0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
};
-unsigned short CRC_Block(const qbyte *data, int size)
+unsigned short CRC_Block(const qbyte *data, size_t size)
{
unsigned short crc = CRC_INIT_VALUE;
while (size--)
if (!s)
SZ_Write (sb, "", 1);
else
- SZ_Write (sb, s, strlen(s)+1);
+ SZ_Write (sb, s, (int)strlen(s)+1);
}
void MSG_WriteCoord13i (sizebuf_t *sb, float f)
}
com_token[len] = 0;
*datapointer = data+1;
- return true;
}
else
{
}
com_token[len] = 0;
*datapointer = data;
- return true;
}
+
+ return true;
}
// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
{ "prydon", "-prydon", "PrydonGate", "id1", "prydon", "prydon", "darkplaces"},
// GAME_NETHERWORLD
-// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Masters
-{ "netherworld", "-netherworld", "Dark Masters", "id1", "netherworld", "nw", "darkplaces"},
+// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Master
+{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces"},
// GAME_THEHUNTED
-// COMMANDLINEOPTION: Game: -netherworld runs the game The Hunted
+// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted"},
};
l = *text;
commentprefixlength = 0;
if (commentprefix)
- commentprefixlength = strlen(commentprefix);
+ commentprefixlength = (int)strlen(commentprefix);
while (*l && *l != '\n' && *l != '\r')
{
if (*l > ' ')