]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - common.c
- Removed Con_SafePrint and Con_SafePrintf since they now does the same things as...
[xonotic/darkplaces.git] / common.c
index 142af2dc594ca73936bca2c4ccf60b0ba210c679..a6dca4ea513fac94f4b79d1385113998a8b539e9 100644 (file)
--- a/common.c
+++ b/common.c
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
 See the GNU General Public License for more details.
 
@@ -19,488 +19,164 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 // common.c -- misc functions used in client and server
 
+#include <stdlib.h>
 #include <fcntl.h>
 #ifndef WIN32
 #include <unistd.h>
 #endif
-#include <stdlib.h>
 
 #include "quakedef.h"
 
-#define NUM_SAFE_ARGVS  7
-
-static char     *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
-static char     *argvdummy = " ";
-
-static char     *safeargvs[NUM_SAFE_ARGVS] =
-       {"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-dibonly"};
-
-cvar_t  registered = {"registered","0"};
-cvar_t  cmdline = {"cmdline","0", false, true};
-
-qboolean        com_modified;   // set true if using non-id files
-
-qboolean               proghack;
-
-int             static_registered = 1;  // only for startup check, then set
-
-qboolean               msg_suppress_1 = 0;
-
-void COM_InitFilesystem (void);
-
-// if a packfile directory differs from this, it is assumed to be hacked
-#define PAK0_COUNT              339
-#define PAK0_CRC                32981
-
-char   com_token[1024];
-int            com_argc;
-char   **com_argv;
-
-#define CMDLINE_LENGTH 256
-char   com_cmdline[CMDLINE_LENGTH];
-
-qboolean               standard_quake = true, rogue = false, hipnotic = false, nehahra = false;
-
-// this graphic needs to be in the pak file to use registered features
-unsigned short pop[] =
-{
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x6600,0x0000,0x0000,0x0000,0x6600,0x0000
-,0x0000,0x0066,0x0000,0x0000,0x0000,0x0000,0x0067,0x0000
-,0x0000,0x6665,0x0000,0x0000,0x0000,0x0000,0x0065,0x6600
-,0x0063,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6563
-,0x0064,0x6561,0x0000,0x0000,0x0000,0x0000,0x0061,0x6564
-,0x0064,0x6564,0x0000,0x6469,0x6969,0x6400,0x0064,0x6564
-,0x0063,0x6568,0x6200,0x0064,0x6864,0x0000,0x6268,0x6563
-,0x0000,0x6567,0x6963,0x0064,0x6764,0x0063,0x6967,0x6500
-,0x0000,0x6266,0x6769,0x6a68,0x6768,0x6a69,0x6766,0x6200
-,0x0000,0x0062,0x6566,0x6666,0x6666,0x6666,0x6562,0x0000
-,0x0000,0x0000,0x0062,0x6364,0x6664,0x6362,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0062,0x6662,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0061,0x6661,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0000,0x6500,0x0000,0x0000,0x0000
-,0x0000,0x0000,0x0000,0x0000,0x6400,0x0000,0x0000,0x0000
-};
-
-/*
-
-
-All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
-
-The "base directory" is the path to the directory holding the quake.exe and all game directories.  The sys_* files pass this to host_init in quakeparms_t->basedir.  This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory.  The base directory is
-only used during filesystem initialization.
-
-The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to.  This can be overridden with the "-game" command line parameter.  The game directory can never be changed while quake is executing.  This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
-
-The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines.  If there is a cache directory
-specified, when a file is found by the normal search path, it will be mirrored
-into the cache directory, then opened there.
+cvar_t registered = {0, "registered","0"};
+cvar_t cmdline = {0, "cmdline","0"};
 
+extern qboolean fs_modified;   // set true if using non-id files
 
+char com_token[1024];
+int com_argc;
+const char **com_argv;
 
-FIXME:
-The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently.  This could be used to add a "-sspeed 22050" for the high quality sound edition.  Because they are added at the end, they will not override an explicit setting on the original command line.
-       
-*/
-
-//============================================================================
-
+// LordHavoc: made commandline 1024 characters instead of 256
+#define CMDLINE_LENGTH 1024
+char com_cmdline[CMDLINE_LENGTH];
 
-// ClearLink is used for new headnodes
-void ClearLink (link_t *l)
-{
-       l->prev = l->next = l;
-}
-
-void RemoveLink (link_t *l)
-{
-       l->next->prev = l->prev;
-       l->prev->next = l->next;
-}
+int gamemode;
+const char *gamename;
+const char *gamedirname;
+const char *gamescreenshotname;
+char com_modname[MAX_OSPATH] = "";
 
-void InsertLinkBefore (link_t *l, link_t *before)
-{
-       l->next = before;
-       l->prev = before->prev;
-       l->prev->next = l;
-       l->next->prev = l;
-}
-void InsertLinkAfter (link_t *l, link_t *after)
-{
-       l->next = after->next;
-       l->prev = after;
-       l->prev->next = l;
-       l->next->prev = l;
-}
 
 /*
 ============================================================================
 
-                                       LIBRARY REPLACEMENT FUNCTIONS
+                                       BYTE ORDER FUNCTIONS
 
 ============================================================================
 */
 
-/*
-void Q_memset (void *dest, int fill, int count)
+short   ShortSwap (short l)
 {
-       int             i;
-       
-       if ( (((long)dest | count) & 3) == 0)
-       {
-               count >>= 2;
-               fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
-               for (i=0 ; i<count ; i++)
-                       ((int *)dest)[i] = fill;
-       }
-       else
-               for (i=0 ; i<count ; i++)
-                       ((byte *)dest)[i] = fill;
-}
+       qbyte    b1,b2;
 
-void Q_memcpy (void *dest, void *src, int count)
-{
-       int             i;
-       
-       if (( ( (long)dest | (long)src | count) & 3) == 0 )
-       {
-               count>>=2;
-               for (i=0 ; i<count ; i++)
-                       ((int *)dest)[i] = ((int *)src)[i];
-       }
-       else
-               for (i=0 ; i<count ; i++)
-                       ((byte *)dest)[i] = ((byte *)src)[i];
-}
+       b1 = l&255;
+       b2 = (l>>8)&255;
 
-int Q_memcmp (void *m1, void *m2, int count)
-{
-       while(count)
-       {
-               count--;
-               if (((byte *)m1)[count] != ((byte *)m2)[count])
-                       return -1;
-       }
-       return 0;
+       return (b1<<8) + b2;
 }
 
-void Q_strcpy (char *dest, char *src)
+int    LongSwap (int l)
 {
-       while (*src)
-       {
-               *dest++ = *src++;
-       }
-       *dest++ = 0;
+       qbyte    b1,b2,b3,b4;
+
+       b1 = l&255;
+       b2 = (l>>8)&255;
+       b3 = (l>>16)&255;
+       b4 = (l>>24)&255;
+
+       return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
 }
 
-void Q_strncpy (char *dest, char *src, int count)
+float FloatSwap (float f)
 {
-       while (*src && count--)
+       union
        {
-               *dest++ = *src++;
-       }
-       if (count)
-               *dest++ = 0;
-}
+               float   f;
+               qbyte    b[4];
+       } dat1, dat2;
 
-int Q_strlen (char *str)
-{
-       int             count;
-       
-       count = 0;
-       while (str[count])
-               count++;
 
-       return count;
+       dat1.f = f;
+       dat2.b[0] = dat1.b[3];
+       dat2.b[1] = dat1.b[2];
+       dat2.b[2] = dat1.b[1];
+       dat2.b[3] = dat1.b[0];
+       return dat2.f;
 }
 
-char *Q_strrchr(char *s, char c)
-{
-    int len = Q_strlen(s);
-    s += len;
-    while (len--)
-       if (*--s == c) return s;
-    return 0;
-}
 
-void Q_strcat (char *dest, char *src)
-{
-       dest += Q_strlen(dest);
-       Q_strcpy (dest, src);
-}
+// Extract integers from buffers
 
-int Q_strcmp (char *s1, char *s2)
+unsigned int BuffBigLong (const qbyte *buffer)
 {
-       while (1)
-       {
-               if (*s1 != *s2)
-                       return -1;              // strings not equal    
-               if (!*s1)
-                       return 0;               // strings are equal
-               s1++;
-               s2++;
-       }
-       
-       return -1;
+       return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
 }
 
-int Q_strncmp (char *s1, char *s2, int count)
-{
-       while (1)
-       {
-               if (!count--)
-                       return 0;
-               if (*s1 != *s2)
-                       return -1;              // strings not equal    
-               if (!*s1)
-                       return 0;               // strings are equal
-               s1++;
-               s2++;
-       }
-       
-       return -1;
-}
-*/
-int Q_strncasecmp (char *s1, char *s2, int n)
+unsigned short BuffBigShort (const qbyte *buffer)
 {
-       int             c1, c2;
-       
-       while (1)
-       {
-               c1 = *s1++;
-               c2 = *s2++;
-
-               if (!n--)
-                       return 0;               // strings are equal until end point
-               
-               if (c1 != c2)
-               {
-                       if (c1 >= 'a' && c1 <= 'z')
-                               c1 -= ('a' - 'A');
-                       if (c2 >= 'a' && c2 <= 'z')
-                               c2 -= ('a' - 'A');
-                       if (c1 != c2)
-                               return -1;              // strings not equal
-               }
-               if (!c1)
-                       return 0;               // strings are equal
-//              s1++;
-//              s2++;
-       }
-       
-       return -1;
+       return (buffer[0] << 8) | buffer[1];
 }
 
-int Q_strcasecmp (char *s1, char *s2)
-{
-       return Q_strncasecmp (s1, s2, 99999);
-}
-/*
-int Q_atoi (char *str)
+unsigned int BuffLittleLong (const qbyte *buffer)
 {
-       int             val;
-       int             sign;
-       int             c;
-       
-       if (*str == '-')
-       {
-               sign = -1;
-               str++;
-       }
-       else
-               sign = 1;
-               
-       val = 0;
-
-//
-// check for hex
-//
-       if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
-       {
-               str += 2;
-               while (1)
-               {
-                       c = *str++;
-                       if (c >= '0' && c <= '9')
-                               val = (val<<4) + c - '0';
-                       else if (c >= 'a' && c <= 'f')
-                               val = (val<<4) + c - 'a' + 10;
-                       else if (c >= 'A' && c <= 'F')
-                               val = (val<<4) + c - 'A' + 10;
-                       else
-                               return val*sign;
-               }
-       }
-       
-//
-// check for character
-//
-       if (str[0] == '\'')
-       {
-               return sign * str[1];
-       }
-       
-//
-// assume decimal
-//
-       while (1)
-       {
-               c = *str++;
-               if (c <'0' || c > '9')
-                       return val*sign;
-               val = val*10 + c - '0';
-       }
-       
-       return 0;
+       return (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
 }
 
-
-float Q_atof (char *str)
+unsigned short BuffLittleShort (const qbyte *buffer)
 {
-       double                  val;
-       int             sign;
-       int             c;
-       int             decimal, total;
-       
-       if (*str == '-')
-       {
-               sign = -1;
-               str++;
-       }
-       else
-               sign = 1;
-               
-       val = 0;
-
-//
-// check for hex
-//
-       if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
-       {
-               str += 2;
-               while (1)
-               {
-                       c = *str++;
-                       if (c >= '0' && c <= '9')
-                               val = (val*16) + c - '0';
-                       else if (c >= 'a' && c <= 'f')
-                               val = (val*16) + c - 'a' + 10;
-                       else if (c >= 'A' && c <= 'F')
-                               val = (val*16) + c - 'A' + 10;
-                       else
-                               return val*sign;
-               }
-       }
-       
-//
-// check for character
-//
-       if (str[0] == '\'')
-       {
-               return sign * str[1];
-       }
-       
-//
-// assume decimal
-//
-       decimal = -1;
-       total = 0;
-       while (1)
-       {
-               c = *str++;
-               if (c == '.')
-               {
-                       decimal = total;
-                       continue;
-               }
-               if (c <'0' || c > '9')
-                       break;
-               val = val*10 + c - '0';
-               total++;
-       }
-
-       if (decimal == -1)
-               return val*sign;
-       while (total > decimal)
-       {
-               val /= 10;
-               total--;
-       }
-       
-       return val*sign;
+       return (buffer[1] << 8) | buffer[0];
 }
-*/
+
 
 /*
 ============================================================================
 
-                                       BYTE ORDER FUNCTIONS
+                                       CRC FUNCTIONS
 
 ============================================================================
 */
 
-#ifndef WIN32
-short   (*BigShort) (short l);
-short   (*LittleShort) (short l);
-int     (*BigLong) (int l);
-int     (*LittleLong) (int l);
-float   (*BigFloat) (float l);
-float   (*LittleFloat) (float l);
-#endif
-
-short   ShortSwap (short l)
-{
-       byte    b1,b2;
-
-       b1 = l&255;
-       b2 = (l>>8)&255;
-
-       return (b1<<8) + b2;
-}
-
-short   ShortNoSwap (short l)
-{
-       return l;
-}
-
-int    LongSwap (int l)
-{
-       byte    b1,b2,b3,b4;
-
-       b1 = l&255;
-       b2 = (l>>8)&255;
-       b3 = (l>>16)&255;
-       b4 = (l>>24)&255;
-
-       return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
-}
-
-int     LongNoSwap (int l)
-{
-       return l;
-}
+// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
+// and the initial and final xor values shown below...  in other words, the
+// CCITT standard CRC used by XMODEM
+
+#define CRC_INIT_VALUE 0xffff
+#define CRC_XOR_VALUE  0x0000
+
+static unsigned short crctable[256] =
+{
+       0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7,
+       0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef,
+       0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6,
+       0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de,
+       0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485,
+       0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d,
+       0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4,
+       0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc,
+       0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823,
+       0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b,
+       0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12,
+       0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a,
+       0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41,
+       0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49,
+       0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70,
+       0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78,
+       0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f,
+       0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067,
+       0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e,
+       0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256,
+       0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d,
+       0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
+       0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c,
+       0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634,
+       0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab,
+       0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3,
+       0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a,
+       0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92,
+       0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9,
+       0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1,
+       0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8,
+       0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0
+};
 
-float FloatSwap (float f)
+unsigned short CRC_Block(qbyte *data, int size)
 {
-       union
-       {
-               float   f;
-               byte    b[4];
-       } dat1, dat2;
-       
-       
-       dat1.f = f;
-       dat2.b[0] = dat1.b[3];
-       dat2.b[1] = dat1.b[2];
-       dat2.b[2] = dat1.b[1];
-       dat2.b[3] = dat1.b[0];
-       return dat2.f;
+       unsigned short crc = CRC_INIT_VALUE;
+       while (size--)
+               crc = (crc << 8) ^ crctable[(crc >> 8) ^ (*data++)];
+       return crc ^ CRC_XOR_VALUE;
 }
 
-float FloatNoSwap (float f)
-{
-       return f;
-}
 
 /*
 ==============================================================================
@@ -517,12 +193,7 @@ Handles byte ordering and avoids alignment errors
 
 void MSG_WriteChar (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
-//#ifdef PARANOID
-//     if (c < -128 || c > 127)
-//             Sys_Error ("MSG_WriteChar: range error");
-//#endif
+       qbyte    *buf;
 
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
@@ -530,12 +201,7 @@ void MSG_WriteChar (sizebuf_t *sb, int c)
 
 void MSG_WriteByte (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
-//#ifdef PARANOID
-//     if (c < 0 || c > 255)
-//             Sys_Error ("MSG_WriteByte: range error");
-//#endif
+       qbyte    *buf;
 
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
@@ -543,12 +209,7 @@ void MSG_WriteByte (sizebuf_t *sb, int c)
 
 void MSG_WriteShort (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
-//#ifdef PARANOID
-//     if (c < ((short)0x8000) || c > (short)0x7fff)
-//             Sys_Error ("MSG_WriteShort: range error");
-//#endif
+       qbyte    *buf;
 
        buf = SZ_GetSpace (sb, 2);
        buf[0] = c&0xff;
@@ -557,8 +218,8 @@ void MSG_WriteShort (sizebuf_t *sb, int c)
 
 void MSG_WriteLong (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
+       qbyte    *buf;
+
        buf = SZ_GetSpace (sb, 4);
        buf[0] = c&0xff;
        buf[1] = (c>>8)&0xff;
@@ -573,15 +234,15 @@ void MSG_WriteFloat (sizebuf_t *sb, float f)
                float   f;
                int     l;
        } dat;
-       
-       
+
+
        dat.f = f;
        dat.l = LittleLong (dat.l);
-       
+
        SZ_Write (sb, &dat.l, 4);
 }
 
-void MSG_WriteString (sizebuf_t *sb, char *s)
+void MSG_WriteString (sizebuf_t *sb, const char *s)
 {
        if (!s)
                SZ_Write (sb, "", 1);
@@ -589,40 +250,81 @@ void MSG_WriteString (sizebuf_t *sb, char *s)
                SZ_Write (sb, s, strlen(s)+1);
 }
 
-// used by server (always dpprotocol)
-// moved to common.h as #define
-/*
-void MSG_WriteFloatCoord (sizebuf_t *sb, float f)
+void MSG_WriteCoord13i (sizebuf_t *sb, float f)
 {
-       MSG_WriteFloat(sb, f);
+       if (f >= 0)
+               MSG_WriteShort (sb, (int)(f * 8.0 + 0.5));
+       else
+               MSG_WriteShort (sb, (int)(f * 8.0 - 0.5));
+}
+
+void MSG_WriteCoord16i (sizebuf_t *sb, float f)
+{
+       if (f >= 0)
+               MSG_WriteShort (sb, (int)(f + 0.5));
+       else
+               MSG_WriteShort (sb, (int)(f - 0.5));
+}
+
+void MSG_WriteCoord32f (sizebuf_t *sb, float f)
+{
+       MSG_WriteFloat (sb, f);
+}
+
+void MSG_WriteCoord (sizebuf_t *sb, float f, int protocol)
+{
+       if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
+               MSG_WriteCoord13i (sb, f);
+       else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+               MSG_WriteCoord32f (sb, f);
+       else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+               MSG_WriteCoord16i (sb, f);
+       else
+               Host_Error("MSG_WriteCoord: unknown protocol\n");
+}
+
+void MSG_WriteVector (sizebuf_t *sb, float *v, int protocol)
+{
+       MSG_WriteCoord (sb, v[0], protocol);
+       MSG_WriteCoord (sb, v[1], protocol);
+       MSG_WriteCoord (sb, v[2], protocol);
+}
+
+// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
+void MSG_WriteAngle8i (sizebuf_t *sb, float f)
+{
+       if (f >= 0)
+               MSG_WriteByte (sb, (int)(f*(256.0/360.0) + 0.5) & 255);
+       else
+               MSG_WriteByte (sb, (int)(f*(256.0/360.0) - 0.5) & 255);
 }
-*/
 
-// used by client
-void MSG_WriteCoord (sizebuf_t *sb, float f)
+void MSG_WriteAngle16i (sizebuf_t *sb, float f)
 {
-       if (dpprotocol)
-               MSG_WriteFloat(sb, f);
+       if (f >= 0)
+               MSG_WriteShort (sb, (int)(f*(65536.0/360.0) + 0.5) & 65535);
        else
-               MSG_WriteShort (sb, (int)(f*8.0f + 0.5f));
+               MSG_WriteShort (sb, (int)(f*(65536.0/360.0) - 0.5) & 65535);
 }
 
-void MSG_WritePreciseAngle (sizebuf_t *sb, float f)
+void MSG_WriteAngle32f (sizebuf_t *sb, float f)
 {
-       MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
+       MSG_WriteFloat (sb, f);
 }
 
-// LordHavoc: round to nearest value, rather than rounding down, fixes crosshair problem
-void MSG_WriteAngle (sizebuf_t *sb, float f)
+void MSG_WriteAngle (sizebuf_t *sb, float f, int protocol)
 {
-       MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255);
+       if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+               MSG_WriteAngle16i (sb, f);
+       else
+               MSG_WriteAngle8i (sb, f);
 }
 
 //
 // reading functions
 //
-int                     msg_readcount;
-qboolean        msg_badread;
+int msg_readcount;
+qboolean msg_badread;
 
 void MSG_BeginReading (void)
 {
@@ -630,166 +332,169 @@ void MSG_BeginReading (void)
        msg_badread = false;
 }
 
-/*
-// returns -1 and sets msg_badread if no more characters are available
-int MSG_ReadChar (void)
-{
-       int     c;
-       
-       // LordHavoc: minor optimization
-       if (msg_readcount >= net_message.cursize)
-//     if (msg_readcount+1 > net_message.cursize)
+int MSG_ReadLittleShort (void)
+{
+       if (msg_readcount+2 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = (signed char)net_message.data[msg_readcount];
-       msg_readcount++;
-       
-       return c;
+       msg_readcount += 2;
+       return (short)(net_message.data[msg_readcount-2] | (net_message.data[msg_readcount-1]<<8));
 }
 
-int MSG_ReadByte (void)
+int MSG_ReadBigShort (void)
 {
-       int     c;
-       
-       // LordHavoc: minor optimization
-       if (msg_readcount >= net_message.cursize)
-//     if (msg_readcount+1 > net_message.cursize)
+       if (msg_readcount+2 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = (unsigned char)net_message.data[msg_readcount];
-       msg_readcount++;
-       
-       return c;
+       msg_readcount += 2;
+       return (short)((net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1]);
 }
-*/
 
-int MSG_ReadShort (void)
+int MSG_ReadLittleLong (void)
 {
-       int     c;
-       
-       if (msg_readcount+2 > net_message.cursize)
+       if (msg_readcount+4 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = (short)(net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8));
-       
-       msg_readcount += 2;
-       
-       return c;
+       msg_readcount += 4;
+       return net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
 }
 
-int MSG_ReadLong (void)
+int MSG_ReadBigLong (void)
 {
-       int     c;
-       
        if (msg_readcount+4 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8)
-       + (net_message.data[msg_readcount+2]<<16)
-       + (net_message.data[msg_readcount+3]<<24);
-       
        msg_readcount += 4;
-       
-       return c;
+       return (net_message.data[msg_readcount-4]<<24) + (net_message.data[msg_readcount-3]<<16) + (net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1];
 }
 
-float MSG_ReadFloat (void)
+float MSG_ReadLittleFloat (void)
 {
        union
        {
-               byte    b[4];
-               float   f;
-               int     l;
+               float f;
+               int l;
        } dat;
-       
-       dat.b[0] =      net_message.data[msg_readcount];
-       dat.b[1] =      net_message.data[msg_readcount+1];
-       dat.b[2] =      net_message.data[msg_readcount+2];
-       dat.b[3] =      net_message.data[msg_readcount+3];
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
        msg_readcount += 4;
-       
-       dat.l = LittleLong (dat.l);
+       dat.l = net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
+       return dat.f;
+}
 
-       return dat.f;   
+float MSG_ReadBigFloat (void)
+{
+       union
+       {
+               float f;
+               int l;
+       } dat;
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 4;
+       dat.l = (net_message.data[msg_readcount-4]<<24) | (net_message.data[msg_readcount-3]<<16) | (net_message.data[msg_readcount-2]<<8) | net_message.data[msg_readcount-1];
+       return dat.f;
 }
 
 char *MSG_ReadString (void)
 {
-       static char     string[2048];
-       int             l,c;
-       
-       l = 0;
-       do
-       {
-               c = MSG_ReadChar ();
-               if (c == -1 || c == 0)
-                       break;
+       static char string[2048];
+       int l,c;
+       for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadChar()) != -1 && c != 0;l++)
                string[l] = c;
-               l++;
-       } while (l < sizeof(string)-1);
-       
        string[l] = 0;
-       
        return string;
 }
 
-// used by server (always dpprotocol)
-// moved to common.h as #define
-/*
-float MSG_ReadFloatCoord (void)
+int MSG_ReadBytes (int numbytes, unsigned char *out)
 {
-       return MSG_ReadFloat();
+       int l, c;
+       for (l = 0;l < numbytes && (c = MSG_ReadChar()) != -1;l++)
+               out[l] = c;
+       return l;
 }
-*/
 
-// used by client
-float MSG_ReadCoord (void)
+float MSG_ReadCoord13i (void)
 {
-       if (dpprotocol)
-               return MSG_ReadFloat();
-       else
-               return MSG_ReadShort() * (1.0f/8.0f);
+       return MSG_ReadLittleShort() * (1.0/8.0);
 }
 
-/*
-float MSG_ReadCoord (void)
+float MSG_ReadCoord16i (void)
 {
-       return MSG_ReadShort() * (1.0f/8.0f);
+       return (signed short) MSG_ReadLittleShort();
 }
 
-float MSG_ReadAngle (void)
+float MSG_ReadCoord32f (void)
 {
-       return MSG_ReadChar() * (360.0f/256.0f);
+       return MSG_ReadLittleFloat();
 }
 
-float MSG_ReadPreciseAngle (void)
+float MSG_ReadCoord (int protocol)
 {
-       return MSG_ReadShort() * (360.0f/65536);
+       if (protocol == PROTOCOL_QUAKE || protocol == PROTOCOL_NEHAHRAMOVIE)
+               return MSG_ReadCoord13i();
+       else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+               return MSG_ReadCoord32f();
+       else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+               return MSG_ReadCoord16i();
+       Host_Error("MSG_ReadCoord: unknown protocol\n");
+       return 0;
+}
+
+void MSG_ReadVector (float *v, int protocol)
+{
+       v[0] = MSG_ReadCoord(protocol);
+       v[1] = MSG_ReadCoord(protocol);
+       v[2] = MSG_ReadCoord(protocol);
+}
+
+// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
+float MSG_ReadAngle8i (void)
+{
+       return (signed char) MSG_ReadByte () * (360.0/256.0);
+}
+
+float MSG_ReadAngle16i (void)
+{
+       return (signed short)MSG_ReadShort () * (360.0/65536.0);
+}
+
+float MSG_ReadAngle32f (void)
+{
+       return MSG_ReadFloat ();
+}
+
+float MSG_ReadAngle (int protocol)
+{
+       if (protocol == PROTOCOL_DARKPLACES5 || protocol == PROTOCOL_DARKPLACES6)
+               return MSG_ReadAngle16i ();
+       else
+               return MSG_ReadAngle8i ();
 }
-*/
 
 
 //===========================================================================
 
-void SZ_Alloc (sizebuf_t *buf, int startsize)
+void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name)
 {
        if (startsize < 256)
                startsize = 256;
-       buf->data = Hunk_AllocName (startsize, "sizebuf");
+       buf->mempool = Mem_AllocPool(name, 0, NULL);
+       buf->data = Mem_Alloc(buf->mempool, startsize);
        buf->maxsize = startsize;
        buf->cursize = 0;
 }
@@ -797,9 +502,9 @@ void SZ_Alloc (sizebuf_t *buf, int startsize)
 
 void SZ_Free (sizebuf_t *buf)
 {
-//      Z_Free (buf->data);
-//      buf->data = NULL;
-//      buf->maxsize = 0;
+       Mem_FreePool(&buf->mempool);
+       buf->data = NULL;
+       buf->maxsize = 0;
        buf->cursize = 0;
 }
 
@@ -810,235 +515,275 @@ void SZ_Clear (sizebuf_t *buf)
 
 void *SZ_GetSpace (sizebuf_t *buf, int length)
 {
-       void    *data;
-       
+       void *data;
+
        if (buf->cursize + length > buf->maxsize)
        {
                if (!buf->allowoverflow)
-                       Host_Error ("SZ_GetSpace: overflow without allowoverflow set - use -zone on the commandline for more zone memory, default: 128k (quake original default was 48k)");
-               
+                       Host_Error ("SZ_GetSpace: overflow without allowoverflow set\n");
+
                if (length > buf->maxsize)
-                       Host_Error ("SZ_GetSpace: %i is > full buffer size", length);
-                       
+                       Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
+
                buf->overflowed = true;
-               Con_Printf ("SZ_GetSpace: overflow");
-               SZ_Clear (buf); 
+               Con_Print("SZ_GetSpace: overflow\n");
+               SZ_Clear (buf);
        }
 
        data = buf->data + buf->cursize;
        buf->cursize += length;
-       
-       return data;
-}
 
-void SZ_Write (sizebuf_t *buf, void *data, int length)
-{
-       memcpy (SZ_GetSpace(buf,length),data,length);         
+       return data;
 }
 
-void SZ_Print (sizebuf_t *buf, char *data)
+void SZ_Write (sizebuf_t *buf, const void *data, int length)
 {
-       int             len;
-       
-       len = strlen(data)+1;
-
-// byte * cast to keep VC++ happy
-       if (buf->data[buf->cursize-1])
-               memcpy ((byte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
-       else
-               memcpy ((byte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
+       memcpy (SZ_GetSpace(buf,length),data,length);
 }
 
+// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+// attention, it has been eradicated from here, its only (former) use in
+// all of darkplaces.
 
-//============================================================================
-
-
-/*
-============
-COM_SkipPath
-============
-*/
-char *COM_SkipPath (char *pathname)
+static char *hexchar = "0123456789ABCDEF";
+void Com_HexDumpToConsole(const qbyte *data, int size)
 {
-       char    *last;
-       
-       last = pathname;
-       while (*pathname)
+       int i, j, n;
+       char text[1024];
+       char *cur, *flushpointer;
+       const qbyte *d;
+       cur = text;
+       flushpointer = text + 512;
+       for (i = 0;i < size;)
        {
-               if (*pathname=='/')
-                       last = pathname+1;
-               pathname++;
+               n = 16;
+               if (n > size - i)
+                       n = size - i;
+               d = data + i;
+               // print offset
+               *cur++ = hexchar[(i >> 12) & 15];
+               *cur++ = hexchar[(i >>  8) & 15];
+               *cur++ = hexchar[(i >>  4) & 15];
+               *cur++ = hexchar[(i >>  0) & 15];
+               *cur++ = ':';
+               // print hex
+               for (j = 0;j < 16;j++)
+               {
+                       if (j < n)
+                       {
+                               *cur++ = hexchar[(d[j] >> 4) & 15];
+                               *cur++ = hexchar[(d[j] >> 0) & 15];
+                       }
+                       else
+                       {
+                               *cur++ = ' ';
+                               *cur++ = ' ';
+                       }
+                       if ((j & 3) == 3)
+                               *cur++ = ' ';
+               }
+               // print text
+               for (j = 0;j < 16;j++)
+               {
+                       if (j < n)
+                       {
+                               if (d[j] >= ' ' && d[j] <= 127)
+                                       *cur++ = d[j];
+                               else
+                                       *cur++ = '.';
+                       }
+                       else
+                               *cur++ = ' ';
+               }
+               *cur++ = '\n';
+               i += n;
+               if (cur >= flushpointer || i >= size)
+               {
+                       *cur++ = 0;
+                       Con_Print(text);
+                       cur = text;
+               }
        }
-       return last;
 }
 
-/*
-============
-COM_StripExtension
-============
-*/
-void COM_StripExtension (char *in, char *out)
+void SZ_HexDumpToConsole(const sizebuf_t *buf)
 {
-       while (*in && *in != '.')
-               *out++ = *in++;
-       *out = 0;
+       Com_HexDumpToConsole(buf->data, buf->cursize);
 }
 
-/*
-============
-COM_FileExtension
-============
-*/
-char *COM_FileExtension (char *in)
-{
-       static char exten[8];
-       int             i;
-
-       while (*in && *in != '.')
-               in++;
-       if (!*in)
-               return "";
-       in++;
-       for (i=0 ; i<7 && *in ; i++,in++)
-               exten[i] = *in;
-       exten[i] = 0;
-       return exten;
-}
+
+//============================================================================
+
 
 /*
-============
-COM_FileBase
-============
+==============
+COM_ParseToken
+
+Parse a token out of a string
+==============
 */
-void COM_FileBase (char *in, char *out)
+int COM_ParseToken(const char **datapointer, int returnnewline)
 {
-       char *slash, *dot;
-       char *s;
+       int len;
+       const char *data = *datapointer;
+
+       len = 0;
+       com_token[0] = 0;
 
-       slash = in;
-       dot = NULL;
-       s = in;
-       while(*s)
+       if (!data)
        {
-               if (*s == '/')
-                       slash = s + 1;
-               if (*s == '.')
-                       dot = s;
-               s++;
+               *datapointer = NULL;
+               return false;
        }
-       if (dot == NULL)
-               dot = s;
-       if (dot - slash < 2)
-               strcpy (out,"?model?");
-       else
+
+// skip whitespace
+skipwhite:
+       for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++)
        {
-               while (slash < dot)
-                       *out++ = *slash++;
-               *out++ = 0;
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
        }
-}
 
-
-/*
-==================
-COM_DefaultExtension
-==================
-*/
-void COM_DefaultExtension (char *path, char *extension)
-{
-       char    *src;
-//
-// if path doesn't have a .EXT, append extension
-// (extension should include the .)
-//
-       src = path + strlen(path) - 1;
-
-       while (*src != '/' && src != path)
+       if (data[0] == '/' && data[1] == '/')
        {
-               if (*src == '.')
-                       return;                 // it has an extension
-               src--;
+               // comment
+               while (*data && *data != '\n')
+                       data++;
+               goto skipwhite;
+       }
+       else if (data[0] == '/' && data[1] == '*')
+       {
+               // comment
+               data++;
+               while (*data && (data[0] != '*' || data[1] != '/'))
+                       data++;
+               data += 2;
+               goto skipwhite;
+       }
+       else if (*data == '\"')
+       {
+               // quoted string
+               for (data++;*data != '\"';data++)
+               {
+                       if (*data == '\\' && data[1] == '"' )
+                               data++;
+                       if (!*data || len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data+1;
+               return true;
+       }
+       else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
+       {
+               // single character
+               com_token[len++] = *data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else
+       {
+               // regular word
+               for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++)
+               {
+                       if (len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
        }
-
-       strcat (path, extension);
 }
 
-
 /*
 ==============
-COM_Parse
+COM_ParseTokenConsole
 
-Parse a token out of a string
+Parse a token out of a string, behaving like the qwcl console
 ==============
 */
-char *COM_Parse (char *data)
+int COM_ParseTokenConsole(const char **datapointer)
 {
-       int             c;
-       int             len;
-       
+       int len;
+       const char *data = *datapointer;
+
        len = 0;
        com_token[0] = 0;
-       
+
        if (!data)
-               return NULL;
-               
+       {
+               *datapointer = NULL;
+               return false;
+       }
+
 // skip whitespace
 skipwhite:
-       while ( (c = *data) <= ' ')
+       for (;*data <= ' ';data++)
        {
-               if (c == 0)
-                       return NULL;                    // end of file;
-               data++;
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
        }
-       
-// skip // comments
-       if (c=='/' && data[1] == '/')
+
+       if (*data == '/' && data[1] == '/')
        {
+               // comment
                while (*data && *data != '\n')
                        data++;
                goto skipwhite;
        }
-       
-
-// handle quoted strings specially
-       if (c == '\"')
+       else if (*data == '\"')
        {
-               data++;
-               while (1)
+               // quoted string
+               for (data++;*data != '\"';data++)
                {
-                       c = *data++;
-                       if (c=='\"' || !c)
+                       if (!*data || len >= (int)sizeof(com_token) - 1)
                        {
-                               com_token[len] = 0;
-                               return data;
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
                        }
-                       com_token[len] = c;
-                       len++;
+                       com_token[len++] = *data;
                }
+               com_token[len] = 0;
+               *datapointer = data+1;
+               return true;
        }
-
-// parse single characters
-       if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
+       else
        {
-               com_token[len] = c;
-               len++;
+               // regular word
+               for (;*data > ' ';data++)
+               {
+                       if (len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
                com_token[len] = 0;
-               return data+1;
+               *datapointer = data;
+               return true;
        }
-
-// parse a regular word
-       do
-       {
-               com_token[len] = c;
-               data++;
-               len++;
-               c = *data;
-       if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
-                       break;
-       } while (c>32);
-       
-       com_token[len] = 0;
-       return data;
 }
 
 
@@ -1050,10 +795,10 @@ Returns the position (1 to argc-1) in the program's argument list
 where the given parameter apears, or 0 if not present
 ================
 */
-int COM_CheckParm (char *parm)
+int COM_CheckParm (const char *parm)
 {
-       int             i;
-       
+       int i;
+
        for (i=1 ; i<com_argc ; i++)
        {
                if (!com_argv[i])
@@ -1061,7 +806,7 @@ int COM_CheckParm (char *parm)
                if (!strcmp (parm,com_argv[i]))
                        return i;
        }
-               
+
        return 0;
 }
 
@@ -1077,199 +822,176 @@ being registered.
 */
 void COM_CheckRegistered (void)
 {
-       QFile           *h;
-       unsigned short  check[128];
-       int                     i;
-
        Cvar_Set ("cmdline", com_cmdline);
 
-       COM_FOpenFile("gfx/pop.lmp", &h, false, true);
-       static_registered = 0;
-
-       if (!h)
+       if (!FS_FileExists("gfx/pop.lmp"))
        {
-               if (com_modified)
-                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
+               if (fs_modified)
+                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
                else
-                       Con_Printf ("Playing shareware version.\n");
-//#if WINDED
-//     Sys_Error ("This dedicated server requires a full registered copy of Quake");
-//#endif
-//             Con_Printf ("Playing shareware version.\n");
-//             if (com_modified)
-//                     Sys_Error ("You must have the registered version to use modified games");
+                       Con_Print("Playing shareware version.\n");
                return;
        }
 
-       Qread (h, check, sizeof(check));
-       Qclose (h);
-       
-       for (i=0 ; i<128 ; i++)
-               if (pop[i] != (unsigned short)BigShort (check[i]))
-                       Sys_Error ("Corrupted data file.");
-       
-//     Cvar_Set ("cmdline", com_cmdline);
        Cvar_Set ("registered", "1");
-       static_registered = 1;
-       Con_Printf ("Playing registered version.\n");
+       Con_Print("Playing registered version.\n");
 }
 
 
-void COM_Path_f (void);
-
-
 /*
 ================
 COM_InitArgv
 ================
 */
-void COM_InitArgv (int argc, char **argv)
+void COM_InitArgv (void)
 {
-       qboolean        safe;
-       int             i, j, n;
-
-// reconstitute the command line for the cmdline externally visible cvar
+       int i, j, n;
+       // reconstitute the command line for the cmdline externally visible cvar
        n = 0;
-
-       for (j=0 ; (j<MAX_NUM_ARGVS) && (j< argc) ; j++)
+       for (j = 0;(j < MAX_NUM_ARGVS) && (j < com_argc);j++)
        {
                i = 0;
-
-               while ((n < (CMDLINE_LENGTH - 1)) && argv[j][i])
+               if (strstr(com_argv[j], " "))
                {
-                       com_cmdline[n++] = argv[j][i++];
+                       // arg contains whitespace, store quotes around it
+                       com_cmdline[n++] = '\"';
+                       while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
+                               com_cmdline[n++] = com_argv[j][i++];
+                       com_cmdline[n++] = '\"';
+               }
+               else
+               {
+                       while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
+                               com_cmdline[n++] = com_argv[j][i++];
                }
-
                if (n < (CMDLINE_LENGTH - 1))
                        com_cmdline[n++] = ' ';
                else
                        break;
        }
-
        com_cmdline[n] = 0;
+}
 
-       safe = false;
-
-       for (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ;
-                com_argc++)
-       {
-               largv[com_argc] = argv[com_argc];
-               if (!strcmp ("-safe", argv[com_argc]))
-                       safe = true;
-       }
 
-       if (safe)
-       {
-       // force all the safe-mode switches. Note that we reserved extra space in
-       // case we need to add these, so we don't need an overflow check
-               for (i=0 ; i<NUM_SAFE_ARGVS ; i++)
-               {
-                       largv[com_argc] = safeargvs[i];
-                       com_argc++;
-               }
-       }
-
-       largv[com_argc] = argvdummy;
-       com_argv = largv;
+//===========================================================================
 
-#ifdef NEHAHRA
-       nehahra = true;
-       standard_quake = false;
-#else
-       if (COM_CheckParm ("-rogue"))
-       {
-               rogue = true;
-               standard_quake = false;
-       }
+// Game mods
 
-       if (COM_CheckParm ("-hipnotic"))
-       {
-               hipnotic = true;
-               standard_quake = false;
-       }
+typedef struct
+{
+       const char* prog_name;
+       const char* cmdline;
+       const char* gamename;
+       const char* gamedirname;
+       const char* gamescreenshotname;
+} gamemode_info_t;
+
+static const gamemode_info_t gamemode_info [] =
+{// prog_name          cmdline                 gamename                                gamedirname     gamescreenshotname
+
+// GAME_NORMAL
+// COMMANDLINEOPTION: Game: -quake runs the game Quake (default)
+{ "",                          "-quake",               "DarkPlaces-Quake",             "",                     "dp" },
+// GAME_HIPNOTIC
+// COMMANDLINEOPTION: Game: -hipnotic runs Quake mission pack 1: The Scourge of Armagon
+{ "hipnotic",          "-hipnotic",    "Darkplaces-Hipnotic",  "hipnotic",     "dp" },
+// GAME_ROGUE
+// COMMANDLINEOPTION: Game: -rogue runs Quake mission pack 2: The Dissolution of Eternity
+{ "rogue",                     "-rogue",               "Darkplaces-Rogue",             "rogue",        "dp" },
+// GAME_NEHAHRA
+// COMMANDLINEOPTION: Game: -nehahra runs The Seal of Nehahra movie and game
+{ "nehahra",           "-nehahra",             "DarkPlaces-Nehahra",   "nehahra",      "dp" },
+// GAME_NEXUIZ
+// COMMANDLINEOPTION: Game: -nexuiz runs the multiplayer game Nexuiz
+{ "nexuiz",                    "-nexuiz",              "Nexuiz",                               "data",         "nexuiz" },
+// GAME_TRANSFUSION
+// COMMANDLINEOPTION: Game: -transfusion runs Transfusion (the recreation of Blood in Quake)
+{ "transfusion",       "-transfusion", "Transfusion",                  "basetf",       "transfusion" },
+// GAME_GOODVSBAD2
+// COMMANDLINEOPTION: Game: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2
+{ "gvb2",                      "-goodvsbad2",  "GoodVs.Bad2",                  "rts",          "gvb2" },
+// GAME_TEU
+// COMMANDLINEOPTION: Game: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
+{ "teu",                       "-teu",                 "TheEvilUnleashed",             "baseteu",      "teu" },
+// GAME_BATTLEMECH
+// COMMANDLINEOPTION: Game: -battlemech runs the multiplayer topdown deathmatch game BattleMech 
+{ "battlemech",                "-battlemech",  "Battlemech",                   "base",         "battlemech" },
+// GAME_ZYMOTIC
+// COMMANDLINEOPTION: Game: -zymotic runs the singleplayer game Zymotic
+{ "zymotic",           "-zymotic",             "Zymotic",                              "data",         "zymotic" },
+// GAME_FNIGGIUM
+// COMMANDLINEOPTION: Game: -fniggium runs the post apocalyptic melee RPG Fniggium 
+{ "fniggium",          "-fniggium",    "Fniggium",                             "data",         "fniggium" },
+// GAME_SETHERAL
+// COMMANDLINEOPTION: Game: -setheral runs the multiplayer game Setheral 
+{ "setheral",          "-setheral",    "Setheral",                             "data",         "setheral" },
+// GAME_SOM
+// COMMANDLINEOPTION: Game: -som runs the multiplayer game Son Of Man 
+{ "som",                       "-som",                 "Son of Man",                   "sonofman",     "som" },
+// GAME_TENEBRAE
+// COMMANDLINEOPTION: Game: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
+{ "tenebrae",          "-tenebrae",    "DarkPlaces-Tenebrae",  "tenebrae",     "dp" },
+// GAME_NEOTERIC
+// COMMANDLINEOPTION: Game: -neoteric runs the game Neoteric
+{ "neoteric",          "-neoteric",    "Neoteric",                             "neobase",      "neo" },
+// GAME_OPENQUARTZ
+// COMMANDLINEOPTION: Game: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
+{ "openquartz",                "-openquartz",  "OpenQuartz",                   "id1",          "openquartz"},
+// GAME_PRYDON
+// COMMANDLINEOPTION: Game: -prydon runs the topdown point and click action-RPG Prydon Gate
+{ "prydon",                    "-prydon",              "PrydonGate",                   "prydon",       "prydon"},
+// GAME_NETHERWORLD
+// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Masters
+{ "netherworld",       "-netherworld", "Dark Masters",                 "netherworld",  "nw"},
+};
 
-       if (COM_CheckParm ("-nehahra"))
-       {
-               nehahra = true;
-               standard_quake = false;
-       }
-#endif
-}
+void COM_InitGameType (void)
+{
+       char name [MAX_OSPATH];
+       unsigned int i;
 
+       FS_StripExtension (com_argv[0], name, sizeof (name));
+       COM_ToLowerString (name, name, sizeof (name));
 
-unsigned int qmalloctotal_alloc, qmalloctotal_alloccount, qmalloctotal_free, qmalloctotal_freecount;
+       // Check the binary name; default to GAME_NORMAL (0)
+       gamemode = GAME_NORMAL;
+       for (i = 1; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+               if (strstr (name, gamemode_info[i].prog_name))
+               {
+                       gamemode = i;
+                       break;
+               }
 
-void *qmalloc(unsigned int size)
-{
-       unsigned int *mem;
-       qmalloctotal_alloc += size;
-       qmalloctotal_alloccount++;
-       mem = malloc(size+sizeof(unsigned int));
-       if (!mem)
-               return mem;
-       *mem = size;
-       return (void *)(mem + 1);
-}
+       // Look for a command-line option
+       for (i = 0; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+               if (COM_CheckParm (gamemode_info[i].cmdline))
+               {
+                       gamemode = i;
+                       break;
+               }
 
-void qfree(void *mem)
-{
-       unsigned int *m;
-       if (!mem)
-               return;
-       m = mem;
-       m--; // back up to size
-       qmalloctotal_free += *m; // size
-       qmalloctotal_freecount++;
-       free(m);
+       gamename = gamemode_info[gamemode].gamename;
+       gamedirname = gamemode_info[gamemode].gamedirname;
+       gamescreenshotname = gamemode_info[gamemode].gamescreenshotname;
 }
 
-extern void GL_TextureStats_PrintTotal(void);
-extern int hunk_low_used, hunk_high_used, hunk_size;
-void COM_Memstats_f(void)
-{
-       Con_Printf("%i malloc calls totalling %i bytes (%.4gMB)\n%i free calls totalling %i bytes (%.4gMB)\n%i bytes (%.4gMB) currently allocated\n", qmalloctotal_alloccount, qmalloctotal_alloc, qmalloctotal_alloc / 1048576.0, qmalloctotal_freecount, qmalloctotal_free, qmalloctotal_free / 1048576.0, qmalloctotal_alloc - qmalloctotal_free, (qmalloctotal_alloc - qmalloctotal_free) / 1048576.0);
-       GL_TextureStats_PrintTotal();
-       Con_Printf ("%i bytes (%.4gMB) of %.4gMB hunk in use\n", hunk_low_used + hunk_high_used, (hunk_low_used + hunk_high_used) / 1048576.0, hunk_size / 1048576.0);
-}
 
+extern void Mathlib_Init(void);
+extern void FS_Init (void);
 
 /*
 ================
 COM_Init
 ================
 */
-void COM_Init (char *basedir)
+void COM_Init (void)
 {
-#ifndef WIN32
-       byte    swaptest[2] = {1,0};
-
-// set the byte swapping variables in a portable manner 
-       if ( *(short *)swaptest == 1)
-       {
-               BigShort = ShortSwap;
-               LittleShort = ShortNoSwap;
-               BigLong = LongSwap;
-               LittleLong = LongNoSwap;
-               BigFloat = FloatSwap;
-               LittleFloat = FloatNoSwap;
-       }
-       else
-       {
-               BigShort = ShortNoSwap;
-               LittleShort = ShortSwap;
-               BigLong = LongNoSwap;
-               LittleLong = LongSwap;
-               BigFloat = FloatNoSwap;
-               LittleFloat = FloatSwap;
-       }
-#endif
-
        Cvar_RegisterVariable (&registered);
        Cvar_RegisterVariable (&cmdline);
-       Cmd_AddCommand ("path", COM_Path_f);
-       Cmd_AddCommand ("memstats", COM_Memstats_f);
 
-       COM_InitFilesystem ();
+       Mathlib_Init();
+
+       FS_Init ();
        COM_CheckRegistered ();
 }
 
@@ -1283,737 +1005,265 @@ varargs versions of all text functions.
 FIXME: make this buffer size safe someday
 ============
 */
-char    *va(char *format, ...)
+char *va(const char *format, ...)
 {
-       va_list         argptr;
-       static char             string[1024];
-       
+       va_list argptr;
+       // LordHavoc: now cycles through 8 buffers to avoid problems in most cases
+       static char string[8][1024], *s;
+       static int stringindex = 0;
+
+       s = string[stringindex];
+       stringindex = (stringindex + 1) & 7;
        va_start (argptr, format);
-       vsprintf (string, format,argptr);
+       vsnprintf (s, sizeof (string[0]), format,argptr);
        va_end (argptr);
 
-       return string;  
-}
-
-
-/// just for debugging
-int     memsearch (byte *start, int count, int search)
-{
-       int             i;
-       
-       for (i=0 ; i<count ; i++)
-               if (start[i] == search)
-                       return i;
-       return -1;
+       return s;
 }
 
-/*
-=============================================================================
-
-QUAKE FILESYSTEM
-
-=============================================================================
-*/
-
-int     com_filesize;
-
-
-//
-// in memory
-//
-
-typedef struct
-{
-       char    name[MAX_QPATH];
-       int             filepos, filelen;
-} packfile_t;
-
-typedef struct pack_s
-{
-       char    filename[MAX_OSPATH];
-       int             handle;
-       int             numfiles;
-       packfile_t      *files;
-} pack_t;
-
-//
-// on disk
-//
-typedef struct
-{
-       char    name[56];
-       int             filepos, filelen;
-} dpackfile_t;
-
-typedef struct
-{
-       char    id[4];
-       int             dirofs;
-       int             dirlen;
-} dpackheader_t;
 
-// LordHavoc: was 2048, increased to 16384 and changed info[MAX_PACK_FILES] to a temporary malloc to avoid stack overflows
-#define MAX_FILES_IN_PACK       16384
-
-#if CACHEENABLE
-char   com_cachedir[MAX_OSPATH];
-#endif
-char   com_gamedir[MAX_OSPATH];
+//======================================
 
-typedef struct searchpath_s
+void COM_ToLowerString (const char *in, char *out, size_t size_out)
 {
-       char    filename[MAX_OSPATH];
-       pack_t  *pack;          // only one of filename / pack will be used
-       struct searchpath_s *next;
-} searchpath_t;
-
-searchpath_t    *com_searchpaths;
-
-/*
-============
-COM_Path_f
+       if (size_out == 0)
+               return;
 
-============
-*/
-void COM_Path_f (void)
-{
-       searchpath_t    *s;
-       
-       Con_Printf ("Current search path:\n");
-       for (s=com_searchpaths ; s ; s=s->next)
+       while (*in && size_out > 1)
        {
-               if (s->pack)
-               {
-                       Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
-               }
+               if (*in >= 'A' && *in <= 'Z')
+                       *out++ = *in++ + 'a' - 'A';
                else
-                       Con_Printf ("%s\n", s->filename);
-       }
-}
-
-/*
-============
-COM_CreatePath
-
-LordHavoc: Previously only used for CopyFile, now also used for COM_WriteFile.
-============
-*/
-void    COM_CreatePath (char *path)
-{
-       char    *ofs, save;
-       
-       for (ofs = path+1 ; *ofs ; ofs++)
-       {
-               if (*ofs == '/' || *ofs == '\\' || *ofs == ':')
-               {       // create the directory
-                       save = *ofs;
-                       *ofs = 0;
-                       Sys_mkdir (path);
-                       *ofs = save;
-               }
+                       *out++ = *in++;
+               size_out--;
        }
+       *out = '\0';
 }
 
-
-/*
-============
-COM_WriteFile
-
-The filename will be prefixed by the current game directory
-============
-*/
-void COM_WriteFile (char *filename, void *data, int len)
+void COM_ToUpperString (const char *in, char *out, size_t size_out)
 {
-       int             handle;
-       char    name[MAX_OSPATH];
-       
-       sprintf (name, "%s/%s", com_gamedir, filename);
-
-       // LordHavoc: added this
-       COM_CreatePath (name); // create directories up to the file
-
-       handle = Sys_FileOpenWrite (name);
-       if (handle == -1)
-       {
-               Sys_Printf ("COM_WriteFile: failed on %s\n", name);
+       if (size_out == 0)
                return;
-       }
-       
-       Sys_Printf ("COM_WriteFile: %s\n", name);
-       Sys_FileWrite (handle, data, len);
-       Sys_FileClose (handle);
-}
 
-
-/*
-===========
-COM_CopyFile
-
-Copies a file over from the net to the local cache, creating any directories
-needed.  This is for the convenience of developers using ISDN from home.
-===========
-*/
-void COM_CopyFile (char *netpath, char *cachepath)
-{
-       int             in, out;
-       int             remaining, count;
-       char    buf[4096];
-       
-       remaining = Sys_FileOpenRead (netpath, &in);            
-       COM_CreatePath (cachepath);     // create directories up to the cache file
-       out = Sys_FileOpenWrite (cachepath);
-       
-       while (remaining)
+       while (*in && size_out > 1)
        {
-               if (remaining < sizeof(buf))
-                       count = remaining;
+               if (*in >= 'a' && *in <= 'z')
+                       *out++ = *in++ + 'A' - 'a';
                else
-                       count = sizeof(buf);
-               Sys_FileRead (in, buf, count);
-               Sys_FileWrite (out, buf, count);
-               remaining -= count;
+                       *out++ = *in++;
+               size_out--;
        }
-
-       Sys_FileClose (in);
-       Sys_FileClose (out);    
+       *out = '\0';
 }
 
-/*
-===========
-COM_OpenRead
-===========
-*/
-QFile * COM_OpenRead (const char *path, int offs, int len, qboolean zip)
+int COM_StringBeginsWith(const char *s, const char *match)
 {
-       int                             fd = open (path, O_RDONLY);
-       unsigned char   id[2];
-       unsigned char   len_bytes[4];
-
-       if (fd == -1)
-       {
-               Sys_Error ("Couldn't open %s", path);
-               return 0;
-       }
-       if (offs < 0 || len < 0)
-       {
-               // normal file
-               offs = 0;
-               len = lseek (fd, 0, SEEK_END);
-               lseek (fd, 0, SEEK_SET);
-       }
-       lseek (fd, offs, SEEK_SET);
-       if (zip)
-       {
-               read (fd, id, 2);
-               if (id[0] == 0x1f && id[1] == 0x8b)
-               {
-                       lseek (fd, offs + len - 4, SEEK_SET);
-                       read (fd, len_bytes, 4);
-                       len = ((len_bytes[3] << 24)
-                                  | (len_bytes[2] << 16)
-                                  | (len_bytes[1] << 8)
-                                  | (len_bytes[0]));
-               }
-       }
-       lseek (fd, offs, SEEK_SET);
-       com_filesize = len;
-
-#ifdef WIN32
-       setmode (fd, O_BINARY);
-#endif
-       if (zip)
-               return Qdopen (fd, "rbz");
-       else
-               return Qdopen (fd, "rb");
+       for (;*s && *match;s++, match++)
+               if (*s != *match)
+                       return false;
+       return true;
 }
 
-/*
-===========
-COM_FindFile
-
-Finds the file in the search path.
-Sets com_filesize and one of handle or file
-===========
-*/
-int COM_FindFile (char *filename, QFile **file, qboolean quiet, qboolean zip)
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix)
 {
-       searchpath_t    *search;
-       char                    netpath[MAX_OSPATH];
-#if CACHEENABLE
-       char                    cachepath[MAX_OSPATH];
-       int                             cachetime;
-#endif
-       pack_t                  *pak;
-       int                             i;
-       int                             findtime;
-       char                    gzfilename[MAX_OSPATH];
-       int                             filenamelen;
-
-       filenamelen = strlen (filename);
-       snprintf (gzfilename, sizeof (gzfilename), "%s.gz", filename);
-
-       if (!file)
-               Sys_Error ("COM_FindFile: file not set");
-               
-//
-// search through the path, one element at a time
-//
-       search = com_searchpaths;
-       if (proghack)
-       {       // gross hack to use quake 1 progs with quake 2 maps
-               if (!strcmp(filename, "progs.dat"))
-                       search = search->next;
-       }
-
-       for ( ; search ; search = search->next)
+       int argc, commentprefixlength;
+       char *tokenbufend;
+       const char *l;
+       argc = 0;
+       tokenbufend = tokenbuf + tokenbufsize;
+       l = *text;
+       commentprefixlength = 0;
+       if (commentprefix)
+               commentprefixlength = strlen(commentprefix);
+       while (*l && *l != '\n')
        {
-       // is the element a pak file?
-               if (search->pack)
+               if (*l > ' ')
                {
-               // look through all the pak file elements
-                       pak = search->pack;
-                       for (i=0 ; i<pak->numfiles ; i++)
-                               if (!strcmp (pak->files[i].name, filename)
-                                   || !strcmp (pak->files[i].name, gzfilename))
-                               {       // found it!
-                                       if (!quiet)
-                                               Sys_Printf ("PackFile: %s : %s\n",pak->filename, pak->files[i].name);
-                                       // open a new file on the pakfile
-                                       *file = COM_OpenRead (pak->filename, pak->files[i].filepos, pak->files[i].filelen, zip);
-                                       return com_filesize;
+                       if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
+                       {
+                               while (*l && *l != '\n')
+                                       l++;
+                               break;
+                       }
+                       if (argc >= maxargc)
+                               return -1;
+                       argv[argc++] = tokenbuf;
+                       if (*l == '"')
+                       {
+                               l++;
+                               while (*l && *l != '"')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
                                }
+                               if (*l == '"')
+                                       l++;
+                       }
+                       else
+                       {
+                               while (*l > ' ')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
+                               }
+                       }
+                       if (tokenbuf >= tokenbufend)
+                               return -1;
+                       *tokenbuf++ = 0;
                }
                else
-               {               
-       // check a file in the directory tree
-//                     if (!static_registered)
-//                     {       // if not a registered version, don't ever go beyond base
-//                             if ( strchr (filename, '/') || strchr (filename,'\\'))
-//                                     continue;
-//                     }
-                       
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-                       
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime == -1)
-                               continue;
-                               
-#if CACHEENABLE
-                       // see if the file needs to be updated in the cache
-                       if (com_cachedir[0])
-                       {       
-#if defined(_WIN32)
-                               if ((strlen(netpath) < 2) || (netpath[1] != ':'))
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath);
-                               else
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath+2);
-#else
-                               sprintf (cachepath,"%s%s", com_cachedir, netpath);
-#endif
-
-                               cachetime = Sys_FileTime (cachepath);
-                       
-                               if (cachetime < findtime)
-                                       COM_CopyFile (netpath, cachepath);
-                               strcpy (netpath, cachepath);
-                       }       
-#endif
-
-                       if (!quiet)
-                               Sys_Printf ("FindFile: %s\n",netpath);
-                       *file = COM_OpenRead (netpath, -1, -1, zip);
-                       return com_filesize;
-               }
-               
+                       l++;
        }
-       
-       if (!quiet)
-               Sys_Printf ("FindFile: can't find %s\n", filename);
-       
-       *file = NULL;
-       com_filesize = -1;
-       return -1;
-}
-
-
-/*
-===========
-COM_FOpenFile
-
-If the requested file is inside a packfile, a new QFile * will be opened
-into the file.
-===========
-*/
-int COM_FOpenFile (char *filename, QFile **file, qboolean quiet, qboolean zip)
-{
-       return COM_FindFile (filename, file, quiet, zip);
-}
-
-
-/*
-============
-COM_LoadFile
-
-Filename are reletive to the quake directory.
-Always appends a 0 byte.
-============
-*/
-cache_user_t *loadcache;
-byte    *loadbuf;
-int             loadsize;
-byte *COM_LoadFile (char *path, int usehunk, qboolean quiet)
-{
-       QFile             *h;
-       byte    *buf;
-       char    base[1024];
-       int             len;
-
-       buf = NULL;     // quiet compiler warning
-
-// look for it in the filesystem or pack files
-       len = COM_FOpenFile (path, &h, quiet, true);
-       if (!h)
-               return NULL;
-       
-// extract the filename base name for hunk tag
-       COM_FileBase (path, base);
-       
-       switch (usehunk)
-       {
-       case 1:
-               buf = Hunk_AllocName (len+1, va("%s (file)", path));
-               if (!buf)
-                       Sys_Error ("COM_LoadFile: not enough hunk space for %s (size %i)", path, len);
-               break;
-//     case 0:
-//             buf = Z_Malloc (len+1);
-//             if (!buf)
-//                     Sys_Error ("COM_LoadFile: not enough zone space for %s (size %i)", path, len);
-//             break;
-//     case 3:
-//             buf = Cache_Alloc (loadcache, len+1, base);
-//             if (!buf)
-//                     Sys_Error ("COM_LoadFile: not enough cache space for %s (size %i)", path, len);
-//             break;
-       case 5:
-               buf = qmalloc (len+1);
-               if (!buf)
-                       Sys_Error ("COM_LoadFile: not enough available memory for %s (size %i)", path, len);
-               break;
-       default:
-               Sys_Error ("COM_LoadFile: bad usehunk");
-               break;
-       }
-
-       ((byte *)buf)[len] = 0;
-
-       Qread (h, buf, len);                     
-       Qclose (h);
-
-       return buf;
-}
-
-byte *COM_LoadHunkFile (char *path, qboolean quiet)
-{
-       return COM_LoadFile (path, 1, quiet);
-}
-
-// LordHavoc: returns malloc'd memory
-byte *COM_LoadMallocFile (char *path, qboolean quiet)
-{
-       return COM_LoadFile (path, 5, quiet);
+       if (*l == '\n')
+               l++;
+       *text = l;
+       return argc;
 }
 
-/*
-void COM_LoadCacheFile (char *path, struct cache_user_s *cu, qboolean quiet)
+// written by Elric, thanks Elric!
+char *SearchInfostring(const char *infostring, const char *key)
 {
-       loadcache = cu;
-       COM_LoadFile (path, 3, quiet);
-}
-*/
-
-/*
-=================
-COM_LoadPackFile
-
-Takes an explicit (not game tree related) path to a pak file.
+       static char value [256];
+       char crt_key [256];
+       size_t value_ind, key_ind;
+       char c;
 
-Loads the header and directory, adding the files at the beginning
-of the list so they override previous pack files.
-=================
-*/
-pack_t *COM_LoadPackFile (char *packfile)
-{
-       dpackheader_t   header;
-       int                             i;
-       packfile_t              *newfiles;
-       int                             numpackfiles;
-       pack_t                  *pack;
-       int                             packhandle;
-       // LordHavoc: changed from stack array to temporary malloc, allowing huge pack directories
-       dpackfile_t             *info;
-       unsigned short          crc;
-
-       if (Sys_FileOpenRead (packfile, &packhandle) == -1)
-       {
-//              Con_Printf ("Couldn't open %s\n", packfile);
+       if (*infostring++ != '\\')
                return NULL;
-       }
-       Sys_FileRead (packhandle, (void *)&header, sizeof(header));
-       if (header.id[0] != 'P' || header.id[1] != 'A'
-       || header.id[2] != 'C' || header.id[3] != 'K')
-               Sys_Error ("%s is not a packfile", packfile);
-       header.dirofs = LittleLong (header.dirofs);
-       header.dirlen = LittleLong (header.dirlen);
-
-       numpackfiles = header.dirlen / sizeof(dpackfile_t);
-
-       if (numpackfiles > MAX_FILES_IN_PACK)
-               Sys_Error ("%s has %i files", packfile, numpackfiles);
-
-       if (numpackfiles != PAK0_COUNT)
-               com_modified = true;    // not the original file
-
-       newfiles = Hunk_AllocName (numpackfiles * sizeof(packfile_t), "pack file-table");
-
-       info = qmalloc(sizeof(*info)*MAX_FILES_IN_PACK);
-       Sys_FileSeek (packhandle, header.dirofs);
-       Sys_FileRead (packhandle, (void *)info, header.dirlen);
-
-// crc the directory to check for modifications
-       CRC_Init (&crc);
-       // LordHavoc: speedup
-       CRC_ProcessBytes(&crc, (byte *)info, header.dirlen);
-//     for (i=0 ; i<header.dirlen ; i++)
-//             CRC_ProcessByte (&crc, ((byte *)info)[i]);
-       if (crc != PAK0_CRC)
-               com_modified = true;
-
-// parse the directory
-       for (i=0 ; i<numpackfiles ; i++)
-       {
-               strcpy (newfiles[i].name, info[i].name);
-               newfiles[i].filepos = LittleLong(info[i].filepos);
-               newfiles[i].filelen = LittleLong(info[i].filelen);
-       }
-       qfree(info);
-
-       pack = Hunk_AllocName (sizeof (pack_t), packfile);
-       strcpy (pack->filename, packfile);
-       pack->handle = packhandle;
-       pack->numfiles = numpackfiles;
-       pack->files = newfiles;
-       
-       Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
-       return pack;
-}
-
-
-/*
-================
-COM_AddGameDirectory
-
-Sets com_gamedir, adds the directory to the head of the path,
-then loads and adds pak1.pak pak2.pak ... 
-================
-*/
-void COM_AddGameDirectory (char *dir)
-{
-       int                             i;
-       searchpath_t    *search;
-       pack_t                  *pak;
-       char                    pakfile[MAX_OSPATH];
 
-       strcpy (com_gamedir, dir);
-
-//
-// add the directory to the search path
-//
-       search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
-       strcpy (search->filename, dir);
-       search->next = com_searchpaths;
-       com_searchpaths = search;
-
-//
-// add any pak files in the format pak0.pak pak1.pak, ...
-//
-       for (i=0 ; ; i++)
+       value_ind = 0;
+       for (;;)
        {
-               sprintf (pakfile, "%s/pak%i.pak", dir, i);
-               pak = COM_LoadPackFile (pakfile);
-               if (!pak)
-                       break;
-               search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
-               search->pack = pak;
-               search->next = com_searchpaths;
-               com_searchpaths = search;
-       }
-
-//
-// add the contents of the parms.txt file to the end of the command line
-//
+               key_ind = 0;
 
-}
-
-/*
-================
-COM_InitFilesystem
-================
-*/
-void COM_InitFilesystem (void)
-{
-       int             i, j;
-       char    basedir[MAX_OSPATH];
-       searchpath_t    *search;
-
-//
-// -basedir <path>
-// Overrides the system supplied base directory (under GAMENAME)
-//
-       i = COM_CheckParm ("-basedir");
-       if (i && i < com_argc-1)
-               strcpy (basedir, com_argv[i+1]);
-       else
-               strcpy (basedir, host_parms.basedir);
+               // Get the key name
+               for (;;)
+               {
+                       c = *infostring++;
 
-       j = strlen (basedir);
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\' || key_ind == sizeof (crt_key) - 1)
+                       {
+                               crt_key[key_ind] = '\0';
+                               break;
+                       }
 
-       if (j > 0)
-       {
-               if ((basedir[j-1] == '\\') || (basedir[j-1] == '/'))
-                       basedir[j-1] = 0;
-       }
+                       crt_key[key_ind++] = c;
+               }
 
-#if CACHEENABLE
-//
-// -cachedir <path>
-// Overrides the system supplied cache directory (NULL or /qcache)
-// -cachedir - will disable caching.
-//
-       i = COM_CheckParm ("-cachedir");
-       if (i && i < com_argc-1)
-       {
-               if (com_argv[i+1][0] == '-')
-                       com_cachedir[0] = 0;
-               else
-                       strcpy (com_cachedir, com_argv[i+1]);
-       }
-       else if (host_parms.cachedir)
-               strcpy (com_cachedir, host_parms.cachedir);
-       else
-               com_cachedir[0] = 0;
-#endif
+               // If it's the key we are looking for, save it in "value"
+               if (!strcmp(crt_key, key))
+               {
+                       for (;;)
+                       {
+                               c = *infostring++;
 
-//
-// start up with GAMENAME by default (id1)
-//
-       COM_AddGameDirectory (va("%s/"GAMENAME, basedir) );
-
-#ifdef NEHAHRA
-       COM_AddGameDirectory (va("%s/nehahra", basedir) );
-#else
-       if (COM_CheckParm ("-rogue"))
-               COM_AddGameDirectory (va("%s/rogue", basedir) );
-       if (COM_CheckParm ("-hipnotic"))
-               COM_AddGameDirectory (va("%s/hipnotic", basedir) );
-       if (COM_CheckParm ("-nehahra"))
-               COM_AddGameDirectory (va("%s/nehahra", basedir) );
-#endif
+                               if (c == '\0' || c == '\\' || value_ind == sizeof (value) - 1)
+                               {
+                                       value[value_ind] = '\0';
+                                       return value;
+                               }
 
-//
-// -game <gamedir>
-// Adds basedir/gamedir as an override game
-//
-       i = COM_CheckParm ("-game");
-       if (i && i < com_argc-1)
-       {
-               com_modified = true;
-               COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
-       }
+                               value[value_ind++] = c;
+                       }
+               }
 
-//
-// -path <dir or packfile> [<dir or packfile>] ...
-// Fully specifies the exact search path, overriding the generated one
-//
-       i = COM_CheckParm ("-path");
-       if (i)
-       {
-               com_modified = true;
-               com_searchpaths = NULL;
-               while (++i < com_argc)
+               // Else, skip the value
+               for (;;)
                {
-                       if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
+                       c = *infostring++;
+
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\')
                                break;
-                       
-                       search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
-                       if ( !strcmp(COM_FileExtension(com_argv[i]), "pak") )
-                       {
-                               search->pack = COM_LoadPackFile (com_argv[i]);
-                               if (!search->pack)
-                                       Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
-                       }
-                       else
-                               strcpy (search->filename, com_argv[i]);
-                       search->next = com_searchpaths;
-                       com_searchpaths = search;
                }
        }
-
-       if (COM_CheckParm ("-proghack"))
-               proghack = true;
 }
 
-int COM_FileExists(char *filename)
-{
-       searchpath_t    *search;
-       char                    netpath[MAX_OSPATH];
-       pack_t                  *pak;
-       int                             i;
-       int                             findtime;
 
-       for (search = com_searchpaths;search;search = search->next)
-       {
-               if (search->pack)
-               {
-                       pak = search->pack;
-                       for (i = 0;i < pak->numfiles;i++)
-                               if (!strcmp (pak->files[i].name, filename))
-                                       return true;
+//========================================================
+// strlcat and strlcpy, from OpenBSD
+
+/*
+ * Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*     $OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $    */
+/*     $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $     */
+
+
+#ifndef HAVE_STRLCAT
+size_t
+strlcat(char *dst, const char *src, size_t siz)
+{
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+       size_t dlen;
+
+       /* Find the end of dst and adjust bytes left but don't go past end */
+       while (n-- != 0 && *d != '\0')
+               d++;
+       dlen = d - dst;
+       n = siz - dlen;
+
+       if (n == 0)
+               return(dlen + strlen(s));
+       while (*s != '\0') {
+               if (n != 1) {
+                       *d++ = *s;
+                       n--;
                }
-               else
-               {
-                       sprintf (netpath, "%s/%s",search->filename, filename);               
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime != -1)
-                               return true;
-               }               
+               s++;
        }
+       *d = '\0';
 
-       return false;
+       return(dlen + (s - src));       /* count does not include NUL */
 }
+#endif  // #ifndef HAVE_STRLCAT
 
 
-//======================================
-// LordHavoc: added these because they are useful
-
-void COM_ToLowerString(char *in, char *out)
+#ifndef HAVE_STRLCPY
+size_t
+strlcpy(char *dst, const char *src, size_t siz)
 {
-       while (*in)
-       {
-               if (*in >= 'A' && *in <= 'Z')
-                       *out++ = *in++ + 'a' - 'A';
-               else
-                       *out++ = *in++;
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+
+       /* Copy as many bytes as will fit */
+       if (n != 0 && --n != 0) {
+               do {
+                       if ((*d++ = *s++) == 0)
+                               break;
+               } while (--n != 0);
        }
-}
 
-void COM_ToUpperString(char *in, char *out)
-{
-       while (*in)
-       {
-               if (*in >= 'a' && *in <= 'z')
-                       *out++ = *in++ + 'A' - 'a';
-               else
-                       *out++ = *in++;
+       /* Not enough room in dst, add NUL and traverse rest of src */
+       if (n == 0) {
+               if (siz != 0)
+                       *d = '\0';              /* NUL-terminate dst */
+               while (*s++)
+                       ;
        }
+
+       return(s - src - 1);    /* count does not include NUL */
 }
+
+#endif  // #ifndef HAVE_STRLCPY