]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - clvm_cmds.c
reworked PRVM_EDICTFIELD* and PRVM_GLOBALFIELD* usage to have more
[xonotic/darkplaces.git] / clvm_cmds.c
index 06d1d648df927f6ba0c8dbeef63c3ef87db1e208..ea5ea17042a1b4f850580627e2abc7410d9a072d 100644 (file)
@@ -29,7 +29,6 @@ void Sbar_SortFrags (void);
 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
 void CSQC_RelinkAllEntities (int drawmask);
 void CSQC_RelinkCSQCEntities (void);
-const char *Key_GetBind (int key);
 
 // #1 void(vector ang) makevectors
 static void VM_CL_makevectors (void)
@@ -235,10 +234,8 @@ static void VM_CL_spawn (void)
 
 void CL_VM_SetTraceGlobals(const trace_t *trace, int svent)
 {
-       prvm_eval_t *val;
        VM_SetTraceGlobals(trace);
-       if ((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.trace_networkentity)))
-               val->_float = svent;
+       PRVM_clientglobalfloat(trace_networkentity) = svent;
 }
 
 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
@@ -266,7 +263,7 @@ static void VM_CL_traceline (void)
        if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
                PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
 
-       trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
+       trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
 
        CL_VM_SetTraceGlobals(&trace, svent);
 //     R_TimeReport("traceline");
@@ -321,7 +318,6 @@ trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
        vec3_t original_velocity;
        vec3_t original_angles;
        vec3_t original_avelocity;
-       prvm_eval_t *val;
        trace_t trace;
 
        VectorCopy(tossent->fields.client->origin   , original_origin   );
@@ -329,11 +325,9 @@ trace_t CL_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
        VectorCopy(tossent->fields.client->angles   , original_angles   );
        VectorCopy(tossent->fields.client->avelocity, original_avelocity);
 
-       val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
-       if (val != NULL && val->_float != 0)
-               gravity = val->_float;
-       else
-               gravity = 1.0;
+       gravity = PRVM_clientedictfloat(tossent, gravity);
+       if (!gravity)
+               gravity = 1.0f;
        gravity *= cl.movevars_gravity * 0.05;
 
        for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
@@ -494,7 +488,7 @@ static void VM_CL_findradius (void)
                        VectorMAMAM(1, eorg, -0.5f, ent->fields.client->mins, -0.5f, ent->fields.client->maxs, eorg);
                if (DotProduct(eorg, eorg) < radius2)
                {
-                       PRVM_EDICTFIELDVALUE(ent, chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
+                       PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
                        chain = ent;
                }
        }
@@ -506,7 +500,6 @@ static void VM_CL_findradius (void)
 static void VM_CL_droptofloor (void)
 {
        prvm_edict_t            *ent;
-       prvm_eval_t                     *val;
        vec3_t                          end;
        trace_t                         trace;
 
@@ -536,8 +529,7 @@ static void VM_CL_droptofloor (void)
        {
                VectorCopy (trace.endpos, ent->fields.client->origin);
                ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
-                       val->edict = PRVM_EDICT_TO_PROG(trace.ent);
+               PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
                PRVM_G_FLOAT(OFS_RETURN) = 1;
                // if support is destroyed, keep suspended (gross hack for floating items in various maps)
 //             ent->priv.server->suspendedinairflag = true;
@@ -609,7 +601,7 @@ realcheck:
        start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
        start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
        stop[2] = start[2] - 2*sv_stepheight.value;
-       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
 
        if (trace.fraction == 1.0)
                return;
@@ -623,7 +615,7 @@ realcheck:
                        start[0] = stop[0] = x ? maxs[0] : mins[0];
                        start[1] = stop[1] = y ? maxs[1] : mins[1];
 
-                       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true);
+                       trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), true, true, NULL, true, false);
 
                        if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
                                bottom = trace.endpos[2];
@@ -668,24 +660,25 @@ static void VM_CL_ambientsound (void)
        S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
 }
 
-// #92 vector(vector org) getlight (DP_QC_GETLIGHT)
+// #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
 static void VM_CL_getlight (void)
 {
        vec3_t ambientcolor, diffusecolor, diffusenormal;
        vec_t *p;
 
-       VM_SAFEPARMCOUNT(1, VM_CL_getlight);
+       VM_SAFEPARMCOUNTRANGE(1, 2, VM_CL_getlight);
 
        p = PRVM_G_VECTOR(OFS_PARM0);
        VectorClear(ambientcolor);
        VectorClear(diffusecolor);
        VectorClear(diffusenormal);
-       if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
+       if (prog->argc >= 2)
+               R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, PRVM_G_FLOAT(OFS_PARM1));
+       else if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
                cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
        VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
 }
 
-
 //============================================================================
 //[515]: SCENE MANAGER builtins
 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed, int edictnum);//csprogs.c
@@ -693,8 +686,8 @@ extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed, int edictnum);//csprogs.c
 static void CSQC_R_RecalcView (void)
 {
        extern matrix4x4_t viewmodelmatrix;
-       Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], 1);
-       Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], cl_viewmodel_scale.value);
+       Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
+       Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], cl_viewmodel_scale.value);
 }
 
 void CL_RelinkLightFlashes(void);
@@ -722,9 +715,9 @@ void VM_CL_R_ClearScene (void)
        r_refdef.view.ortho_y = scr_fov.value * (3.0 / 4.0);
        r_refdef.view.clear = true;
        r_refdef.view.isoverlay = false;
-       // FIXME: restore cl.csqc_origin
-       // FIXME: restore cl.csqc_angles
-       cl.csqc_vidvars.drawworld = true;
+       VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
+       VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
+       cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
        cl.csqc_vidvars.drawenginesbar = false;
        cl.csqc_vidvars.drawcrosshair = false;
 }
@@ -745,6 +738,8 @@ void VM_CL_R_AddEntities (void)
        prog->globals.client->time = cl.time;
        for(i=1;i<prog->num_edicts;i++)
        {
+               // so we can easily check if CSQC entity #edictnum is currently drawn
+               cl.csqcrenderentities[i].entitynumber = 0;
                ed = &prog->edicts[i];
                if(ed->priv.required->free)
                        continue;
@@ -774,39 +769,142 @@ void VM_CL_R_AddEntity (void)
 }
 
 //#303 float(float property, ...) setproperty (EXT_CSQC)
+//#303 float(float property) getproperty
+//#303 vector(float property) getpropertyvec
+// VorteX: make this function be able to return previously set property if new value is not given
 void VM_CL_R_SetView (void)
 {
        int             c;
        float   *f;
        float   k;
 
-       VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_SetView);
+       VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
 
        c = (int)PRVM_G_FLOAT(OFS_PARM0);
+
+       // return value?
+       if (prog->argc < 2)
+       {
+               switch(c)
+               {
+               case VF_MIN:
+                       VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
+                       break;
+               case VF_MIN_X:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
+                       break;
+               case VF_MIN_Y:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
+                       break;
+               case VF_SIZE:
+                       VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
+                       break;
+               case VF_SIZE_X:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
+                       break;
+               case VF_SIZE_Y:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
+                       break;
+               case VF_VIEWPORT:
+                       VM_Warning("VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
+                       break;
+               case VF_FOV:
+                       VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
+                       break;
+               case VF_FOVX:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
+                       break;
+               case VF_FOVY:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
+                       break;
+               case VF_ORIGIN:
+                       VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               case VF_ORIGIN_X:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
+                       break;
+               case VF_ORIGIN_Y:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
+                       break;
+               case VF_ORIGIN_Z:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
+                       break;
+               case VF_ANGLES:
+                       VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
+                       break;
+               case VF_ANGLES_X:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
+                       break;
+               case VF_ANGLES_Y:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
+                       break;
+               case VF_ANGLES_Z:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
+                       break;
+               case VF_DRAWWORLD:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
+                       break;
+               case VF_DRAWENGINESBAR:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
+                       break;
+               case VF_DRAWCROSSHAIR:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
+                       break;
+               case VF_CL_VIEWANGLES:
+                       VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
+                       break;
+               case VF_CL_VIEWANGLES_X:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
+                       break;
+               case VF_CL_VIEWANGLES_Y:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
+                       break;
+               case VF_CL_VIEWANGLES_Z:
+                       PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
+                       break;
+               case VF_PERSPECTIVE:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
+                       break;
+               case VF_CLEARSCREEN:
+                       PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
+                       break;
+               default:
+                       PRVM_G_FLOAT(OFS_RETURN) = 0;
+                       VM_Warning("VM_CL_R_GetView : unknown parm %i\n", c);
+                       return;
+               }
+               return;
+       }
+
        f = PRVM_G_VECTOR(OFS_PARM1);
        k = PRVM_G_FLOAT(OFS_PARM1);
-
        switch(c)
        {
        case VF_MIN:
                r_refdef.view.x = (int)(f[0]);
                r_refdef.view.y = (int)(f[1]);
+               DrawQ_RecalcView();
                break;
        case VF_MIN_X:
                r_refdef.view.x = (int)(k);
+               DrawQ_RecalcView();
                break;
        case VF_MIN_Y:
                r_refdef.view.y = (int)(k);
+               DrawQ_RecalcView();
                break;
        case VF_SIZE:
                r_refdef.view.width = (int)(f[0]);
                r_refdef.view.height = (int)(f[1]);
+               DrawQ_RecalcView();
                break;
        case VF_SIZE_X:
                r_refdef.view.width = (int)(k);
+               DrawQ_RecalcView();
                break;
        case VF_SIZE_Y:
                r_refdef.view.height = (int)(k);
+               DrawQ_RecalcView();
                break;
        case VF_VIEWPORT:
                r_refdef.view.x = (int)(f[0]);
@@ -814,6 +912,7 @@ void VM_CL_R_SetView (void)
                f = PRVM_G_VECTOR(OFS_PARM2);
                r_refdef.view.width = (int)(f[0]);
                r_refdef.view.height = (int)(f[1]);
+               DrawQ_RecalcView();
                break;
        case VF_FOV:
                r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
@@ -826,39 +925,39 @@ void VM_CL_R_SetView (void)
                r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
                break;
        case VF_ORIGIN:
-               VectorCopy(f, cl.csqc_origin);
+               VectorCopy(f, cl.csqc_vieworigin);
                CSQC_R_RecalcView();
                break;
        case VF_ORIGIN_X:
-               cl.csqc_origin[0] = k;
+               cl.csqc_vieworigin[0] = k;
                CSQC_R_RecalcView();
                break;
        case VF_ORIGIN_Y:
-               cl.csqc_origin[1] = k;
+               cl.csqc_vieworigin[1] = k;
                CSQC_R_RecalcView();
                break;
        case VF_ORIGIN_Z:
-               cl.csqc_origin[2] = k;
+               cl.csqc_vieworigin[2] = k;
                CSQC_R_RecalcView();
                break;
        case VF_ANGLES:
-               VectorCopy(f, cl.csqc_angles);
+               VectorCopy(f, cl.csqc_viewangles);
                CSQC_R_RecalcView();
                break;
        case VF_ANGLES_X:
-               cl.csqc_angles[0] = k;
+               cl.csqc_viewangles[0] = k;
                CSQC_R_RecalcView();
                break;
        case VF_ANGLES_Y:
-               cl.csqc_angles[1] = k;
+               cl.csqc_viewangles[1] = k;
                CSQC_R_RecalcView();
                break;
        case VF_ANGLES_Z:
-               cl.csqc_angles[2] = k;
+               cl.csqc_viewangles[2] = k;
                CSQC_R_RecalcView();
                break;
        case VF_DRAWWORLD:
-               cl.csqc_vidvars.drawworld = k != 0;
+               cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
                break;
        case VF_DRAWENGINESBAR:
                cl.csqc_vidvars.drawenginesbar = k != 0;
@@ -955,12 +1054,12 @@ static void VM_CL_unproject (void)
 
        VM_SAFEPARMCOUNT(1, VM_CL_unproject);
        f = PRVM_G_VECTOR(OFS_PARM0);
-       if(v_flipped.integer)
-               f[0] = (2 * r_refdef.view.x + r_refdef.view.width) * (vid_conwidth.integer / (float) vid.width) - f[0];
        VectorSet(temp,
                f[2],
-               (-1.0 + 2.0 * (f[0] / (vid_conwidth.integer / (float) vid.width) - r_refdef.view.x) / r_refdef.view.width) * f[2] * -r_refdef.view.frustum_x,
-               (-1.0 + 2.0 * (f[1] / (vid_conheight.integer / (float) vid.height) - r_refdef.view.y) / r_refdef.view.height) * f[2] * -r_refdef.view.frustum_y);
+               (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
+               (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
+       if(v_flipped.integer)
+               temp[1] = -temp[1];
        Matrix4x4_Transform(&r_refdef.view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
 }
 
@@ -978,9 +1077,12 @@ static void VM_CL_project (void)
        if(v_flipped.integer)
                v[1] = -v[1];
        VectorSet(PRVM_G_VECTOR(OFS_RETURN),
-               (vid_conwidth.integer / (float) vid.width) * (r_refdef.view.x + r_refdef.view.width*0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
-               (vid_conheight.integer / (float) vid.height) * (r_refdef.view.y + r_refdef.view.height*0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
+               vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
+               vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
                v[0]);
+       // explanation:
+       // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
+       // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
 }
 
 //#330 float(float stnum) getstatf (EXT_CSQC)
@@ -1129,24 +1231,64 @@ static void VM_CL_trailparticles (void)
 
        if (i < 0)
                return;
-       CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
+       CL_ParticleEffect(i, 1, start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
 }
 
 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
 static void VM_CL_pointparticles (void)
 {
-       int                     i, n;
+       int                     i;
+       float n;
        float           *f, *v;
        VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
        i = (int)PRVM_G_FLOAT(OFS_PARM0);
        f = PRVM_G_VECTOR(OFS_PARM1);
        v = PRVM_G_VECTOR(OFS_PARM2);
-       n = (int)PRVM_G_FLOAT(OFS_PARM3);
+       n = PRVM_G_FLOAT(OFS_PARM3);
        if (i < 0)
                return;
        CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
 }
 
+//#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
+static void VM_CL_boxparticles (void)
+{
+       int effectnum;
+       // prvm_edict_t *own;
+       float *origin_from, *origin_to, *dir_from, *dir_to;
+       float count;
+       int flags;
+       float tintmins[4], tintmaxs[4];
+       VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
+
+       effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
+       // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
+       origin_from = PRVM_G_VECTOR(OFS_PARM2);
+       origin_to = PRVM_G_VECTOR(OFS_PARM3);
+       dir_from = PRVM_G_VECTOR(OFS_PARM4);
+       dir_to = PRVM_G_VECTOR(OFS_PARM5);
+       count = PRVM_G_FLOAT(OFS_PARM6);
+       if(prog->argc >= 8)
+               flags = PRVM_G_FLOAT(OFS_PARM7);
+       else
+               flags = 0;
+       Vector4Set(tintmins, 1, 1, 1, 1);
+       Vector4Set(tintmaxs, 1, 1, 1, 1);
+       if(flags & 1) // read alpha
+       {
+               tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
+               tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
+       }
+       if(flags & 2) // read color
+       {
+               VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
+               VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
+       }
+       if (effectnum < 0)
+               return;
+       CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs);
+}
+
 //#531 void(float pause) setpause
 static void VM_CL_setpause(void) 
 {
@@ -1157,13 +1299,6 @@ static void VM_CL_setpause(void)
                cl.csqc_paused = false;
 }
 
-//#342 string(float keynum) getkeybind (EXT_CSQC)
-static void VM_CL_getkeybind (void)
-{
-       VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
-       PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
-}
-
 //#343 void(float usecursor) setcursormode (EXT_CSQC)
 static void VM_CL_setcursormode (void)
 {
@@ -1398,7 +1533,7 @@ static void VM_CL_ReadPicture (void)
                        // texture found and loaded
                        // skip over the jpeg as we don't need it
                        for(i = 0; i < size; ++i)
-                               MSG_ReadByte();
+                               (void) MSG_ReadByte();
                }
                else
                {
@@ -1406,7 +1541,7 @@ static void VM_CL_ReadPicture (void)
                        // use the attached jpeg as texture
                        buf = (unsigned char *) Mem_Alloc(tempmempool, size);
                        MSG_ReadBytes(size, buf);
-                       data = JPEG_LoadImage_BGRA(buf, size);
+                       data = JPEG_LoadImage_BGRA(buf, size, NULL);
                        Mem_Free(buf);
                        Draw_NewPic(name, image_width, image_height, false, data);
                        Mem_Free(data);
@@ -1439,7 +1574,6 @@ static void VM_CL_makestatic (void)
        if (cl.num_static_entities < cl.max_static_entities)
        {
                int renderflags;
-               prvm_eval_t *val;
                entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
 
                // copy it to the current state
@@ -1451,19 +1585,22 @@ static void VM_CL_makestatic (void)
                staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
                staticent->render.skinnum = (int)ent->fields.client->skin;
                staticent->render.effects = (int)ent->fields.client->effects;
-               staticent->render.alpha = 1;
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.alpha)) && val->_float) staticent->render.alpha = val->_float;
-               staticent->render.scale = 1;
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale)) && val->_float) staticent->render.scale = val->_float;
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.colormod);
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.glowmod)) && VectorLength2(val->vector)) VectorCopy(val->vector, staticent->render.glowmod);
+               staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
+               staticent->render.scale = PRVM_clientedictfloat(ent, scale);
+               VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
+               VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
+
+               // sanitize values
+               if (!staticent->render.alpha)
+                       staticent->render.alpha = 1.0f;
+               if (!staticent->render.scale)
+                       staticent->render.scale = 1.0f;
                if (!VectorLength2(staticent->render.colormod))
                        VectorSet(staticent->render.colormod, 1, 1, 1);
                if (!VectorLength2(staticent->render.glowmod))
                        VectorSet(staticent->render.glowmod, 1, 1, 1);
 
-               renderflags = 0;
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && val->_float) renderflags = (int)val->_float;
+               renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
                if (renderflags & RF_USEAXIS)
                {
                        vec3_t left;
@@ -1539,7 +1676,7 @@ static void VM_CL_copyentity (void)
                VM_Warning("copyentity: can not modify free entity\n");
                return;
        }
-       memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
+       memcpy(out->fields.vp, in->fields.vp, prog->entityfields * 4);
        CL_LinkEdict(out);
 }
 
@@ -1953,8 +2090,8 @@ void VM_CL_setattachment (void)
        prvm_edict_t *e;
        prvm_edict_t *tagentity;
        const char *tagname;
-       prvm_eval_t *v;
        int modelindex;
+       int tagindex;
        dp_model_t *model;
        VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
 
@@ -1976,26 +2113,23 @@ void VM_CL_setattachment (void)
        if (tagentity == NULL)
                tagentity = prog->edicts;
 
-       v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
-       if (v)
-               v->edict = PRVM_EDICT_TO_PROG(tagentity);
-
-       v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
-       if (v)
-               v->_float = 0;
+       tagindex = 0;
        if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
        {
                modelindex = (int)tagentity->fields.client->modelindex;
                model = CL_GetModelByIndex(modelindex);
                if (model)
                {
-                       v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
-                       if (v->_float == 0)
+                       tagindex = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
+                       if (tagindex == 0)
                                Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
                }
                else
                        Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
        }
+
+       PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
+       PRVM_clientedictfloat(e, tag_index) = tagindex;
 }
 
 /////////////////////////////////////////
@@ -2044,18 +2178,27 @@ int CL_GetPitchSign(prvm_edict_t *ent)
 
 void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
 {
-       prvm_eval_t *val;
        float scale;
        float pitchsign = 1;
 
-       scale = 1;
-       val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
-       if (val && val->_float != 0)
-               scale = val->_float;
+       scale = PRVM_clientedictfloat(ent, scale);
+       if (!scale)
+               scale = 1.0f;
 
-       // TODO do we need the same weird angle inverting logic here as in the server side case?
        if(viewmatrix)
-               Matrix4x4_CreateFromQuakeEntity(out, cl.csqc_origin[0], cl.csqc_origin[1], cl.csqc_origin[2], cl.csqc_angles[0], cl.csqc_angles[1], cl.csqc_angles[2], scale * cl_viewmodel_scale.value);
+               *out = r_refdef.view.matrix;
+       else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
+       {
+               vec3_t forward;
+               vec3_t left;
+               vec3_t up;
+               vec3_t origin;
+               VectorScale(prog->globals.client->v_forward, scale, forward);
+               VectorScale(prog->globals.client->v_right, -scale, left);
+               VectorScale(prog->globals.client->v_up, scale, up);
+               VectorCopy(ent->fields.client->origin, origin);
+               Matrix4x4_FromVectors(out, forward, left, up, origin);
+       }
        else
        {
                pitchsign = CL_GetPitchSign(ent);
@@ -2092,7 +2235,6 @@ extern cvar_t cl_bobup;
 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
 {
        int ret;
-       prvm_eval_t *val;
        int attachloop;
        matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
        dp_model_t *model;
@@ -2123,10 +2265,10 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
                Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
                Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
                // next iteration we process the parent entity
-               if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
+               if (PRVM_clientedictedict(ent, tag_entity))
                {
-                       tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
-                       ent = PRVM_EDICT_NUM(val->edict);
+                       tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
+                       ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
                }
                else
                        break;
@@ -2134,7 +2276,7 @@ int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
        }
 
        // RENDER_VIEWMODEL magic
-       if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
+       if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
        {
                Matrix4x4_Copy(&tagmatrix, out);
 
@@ -2211,7 +2353,6 @@ void VM_CL_gettaginfo (void)
        int parentindex;
        const char *tagname;
        int returncode;
-       prvm_eval_t *val;
        vec3_t fo, le, up, trans;
        const dp_model_t *model;
 
@@ -2229,18 +2370,12 @@ void VM_CL_gettaginfo (void)
        CL_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
        Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
 
-       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
-               val->_float = parentindex;
-       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
-               val->string = tagname ? PRVM_SetTempString(tagname) : 0;
-       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
-               VectorCopy(trans, val->vector);
-       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
-               VectorCopy(fo, val->vector);
-       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
-               VectorScale(le, -1, val->vector);
-       if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
-               VectorCopy(up, val->vector);
+       PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
+       PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(tagname) : 0;
+       VectorCopy(trans, PRVM_clientglobalvector(gettaginfo_offset));
+       VectorCopy(fo, PRVM_clientglobalvector(gettaginfo_forward));
+       VectorScale(le, -1, PRVM_clientglobalvector(gettaginfo_right));
+       VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
 
        switch(returncode)
        {
@@ -2347,8 +2482,6 @@ vmparticlespawner_t vmpartspawner;
 // TODO: automatic max_themes grow
 static void VM_InitParticleSpawner (int maxthemes)
 {
-       prvm_eval_t *val;
-
        // bound max themes to not be an insane value
        if (maxthemes < 4)
                maxthemes = 4;
@@ -2366,37 +2499,35 @@ static void VM_InitParticleSpawner (int maxthemes)
        vmpartspawner.initialized = true;
        vmpartspawner.verified = true;
        // get field addresses for fast querying (we can do 1000 calls of spawnparticle in a frame)
-       #define getglobal(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = &val->_float; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
-       #define getglobalvector(v,s) val = PRVM_GLOBALFIELDVALUE(PRVM_ED_FindGlobalOffset(s)); if (val) { vmpartspawner.v = (float *)val->vector; } else { VM_Warning("VM_InitParticleSpawner: missing global '%s', spawner cannot work\n", s); vmpartspawner.verified = false; }
-       getglobal(particle_type, "particle_type");
-       getglobal(particle_blendmode, "particle_blendmode");
-       getglobal(particle_orientation, "particle_orientation");
-       getglobalvector(particle_color1, "particle_color1");
-       getglobalvector(particle_color2, "particle_color2");
-       getglobal(particle_tex, "particle_tex");
-       getglobal(particle_size, "particle_size");
-       getglobal(particle_sizeincrease, "particle_sizeincrease");
-       getglobal(particle_alpha, "particle_alpha");
-       getglobal(particle_alphafade, "particle_alphafade");
-       getglobal(particle_time, "particle_time");
-       getglobal(particle_gravity, "particle_gravity");
-       getglobal(particle_bounce, "particle_bounce");
-       getglobal(particle_airfriction, "particle_airfriction");
-       getglobal(particle_liquidfriction, "particle_liquidfriction");
-       getglobal(particle_originjitter, "particle_originjitter");
-       getglobal(particle_velocityjitter, "particle_velocityjitter");
-       getglobal(particle_qualityreduction, "particle_qualityreduction");
-       getglobal(particle_stretch, "particle_stretch");
-       getglobalvector(particle_staincolor1, "particle_staincolor1");
-       getglobalvector(particle_staincolor2, "particle_staincolor2");
-       getglobal(particle_stainalpha, "particle_stainalpha");
-       getglobal(particle_stainsize, "particle_stainsize");
-       getglobal(particle_staintex, "particle_staintex");
-       getglobal(particle_staintex, "particle_staintex");
-       getglobal(particle_delayspawn, "particle_delayspawn");
-       getglobal(particle_delaycollision, "particle_delaycollision");
-       getglobal(particle_angle, "particle_angle");
-       getglobal(particle_spin, "particle_spin");
+       vmpartspawner.particle_type = &PRVM_clientglobalfloat(particle_type);
+       vmpartspawner.particle_blendmode = &PRVM_clientglobalfloat(particle_blendmode);
+       vmpartspawner.particle_orientation = &PRVM_clientglobalfloat(particle_orientation);
+       vmpartspawner.particle_color1 = PRVM_clientglobalvector(particle_color1);
+       vmpartspawner.particle_color2 = PRVM_clientglobalvector(particle_color2);
+       vmpartspawner.particle_tex = &PRVM_clientglobalfloat(particle_tex);
+       vmpartspawner.particle_size = &PRVM_clientglobalfloat(particle_size);
+       vmpartspawner.particle_sizeincrease = &PRVM_clientglobalfloat(particle_sizeincrease);
+       vmpartspawner.particle_alpha = &PRVM_clientglobalfloat(particle_alpha);
+       vmpartspawner.particle_alphafade = &PRVM_clientglobalfloat(particle_alphafade);
+       vmpartspawner.particle_time = &PRVM_clientglobalfloat(particle_time);
+       vmpartspawner.particle_gravity = &PRVM_clientglobalfloat(particle_gravity);
+       vmpartspawner.particle_bounce = &PRVM_clientglobalfloat(particle_bounce);
+       vmpartspawner.particle_airfriction = &PRVM_clientglobalfloat(particle_airfriction);
+       vmpartspawner.particle_liquidfriction = &PRVM_clientglobalfloat(particle_liquidfriction);
+       vmpartspawner.particle_originjitter = &PRVM_clientglobalfloat(particle_originjitter);
+       vmpartspawner.particle_velocityjitter = &PRVM_clientglobalfloat(particle_velocityjitter);
+       vmpartspawner.particle_qualityreduction = &PRVM_clientglobalfloat(particle_qualityreduction);
+       vmpartspawner.particle_stretch = &PRVM_clientglobalfloat(particle_stretch);
+       vmpartspawner.particle_staincolor1 = PRVM_clientglobalvector(particle_staincolor1);
+       vmpartspawner.particle_staincolor2 = PRVM_clientglobalvector(particle_staincolor2);
+       vmpartspawner.particle_stainalpha = &PRVM_clientglobalfloat(particle_stainalpha);
+       vmpartspawner.particle_stainsize = &PRVM_clientglobalfloat(particle_stainsize);
+       vmpartspawner.particle_staintex = &PRVM_clientglobalfloat(particle_staintex);
+       vmpartspawner.particle_staintex = &PRVM_clientglobalfloat(particle_staintex);
+       vmpartspawner.particle_delayspawn = &PRVM_clientglobalfloat(particle_delayspawn);
+       vmpartspawner.particle_delaycollision = &PRVM_clientglobalfloat(particle_delaycollision);
+       vmpartspawner.particle_angle = &PRVM_clientglobalfloat(particle_angle);
+       vmpartspawner.particle_spin = &PRVM_clientglobalfloat(particle_spin);
        #undef getglobal
        #undef getglobalvector
 }
@@ -2478,8 +2609,8 @@ void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme)
 void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme)
 {
        theme->typeindex = (unsigned short)*vmpartspawner.particle_type;
-       theme->blendmode = (pblend_t)*vmpartspawner.particle_blendmode;
-       theme->orientation = (porientation_t)*vmpartspawner.particle_orientation;
+       theme->blendmode = (pblend_t)(int)*vmpartspawner.particle_blendmode;
+       theme->orientation = (porientation_t)(int)*vmpartspawner.particle_orientation;
        theme->color1 = ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]);
        theme->color2 = ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]);
        theme->tex = (int)*vmpartspawner.particle_tex;
@@ -2651,7 +2782,7 @@ void VM_CL_SpawnParticle (void)
        
        if (prog->argc < 3) // global-set particle
        {
-               part = CL_NewParticle(org, (unsigned short)*vmpartspawner.particle_type, ((int)(vmpartspawner.particle_color1[0]) << 16) + ((int)(vmpartspawner.particle_color1[1]) << 8) + ((int)(vmpartspawner.particle_color1[2])), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, *vmpartspawner.particle_alpha*256, *vmpartspawner.particle_alphafade*256, *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, (int)(vmpartspawner.particle_staincolor1[0])*65536 + (int)(vmpartspawner.particle_staincolor1[1])*256 + (int)(vmpartspawner.particle_staincolor1[2]), (int)(vmpartspawner.particle_staincolor2[0])*65536 + (int)(vmpartspawner.particle_staincolor2[1])*256 + (int)(vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex, *vmpartspawner.particle_stainalpha*256, *vmpartspawner.particle_stainsize, *vmpartspawner.particle_angle, *vmpartspawner.particle_spin);
+               part = CL_NewParticle(org, (unsigned short)*vmpartspawner.particle_type, ((int)(vmpartspawner.particle_color1[0]) << 16) + ((int)(vmpartspawner.particle_color1[1]) << 8) + ((int)(vmpartspawner.particle_color1[2])), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, *vmpartspawner.particle_alpha*256, *vmpartspawner.particle_alphafade*256, *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)(int)*vmpartspawner.particle_blendmode, (porientation_t)(int)*vmpartspawner.particle_orientation, (int)(vmpartspawner.particle_staincolor1[0])*65536 + (int)(vmpartspawner.particle_staincolor1[1])*256 + (int)(vmpartspawner.particle_staincolor1[2]), (int)(vmpartspawner.particle_staincolor2[0])*65536 + (int)(vmpartspawner.particle_staincolor2[1])*256 + (int)(vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex, *vmpartspawner.particle_stainalpha*256, *vmpartspawner.particle_stainsize, *vmpartspawner.particle_angle, *vmpartspawner.particle_spin, NULL);
                if (!part)
                {
                        PRVM_G_FLOAT(OFS_RETURN) = 0; 
@@ -2672,7 +2803,7 @@ void VM_CL_SpawnParticle (void)
                        return;
                }
                theme = &vmpartspawner.themes[themenum];
-               part = CL_NewParticle(org, theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex, theme->stainalpha, theme->stainsize, theme->angle, theme->spin);
+               part = CL_NewParticle(org, theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex, theme->stainalpha, theme->stainsize, theme->angle, theme->spin, NULL);
                if (!part)
                {
                        PRVM_G_FLOAT(OFS_RETURN) = 0; 
@@ -2705,7 +2836,7 @@ void VM_CL_SpawnParticleDelayed (void)
        org = PRVM_G_VECTOR(OFS_PARM0);
        dir = PRVM_G_VECTOR(OFS_PARM1);
        if (prog->argc < 5) // global-set particle
-               part = CL_NewParticle(org, (unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, *vmpartspawner.particle_alpha*256, *vmpartspawner.particle_alphafade*256, *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)*vmpartspawner.particle_blendmode, (porientation_t)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex, *vmpartspawner.particle_stainalpha*256, *vmpartspawner.particle_stainsize, *vmpartspawner.particle_angle, *vmpartspawner.particle_spin);
+               part = CL_NewParticle(org, (unsigned short)*vmpartspawner.particle_type, ((int)vmpartspawner.particle_color1[0] << 16) + ((int)vmpartspawner.particle_color1[1] << 8) + ((int)vmpartspawner.particle_color1[2]), ((int)vmpartspawner.particle_color2[0] << 16) + ((int)vmpartspawner.particle_color2[1] << 8) + ((int)vmpartspawner.particle_color2[2]), (int)*vmpartspawner.particle_tex, *vmpartspawner.particle_size, *vmpartspawner.particle_sizeincrease, *vmpartspawner.particle_alpha*256, *vmpartspawner.particle_alphafade*256, *vmpartspawner.particle_gravity, *vmpartspawner.particle_bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], *vmpartspawner.particle_airfriction, *vmpartspawner.particle_liquidfriction, *vmpartspawner.particle_originjitter, *vmpartspawner.particle_velocityjitter, (*vmpartspawner.particle_qualityreduction) ? true : false, *vmpartspawner.particle_time, *vmpartspawner.particle_stretch, (pblend_t)(int)*vmpartspawner.particle_blendmode, (porientation_t)(int)*vmpartspawner.particle_orientation, ((int)vmpartspawner.particle_staincolor1[0] << 16) + ((int)vmpartspawner.particle_staincolor1[1] << 8) + ((int)vmpartspawner.particle_staincolor1[2]), ((int)vmpartspawner.particle_staincolor2[0] << 16) + ((int)vmpartspawner.particle_staincolor2[1] << 8) + ((int)vmpartspawner.particle_staincolor2[2]), (int)*vmpartspawner.particle_staintex, *vmpartspawner.particle_stainalpha*256, *vmpartspawner.particle_stainsize, *vmpartspawner.particle_angle, *vmpartspawner.particle_spin, NULL);
        else // themed particle
        {
                themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
@@ -2716,7 +2847,7 @@ void VM_CL_SpawnParticleDelayed (void)
                        return;
                }
                theme = &vmpartspawner.themes[themenum];
-               part = CL_NewParticle(org, theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex, theme->stainalpha, theme->stainsize, theme->angle, theme->spin);
+               part = CL_NewParticle(org, theme->typeindex, theme->color1, theme->color2, theme->tex, theme->size, theme->sizeincrease, theme->alpha, theme->alphafade, theme->gravity, theme->bounce, org[0], org[1], org[2], dir[0], dir[1], dir[2], theme->airfriction, theme->liquidfriction, theme->originjitter, theme->velocityjitter, theme->qualityreduction, theme->lifetime, theme->stretch, theme->blendmode, theme->orientation, theme->staincolor1, theme->staincolor2, theme->staintex, theme->stainalpha, theme->stainsize, theme->angle, theme->spin, NULL);
        }
        if (!part) 
        { 
@@ -2820,6 +2951,7 @@ typedef struct vmpolygons_triangle_s
 {
        rtexture_t              *texture;
        int                             drawflag;
+       qboolean hasalpha;
        unsigned short  elements[3];
 }vmpolygons_triangle_t;
 
@@ -2841,12 +2973,14 @@ typedef struct vmpolygons_s
        unsigned short  *data_sortedelement3s;
 
        qboolean                begin_active;
+       int     begin_draw2d;
        rtexture_t              *begin_texture;
        int                             begin_drawflag;
        int                             begin_vertices;
        float                   begin_vertex[VMPOLYGONS_MAXPOINTS][3];
        float                   begin_color[VMPOLYGONS_MAXPOINTS][4];
        float                   begin_texcoord[VMPOLYGONS_MAXPOINTS][2];
+       qboolean                begin_texture_hasalpha;
 } vmpolygons_t;
 
 // FIXME: make VM_CL_R_Polygon functions use Debug_Polygon functions?
@@ -2926,9 +3060,11 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
        vmpolygons_t* polys = vmpolygons + PRVM_GetProgNr();
        if(polys->progstarttime != prog->starttime) // from other progs? won't draw these (this can cause crashes!)
                return;
-       R_Mesh_ResetTextureState();
+//     R_Mesh_ResetTextureState();
        R_EntityMatrix(&identitymatrix);
        GL_CullFace(GL_NONE);
+       GL_DepthTest(true); // polys in 3D space shall always have depth test
+       GL_DepthRange(0, 1);
        R_Mesh_PrepareVertices_Generic_Arrays(polys->num_vertices, polys->data_vertex3f, polys->data_color4f, polys->data_texcoord2f);
 
        for (surfacelistindex = 0;surfacelistindex < numsurfaces;)
@@ -2936,18 +3072,7 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
                int numtriangles = 0;
                rtexture_t *tex = polys->data_triangles[surfacelist[surfacelistindex]].texture;
                int drawflag = polys->data_triangles[surfacelist[surfacelistindex]].drawflag;
-               // this can't call _DrawQ_ProcessDrawFlag, but should be in sync with it
-               // FIXME factor this out
-               if(drawflag == DRAWFLAG_ADDITIVE)
-                       GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
-               else if(drawflag == DRAWFLAG_MODULATE)
-                       GL_BlendFunc(GL_DST_COLOR, GL_ZERO);
-               else if(drawflag == DRAWFLAG_2XMODULATE)
-                       GL_BlendFunc(GL_DST_COLOR,GL_SRC_COLOR);
-               else if(drawflag == DRAWFLAG_SCREEN)
-                       GL_BlendFunc(GL_ONE_MINUS_DST_COLOR,GL_ONE);
-               else
-                       GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+               DrawQ_ProcessDrawFlag(drawflag, polys->data_triangles[surfacelist[surfacelistindex]].hasalpha);
                R_SetupShader_Generic(tex, NULL, GL_MODULATE, 1);
                numtriangles = 0;
                for (;surfacelistindex < numsurfaces;surfacelistindex++)
@@ -2963,7 +3088,16 @@ static void VM_DrawPolygonCallback (const entity_render_t *ent, const rtlight_t
 
 void VMPolygons_Store(vmpolygons_t *polys)
 {
-       if (r_refdef.draw2dstage)
+       qboolean hasalpha;
+       int i;
+
+       // detect if we have alpha
+       hasalpha = polys->begin_texture_hasalpha;
+       for(i = 0; !hasalpha && (i < polys->begin_vertices); ++i)
+               if(polys->begin_color[i][3] < 1)
+                       hasalpha = true;
+
+       if (polys->begin_draw2d)
        {
                // draw the polygon as 2D immediately
                drawqueuemesh_t mesh;
@@ -2975,7 +3109,7 @@ void VMPolygons_Store(vmpolygons_t *polys)
                mesh.data_vertex3f = polys->begin_vertex[0];
                mesh.data_color4f = polys->begin_color[0];
                mesh.data_texcoord2f = polys->begin_texcoord[0];
-               DrawQ_Mesh(&mesh, polys->begin_drawflag);
+               DrawQ_Mesh(&mesh, polys->begin_drawflag, hasalpha);
        }
        else
        {
@@ -2983,7 +3117,8 @@ void VMPolygons_Store(vmpolygons_t *polys)
                int i;
                if (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
                {
-                       polys->max_triangles *= 2;
+                       while (polys->max_triangles < polys->num_triangles + polys->begin_vertices-2)
+                               polys->max_triangles *= 2;
                        VM_ResizePolygons(polys);
                }
                if (polys->num_vertices + polys->begin_vertices <= polys->max_vertices)
@@ -3002,6 +3137,7 @@ void VMPolygons_Store(vmpolygons_t *polys)
                                polys->data_triangles[polys->num_triangles].elements[0] = polys->num_vertices;
                                polys->data_triangles[polys->num_triangles].elements[1] = polys->num_vertices + i+1;
                                polys->data_triangles[polys->num_triangles].elements[2] = polys->num_vertices + i+2;
+                               polys->data_triangles[polys->num_triangles].hasalpha = hasalpha;
                                polys->num_triangles++;
                        }
                        polys->num_vertices += polys->begin_vertices;
@@ -3035,7 +3171,7 @@ void VM_CL_AddPolygonsToMeshQueue (void)
          polys->num_vertices = 0;  // otherwise it's not rendered at all and prints an error message --blub */
 }
 
-//void(string texturename, float flag) R_BeginPolygon
+//void(string texturename, float flag[, float is2d]) R_BeginPolygon
 void VM_CL_R_PolygonBegin (void)
 {
        const char              *picname;
@@ -3047,7 +3183,7 @@ void VM_CL_R_PolygonBegin (void)
        // better management of flags, and is more suited for 3D rendering), what
        // about supporting Q3 shaders?
 
-       VM_SAFEPARMCOUNT(2, VM_CL_R_PolygonBegin);
+       VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
 
        if (!polys->initialized)
                VM_InitPolygons(polys);
@@ -3085,9 +3221,11 @@ void VM_CL_R_PolygonBegin (void)
        }
 
        polys->begin_texture = (sf && sf->base) ? sf->base : r_texture_white;
+       polys->begin_texture_hasalpha = (sf && sf->base) ? sf->hasalpha : false;
        polys->begin_drawflag = (int)PRVM_G_FLOAT(OFS_PARM1) & DRAWFLAG_MASK;
        polys->begin_vertices = 0;
        polys->begin_active = true;
+       polys->begin_draw2d = (prog->argc >= 3 ? (int)PRVM_G_FLOAT(OFS_PARM2) : r_refdef.draw2dstage);
 }
 
 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
@@ -3150,7 +3288,7 @@ void Debug_PolygonBegin(const char *picname, int drawflag)
                Con_Printf("Debug_PolygonBegin: called twice without Debug_PolygonEnd after first\n");
                return;
        }
-       debugPolys.begin_texture = picname[0] ? Draw_CachePic (picname)->tex : r_texture_white;
+       debugPolys.begin_texture = picname[0] ? Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT)->tex : r_texture_white;
        debugPolys.begin_drawflag = drawflag;
        debugPolys.begin_vertices = 0;
        debugPolys.begin_active = true;
@@ -3240,7 +3378,7 @@ realcheck:
        start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
        start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
        stop[2] = start[2] - 2*sv_stepheight.value;
-       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
+       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
 
        if (trace.fraction == 1.0)
                return false;
@@ -3253,7 +3391,7 @@ realcheck:
                        start[0] = stop[0] = x ? maxs[0] : mins[0];
                        start[1] = stop[1] = y ? maxs[1] : mins[1];
 
-                       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true);
+                       trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), true, false, NULL, true, false);
 
                        if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
                                bottom = trace.endpos[2];
@@ -3280,7 +3418,6 @@ qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean
        trace_t         trace;
        int                     i, svent;
        prvm_edict_t            *enemy;
-       prvm_eval_t     *val;
 
 // try the move
        VectorCopy (ent->fields.client->origin, oldorg);
@@ -3377,8 +3514,7 @@ qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean
        if ( (int)ent->fields.client->flags & FL_PARTIALGROUND )
                ent->fields.client->flags = (int)ent->fields.client->flags & ~FL_PARTIALGROUND;
 
-       if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.groundentity)))
-               val->edict = PRVM_EDICT_TO_PROG(trace.ent);
+       PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
 
 // the move is ok
        if (relink)
@@ -3543,7 +3679,7 @@ static void VM_CL_skel_create(void)
                        break;
        if (i == MAX_EDICTS)
                return;
-       prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
+       prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
        PRVM_G_FLOAT(OFS_RETURN) = i + 1;
        skeleton->model = model;
        skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
@@ -3644,7 +3780,7 @@ static void VM_CL_skel_find_bone(void)
        PRVM_G_FLOAT(OFS_RETURN) = 0;
        if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
                return;
-       PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
+       PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
 }
 
 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
@@ -3836,6 +3972,44 @@ static void VM_CL_frameduration(void)
                PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
 }
 
+void VM_CL_RotateMoves(void)
+{
+       /*
+        * Obscure builtin used by GAME_XONOTIC.
+        *
+        * Edits the input history of cl_movement by rotating all move commands
+        * currently in the queue using the given transform.
+        *
+        * The vector passed is an "angles transform" as used by warpzonelib, i.e.
+        * v_angle-like (non-inverted) euler angles that perform the rotation
+        * of the space that is to be done.
+        *
+        * This is meant to be used as a fixangle replacement after passing
+        * through a warpzone/portal: the client is told about the warp transform,
+        * and calls this function in the same frame as the one on which the
+        * client's origin got changed by the serverside teleport. Then this code
+        * transforms the pre-warp input (which matches the empty space behind
+        * the warp plane) into post-warp input (which matches the target area
+        * of the warp). Also, at the same time, the client has to use
+        * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
+        *
+        * This together allows warpzone motion to be perfectly predicted by
+        * the client!
+        *
+        * Furthermore, for perfect warpzone behaviour, the server side also
+        * has to detect input the client sent before it received the origin
+        * update, but after the warp occurred on the server, and has to adjust
+        * input appropriately.
+        */
+       matrix4x4_t m;
+       vec3_t v = {0, 0, 0};
+       vec3_t x, y, z;
+       VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
+       AngleVectorsFLU(PRVM_G_VECTOR(OFS_PARM0), x, y, z);
+       Matrix4x4_FromVectors(&m, x, y, z, v);
+       CL_RotateMoves(&m);
+}
+
 //============================================================================
 
 // To create a almost working builtin file from this replace:
@@ -4155,7 +4329,7 @@ VM_CL_R_AddEntity,                                // #302 void(entity ent) addentity (EXT_CSQC)
 VM_CL_R_SetView,                               // #303 float(float property, ...) setproperty (EXT_CSQC)
 VM_CL_R_RenderScene,                   // #304 void() renderscene (EXT_CSQC)
 VM_CL_R_AddDynamicLight,               // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
-VM_CL_R_PolygonBegin,                  // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
+VM_CL_R_PolygonBegin,                  // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
 VM_CL_R_PolygonVertex,                 // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
 VM_CL_R_PolygonEnd,                            // #308 void() R_EndPolygon
 NULL /* R_LoadWorldModel in menu VM, should stay unassigned in client*/, // #309
@@ -4191,7 +4365,7 @@ VM_centerprint,                                   // #338 void(string s, ...) centerprint (EXT_CSQC)
 VM_print,                                              // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
 VM_keynumtostring,                             // #340 string(float keynum) keynumtostring (EXT_CSQC)
 VM_stringtokeynum,                             // #341 float(string keyname) stringtokeynum (EXT_CSQC)
-VM_CL_getkeybind,                              // #342 string(float keynum) getkeybind (EXT_CSQC)
+VM_getkeybind,                                 // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
 VM_CL_setcursormode,                   // #343 void(float usecursor) setcursormode (EXT_CSQC)
 VM_CL_getmousepos,                             // #344 vector() getmousepos (EXT_CSQC)
 VM_CL_getinputstate,                   // #345 float(float framenum) getinputstate (EXT_CSQC)
@@ -4205,8 +4379,8 @@ VM_CL_registercmd,                                // #352 void(string cmdname) registercommand (EXT_CSQC)
 VM_wasfreed,                                   // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
 VM_CL_serverkey,                               // #354 string(string key) serverkey (EXT_CSQC)
 VM_CL_videoplaying,                            // #355
-NULL,                                                  // #356
-NULL,                                                  // #357
+VM_findfont,                                   // #356 float(string fontname) loadfont (DP_GFX_FONTS)
+VM_loadfont,                                   // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
 NULL,                                                  // #358
 NULL,                                                  // #359
 VM_CL_ReadByte,                                        // #360 float() readbyte (EXT_CSQC)
@@ -4352,7 +4526,7 @@ VM_entityfieldtype,                               // #498 float(float fieldnum) entityfieldtype = #498; (DP
 VM_getentityfieldstring,               // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
 VM_putentityfieldstring,               // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
 VM_CL_ReadPicture,                             // #501 string() ReadPicture = #501;
-NULL,                                                  // #502
+VM_CL_boxparticles,                            // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
 VM_whichpack,                                  // #503 string(string) whichpack = #503;
 VM_CL_GetEntity,                               // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
 NULL,                                                  // #505
@@ -4363,7 +4537,7 @@ NULL,                                                     // #509
 VM_uri_escape,                                 // #510 string(string in) uri_escape = #510;
 VM_uri_unescape,                               // #511 string(string in) uri_unescape = #511;
 VM_etof,                                       // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
-VM_uri_get,                                            // #513 float(string uril, float id) uri_get = #512; (DP_QC_URI_GET)
+VM_uri_get,                                            // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
 VM_tokenize_console,                                   // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_start_index,                                   // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
 VM_argv_end_index,                                             // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
@@ -4371,7 +4545,7 @@ VM_buf_cvarlist,                                          // #517 void(float buf, string prefix, string antiprefix)
 VM_cvar_description,                                   // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
 VM_gettime,                                            // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
 VM_keynumtostring,                             // #520 string keynumtostring(float keynum)
-VM_findkeysforcommand,                 // #521 string findkeysforcommand(string command)
+VM_findkeysforcommand,                 // #521 string findkeysforcommand(string command[, float bindmap])
 VM_CL_InitParticleSpawner,             // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
 VM_CL_ResetParticle,                   // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
 VM_CL_ParticleTheme,                   // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
@@ -4390,9 +4564,9 @@ NULL,                                                     // #536
 NULL,                                                  // #537
 NULL,                                                  // #538
 NULL,                                                  // #539
-NULL,                                                  // #540
-NULL,                                                  // #541
-NULL,                                                  // #542
+VM_physics_enable,                             // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
+VM_physics_addforce,                   // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
+VM_physics_addtorque,                  // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
 NULL,                                                  // #543
 NULL,                                                  // #544
 NULL,                                                  // #545
@@ -4460,7 +4634,7 @@ VM_writetofile,                                   // #606
 VM_isfunction,                                 // #607
 NULL,                                                  // #608
 NULL,                                                  // #609
-NULL,                                                  // #610
+VM_findkeysforcommand,                 // #610 string findkeysforcommand(string command[, float bindmap])
 NULL,                                                  // #611
 NULL,                                                  // #612
 VM_parseentitydata,                            // #613
@@ -4480,7 +4654,16 @@ NULL,                                                    // #626
 VM_sprintf,                     // #627 string sprintf(string format, ...)
 VM_getsurfacenumtriangles,             // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
 VM_getsurfacetriangle,                 // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
-NULL,                                                  // #630
+VM_setkeybind,                                         // #630 float(float key, string bind[, float bindmap]) setkeybind
+VM_getbindmaps,                                                // #631 vector(void) getbindmap
+VM_setbindmaps,                                                // #632 float(vector bm) setbindmap
+NULL,                                                  // #633
+NULL,                                                  // #634
+NULL,                                                  // #635
+NULL,                                                  // #636
+NULL,                                                  // #637
+VM_CL_RotateMoves,                                     // #638
+NULL,                                                  // #639
 };
 
 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);