Fix engine not starting on Windows if linked against SDL > 2.0.5
[xonotic/darkplaces.git] / cmd.c
diff --git a/cmd.c b/cmd.c
index 8efe3dc..cab160b 100644 (file)
--- a/cmd.c
+++ b/cmd.c
@@ -142,7 +142,7 @@ static void Cmd_Centerprint_f (void)
                        strlcat(msg, " ", sizeof(msg));
                        strlcat(msg, Cmd_Argv(i), sizeof(msg));
                }
-               c = strlen(msg);
+               c = (unsigned int)strlen(msg);
                for(p = 0, i = 0; i < c; ++i)
                {
                        if(msg[i] == '\\')
@@ -177,9 +177,6 @@ static sizebuf_t    cmd_text;
 static unsigned char           cmd_text_buf[CMDBUFSIZE];
 void *cmd_text_mutex = NULL;
 
-#define Cbuf_LockThreadMutex() (cmd_text_mutex ? Thread_LockMutex(cmd_text_mutex),1 : 0)
-#define Cbuf_UnlockThreadMutex() (cmd_text_mutex ? Thread_UnlockMutex(cmd_text_mutex),1 : 0)
-
 /*
 ============
 Cbuf_AddText
@@ -222,7 +219,7 @@ void Cbuf_InsertText (const char *text)
        {
                // we don't have a SZ_Prepend, so...
                memmove(cmd_text.data + l, cmd_text.data, cmd_text.cursize);
-               cmd_text.cursize += l;
+               cmd_text.cursize += (int)l;
                memcpy(cmd_text.data, text, l);
        }
        Cbuf_UnlockThreadMutex();
@@ -275,7 +272,7 @@ static void Cbuf_Execute_Deferred (void)
 Cbuf_Execute
 ============
 */
-static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias );
+static qboolean Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias );
 void Cbuf_Execute (void)
 {
        int i;
@@ -289,7 +286,6 @@ void Cbuf_Execute (void)
        // LordHavoc: making sure the tokenizebuffer doesn't get filled up by repeated crashes
        cmd_tokenizebufferpos = 0;
 
-       Cbuf_Execute_Deferred();
        while (cmd_text.cursize)
        {
 // find a \n or ; line break
@@ -361,8 +357,8 @@ void Cbuf_Execute (void)
                        (strncmp(firstchar, "in_bind", 7) || !ISWHITESPACE(firstchar[7]))
                )
                {
-                       Cmd_PreprocessString( line, preprocessed, sizeof(preprocessed), NULL );
-                       Cmd_ExecuteString (preprocessed, src_command, false);
+                       if(Cmd_PreprocessString( line, preprocessed, sizeof(preprocessed), NULL ))
+                               Cmd_ExecuteString (preprocessed, src_command, false);
                }
                else
                {
@@ -378,6 +374,17 @@ void Cbuf_Execute (void)
        }
 }
 
+void Cbuf_Frame(void)
+{
+       Cbuf_Execute_Deferred();
+       if (cmd_text.cursize)
+       {
+               SV_LockThreadMutex();
+               Cbuf_Execute();
+               SV_UnlockThreadMutex();
+       }
+}
+
 /*
 ==============================================================================
 
@@ -453,7 +460,10 @@ static void Cmd_StuffCmds_f (void)
 static void Cmd_Exec(const char *filename)
 {
        char *f;
-       qboolean isdefaultcfg = strlen(filename) >= 11 && !strcmp(filename + strlen(filename) - 11, "default.cfg");
+       size_t filenameLen = strlen(filename);
+       qboolean isdefaultcfg =
+               !strcmp(filename, "default.cfg") ||
+               (filenameLen >= 12 && !strcmp(filename + filenameLen - 12, "/default.cfg"));
 
        if (!strcmp(filename, "config.cfg"))
        {
@@ -487,23 +497,204 @@ static void Cmd_Exec(const char *filename)
                // special defaults for specific games go here, these execute before default.cfg
                // Nehahra pushable crates malfunction in some levels if this is on
                // Nehahra NPC AI is confused by blowupfallenzombies
-               if (gamemode == GAME_NEHAHRA)
-                       Cbuf_InsertText("\nsv_gameplayfix_upwardvelocityclearsongroundflag 0\nsv_gameplayfix_blowupfallenzombies 0\n\n");
+               switch(gamemode)
+               {
+               case GAME_NORMAL:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+                               );
+                       break;
+               case GAME_NEHAHRA:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+                               );
+                       break;
                // hipnotic mission pack has issues in their 'friendly monster' ai, which seem to attempt to attack themselves for some reason when findradius() returns non-solid entities.
                // hipnotic mission pack has issues with bobbing water entities 'jittering' between different heights on alternate frames at the default 0.0138889 ticrate, 0.02 avoids this issue
                // hipnotic mission pack has issues in their proximity mine sticking code, which causes them to bounce off.
-               if (gamemode == GAME_HIPNOTIC)
-                       Cbuf_InsertText("\nsv_gameplayfix_blowupfallenzombies 0\nsys_ticrate 0.02\nsv_gameplayfix_slidemoveprojectiles 0\n\n");
+               case GAME_HIPNOTIC:
+               case GAME_QUOTH:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.02\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+                               );
+                       break;
                // rogue mission pack has a guardian boss that does not wake up if findradius returns one of the entities around its spawn area
-               if (gamemode == GAME_ROGUE)
-                       Cbuf_InsertText("\nsv_gameplayfix_findradiusdistancetobox 0\n\n");
-               if (gamemode == GAME_NEXUIZ)
-                       Cbuf_InsertText("\nsv_gameplayfix_q2airaccelerate 1\nsv_gameplayfix_stepmultipletimes 1\n\n");
-               if (gamemode == GAME_TENEBRAE)
-                       Cbuf_InsertText("\nr_shadow_gloss 2\nr_shadow_bumpscale_basetexture 4\n\n");
+               case GAME_ROGUE:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 1\n"
+"r_shadow_bumpscale_basetexture 0\n"
+                               );
+                       break;
+               case GAME_TENEBRAE:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 0\n"
+"sv_gameplayfix_findradiusdistancetobox 0\n"
+"sv_gameplayfix_grenadebouncedownslopes 0\n"
+"sv_gameplayfix_slidemoveprojectiles 0\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 0\n"
+"sv_gameplayfix_setmodelrealbox 0\n"
+"sv_gameplayfix_droptofloorstartsolid 0\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 0\n"
+"sv_gameplayfix_noairborncorpse 0\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 0\n"
+"sv_gameplayfix_easierwaterjump 0\n"
+"sv_gameplayfix_delayprojectiles 0\n"
+"sv_gameplayfix_multiplethinksperframe 0\n"
+"sv_gameplayfix_fixedcheckwatertransition 0\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 0\n"
+"sv_gameplayfix_swiminbmodels 0\n"
+"sv_gameplayfix_downtracesupportsongroundflag 0\n"
+"sys_ticrate 0.01388889\n"
+"r_shadow_gloss 2\n"
+"r_shadow_bumpscale_basetexture 4\n"
+                               );
+                       break;
+               case GAME_NEXUIZ:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 1\n"
+"sv_gameplayfix_findradiusdistancetobox 1\n"
+"sv_gameplayfix_grenadebouncedownslopes 1\n"
+"sv_gameplayfix_slidemoveprojectiles 1\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
+"sv_gameplayfix_setmodelrealbox 1\n"
+"sv_gameplayfix_droptofloorstartsolid 1\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
+"sv_gameplayfix_noairborncorpse 1\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
+"sv_gameplayfix_easierwaterjump 1\n"
+"sv_gameplayfix_delayprojectiles 1\n"
+"sv_gameplayfix_multiplethinksperframe 1\n"
+"sv_gameplayfix_fixedcheckwatertransition 1\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
+"sv_gameplayfix_swiminbmodels 1\n"
+"sv_gameplayfix_downtracesupportsongroundflag 1\n"
+"sys_ticrate 0.01388889\n"
+"sv_gameplayfix_q2airaccelerate 1\n"
+"sv_gameplayfix_stepmultipletimes 1\n"
+                               );
+                       break;
                // Steel Storm: Burning Retribution csqc misinterprets CSQC_InputEvent if type is a value other than 0 or 1
-               if (gamemode == GAME_STEELSTORM)
-                       Cbuf_InsertText("\ncl_csqc_generatemousemoveevents 0\n\n");
+               case GAME_STEELSTORM:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 1\n"
+"sv_gameplayfix_findradiusdistancetobox 1\n"
+"sv_gameplayfix_grenadebouncedownslopes 1\n"
+"sv_gameplayfix_slidemoveprojectiles 1\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
+"sv_gameplayfix_setmodelrealbox 1\n"
+"sv_gameplayfix_droptofloorstartsolid 1\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
+"sv_gameplayfix_noairborncorpse 1\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
+"sv_gameplayfix_easierwaterjump 1\n"
+"sv_gameplayfix_delayprojectiles 1\n"
+"sv_gameplayfix_multiplethinksperframe 1\n"
+"sv_gameplayfix_fixedcheckwatertransition 1\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
+"sv_gameplayfix_swiminbmodels 1\n"
+"sv_gameplayfix_downtracesupportsongroundflag 1\n"
+"sys_ticrate 0.01388889\n"
+"cl_csqc_generatemousemoveevents 0\n"
+                               );
+                       break;
+               default:
+                       Cbuf_InsertText("\n"
+"sv_gameplayfix_blowupfallenzombies 1\n"
+"sv_gameplayfix_findradiusdistancetobox 1\n"
+"sv_gameplayfix_grenadebouncedownslopes 1\n"
+"sv_gameplayfix_slidemoveprojectiles 1\n"
+"sv_gameplayfix_upwardvelocityclearsongroundflag 1\n"
+"sv_gameplayfix_setmodelrealbox 1\n"
+"sv_gameplayfix_droptofloorstartsolid 1\n"
+"sv_gameplayfix_droptofloorstartsolid_nudgetocorrect 1\n"
+"sv_gameplayfix_noairborncorpse 1\n"
+"sv_gameplayfix_noairborncorpse_allowsuspendeditems 1\n"
+"sv_gameplayfix_easierwaterjump 1\n"
+"sv_gameplayfix_delayprojectiles 1\n"
+"sv_gameplayfix_multiplethinksperframe 1\n"
+"sv_gameplayfix_fixedcheckwatertransition 1\n"
+"sv_gameplayfix_q1bsptracelinereportstexture 1\n"
+"sv_gameplayfix_swiminbmodels 1\n"
+"sv_gameplayfix_downtracesupportsongroundflag 1\n"
+"sys_ticrate 0.01388889\n"
+                               );
+                       break;
+               }
        }
 }
 
@@ -785,7 +976,7 @@ static const char *Cmd_GetDirectCvarValue(const char *varname, cmdalias_t *alias
        cvar_t *cvar;
        long argno;
        char *endptr;
-       char vabuf[1024];
+       static char vabuf[1024]; // cmd_mutex
 
        if(is_multiple)
                *is_multiple = false;
@@ -910,9 +1101,11 @@ static const char *Cmd_GetCvarValue(const char *var, size_t varlen, cmdalias_t *
 {
        static char varname[MAX_INPUTLINE]; // cmd_mutex
        static char varval[MAX_INPUTLINE]; // cmd_mutex
-       const char *varstr;
+       const char *varstr = NULL;
        char *varfunc;
-static char asis[] = "asis"; // just to suppress const char warnings
+       qboolean required = false;
+       qboolean optional = false;
+       static char asis[] = "asis"; // just to suppress const char warnings
 
        if(varlen >= MAX_INPUTLINE)
                varlen = MAX_INPUTLINE - 1;
@@ -929,10 +1122,37 @@ static char asis[] = "asis"; // just to suppress const char warnings
        if(*var == 0)
        {
                // empty cvar name?
-               return NULL;
+               if(alias)
+                       Con_Printf("Warning: Could not expand $ in alias %s\n", alias->name);
+               else
+                       Con_Printf("Warning: Could not expand $\n");
+               return "$";
        }
 
-       varstr = NULL;
+       if(varfunc)
+       {
+               char *p;
+               // ? means optional
+               while((p = strchr(varfunc, '?')))
+               {
+                       optional = true;
+                       memmove(p, p+1, strlen(p)); // with final NUL
+               }
+               // ! means required
+               while((p = strchr(varfunc, '!')))
+               {
+                       required = true;
+                       memmove(p, p+1, strlen(p)); // with final NUL
+               }
+               // kill spaces
+               while((p = strchr(varfunc, ' ')))
+               {
+                       memmove(p, p+1, strlen(p)); // with final NUL
+               }
+               // if no function is left, NULL it
+               if(!*varfunc)
+                       varfunc = NULL;
+       }
 
        if(varname[0] == '$')
                varstr = Cmd_GetDirectCvarValue(Cmd_GetDirectCvarValue(varname + 1, alias, NULL), alias, NULL);
@@ -948,11 +1168,27 @@ static char asis[] = "asis"; // just to suppress const char warnings
 
        if(!varstr)
        {
-               if(alias)
-                       Con_Printf("Warning: Could not expand $%s in alias %s\n", varname, alias->name);
+               if(required)
+               {
+                       if(alias)
+                               Con_Printf("Error: Could not expand $%s in alias %s\n", varname, alias->name);
+                       else
+                               Con_Printf("Error: Could not expand $%s\n", varname);
+                       return NULL;
+               }
+               else if(optional)
+               {
+                       return "";
+               }
                else
-                       Con_Printf("Warning: Could not expand $%s\n", varname);
-               return NULL;
+               {
+                       if(alias)
+                               Con_Printf("Warning: Could not expand $%s in alias %s\n", varname, alias->name);
+                       else
+                               Con_Printf("Warning: Could not expand $%s\n", varname);
+                       dpsnprintf(varval, sizeof(varval), "$%s", varname);
+                       return varval;
+               }
        }
 
        if(!varfunc || !strcmp(varfunc, "q")) // note: quoted form is default, use "asis" to override!
@@ -977,7 +1213,7 @@ Cmd_PreprocessString
 
 Preprocesses strings and replaces $*, $param#, $cvar accordingly. Also strips comments.
 */
-static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias ) {
+static qboolean Cmd_PreprocessString( const char *intext, char *outtext, unsigned maxoutlen, cmdalias_t *alias ) {
        const char *in;
        size_t eat, varlen;
        unsigned outlen;
@@ -985,7 +1221,7 @@ static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned ma
 
        // don't crash if there's no room in the outtext buffer
        if( maxoutlen == 0 ) {
-               return;
+               return false;
        }
        maxoutlen--; // because of \0
 
@@ -1006,6 +1242,10 @@ static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned ma
                        //   that way)
                        // - ${var asis} inserts the cvar value as is, without doing this
                        //   quoting
+                       // - ${var ?} silently expands to the empty string if
+                       //   $var does not exist
+                       // - ${var !} fails expansion and executes nothing if
+                       //   $var does not exist
                        // - prefix the cvar name with a dollar sign to do indirection;
                        //   for example, if $x has the value timelimit, ${$x} will return
                        //   the value of $timelimit
@@ -1016,6 +1256,7 @@ static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned ma
                        //   parameters, without extra quoting, so one can use $* to just
                        //   pass all parameters around. All parameters starting from $n
                        //   can be referred to as $n- (so $* is equivalent to $1-).
+                       // - ${* q} and ${n- q} force quoting anyway
                        //
                        // Note: when expanding an alias, cvar expansion is done in the SAME step
                        // as alias expansion so that alias parameters or cvar values containing
@@ -1052,6 +1293,8 @@ static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned ma
                                if(in[varlen + 1] == '}')
                                {
                                        val = Cmd_GetCvarValue(in + 1, varlen, alias);
+                                       if(!val)
+                                               return false;
                                        eat = varlen + 2;
                                }
                                else
@@ -1063,6 +1306,8 @@ static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned ma
                        } else {
                                varlen = strspn(in, "#*0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ_-");
                                val = Cmd_GetCvarValue(in, varlen, alias);
+                               if(!val)
+                                       return false;
                                eat = varlen;
                        }
                        if(val)
@@ -1087,6 +1332,7 @@ static void Cmd_PreprocessString( const char *intext, char *outtext, unsigned ma
                        outtext[outlen++] = *in++;
        }
        outtext[outlen] = 0;
+       return true;
 }
 
 /*
@@ -1100,7 +1346,9 @@ static void Cmd_ExecuteAlias (cmdalias_t *alias)
 {
        static char buffer[ MAX_INPUTLINE ]; // cmd_mutex
        static char buffer2[ MAX_INPUTLINE ]; // cmd_mutex
-       Cmd_PreprocessString( alias->value, buffer, sizeof(buffer) - 2, alias );
+       qboolean ret = Cmd_PreprocessString( alias->value, buffer, sizeof(buffer) - 2, alias );
+       if(!ret)
+               return;
        // insert at start of command buffer, so that aliases execute in order
        // (fixes bug introduced by Black on 20050705)
 
@@ -1132,15 +1380,15 @@ static void Cmd_List_f (void)
        {
                partial = Cmd_Argv (1);
                len = strlen(partial);
+               ispattern = (strchr(partial, '*') || strchr(partial, '?'));
        }
        else
        {
                partial = NULL;
                len = 0;
+               ispattern = false;
        }
 
-       ispattern = partial && (strchr(partial, '*') || strchr(partial, '?'));
-
        count = 0;
        for (cmd = cmd_functions; cmd; cmd = cmd->next)
        {
@@ -1664,7 +1912,8 @@ void Cmd_ExecuteString (const char *text, cmd_source_t src, qboolean lockmutex)
        int found;
        cmd_function_t *cmd;
        cmdalias_t *a;
-
+       if (lockmutex)
+               Cbuf_LockThreadMutex();
        oldpos = cmd_tokenizebufferpos;
        cmd_source = src;
        found = false;
@@ -1740,6 +1989,8 @@ command_found:
 
 done:
        cmd_tokenizebufferpos = oldpos;
+       if (lockmutex)
+               Cbuf_UnlockThreadMutex();
 }
 
 
@@ -1857,7 +2108,7 @@ void Cmd_ForwardStringToServer (const char *s)
                                        break;
                                }
                                // write the resulting text
-                               SZ_Write(&cls.netcon->message, (unsigned char *)temp, strlen(temp));
+                               SZ_Write(&cls.netcon->message, (unsigned char *)temp, (int)strlen(temp));
                                s += 2;
                                continue;
                        }