]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - collision.c
implemented PointSuperContents model function as a lower-overhead
[xonotic/darkplaces.git] / collision.c
index 1e8895606a939c9f79dbbba3028f4ce4c83d3e01..fbe340f088c5f883dcf7a4cec593fd9490d10ca6 100644 (file)
@@ -823,14 +823,23 @@ void Collision_TraceLineBrushFloat(trace_t *trace, const vec3_t linestart, const
        }
 }
 
-void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrush)
+qboolean Collision_PointInsideBrushFloat(const vec3_t point, const colbrushf_t *brush)
 {
        int nplane;
        const colplanef_t *plane;
 
-       for (nplane = 0, plane = thatbrush->planes;nplane < thatbrush->numplanes;nplane++, plane++)
+       if (!BoxesOverlap(point, point, brush->mins, brush->maxs))
+               return false;
+       for (nplane = 0, plane = brush->planes;nplane < brush->numplanes;nplane++, plane++)
                if (DotProduct(plane->normal, point) > plane->dist)
-                       return;
+                       return false;
+       return true;
+}
+
+void Collision_TracePointBrushFloat(trace_t *trace, const vec3_t point, const colbrushf_t *thatbrush)
+{
+       if (!Collision_PointInsideBrushFloat(point, thatbrush))
+               return;
 
        trace->startsupercontents |= thatbrush->supercontents;
        if (trace->hitsupercontentsmask & thatbrush->supercontents)
@@ -1002,7 +1011,9 @@ void Collision_TraceBrushPolygonTransformFloat(trace_t *trace, const colbrushf_t
 
 
 #define MAX_BRUSHFORBOX 16
-static int brushforbox_index = 0;
+static unsigned int brushforbox_index = 0;
+// note: this relies on integer overflow to be consistent with modulo
+// MAX_BRUSHFORBOX, or in other words, MAX_BRUSHFORBOX must be a power of two!
 static colpointf_t brushforbox_point[MAX_BRUSHFORBOX*8];
 static colplanef_t brushforbox_plane[MAX_BRUSHFORBOX*6];
 static colbrushf_t brushforbox_brush[MAX_BRUSHFORBOX];
@@ -1145,7 +1156,7 @@ float Collision_ClipTrace_Line_Sphere(double *linestart, double *lineend, double
        if (deviationdist > sphereradius*sphereradius)
                return 1; // miss (off to the side)
        // nudge back to find the correct impact distance
-       impactdist += deviationdist - sphereradius;
+       impactdist -= sphereradius - deviationdist/sphereradius;
        if (impactdist >= linelength)
                return 1; // miss (not close enough)
        if (impactdist < 0)