        }
-       vm_polygonbegin = false;
-       if(vm_current_vertices > 2 || (vm_current_vertices >= 2 && vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FLLINES))
+       polys->polygonbegin = false;
+       if(polys->current_vertices > 2 || (polys->current_vertices >= 2 && polys->polygons[polys->drawpolygons_num].flags & VM_POLYGON_FLLINES))
        {
-               if(vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FL2D)    //[515]: don't use qcpolygons memory if 2D
-                       VM_CL_AddPolygonTo2DScene(&vm_polygons[vm_drawpolygons_num]);
+               if(polys->polygons[polys->drawpolygons_num].flags & VM_POLYGON_FL2D)    //[515]: don't use qcpolygons memory if 2D
+                       VM_CL_AddPolygonTo2DScene(&polys->polygons[polys->drawpolygons_num]);
                else
-                       vm_drawpolygons_num++;
+                       polys->drawpolygons_num++;
        }
        else
-               VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", vm_current_vertices);
+               VM_Warning("VM_CL_R_PolygonEnd: %i vertices isn't a good choice\n", polys->current_vertices);
 }
 
+static vmpolygons_t debugPolys;
+
 void Debug_PolygonBegin(const char *picname, int flags, qboolean draw2d, float linewidth)
 {
        vm_polygon_t    *p;
 
-       if(!vm_polygons_initialized)
-               VM_InitPolygons();
-       if(vm_polygonbegin)
+       if(!debugPolys.initialized)
+               VM_InitPolygons(&debugPolys);
+       if(debugPolys.polygonbegin)
        {
                Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
                return;
        }
        // limit polygons to a vaguely sane amount, beyond this each one just
        // replaces the last one
-       vm_drawpolygons_num = min(vm_drawpolygons_num, (1<<20)-1);
-       if(vm_drawpolygons_num >= vm_polygons_num)
+       debugPolys.drawpolygons_num = min(debugPolys.drawpolygons_num, (1<<20)-1);
+       if(debugPolys.drawpolygons_num >= debugPolys.polygons_num)
        {
-               p = (vm_polygon_t *)Mem_Alloc(vm_polygons_pool, 2 * vm_polygons_num * sizeof(vm_polygon_t));
-               memset(p, 0, 2 * vm_polygons_num * sizeof(vm_polygon_t));
-               memcpy(p, vm_polygons, vm_polygons_num * sizeof(vm_polygon_t));
-               Mem_Free(vm_polygons);
-               vm_polygons = p;
-               vm_polygons_num *= 2;
+               p = (vm_polygon_t *)Mem_Alloc(debugPolys.pool, 2 * debugPolys.polygons_num * sizeof(vm_polygon_t));
+               memset(p, 0, 2 * debugPolys.polygons_num * sizeof(vm_polygon_t));
+               memcpy(p, debugPolys.polygons, debugPolys.polygons_num * sizeof(vm_polygon_t));
+               Mem_Free(debugPolys.polygons);
+               debugPolys.polygons = p;
+               debugPolys.polygons_num *= 2;
        }
-       p = &vm_polygons[vm_drawpolygons_num];
+       p = &debugPolys.polygons[debugPolys.drawpolygons_num];
        if(picname && picname[0])
                p->tex = Draw_CachePic(picname, true)->tex;
        else
                p->tex = r_texture_white;
        p->flags = flags;
-       vm_current_vertices = 0;
-       vm_polygonbegin = true;
+       debugPolys.current_vertices = 0;
+       debugPolys.polygonbegin = true;
        if(draw2d)
                p->flags |= VM_POLYGON_FL2D;
        if(linewidth)
@@ -2531,57 +2576,57 @@ void Debug_PolygonVertex(float x, float y, float z, float s, float t, float r, f
 {
        vm_polygon_t    *p;
 
-       if(!vm_polygonbegin)
+       if(!debugPolys.polygonbegin)
        {
                Con_Printf("Debug_PolygonVertex: Debug_PolygonBegin wasn't called\n");
                return;
        }
 
-       p = &vm_polygons[vm_drawpolygons_num];
-       if(vm_current_vertices > 4)
+       p = &debugPolys.polygons[debugPolys.drawpolygons_num];
+       if(debugPolys.current_vertices > 4)
        {
                Con_Printf("Debug_PolygonVertex: may have 4 vertices max\n");
                return;
        }
 
-       p->data[vm_current_vertices*3]          = x;
-       p->data[1+vm_current_vertices*3]        = y;
-       p->data[2+vm_current_vertices*3]        = z;
+       p->data[debugPolys.current_vertices*3]          = x;
+       p->data[1+debugPolys.current_vertices*3]        = y;
+       p->data[2+debugPolys.current_vertices*3]        = z;
 
-       p->data[12+vm_current_vertices*2]       = s;
+       p->data[12+debugPolys.current_vertices*2]       = s;
        if(!(p->flags & VM_POLYGON_FLLINES))
-               p->data[13+vm_current_vertices*2]       = t;
+               p->data[13+debugPolys.current_vertices*2]       = t;
 
-       p->data[20+vm_current_vertices*4]       = r;
-       p->data[21+vm_current_vertices*4]       = g;
-       p->data[22+vm_current_vertices*4]       = b;
-       p->data[23+vm_current_vertices*4]       = a;
+       p->data[20+debugPolys.current_vertices*4]       = r;
+       p->data[21+debugPolys.current_vertices*4]       = g;
+       p->data[22+debugPolys.current_vertices*4]       = b;
+       p->data[23+debugPolys.current_vertices*4]       = a;
 
-       vm_current_vertices++;
-       if(vm_current_vertices == 4)
+       debugPolys.current_vertices++;
+       if(debugPolys.current_vertices == 4)
                p->flags |= VM_POLYGON_FL4V;
        else
-               if(vm_current_vertices == 3)
+               if(debugPolys.current_vertices == 3)
                        p->flags |= VM_POLYGON_FL3V;
 }
 
 void Debug_PolygonEnd(void)
 {
-       if(!vm_polygonbegin)
+       if(!debugPolys.polygonbegin)
        {
                Con_Printf("Debug_PolygonEnd: Debug_PolygonBegin wasn't called\n");
                return;
        }
-       vm_polygonbegin = false;
-       if(vm_current_vertices > 2 || (vm_current_vertices >= 2 && vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FLLINES))
+       debugPolys.polygonbegin = false;
+       if(debugPolys.current_vertices > 2 || (debugPolys.current_vertices >= 2 && debugPolys.polygons[debugPolys.drawpolygons_num].flags & VM_POLYGON_FLLINES))
        {
-               if(vm_polygons[vm_drawpolygons_num].flags & VM_POLYGON_FL2D)    //[515]: don't use qcpolygons memory if 2D
-                       VM_CL_AddPolygonTo2DScene(&vm_polygons[vm_drawpolygons_num]);
+               if(debugPolys.polygons[debugPolys.drawpolygons_num].flags & VM_POLYGON_FL2D)    //[515]: don't use qcpolygons memory if 2D
+                       VM_CL_AddPolygonTo2DScene(&debugPolys.polygons[debugPolys.drawpolygons_num]);
                else
-                       vm_drawpolygons_num++;
+                       debugPolys.drawpolygons_num++;
        }
        else
-               Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", vm_current_vertices);
+               Con_Printf("Debug_PolygonEnd: %i vertices isn't a good choice\n", debugPolys.current_vertices);
 }
 
 /*
@@ -2848,6 +2893,13 @@ void VM_CL_serverkey(void)
 
 //============================================================================
 
+// To create a almost working builtin file from this replace:
+// "^NULL.*" with ""
+// "^{.*//.*}:Wh\(.*\)" with "\1"
+// "\:" with "//"
+// "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
+// "\n\n+" with "\n\n"
+
 prvm_builtin_t vm_cl_builtins[] = {
 NULL,                                                  // #0 NULL function (not callable) (QUAKE)
 VM_CL_makevectors,                             // #1 void(vector ang) makevectors (QUAKE)
@@ -2865,7 +2917,7 @@ VM_vlen,                                          // #12 float(vector v) vlen (QUAKE)
 VM_vectoyaw,                                   // #13 float(vector v) vectoyaw (QUAKE)
 VM_CL_spawn,                                   // #14 entity() spawn (QUAKE)
 VM_remove,                                             // #15 void(entity e) remove (QUAKE)
-VM_CL_traceline,                               // #16 float(vector v1, vector v2, float tryents) traceline (QUAKE)
+VM_CL_traceline,                               // #16 float(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
 NULL,                                                  // #17 entity() checkclient (QUAKE)
 VM_find,                                               // #18 entity(entity start, .string fld, string match) find (QUAKE)
 VM_precache_sound,                             // #19 void(string s) precache_sound (QUAKE)
@@ -2881,7 +2933,7 @@ VM_coredump,                                      // #28 void() coredump (QUAKE)
 VM_traceon,                                            // #29 void() traceon (QUAKE)
 VM_traceoff,                                   // #30 void() traceoff (QUAKE)
 VM_eprint,                                             // #31 void(entity e) eprint (QUAKE)
-VM_CL_walkmove,                                        // #32 float(float yaw, float dist) walkmove (QUAKE)
+VM_CL_walkmove,                                        // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
 NULL,                                                  // #33 (QUAKE)
 VM_CL_droptofloor,                             // #34 float() droptofloor (QUAKE)
 VM_CL_lightstyle,                              // #35 void(float style, string value) lightstyle (QUAKE)
@@ -3161,7 +3213,7 @@ VM_CL_R_AddDynamicLight,          // #305 void(vector org, float radius, vector lightcol
 VM_CL_R_PolygonBegin,                  // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
 VM_CL_R_PolygonVertex,                 // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
 VM_CL_R_PolygonEnd,                            // #308 void() R_EndPolygon
-NULL,                                                  // #309
+NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
 VM_CL_unproject,                               // #310 vector (vector v) cs_unproject (EXT_CSQC)
 VM_CL_project,                                 // #311 vector (vector v) cs_project (EXT_CSQC)
 NULL,                                                  // #312
@@ -3198,7 +3250,7 @@ VM_CL_getkeybind,                         // #342 string(float keynum) getkeybind (EXT_CSQC)
 VM_CL_setcursormode,                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
 VM_getmousepos,                                        // #344 vector() getmousepos (EXT_CSQC)
 VM_CL_getinputstate,                   // #345 float(float framenum) getinputstate (EXT_CSQC)
-VM_CL_setsensitivityscale,             // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
+VM_CL_setsensitivityscale,             // #346 void(float sens) setsensitivityscale (EXT_CSQC)
 VM_CL_runplayerphysics,                        // #347 void() runstandardplayerphysics (EXT_CSQC)
 VM_CL_getplayerkey,                            // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
 VM_CL_isdemo,                                  // #349 float() isdemo (EXT_CSQC)
@@ -3220,7 +3272,7 @@ VM_CL_ReadCoord,                          // #364 float() readcoord (EXT_CSQC)
 VM_CL_ReadAngle,                               // #365 float() readangle (EXT_CSQC)
 VM_CL_ReadString,                              // #366 string() readstring (EXT_CSQC)
 VM_CL_ReadFloat,                               // #367 float() readfloat (EXT_CSQC)
-NULL,                                                  // #368
+NULL,                                          // #368
 NULL,                                                  // #369
 NULL,                                                  // #370
 NULL,                                                  // #371
@@ -3310,7 +3362,7 @@ NULL,                                                     // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
 NULL,                                                  // #454 entity() spawnclient (DP_SV_BOTCLIENT)
 NULL,                                                  // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
 NULL,                                                  // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
-VM_CL_te_flamejet,                             // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
+VM_CL_te_flamejet,                             // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
 NULL,                                                  // #458
 VM_ftoe,                                               // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
 VM_buf_create,                                 // #460 float() buf_create (DP_QC_STRINGBUFFERS)
@@ -3336,25 +3388,17 @@ VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOK
 VM_strtolower,                                 // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
 VM_strtoupper,                                 // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
 VM_cvar_defstring,                             // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
-VM_CL_pointsound,                              // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
+VM_CL_pointsound,                              // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
 VM_strreplace,                                 // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
 VM_strireplace,                                        // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
-VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
-#ifdef SUPPORT_GECKO
-VM_gecko_create,                                       // #487
-VM_gecko_destroy,                                      // #488
-VM_gecko_navigate,                             // #489
-VM_gecko_keyevent,                             // #490
-VM_gecko_movemouse,                            // #491
-#else
-NULL,                                                                  // #487
-NULL,                                                                  // #488
-NULL,                                                                  // #489
-NULL,                                                                  // #490
-NULL,                                                                  // #491
-#endif
-NULL,                                                  // #492
-NULL,                                                  // #493
+VM_CL_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
+VM_gecko_create,                                       // #487 float gecko_create( string name )
+VM_gecko_destroy,                                      // #488 void gecko_destroy( string name )
+VM_gecko_navigate,                             // #489 void gecko_navigate( string name, string URI )
+VM_gecko_keyevent,                             // #490 float gecko_keyevent( string name, float key, float eventtype )
+VM_gecko_movemouse,                            // #491 void gecko_mousemove( string name, float x, float y )
+VM_gecko_resize,                                       // #492 void gecko_resize( string name, float w, float h )
+VM_gecko_get_texture_extent,   // #493 vector gecko_get_texture_extent( string name )
 NULL,                                                  // #494
 NULL,                                                  // #495
 NULL,                                                  // #496
@@ -3365,24 +3409,28 @@ NULL,                                                   // #499
 
 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
 
-void VM_CL_Cmd_Init(void)
+void VM_Polygons_Reset(void)
 {
-       VM_Cmd_Init();
+       vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+
        // TODO: replace vm_polygons stuff with a more general debugging polygon system, and make vm_polygons functions use that system
-       if(vm_polygons_initialized)
+       if(polys->initialized)
        {
-               Mem_FreePool(&vm_polygons_pool);
-               vm_polygons_initialized = false;
+               Mem_FreePool(&polys->pool);
+               polys->initialized = false;
        }
 }
 
+void VM_CL_Cmd_Init(void)
+{
+       VM_Cmd_Init();
+       VM_Polygons_Reset();
+}
+
 void VM_CL_Cmd_Reset(void)
 {
        VM_Cmd_Reset();
-       if(vm_polygons_initialized)
-       {
-               Mem_FreePool(&vm_polygons_pool);
-               vm_polygons_initialized = false;
-       }
+       VM_Polygons_Reset();
 }
 
+