]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - clvm_cmds.c
new command by terrencehill: "status 1" and "status 2" as alternate, more readable...
[xonotic/darkplaces.git] / clvm_cmds.c
index 83aa12a652f679689e1a7d49a03d48c0e9e3eb23..24fe26e4c49c94246b9bd27bbca19e98de16c51d 100644 (file)
@@ -4,6 +4,8 @@
 #include "csprogs.h"
 #include "cl_collision.h"
 #include "r_shadow.h"
+#include "jpeg.h"
+#include "image.h"
 
 //============================================================================
 // Client
@@ -18,6 +20,8 @@
 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
 
+extern cvar_t v_flipped;
+
 sfx_t *S_FindName(const char *name);
 int Sbar_GetSortedPlayerIndex (int index);
 void Sbar_SortFrags (void);
@@ -751,31 +755,31 @@ void VM_CL_R_SetView (void)
        switch(c)
        {
        case VF_MIN:
-               r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.x = (int)(f[0]);
+               r_refdef.view.y = (int)(f[1]);
                break;
        case VF_MIN_X:
-               r_refdef.view.x = (int)(k * vid.width / vid_conwidth.value);
+               r_refdef.view.x = (int)(k);
                break;
        case VF_MIN_Y:
-               r_refdef.view.y = (int)(k * vid.height / vid_conheight.value);
+               r_refdef.view.y = (int)(k);
                break;
        case VF_SIZE:
-               r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.width = (int)(f[0]);
+               r_refdef.view.height = (int)(f[1]);
                break;
        case VF_SIZE_X:
-               r_refdef.view.width = (int)(k * vid.width / vid_conwidth.value);
+               r_refdef.view.width = (int)(k);
                break;
        case VF_SIZE_Y:
-               r_refdef.view.height = (int)(k * vid.height / vid_conheight.value);
+               r_refdef.view.height = (int)(k);
                break;
        case VF_VIEWPORT:
-               r_refdef.view.x = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_refdef.view.y = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.x = (int)(f[0]);
+               r_refdef.view.y = (int)(f[1]);
                f = PRVM_G_VECTOR(OFS_PARM2);
-               r_refdef.view.width = (int)(f[0] * vid.width / vid_conwidth.value);
-               r_refdef.view.height = (int)(f[1] * vid.height / vid_conheight.value);
+               r_refdef.view.width = (int)(f[0]);
+               r_refdef.view.height = (int)(f[1]);
                break;
        case VF_FOV:
                r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
@@ -914,7 +918,9 @@ static void VM_CL_unproject (void)
 
        VM_SAFEPARMCOUNT(1, VM_CL_unproject);
        f = PRVM_G_VECTOR(OFS_PARM0);
-       VectorSet(temp, f[2], f[0] * f[2] * -r_refdef.view.frustum_x * 2.0 / r_refdef.view.width, f[1] * f[2] * -r_refdef.view.frustum_y * 2.0 / r_refdef.view.height);
+       if(v_flipped.integer)
+               f[0] = r_refdef.view.x + r_refdef.view.width - f[0];
+       VectorSet(temp, f[2], (-1.0 + 2.0 * (f[0] - r_refdef.view.x)) / r_refdef.view.width * f[2] * -r_refdef.view.frustum_x, (-1.0 + 2.0 * (f[1] - r_refdef.view.y))  / r_refdef.view.height * f[2] * -r_refdef.view.frustum_y);
        Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
 }
 
@@ -929,7 +935,9 @@ static void VM_CL_project (void)
        f = PRVM_G_VECTOR(OFS_PARM0);
        Matrix4x4_Invert_Simple(&m, &r_refdef.view.matrix);
        Matrix4x4_Transform(&m, f, v);
-       VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_refdef.view.frustum_x*0.5*r_refdef.view.width, v[2]/v[0]/-r_refdef.view.frustum_y*r_refdef.view.height*0.5, v[0]);
+       if(v_flipped.integer)
+               v[1] = -v[1];
+       VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x), r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y), v[0]);
 }
 
 //#330 float(float stnum) getstatf (EXT_CSQC)
@@ -1076,6 +1084,8 @@ static void VM_CL_trailparticles (void)
        start   = PRVM_G_VECTOR(OFS_PARM2);
        end             = PRVM_G_VECTOR(OFS_PARM3);
 
+       if (i < 0)
+               return;
        CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
 }
 
@@ -1089,6 +1099,8 @@ static void VM_CL_pointparticles (void)
        f = PRVM_G_VECTOR(OFS_PARM1);
        v = PRVM_G_VECTOR(OFS_PARM2);
        n = (int)PRVM_G_FLOAT(OFS_PARM3);
+       if (i < 0)
+               return;
        CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
 }
 
@@ -1112,7 +1124,9 @@ static void VM_CL_getmousepos(void)
 {
        VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
 
-       if (cl.csqc_wantsmousemove)
+       if (key_consoleactive || key_dest != key_game)
+               VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
+       else if (cl.csqc_wantsmousemove)
                VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
        else
                VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
@@ -1185,28 +1199,28 @@ static void VM_CL_getplayerkey (void)
                strlcpy(t, cl.scores[i].name, sizeof(t));
        else
                if(!strcasecmp(c, "frags"))
-                       sprintf(t, "%i", cl.scores[i].frags);
+                       dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
        else
                if(!strcasecmp(c, "ping"))
-                       sprintf(t, "%i", cl.scores[i].qw_ping);
+                       dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
        else
                if(!strcasecmp(c, "pl"))
-                       sprintf(t, "%i", cl.scores[i].qw_packetloss);
+                       dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
        else
                if(!strcasecmp(c, "entertime"))
-                       sprintf(t, "%f", cl.scores[i].qw_entertime);
+                       dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
        else
                if(!strcasecmp(c, "colors"))
-                       sprintf(t, "%i", cl.scores[i].colors);
+                       dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
        else
                if(!strcasecmp(c, "topcolor"))
-                       sprintf(t, "%i", cl.scores[i].colors & 0xf0);
+                       dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
        else
                if(!strcasecmp(c, "bottomcolor"))
-                       sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
+                       dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
        else
                if(!strcasecmp(c, "viewentity"))
-                       sprintf(t, "%i", i+1);
+                       dpsnprintf(t, sizeof(t), "%i", i+1);
        if(!t[0])
                return;
        PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
@@ -1302,6 +1316,55 @@ static void VM_CL_ReadFloat (void)
        PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
 }
 
+//#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
+extern cvar_t cl_readpicture_force;
+static void VM_CL_ReadPicture (void)
+{
+       const char *name;
+       unsigned char *data;
+       unsigned char *buf;
+       int size;
+       int i;
+       cachepic_t *pic;
+
+       VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
+
+       name = MSG_ReadString();
+       size = MSG_ReadShort();
+
+       // check if a texture of that name exists
+       // if yes, it is used and the data is discarded
+       // if not, the (low quality) data is used to build a new texture, whose name will get returned
+
+       pic = Draw_CachePic_Flags (name, CACHEPICFLAG_NOTPERSISTENT);
+
+       if(size)
+       {
+               if(pic->tex == r_texture_notexture)
+                       pic->tex = NULL; // don't overwrite the notexture by Draw_NewPic
+               if(pic->tex && !cl_readpicture_force.integer)
+               {
+                       // texture found and loaded
+                       // skip over the jpeg as we don't need it
+                       for(i = 0; i < size; ++i)
+                               MSG_ReadByte();
+               }
+               else
+               {
+                       // texture not found
+                       // use the attached jpeg as texture
+                       buf = Mem_Alloc(tempmempool, size);
+                       MSG_ReadBytes(size, buf);
+                       data = JPEG_LoadImage_BGRA(buf, size);
+                       Mem_Free(buf);
+                       Draw_NewPic(name, image_width, image_height, false, data);
+                       Mem_Free(data);
+               }
+       }
+
+       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(name);
+}
+
 //////////////////////////////////////////////////////////
 
 static void VM_CL_makestatic (void)
@@ -2316,6 +2379,7 @@ typedef struct vmpolygons_s
 {
        mempool_t               *pool;
        qboolean                initialized;
+       double          progstarttime;
 
        int                             max_vertices;
        int                             num_vertices;
@@ -2355,6 +2419,7 @@ void VM_CL_R_RenderScene (void)
        R_RenderView();
 
        polys->num_vertices = polys->num_triangles = 0;
+       polys->progstarttime = prog->starttime;
 }
 
 static void VM_ResizePolygons(vmpolygons_t *polys)
@@ -2406,23 +2471,31 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
 {
        int surfacelistindex;
        vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+       if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
+               return;
+       R_Mesh_ResetTextureState();
        R_Mesh_Matrix(&identitymatrix);
        GL_CullFace(GL_NONE);
        R_Mesh_VertexPointer(polys->data_vertex3f, 0, 0);
        R_Mesh_ColorPointer(polys->data_color4f, 0, 0);
        R_Mesh_TexCoordPointer(0, 2, polys->data_texcoord2f, 0, 0);
        R_SetupGenericShader(true);
+
        for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
        {
                int numtriangles = 0;
                rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
                int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
+               // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
+               // FIXME factor this out
                if(drawflag == DRAWFLAG_ADDITIVE)
                        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
                else if(drawflag == DRAWFLAG_MODULATE)
                        GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
                else if(drawflag == DRAWFLAG_2XMODULATE)
                        GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
+               else if(drawflag == DRAWFLAG_SCREEN)
+                       GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
                else
                        GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
                R_Mesh_TexBind(0, R_GetTexture(tex));
@@ -2515,20 +2588,53 @@ void VM_CL_AddPolygonsToMeshQueue (void)
 void VM_CL_R_PolygonBegin (void)
 {
        const char              *picname;
+       skinframe_t     *sf;
        vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
+       int tf;
+
+       // TODO instead of using skinframes here (which provides the benefit of
+       // better management of flags, and is more suited for 3D rendering), what
+       // about supporting Q3 shaders?
 
        VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
 
        if (!polys->initialized)
                VM_InitPolygons(polys);
+       if(polys->progstarttime != prog->starttime)
+       {
+               // from another progs? then reset the polys first (fixes crashes on map change, because that can make skinframe textures invalid)
+               polys->num_vertices = polys->num_triangles = 0;
+               polys->progstarttime = prog->starttime;
+       }
        if (polys->begin_active)
        {
                VM_Warning("VM_CL_R_PolygonBegin: called twice without VM_CL_R_PolygonBegin after first\n");
                return;
        }
        picname = PRVM_G_STRING(OFS_PARM0);
-       polys->begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
-       polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1);
+
+       sf = NULL;
+       if(*picname)
+       {
+               tf = TEXF_ALPHA;
+               if((int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MIPMAP)
+                       tf |= TEXF_MIPMAP;
+
+               do
+               {
+                       sf = R_SkinFrame_FindNextByName(sf, picname);
+               }
+               while(sf && sf->textureflags != tf);
+
+               if(!sf || !sf->base)
+                       sf = R_SkinFrame_LoadExternal(picname, tf, true);
+
+               if(sf)
+                       R_SkinFrame_MarkUsed(sf);
+       }
+
+       polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
+       polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
        polys->begin_vertices = 0;
        polys->begin_active = true;
 }
@@ -3241,8 +3347,8 @@ VM_drawfill,                                      // #323 float(vector position, vector size, vector rgb, float a
 VM_drawsetcliparea,                            // #324 void(float x, float y, float width, float height) drawsetcliparea
 VM_drawresetcliparea,                  // #325 void(void) drawresetcliparea
 VM_drawcolorcodedstring,               // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
-NULL,                                                  // #327 // FIXME add stringwidth() here?
-NULL,                                                  // #328 // FIXME add drawsubpic() here?
+VM_stringwidth,                 // #327 // FIXME is this okay?
+VM_drawsubpic,                                 // #328 // FIXME is this okay?
 NULL,                                                  // #329
 VM_CL_getstatf,                                        // #330 float(float stnum) getstatf (EXT_CSQC)
 VM_CL_getstati,                                        // #331 float(float stnum) getstati (EXT_CSQC)
@@ -3411,14 +3517,14 @@ VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
 VM_gecko_get_texture_extent,   // #493 vector gecko_get_texture_extent( string name )
 VM_crc16,                                              // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
 VM_cvar_type,                                  // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
-NULL,                                                  // #496
-NULL,                                                  // #497
-NULL,                                                  // #498
-NULL,                                                  // #499
-NULL,                                                  // #500
-NULL,                                                  // #501
+VM_numentityfields,                            // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
+VM_entityfieldname,                            // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
+VM_entityfieldtype,                            // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
+VM_getentityfieldstring,               // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
+VM_putentityfieldstring,               // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
+VM_CL_ReadPicture,                             // #501 string() ReadPicture = #501;
 NULL,                                                  // #502
-NULL,                                                  // #503
+VM_whichpack,                                  // #503 string(string) whichpack = #503;
 NULL,                                                  // #504
 NULL,                                                  // #505
 NULL,                                                  // #506
@@ -3428,13 +3534,15 @@ NULL,                                                   // #509
 VM_uri_escape,                                 // #510 string(string in) uri_escape = #510;
 VM_uri_unescape,                               // #511 string(string in) uri_unescape = #511;
 VM_etof,                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
-NULL,                                                  // #513
+VM_uri_get,                                            // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
 NULL,                                                  // #514
 NULL,                                                  // #515
 NULL,                                                  // #516
 NULL,                                                  // #517
 NULL,                                                  // #518
 NULL,                                                  // #519
+VM_keynumtostring,                             // #520 string keynumtostring(float keynum)
+VM_findkeysforcommand,         // #521 string findkeysforcommand(string command)
 };
 
 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);