]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - clvm_cmds.c
more stupid error code passing
[xonotic/darkplaces.git] / clvm_cmds.c
index 959e043e8c7251e774c972476e05c542a4f71a97..fc0ad58546b7577db59a85e59cb0674d8f31f2e8 100644 (file)
@@ -21,6 +21,7 @@
 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
 
 extern cvar_t v_flipped;
+extern cvar_t r_equalize_entities_fullbright;
 
 sfx_t *S_FindName(const char *name);
 int Sbar_GetSortedPlayerIndex (int index);
@@ -1461,11 +1462,22 @@ static void VM_CL_makestatic (void)
                        Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], staticent->render.scale);
 
                // either fullbright or lit
-               if (!(staticent->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
-                       staticent->render.flags |= RENDER_LIGHT;
+               if(!r_fullbright.integer)
+               {
+                       if (!(staticent->render.effects & EF_FULLBRIGHT))
+                               staticent->render.flags |= RENDER_LIGHT;
+                       else if(r_equalize_entities_fullbright.integer)
+                               staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
+               }
                // turn off shadows from transparent objects
                if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
                        staticent->render.flags |= RENDER_SHADOW;
+               if (staticent->render.effects & EF_NODEPTHTEST)
+                       staticent->render.flags |= RENDER_NODEPTHTEST;
+               if (staticent->render.effects & EF_ADDITIVE)
+                       staticent->render.flags |= RENDER_ADDITIVE;
+               if (staticent->render.effects & EF_DOUBLESIDED)
+                       staticent->render.flags |= RENDER_DOUBLESIDED;
 
                CL_UpdateRenderEntity(&staticent->render);
        }
@@ -2261,11 +2273,12 @@ void CL_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatri
        }
 }
 
-
 int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
 {
        int frame;
+       int ret;
        dp_model_t *model;
+       entity_render_t cheatentity;
        if (tagindex >= 0
         && (model = CL_GetModelFromEdict(ent))
         && model->animscenes)
@@ -2274,7 +2287,15 @@ int CL_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out
                frame = (int)ent->fields.client->frame;
                if (frame < 0 || frame >= model->numframes)
                        frame = 0;
-               return Mod_Alias_GetTagMatrix(model, model->animscenes[frame].firstframe, tagindex, out);
+               // now we'll do some CHEATING
+               memset(&cheatentity, 0, sizeof(cheatentity));
+               cheatentity.model = model;
+               CL_LoadFrameGroupBlend(ent, &cheatentity);
+               R_LerpAnimation(&cheatentity);
+               ret = CL_BlendTagMatrix(&cheatentity, tagindex, out);
+               if(ret)
+                       *out = identitymatrix;
+               return ret;
        }
        *out = identitymatrix;
        return 0;
@@ -3066,7 +3087,8 @@ void VMPolygons_Store(vmpolygons_t *polys)
                mesh.texture = polys->begin_texture;
                mesh.num_vertices = polys->begin_vertices;
                mesh.num_triangles = polys->begin_vertices-2;
-               mesh.data_element3s = polygonelements;
+               mesh.data_element3i = polygonelement3i;
+               mesh.data_element3s = polygonelement3s;
                mesh.data_vertex3f = polys->begin_vertex[0];
                mesh.data_color4f = polys->begin_color[0];
                mesh.data_texcoord2f = polys->begin_texcoord[0];
@@ -4165,8 +4187,8 @@ VM_CL_ParticleThemeSave,          // #525 void() particlethemesave, void(float theme) pa
 VM_CL_ParticleThemeFree,               // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
 VM_CL_SpawnParticle,                   // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
 VM_CL_SpawnParticleDelayed,            // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
-NULL,                                                  // #529
-NULL,                                                  // #530
+VM_loadfromdata,                               // #529
+VM_loadfromfile,                               // #530
 NULL,                                                  // #531
 NULL,                                                  // #532
 NULL,                                                  // #533
@@ -4241,15 +4263,15 @@ NULL,                                                   // #601
 NULL,                                                  // #602
 NULL,                                                  // #603
 NULL,                                                  // #604
-NULL,                                                  // #605
-NULL,                                                  // #606
-NULL,                                                  // #607
+VM_callfunction,                               // #605
+VM_writetofile,                                        // #606
+VM_isfunction,                                 // #607
 NULL,                                                  // #608
 NULL,                                                  // #609
 NULL,                                                  // #610
 NULL,                                                  // #611
 NULL,                                                  // #612
-NULL,                                                  // #613
+VM_parseentitydata,                            // #613
 NULL,                                                  // #614
 NULL,                                                  // #615
 NULL,                                                  // #616