]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - clvm_cmds.c
clean up the Compile as C and Compile as C++ options on the files in the projects...
[xonotic/darkplaces.git] / clvm_cmds.c
index 62df4deefb6ecf2b5cefaa21d261adba7fb39442..74326a44b0471c273d4997a3a0364cdb9674f9fd 100644 (file)
@@ -667,24 +667,25 @@ static void VM_CL_ambientsound (void)
        S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
 }
 
-// #92 vector(vector org) getlight (DP_QC_GETLIGHT)
+// #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
 static void VM_CL_getlight (void)
 {
        vec3_t ambientcolor, diffusecolor, diffusenormal;
        vec_t *p;
 
-       VM_SAFEPARMCOUNT(1, VM_CL_getlight);
+       VM_SAFEPARMCOUNTRANGE(1, 2, VM_CL_getlight);
 
        p = PRVM_G_VECTOR(OFS_PARM0);
        VectorClear(ambientcolor);
        VectorClear(diffusecolor);
        VectorClear(diffusenormal);
-       if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
+       if (prog->argc >= 2)
+               R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, PRVM_G_FLOAT(OFS_PARM1));
+       else if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
                cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
        VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
 }
 
-
 //============================================================================
 //[515]: SCENE MANAGER builtins
 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed, int edictnum);//csprogs.c
@@ -1544,7 +1545,7 @@ static void VM_CL_ReadPicture (void)
                        // texture found and loaded
                        // skip over the jpeg as we don't need it
                        for(i = 0; i < size; ++i)
-                               MSG_ReadByte();
+                               (void) MSG_ReadByte();
                }
                else
                {
@@ -4516,7 +4517,7 @@ NULL,                                                     // #509
 VM_uri_escape,                                 // #510 string(string in) uri_escape = #510;
 VM_uri_unescape,                               // #511 string(string in) uri_unescape = #511;
 VM_etof,                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
-VM_uri_get,                                            // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
+VM_uri_get,                                            // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
 VM_tokenize_console,                                   // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_start_index,                                   // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_end_index,                                             // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
@@ -4543,9 +4544,9 @@ NULL,                                                     // #536
 NULL,                                                  // #537
 NULL,                                                  // #538
 NULL,                                                  // #539
-NULL,                                                  // #540
-NULL,                                                  // #541
-NULL,                                                  // #542
+VM_physics_enable,                             // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
+VM_physics_addforce,                   // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
+VM_physics_addtorque,                  // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
 NULL,                                                  // #543
 NULL,                                                  // #544
 NULL,                                                  // #545