]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - common.c
Added a "log_file" cvar to control the log file name (default: "" which means no...
[xonotic/darkplaces.git] / common.c
index c6a16ee05e8df11eb81ca0a5741917b6c2481153..aa940a5fc01d188ca5b16721d55f8124e801301d 100644 (file)
--- a/common.c
+++ b/common.c
@@ -21,9 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include <stdlib.h>
 #include <fcntl.h>
-#ifdef WIN32
-#include <io.h>
-#else
+#ifndef WIN32
 #include <unistd.h>
 #endif
 
@@ -32,14 +30,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 cvar_t registered = {0, "registered","0"};
 cvar_t cmdline = {0, "cmdline","0"};
 
-mempool_t *pak_mempool;
-
-qboolean com_modified;   // set true if using non-id files
-
-void COM_InitFilesystem (void);
+extern qboolean fs_modified;   // set true if using non-id files
 
 char com_token[1024];
-char com_basedir[MAX_OSPATH];
 int com_argc;
 const char **com_argv;
 
@@ -50,72 +43,8 @@ char com_cmdline[CMDLINE_LENGTH];
 int gamemode;
 char *gamename;
 char *gamedirname;
-char com_modname[MAX_OSPATH];
-
-/*
-
-
-All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
-
-The "base directory" is the path to the directory holding the quake.exe and all game directories.  The sys_* files pass this to host_init in quakeparms_t->basedir.  This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory.  The base directory is
-only used during filesystem initialization.
-
-The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to.  This can be overridden with the "-game" command line parameter.  The game directory can never be changed while quake is executing.  This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
-
-The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines.  If there is a cache directory
-specified, when a file is found by the normal search path, it will be mirrored
-into the cache directory, then opened there.
-
-
-
-FIXME:
-The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently.  This could be used to add a "-sspeed 22050" for the high quality sound edition.  Because they are added at the end, they will not override an explicit setting on the original command line.
-
-*/
-
-//============================================================================
-
-
-/*
-============================================================================
-
-                                       LIBRARY REPLACEMENT FUNCTIONS
-
-============================================================================
-*/
-
-int Q_strncasecmp (const char *s1, const char *s2, int n)
-{
-       int             c1, c2;
-
-       while (1)
-       {
-               c1 = *s1++;
-               c2 = *s2++;
-
-               if (!n--)
-                       return 0;               // strings are equal until end point
-
-               if (c1 != c2)
-               {
-                       if (c1 >= 'a' && c1 <= 'z')
-                               c1 -= ('a' - 'A');
-                       if (c2 >= 'a' && c2 <= 'z')
-                               c2 -= ('a' - 'A');
-                       if (c1 != c2)
-                               return -1;              // strings not equal
-               }
-               if (!c1)
-                       return 0;               // strings are equal
-       }
-
-       return -1;
-}
+char com_modname[MAX_OSPATH] = "";
 
-int Q_strcasecmp (const char *s1, const char *s2)
-{
-       return Q_strncasecmp (s1, s2, 99999);
-}
 
 /*
 ============================================================================
@@ -125,15 +54,6 @@ int Q_strcasecmp (const char *s1, const char *s2)
 ============================================================================
 */
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short   (*BigShort) (short l);
-short   (*LittleShort) (short l);
-int     (*BigLong) (int l);
-int     (*LittleLong) (int l);
-float   (*BigFloat) (float l);
-float   (*LittleFloat) (float l);
-#endif
-
 short   ShortSwap (short l)
 {
        qbyte    b1,b2;
@@ -144,13 +64,6 @@ short   ShortSwap (short l)
        return (b1<<8) + b2;
 }
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short   ShortNoSwap (short l)
-{
-       return l;
-}
-#endif
-
 int    LongSwap (int l)
 {
        qbyte    b1,b2,b3,b4;
@@ -163,13 +76,6 @@ int    LongSwap (int l)
        return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
 }
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-int     LongNoSwap (int l)
-{
-       return l;
-}
-#endif
-
 float FloatSwap (float f)
 {
        union
@@ -187,12 +93,29 @@ float FloatSwap (float f)
        return dat2.f;
 }
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-float FloatNoSwap (float f)
+
+// Extract integers from buffers
+
+unsigned int BuffBigLong (const qbyte *buffer)
 {
-       return f;
+       return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
 }
-#endif
+
+unsigned short BuffBigShort (const qbyte *buffer)
+{
+       return (buffer[0] << 8) | buffer[1];
+}
+
+unsigned int BuffLittleLong (const qbyte *buffer)
+{
+       return (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
+}
+
+unsigned short BuffLittleShort (const qbyte *buffer)
+{
+       return (buffer[1] << 8) | buffer[0];
+}
+
 
 /*
 ==============================================================================
@@ -210,7 +133,7 @@ Handles byte ordering and avoids alignment errors
 void MSG_WriteChar (sizebuf_t *sb, int c)
 {
        qbyte    *buf;
-       
+
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
 }
@@ -218,7 +141,7 @@ void MSG_WriteChar (sizebuf_t *sb, int c)
 void MSG_WriteByte (sizebuf_t *sb, int c)
 {
        qbyte    *buf;
-       
+
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
 }
@@ -266,7 +189,7 @@ void MSG_WriteString (sizebuf_t *sb, const char *s)
                SZ_Write (sb, s, strlen(s)+1);
 }
 
-// used by server (always latest dpprotocol)
+// used by server (always latest PROTOCOL_DARKPLACES)
 void MSG_WriteDPCoord (sizebuf_t *sb, float f)
 {
        if (f >= 0)
@@ -304,61 +227,81 @@ void MSG_BeginReading (void)
        msg_badread = false;
 }
 
-int MSG_ReadShort (void)
+int MSG_ReadLittleShort (void)
 {
-       int c;
-
        if (msg_readcount+2 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-
-       c = (short)(net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8));
-
        msg_readcount += 2;
-
-       return c;
+       return (short)(net_message.data[msg_readcount-2] | (net_message.data[msg_readcount-1]<<8));
 }
 
-int MSG_ReadLong (void)
+int MSG_ReadBigShort (void)
 {
-       int c;
+       if (msg_readcount+2 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 2;
+       return (short)((net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1]);
+}
 
+int MSG_ReadLittleLong (void)
+{
        if (msg_readcount+4 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-
-       c = net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8)
-       + (net_message.data[msg_readcount+2]<<16)
-       + (net_message.data[msg_readcount+3]<<24);
-
        msg_readcount += 4;
+       return net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
+}
 
-       return c;
+int MSG_ReadBigLong (void)
+{
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 4;
+       return (net_message.data[msg_readcount-4]<<24) + (net_message.data[msg_readcount-3]<<16) + (net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1];
 }
 
-float MSG_ReadFloat (void)
+float MSG_ReadLittleFloat (void)
 {
        union
        {
-               qbyte b[4];
                float f;
                int l;
        } dat;
-
-       dat.b[0] =      net_message.data[msg_readcount];
-       dat.b[1] =      net_message.data[msg_readcount+1];
-       dat.b[2] =      net_message.data[msg_readcount+2];
-       dat.b[3] =      net_message.data[msg_readcount+3];
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
        msg_readcount += 4;
+       dat.l = net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
+       return dat.f;
+}
 
-       dat.l = LittleLong (dat.l);
-
+float MSG_ReadBigFloat (void)
+{
+       union
+       {
+               float f;
+               int l;
+       } dat;
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 4;
+       dat.l = (net_message.data[msg_readcount-4]<<24) | (net_message.data[msg_readcount-3]<<16) | (net_message.data[msg_readcount-2]<<8) | net_message.data[msg_readcount-1];
        return dat.f;
 }
 
@@ -366,37 +309,29 @@ char *MSG_ReadString (void)
 {
        static char string[2048];
        int l,c;
-
-       l = 0;
-       do
-       {
-               c = MSG_ReadChar ();
-               if (c == -1 || c == 0)
-                       break;
+       for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadChar()) != -1 && c != 0;l++)
                string[l] = c;
-               l++;
-       } while (l < (int)sizeof(string)-1);
-
        string[l] = 0;
-
        return string;
 }
 
-// used by server (always latest dpprotocol)
-float MSG_ReadDPCoord (void)
+int MSG_ReadBytes (int numbytes, unsigned char *out)
 {
-       return (signed short) MSG_ReadShort();
+       int l, c;
+       for (l = 0;l < numbytes && (c = MSG_ReadChar()) != -1;l++)
+               out[l] = c;
+       return l;
 }
 
 // used by client
 float MSG_ReadCoord (void)
 {
-       if (dpprotocol == DPPROTOCOL_VERSION2 || dpprotocol == DPPROTOCOL_VERSION3)
-               return (signed short) MSG_ReadShort();
-       else if (dpprotocol == DPPROTOCOL_VERSION1)
-               return MSG_ReadFloat();
+       if (cl.protocol == PROTOCOL_DARKPLACES2 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
+               return (signed short) MSG_ReadLittleShort();
+       else if (cl.protocol == PROTOCOL_DARKPLACES1)
+               return MSG_ReadLittleFloat();
        else
-               return MSG_ReadShort() * (1.0f/8.0f);
+               return MSG_ReadLittleShort() * (1.0f/8.0f);
 }
 
 
@@ -439,7 +374,7 @@ void *SZ_GetSpace (sizebuf_t *buf, int length)
                        Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
 
                buf->overflowed = true;
-               Con_Print("SZ_GetSpace: overflow\n");
+               Con_Print("SZ_GetSpace: overflow\n");
                SZ_Clear (buf);
        }
 
@@ -454,65 +389,61 @@ void SZ_Write (sizebuf_t *buf, const void *data, int length)
        memcpy (SZ_GetSpace(buf,length),data,length);
 }
 
-void SZ_Print (sizebuf_t *buf, const char *data)
-{
-       int len;
-       len = strlen(data)+1;
-
-// byte * cast to keep VC++ happy
-       if (buf->data[buf->cursize-1])
-               memcpy ((qbyte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
-       else
-               memcpy ((qbyte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
-}
+// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+// attention, it has been eradicated from here, its only (former) use in
+// all of darkplaces.
 
 static char *hexchar = "0123456789ABCDEF";
 void Com_HexDumpToConsole(const qbyte *data, int size)
 {
-       int i;
+       int i, j, n;
        char text[1024];
        char *cur, *flushpointer;
+       const qbyte *d;
        cur = text;
        flushpointer = text + 512;
-       for (i = 0;i < size;i++)
+       for (i = 0;i < size;)
        {
-               if ((i & 15) == 0)
-               {
-                       *cur++ = hexchar[(i >> 12) & 15];
-                       *cur++ = hexchar[(i >>  8) & 15];
-                       *cur++ = hexchar[(i >>  4) & 15];
-                       *cur++ = hexchar[(i >>  0) & 15];
-                       *cur++ = ':';
-                       *cur++ = ' ';
-               }
-               else if ((i & 15) == 15)
-                       *cur++ = '\n';
-               else
-                       *cur++ = ' ';
-               if (i & 1)
+               n = 16;
+               if (n > size - i)
+                       n = size - i;
+               d = data + i;
+               *cur++ = hexchar[(i >> 12) & 15];
+               *cur++ = hexchar[(i >>  8) & 15];
+               *cur++ = hexchar[(i >>  4) & 15];
+               *cur++ = hexchar[(i >>  0) & 15];
+               *cur++ = ':';
+               for (j = 0;j < n;j++)
                {
-                       *cur++ = hexchar[(data[i] >> 4) & 15] | 0x80;
-                       *cur++ = hexchar[(data[i] >> 0) & 15] | 0x80;
+                       if (j & 1)
+                       {
+                               *cur++ = hexchar[(d[j] >> 4) & 15] | 0x80;
+                               *cur++ = hexchar[(d[j] >> 0) & 15] | 0x80;
+                       }
+                       else
+                       {
+                               *cur++ = hexchar[(d[j] >> 4) & 15];
+                               *cur++ = hexchar[(d[j] >> 0) & 15];
+                       }
                }
-               else
+               for (;j < 16;j++)
                {
-                       *cur++ = hexchar[(data[i] >> 4) & 15];
-                       *cur++ = hexchar[(data[i] >> 0) & 15];
+                       *cur++ = ' ';
+                       *cur++ = ' ';
                }
-               if (cur >= flushpointer)
+               for (j = 0;j < n;j++)
+                       *cur++ = (d[j] >= ' ' && d[j] <= 0x7E) ? d[j] : '.';
+               for (;j < 16;j++)
+                       *cur++ = ' ';
+               *cur++ = '\n';
+               i += n;
+               if (cur >= flushpointer || i >= size)
                {
                        *cur++ = 0;
-                       Con_Printf("%s", text);
+                       Con_Print(text);
                        cur = text;
                }
        }
-       if ((i & 15) != 0)
-               *cur++ = '\n';
-       if (cur > text)
-       {
-               *cur++ = 0;
-               Con_Printf("%s", text);
-       }
 }
 
 void SZ_HexDumpToConsole(const sizebuf_t *buf)
@@ -525,117 +456,107 @@ void SZ_HexDumpToConsole(const sizebuf_t *buf)
 
 
 /*
-============
-COM_StripExtension
-============
-*/
-// LordHavoc: replacement for severely broken COM_StripExtension that was used in original quake.
-void COM_StripExtension (const char *in, char *out)
-{
-       char *last = NULL;
-       while (*in)
-       {
-               if (*in == '.')
-                       last = out;
-               else if (*in == '/' || *in == '\\' || *in == ':')
-                       last = NULL;
-               *out++ = *in++;
-       }
-       if (last)
-               *last = 0;
-       else
-               *out = 0;
-}
+==============
+COM_ParseToken
 
-/*
-============
-COM_FileExtension
-============
+Parse a token out of a string
+==============
 */
-char *COM_FileExtension (const char *in)
+int COM_ParseToken(const char **datapointer, int returnnewline)
 {
-       static char exten[8];
-       int i;
-
-       while (*in && *in != '.')
-               in++;
-       if (!*in)
-               return "";
-       in++;
-       for (i=0 ; i<7 && *in ; i++,in++)
-               exten[i] = *in;
-       exten[i] = 0;
-       return exten;
-}
+       int len;
+       const char *data = *datapointer;
 
-/*
-============
-COM_FileBase
-============
-*/
-void COM_FileBase (const char *in, char *out)
-{
-       const char *slash, *dot, *s;
+       len = 0;
+       com_token[0] = 0;
 
-       slash = in;
-       dot = NULL;
-       s = in;
-       while(*s)
+       if (!data)
        {
-               if (*s == '/')
-                       slash = s + 1;
-               if (*s == '.')
-                       dot = s;
-               s++;
+               *datapointer = NULL;
+               return false;
        }
-       if (dot == NULL)
-               dot = s;
-       if (dot - slash < 2)
-               strcpy (out,"?model?");
-       else
+
+// skip whitespace
+skipwhite:
+       for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++)
        {
-               while (slash < dot)
-                       *out++ = *slash++;
-               *out++ = 0;
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
        }
-}
-
-
-/*
-==================
-COM_DefaultExtension
-==================
-*/
-void COM_DefaultExtension (char *path, const char *extension)
-{
-       const char *src;
-//
-// if path doesn't have a .EXT, append extension
-// (extension should include the .)
-//
-       src = path + strlen(path) - 1;
 
-       while (*src != '/' && src != path)
+       if (data[0] == '/' && data[1] == '/')
        {
-               if (*src == '.')
-                       return;                 // it has an extension
-               src--;
+               // comment
+               while (*data && *data != '\n')
+                       data++;
+               goto skipwhite;
+       }
+       else if (data[0] == '/' && data[1] == '*')
+       {
+               // comment
+               data++;
+               while (*data && (data[0] != '*' || data[1] != '/'))
+                       data++;
+               data += 2;
+               goto skipwhite;
+       }
+       else if (*data == '\"')
+       {
+               // quoted string
+               for (data++;*data != '\"';data++)
+               {
+                       if (!*data || len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data+1;
+               return true;
+       }
+       else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
+       {
+               // single character
+               com_token[len++] = *data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else
+       {
+               // regular word
+               for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++)
+               {
+                       if (len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
        }
-
-       strcat (path, extension);
 }
 
-
 /*
 ==============
-COM_ParseToken
+COM_ParseTokenConsole
 
-Parse a token out of a string
+Parse a token out of a string, behaving like the qwcl console
 ==============
 */
-int COM_ParseToken (const char **datapointer)
+int COM_ParseTokenConsole(const char **datapointer)
 {
-       int c;
        int len;
        const char *data = *datapointer;
 
@@ -650,68 +571,57 @@ int COM_ParseToken (const char **datapointer)
 
 // skip whitespace
 skipwhite:
-       while ((c = *data) <= ' ')
+       for (;*data <= ' ';data++)
        {
-               if (c == 0)
+               if (*data == 0)
                {
                        // end of file
                        *datapointer = NULL;
                        return false;
                }
-               data++;
        }
 
-// skip // comments
-       if (c=='/' && data[1] == '/')
+       if (*data == '/' && data[1] == '/')
        {
+               // comment
                while (*data && *data != '\n')
                        data++;
                goto skipwhite;
        }
-
-
-// handle quoted strings specially
-       if (c == '\"')
+       else if (*data == '\"')
        {
-               data++;
-               while (1)
+               // quoted string
+               for (data++;*data != '\"';data++)
                {
-                       c = *data++;
-                       if (c=='\"' || !c)
+                       if (!*data || len >= (int)sizeof(com_token) - 1)
                        {
-                               com_token[len] = 0;
-                               *datapointer = data;
-                               return true;
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
                        }
-                       com_token[len] = c;
-                       len++;
+                       com_token[len++] = *data;
                }
-       }
-
-// parse single characters
-       if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
-       {
-               com_token[len] = c;
-               len++;
                com_token[len] = 0;
                *datapointer = data+1;
                return true;
        }
-
-// parse a regular word
-       do
+       else
        {
-               com_token[len] = c;
-               data++;
-               len++;
-               c = *data;
-               if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
-                       break;
-       } while (c>32);
-
-       com_token[len] = 0;
-       *datapointer = data;
-       return true;
+               // regular word
+               for (;*data > ' ';data++)
+               {
+                       if (len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
 }
 
 
@@ -752,23 +662,20 @@ void COM_CheckRegistered (void)
 {
        Cvar_Set ("cmdline", com_cmdline);
 
-       if (!Sys_FileTime("gfx/pop.lmp"))
+       if (!FS_FileExists("gfx/pop.lmp"))
        {
-               if (com_modified)
-                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
+               if (fs_modified)
+                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
                else
-                       Con_Print("Playing shareware version.\n");
+                       Con_Print("Playing shareware version.\n");
                return;
        }
 
        Cvar_Set ("registered", "1");
-       Con_Print("Playing registered version.\n");
+       Con_Print("Playing registered version.\n");
 }
 
 
-void COM_Path_f (void);
-
-
 /*
 ================
 COM_InitArgv
@@ -795,26 +702,42 @@ void COM_InitArgv (void)
 void COM_InitGameType (void)
 {
        char name[MAX_OSPATH];
-       COM_StripExtension(com_argv[0], name);
-       COM_ToLowerString(name, name);
+       FS_StripExtension (com_argv[0], name, sizeof (name));
+       COM_ToLowerString (name, name, sizeof (name));
 
        if (strstr(name, "transfusion"))
                gamemode = GAME_TRANSFUSION;
-       else if (strstr(name, "nexiuz"))
-               gamemode = GAME_NEXIUZ;
+       else if (strstr(name, "nexuiz"))
+               gamemode = GAME_NEXUIZ;
        else if (strstr(name, "nehahra"))
                gamemode = GAME_NEHAHRA;
        else if (strstr(name, "hipnotic"))
                gamemode = GAME_HIPNOTIC;
        else if (strstr(name, "rogue"))
                gamemode = GAME_ROGUE;
+       else if (strstr(name, "gvb2"))
+               gamemode = GAME_GOODVSBAD2;
+       else if (strstr(name, "teu"))
+               gamemode = GAME_TEU;
+       else if (strstr(name, "battlemech"))
+               gamemode = GAME_BATTLEMECH;
+       else if (strstr(name, "zymotic"))
+               gamemode = GAME_ZYMOTIC;
+       else if (strstr(name, "fniggium"))
+               gamemode = GAME_FNIGGIUM;
+       else if (strstr(name, "setheral"))
+               gamemode = GAME_SETHERAL;
+       else if (strstr(name, "som"))
+               gamemode = GAME_SOM;
+       else if (strstr(name, "tenebrae"))
+               gamemode = GAME_TENEBRAE;
        else
                gamemode = GAME_NORMAL;
 
        if (COM_CheckParm ("-transfusion"))
                gamemode = GAME_TRANSFUSION;
-       else if (COM_CheckParm ("-nexiuz"))
-               gamemode = GAME_NEXIUZ;
+       else if (COM_CheckParm ("-nexuiz"))
+               gamemode = GAME_NEXUIZ;
        else if (COM_CheckParm ("-nehahra"))
                gamemode = GAME_NEHAHRA;
        else if (COM_CheckParm ("-hipnotic"))
@@ -823,6 +746,22 @@ void COM_InitGameType (void)
                gamemode = GAME_ROGUE;
        else if (COM_CheckParm ("-quake"))
                gamemode = GAME_NORMAL;
+       else if (COM_CheckParm ("-goodvsbad2"))
+               gamemode = GAME_GOODVSBAD2;
+       else if (COM_CheckParm ("-teu"))
+               gamemode = GAME_TEU;
+       else if (COM_CheckParm ("-battlemech"))
+               gamemode = GAME_BATTLEMECH;
+       else if (COM_CheckParm ("-zymotic"))
+               gamemode = GAME_ZYMOTIC;
+       else if (COM_CheckParm ("-fniggium"))
+               gamemode = GAME_FNIGGIUM;
+       else if (COM_CheckParm ("-setheral"))
+               gamemode = GAME_SETHERAL;
+       else if (COM_CheckParm ("-som"))
+               gamemode = GAME_SOM;
+       else if (COM_CheckParm ("-tenebrae"))
+               gamemode = GAME_TENEBRAE;
 
        switch(gamemode)
        {
@@ -842,13 +781,45 @@ void COM_InitGameType (void)
                gamename = "DarkPlaces-Nehahra";
                gamedirname = "nehahra";
                break;
-       case GAME_NEXIUZ:
-               gamename = "Nexiuz";
+       case GAME_NEXUIZ:
+               gamename = "Nexuiz";
                gamedirname = "data";
                break;
        case GAME_TRANSFUSION:
                gamename = "Transfusion";
-               gamedirname = "transfusion";
+               gamedirname = "basetf";
+               break;
+       case GAME_GOODVSBAD2:
+               gamename = "GoodVs.Bad2";
+               gamedirname = "rts";
+               break;
+       case GAME_TEU:
+               gamename = "TheEvilUnleashed";
+               gamedirname = "baseteu";
+               break;
+       case GAME_BATTLEMECH:
+               gamename = "Battlemech";
+               gamedirname = "base";
+               break;
+       case GAME_ZYMOTIC:
+               gamename = "Zymotic";
+               gamedirname = "data";
+               break;
+       case GAME_FNIGGIUM:
+               gamename = "Fniggium";
+               gamedirname = "data";
+               break;
+       case GAME_SETHERAL:
+               gamename = "Setheral";
+               gamedirname = "data";
+               break;
+       case GAME_SOM:
+               gamename = "Son of Man";
+               gamedirname = "data";
+               break;
+       case GAME_TENEBRAE:
+               gamename = "DarkPlaces-Tenebrae";
+               gamedirname = "tenebrae";
                break;
        default:
                Sys_Error("COM_InitGameType: unknown gamemode %i\n", gamemode);
@@ -858,6 +829,7 @@ void COM_InitGameType (void)
 
 
 extern void Mathlib_Init(void);
+extern void FS_Init (void);
 
 /*
 ================
@@ -866,39 +838,13 @@ COM_Init
 */
 void COM_Init (void)
 {
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-       qbyte swaptest[2] = {1,0};
-
-// set the byte swapping variables in a portable manner
-       if ( *(short *)swaptest == 1)
-       {
-               BigShort = ShortSwap;
-               LittleShort = ShortNoSwap;
-               BigLong = LongSwap;
-               LittleLong = LongNoSwap;
-               BigFloat = FloatSwap;
-               LittleFloat = FloatNoSwap;
-       }
-       else
-       {
-               BigShort = ShortNoSwap;
-               LittleShort = ShortSwap;
-               BigLong = LongNoSwap;
-               LittleLong = LongSwap;
-               BigFloat = FloatNoSwap;
-               LittleFloat = FloatSwap;
-       }
-#endif
-
-       pak_mempool = Mem_AllocPool("paks");
-
        Cvar_RegisterVariable (&registered);
        Cvar_RegisterVariable (&cmdline);
-       Cmd_AddCommand ("path", COM_Path_f);
 
        Mathlib_Init();
 
-       COM_InitFilesystem ();
+       FS_Init ();
+       Log_Init ();
        COM_CheckRegistered ();
 
        COM_InitGameType();
@@ -924,625 +870,255 @@ char *va(const char *format, ...)
        s = string[stringindex];
        stringindex = (stringindex + 1) & 7;
        va_start (argptr, format);
-       vsprintf (s, format,argptr);
+       vsnprintf (s, sizeof (string[0]), format,argptr);
        va_end (argptr);
 
        return s;
 }
 
 
-/*
-=============================================================================
-
-QUAKE FILESYSTEM
-
-=============================================================================
-*/
-
-int com_filesize;
-
-
-//
-// in memory
-//
-
-typedef struct
-{
-       char name[MAX_QPATH];
-       int filepos, filelen;
-} packfile_t;
-
-typedef struct pack_s
-{
-       char filename[MAX_OSPATH];
-       int handle;
-       int numfiles;
-       packfile_t *files;
-       mempool_t *mempool;
-       struct pack_s *next;
-} pack_t;
-
-//
-// on disk
-//
-typedef struct
-{
-       char name[56];
-       int filepos, filelen;
-} dpackfile_t;
-
-typedef struct
-{
-       char id[4];
-       int dirofs;
-       int dirlen;
-} dpackheader_t;
-
-// LordHavoc: was 2048, increased to 65536 and changed info[MAX_PACK_FILES] to a temporary alloc
-#define MAX_FILES_IN_PACK       65536
-
-pack_t *packlist = NULL;
-
-#if CACHEENABLE
-char com_cachedir[MAX_OSPATH];
-#endif
-char com_gamedir[MAX_OSPATH];
-
-typedef struct searchpath_s
-{
-       // only one of filename / pack will be used
-       char filename[MAX_OSPATH];
-       pack_t *pack;
-       struct searchpath_s *next;
-} searchpath_t;
-
-searchpath_t *com_searchpaths;
-
-/*
-============
-COM_Path_f
+//======================================
 
-============
-*/
-void COM_Path_f (void)
+void COM_ToLowerString (const char *in, char *out, size_t size_out)
 {
-       searchpath_t *s;
+       if (size_out == 0)
+               return;
 
-       Con_Printf ("Current search path:\n");
-       for (s=com_searchpaths ; s ; s=s->next)
+       while (*in && size_out > 1)
        {
-               if (s->pack)
-               {
-                       Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
-               }
+               if (*in >= 'A' && *in <= 'Z')
+                       *out++ = *in++ + 'a' - 'A';
                else
-                       Con_Printf ("%s\n", s->filename);
-       }
-}
-
-/*
-============
-COM_CreatePath
-
-LordHavoc: Previously only used for CopyFile, now also used for COM_WriteFile.
-============
-*/
-void    COM_CreatePath (char *path)
-{
-       char *ofs, save;
-
-       for (ofs = path+1 ; *ofs ; ofs++)
-       {
-               if (*ofs == '/' || *ofs == '\\')
-               {
-                       // create the directory
-                       save = *ofs;
-                       *ofs = 0;
-                       Sys_mkdir (path);
-                       *ofs = save;
-               }
-       }
-}
-
-
-/*
-============
-COM_WriteFile
-
-The filename will be prefixed by the current game directory
-============
-*/
-qboolean COM_WriteFile (const char *filename, void *data, int len)
-{
-       int handle;
-       char name[MAX_OSPATH];
-
-       sprintf (name, "%s/%s", com_gamedir, filename);
-
-       // LordHavoc: added this
-       // create directories up to the file
-       COM_CreatePath (name);
-
-       handle = Sys_FileOpenWrite (name);
-       if (handle == -1)
-       {
-               Con_Printf ("COM_WriteFile: failed on %s\n", name);
-               return false;
+                       *out++ = *in++;
+               size_out--;
        }
-
-       Con_DPrintf ("COM_WriteFile: %s\n", name);
-       Sys_FileWrite (handle, data, len);
-       Sys_FileClose (handle);
-       return true;
+       *out = '\0';
 }
 
-
-/*
-===========
-COM_CopyFile
-
-Copies a file over from the net to the local cache, creating any directories
-needed.  This is for the convenience of developers using ISDN from home.
-===========
-*/
-void COM_CopyFile (char *netpath, char *cachepath)
+void COM_ToUpperString (const char *in, char *out, size_t size_out)
 {
-       int in, out, remaining, count;
-       char buf[4096];
-
-       remaining = Sys_FileOpenRead (netpath, &in);
-       COM_CreatePath (cachepath);     // create directories up to the cache file
-       out = Sys_FileOpenWrite (cachepath);
+       if (size_out == 0)
+               return;
 
-       while (remaining)
+       while (*in && size_out > 1)
        {
-               if (remaining < (int)sizeof(buf))
-                       count = remaining;
+               if (*in >= 'a' && *in <= 'z')
+                       *out++ = *in++ + 'A' - 'a';
                else
-                       count = sizeof(buf);
-               Sys_FileRead (in, buf, count);
-               Sys_FileWrite (out, buf, count);
-               remaining -= count;
+                       *out++ = *in++;
+               size_out--;
        }
-
-       Sys_FileClose (in);
-       Sys_FileClose (out);
+       *out = '\0';
 }
 
-/*
-===========
-COM_OpenRead
-===========
-*/
-QFile * COM_OpenRead (const char *path, int offs, int len, qboolean zip)
+int COM_StringBeginsWith(const char *s, const char *match)
 {
-       int fd = open (path, O_RDONLY);
-       unsigned char id[2], len_bytes[4];
-
-       if (fd == -1)
-       {
-               Sys_Error ("Couldn't open %s", path);
-               return 0;
-       }
-       if (offs < 0 || len < 0)
-       {
-               // normal file
-               offs = 0;
-               len = lseek (fd, 0, SEEK_END);
-               lseek (fd, 0, SEEK_SET);
-       }
-       lseek (fd, offs, SEEK_SET);
-       if (zip)
-       {
-               read (fd, id, 2);
-               if (id[0] == 0x1f && id[1] == 0x8b)
-               {
-                       lseek (fd, offs + len - 4, SEEK_SET);
-                       read (fd, len_bytes, 4);
-                       len = ((len_bytes[3] << 24)
-                                  | (len_bytes[2] << 16)
-                                  | (len_bytes[1] << 8)
-                                  | (len_bytes[0]));
-               }
-       }
-       lseek (fd, offs, SEEK_SET);
-       com_filesize = len;
-
-#ifdef WIN32
-       setmode (fd, O_BINARY);
-#endif
-       if (zip)
-               return Qdopen (fd, "rbz");
-       else
-               return Qdopen (fd, "rb");
+       for (;*s && *match;s++, match++)
+               if (*s != *match)
+                       return false;
+       return true;
 }
 
-/*
-===========
-COM_FindFile
-
-Finds the file in the search path.
-Sets com_filesize and one of handle or file
-===========
-*/
-int COM_FindFile (const char *filename, QFile **file, qboolean quiet, qboolean zip)
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix)
 {
-       searchpath_t *search;
-       char netpath[MAX_OSPATH];
-#if CACHEENABLE
-       char cachepath[MAX_OSPATH];
-       int cachetime;
-#endif
-       pack_t *pak;
-       int i, findtime, filenamelen;
-       char gzfilename[MAX_OSPATH];
-
-       filenamelen = strlen (filename);
-       sprintf (gzfilename, "%s.gz", filename);
-
-       if (!file)
-               Sys_Error ("COM_FindFile: file not set");
-
-//
-// search through the path, one element at a time
-//
-       search = com_searchpaths;
-
-       for ( ; search ; search = search->next)
+       int argc, commentprefixlength;
+       char *tokenbufend;
+       const char *l;
+       argc = 0;
+       tokenbufend = tokenbuf + tokenbufsize;
+       l = *text;
+       commentprefixlength = 0;
+       if (commentprefix)
+               commentprefixlength = strlen(commentprefix);
+       while (*l && *l != '\n')
        {
-       // is the element a pak file?
-               if (search->pack)
+               if (*l > ' ')
                {
-               // look through all the pak file elements
-                       pak = search->pack;
-                       for (i=0 ; i<pak->numfiles ; i++)
-                               if (!strcmp (pak->files[i].name, filename)
-                                   || !strcmp (pak->files[i].name, gzfilename))
-                               {       // found it!
-                                       if (!quiet)
-                                               Sys_Printf ("PackFile: %s : %s\n",pak->filename, pak->files[i].name);
-                                       // open a new file on the pakfile
-                                       *file = COM_OpenRead (pak->filename, pak->files[i].filepos, pak->files[i].filelen, zip);
-                                       return com_filesize;
+                       if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
+                       {
+                               while (*l && *l != '\n')
+                                       l++;
+                               break;
+                       }
+                       if (argc >= maxargc)
+                               return -1;
+                       argv[argc++] = tokenbuf;
+                       if (*l == '"')
+                       {
+                               l++;
+                               while (*l && *l != '"')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
                                }
-               }
-               else
-               {
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime == -1)
-                               continue;
-
-#if CACHEENABLE
-                       // see if the file needs to be updated in the cache
-                       if (com_cachedir[0])
+                               if (*l == '"')
+                                       l++;
+                       }
+                       else
                        {
-#if defined(_WIN32)
-                               if ((strlen(netpath) < 2) || (netpath[1] != ':'))
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath);
-                               else
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath+2);
-#else
-                               sprintf (cachepath,"%s%s", com_cachedir, netpath);
-#endif
-
-                               cachetime = Sys_FileTime (cachepath);
-
-                               if (cachetime < findtime)
-                                       COM_CopyFile (netpath, cachepath);
-                               strcpy (netpath, cachepath);
+                               while (*l > ' ')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
+                               }
                        }
-#endif
-                       if (!quiet)
-                               Sys_Printf ("FindFile: %s\n",netpath);
-                       *file = COM_OpenRead (netpath, -1, -1, zip);
-                       return com_filesize;
+                       if (tokenbuf >= tokenbufend)
+                               return -1;
+                       *tokenbuf++ = 0;
                }
+               else
+                       l++;
        }
-
-       if (!quiet)
-               Sys_Printf ("FindFile: can't find %s\n", filename);
-
-       *file = NULL;
-       com_filesize = -1;
-       return -1;
-}
-
-
-/*
-===========
-COM_FOpenFile
-
-If the requested file is inside a packfile, a new QFile * will be opened
-into the file.
-===========
-*/
-int COM_FOpenFile (const char *filename, QFile **file, qboolean quiet, qboolean zip)
-{
-       return COM_FindFile (filename, file, quiet, zip);
-}
-
-
-/*
-============
-COM_LoadFile
-
-Filename are reletive to the quake directory.
-Always appends a 0 byte.
-============
-*/
-qbyte *loadbuf;
-int loadsize;
-qbyte *COM_LoadFile (const char *path, qboolean quiet)
-{
-       QFile *h;
-       qbyte *buf;
-       char base[1024];
-       int len;
-
-       buf = NULL;     // quiet compiler warning
-       loadsize = 0;
-
-// look for it in the filesystem or pack files
-       len = COM_FOpenFile (path, &h, quiet, true);
-       if (!h)
-               return NULL;
-
-       loadsize = len;
-
-// extract the filename base name for hunk tag
-       COM_FileBase (path, base);
-
-       buf = Mem_Alloc(tempmempool, len+1);
-       if (!buf)
-               Sys_Error ("COM_LoadFile: not enough available memory for %s (size %i)", path, len);
-
-       ((qbyte *)buf)[len] = 0;
-
-       Qread (h, buf, len);
-       Qclose (h);
-
-       return buf;
+       if (*l == '\n')
+               l++;
+       *text = l;
+       return argc;
 }
 
-/*
-=================
-COM_LoadPackFile
-
-Takes an explicit (not game tree related) path to a pak file.
-
-Loads the header and directory, adding the files at the beginning
-of the list so they override previous pack files.
-=================
-*/
-pack_t *COM_LoadPackFile (const char *packfile)
+// written by Elric, thanks Elric!
+char *SearchInfostring(const char *infostring, const char *key)
 {
-       dpackheader_t header;
-       int i, numpackfiles, packhandle;
-       pack_t *pack;
-       // LordHavoc: changed from stack array to temporary alloc, allowing huge pack directories
-       dpackfile_t *info;
+       static char value [256];
+       char crt_key [256];
+       size_t value_ind, key_ind;
+       char c;
 
-       if (Sys_FileOpenRead (packfile, &packhandle) == -1)
+       if (*infostring++ != '\\')
                return NULL;
 
-       Sys_FileRead (packhandle, (void *)&header, sizeof(header));
-       if (memcmp(header.id, "PACK", 4))
-               Sys_Error ("%s is not a packfile", packfile);
-       header.dirofs = LittleLong (header.dirofs);
-       header.dirlen = LittleLong (header.dirlen);
-
-       if (header.dirlen % sizeof(dpackfile_t))
-               Sys_Error ("%s has an invalid directory size", packfile);
-
-       numpackfiles = header.dirlen / sizeof(dpackfile_t);
-
-       if (numpackfiles > MAX_FILES_IN_PACK)
-               Sys_Error ("%s has %i files", packfile, numpackfiles);
-
-       pack = Mem_Alloc(pak_mempool, sizeof (pack_t));
-       strcpy (pack->filename, packfile);
-       pack->handle = packhandle;
-       pack->numfiles = numpackfiles;
-       pack->mempool = Mem_AllocPool(packfile);
-       pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
-       pack->next = packlist;
-       packlist = pack;
-
-       info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
-       Sys_FileSeek (packhandle, header.dirofs);
-       Sys_FileRead (packhandle, (void *)info, header.dirlen);
-
-// parse the directory
-       for (i = 0;i < numpackfiles;i++)
+       value_ind = 0;
+       for (;;)
        {
-               strcpy (pack->files[i].name, info[i].name);
-               pack->files[i].filepos = LittleLong(info[i].filepos);
-               pack->files[i].filelen = LittleLong(info[i].filelen);
-       }
-
-       Mem_Free(info);
-
-       Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
-       return pack;
-}
-
-
-/*
-================
-COM_AddGameDirectory
+               key_ind = 0;
 
-Sets com_gamedir, adds the directory to the head of the path,
-then loads and adds pak1.pak pak2.pak ...
-================
-*/
-void COM_AddGameDirectory (char *dir)
-{
-       stringlist_t *list, *current;
-       searchpath_t *search;
-       pack_t *pak;
-       char pakfile[MAX_OSPATH];
-
-       strcpy (com_gamedir, dir);
-
-//
-// add the directory to the search path
-//
-       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-       strcpy (search->filename, dir);
-       search->next = com_searchpaths;
-       com_searchpaths = search;
-
-       // add any paks in the directory
-       list = listdirectory(dir);
-       for (current = list;current;current = current->next)
-       {
-               if (matchpattern(current->text, "*.pak", true))
+               // Get the key name
+               for (;;)
                {
-                       sprintf (pakfile, "%s/%s", dir, current->text);
-                       pak = COM_LoadPackFile (pakfile);
-                       if (pak)
+                       c = *infostring++;
+
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\' || key_ind == sizeof (crt_key) - 1)
                        {
-                               search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-                               search->pack = pak;
-                               search->next = com_searchpaths;
-                               com_searchpaths = search;
+                               crt_key[key_ind] = '\0';
+                               break;
                        }
-                       else
-                               Con_Printf("unable to load pak \"%s\"\n", pakfile);
-               }
-       }
-       freedirectory(list);
-}
-
-/*
-================
-COM_InitFilesystem
-================
-*/
-void COM_InitFilesystem (void)
-{
-       int i;
-       searchpath_t *search;
-
-       strcpy(com_basedir, ".");
 
-       // -basedir <path>
-       // Overrides the system supplied base directory (under GAMENAME)
-       i = COM_CheckParm ("-basedir");
-       if (i && i < com_argc-1)
-               strcpy (com_basedir, com_argv[i+1]);
+                       crt_key[key_ind++] = c;
+               }
 
-       i = strlen (com_basedir);
-       if (i > 0 && (com_basedir[i-1] == '\\' || com_basedir[i-1] == '/'))
-               com_basedir[i-1] = 0;
+               // If it's the key we are looking for, save it in "value"
+               if (!strcmp(crt_key, key))
+               {
+                       for (;;)
+                       {
+                               c = *infostring++;
 
-// start up with GAMENAME by default (id1)
-       strcpy(com_modname, GAMENAME);
-       COM_AddGameDirectory (va("%s/"GAMENAME, com_basedir));
-       if (gamedirname[0])
-       {
-               com_modified = true;
-               strcpy(com_modname, gamedirname);
-               COM_AddGameDirectory (va("%s/%s", com_basedir, gamedirname));
-       }
+                               if (c == '\0' || c == '\\' || value_ind == sizeof (value) - 1)
+                               {
+                                       value[value_ind] = '\0';
+                                       return value;
+                               }
 
-       // -game <gamedir>
-       // Adds basedir/gamedir as an override game
-       i = COM_CheckParm ("-game");
-       if (i && i < com_argc-1)
-       {
-               com_modified = true;
-               strcpy(com_modname, com_argv[i+1]);
-               COM_AddGameDirectory (va("%s/%s", com_basedir, com_argv[i+1]));
-       }
+                               value[value_ind++] = c;
+                       }
+               }
 
-       // -path <dir or packfile> [<dir or packfile>] ...
-       // Fully specifies the exact search path, overriding the generated one
-       i = COM_CheckParm ("-path");
-       if (i)
-       {
-               com_modified = true;
-               com_searchpaths = NULL;
-               while (++i < com_argc)
+               // Else, skip the value
+               for (;;)
                {
-                       if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
-                               break;
+                       c = *infostring++;
 
-                       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-                       if ( !strcmp(COM_FileExtension(com_argv[i]), "pak") )
-                       {
-                               search->pack = COM_LoadPackFile (com_argv[i]);
-                               if (!search->pack)
-                                       Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
-                       }
-                       else
-                               strcpy (search->filename, com_argv[i]);
-                       search->next = com_searchpaths;
-                       com_searchpaths = search;
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\')
+                               break;
                }
        }
 }
 
-int COM_FileExists(const char *filename)
-{
-       searchpath_t *search;
-       char netpath[MAX_OSPATH];
-       pack_t *pak;
-       int i, findtime;
 
-       for (search = com_searchpaths;search;search = search->next)
-       {
-               if (search->pack)
-               {
-                       pak = search->pack;
-                       for (i = 0;i < pak->numfiles;i++)
-                               if (!strcmp (pak->files[i].name, filename))
-                                       return true;
-               }
-               else
-               {
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime != -1)
-                               return true;
+//========================================================
+// strlcat and strlcpy, from OpenBSD
+
+/*
+ * Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*     $OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $    */
+/*     $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $     */
+
+
+#ifndef HAVE_STRLCAT
+size_t
+strlcat(char *dst, const char *src, size_t siz)
+{
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+       size_t dlen;
+
+       /* Find the end of dst and adjust bytes left but don't go past end */
+       while (n-- != 0 && *d != '\0')
+               d++;
+       dlen = d - dst;
+       n = siz - dlen;
+
+       if (n == 0)
+               return(dlen + strlen(s));
+       while (*s != '\0') {
+               if (n != 1) {
+                       *d++ = *s;
+                       n--;
                }
+               s++;
        }
+       *d = '\0';
 
-       return false;
+       return(dlen + (s - src));       /* count does not include NUL */
 }
+#endif  // #ifndef HAVE_STRLCAT
 
 
-//======================================
-// LordHavoc: added these because they are useful
-
-void COM_ToLowerString(const char *in, char *out)
+#ifndef HAVE_STRLCPY
+size_t
+strlcpy(char *dst, const char *src, size_t siz)
 {
-       while (*in)
-       {
-               if (*in >= 'A' && *in <= 'Z')
-                       *out++ = *in++ + 'a' - 'A';
-               else
-                       *out++ = *in++;
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+
+       /* Copy as many bytes as will fit */
+       if (n != 0 && --n != 0) {
+               do {
+                       if ((*d++ = *s++) == 0)
+                               break;
+               } while (--n != 0);
        }
-}
 
-void COM_ToUpperString(const char *in, char *out)
-{
-       while (*in)
-       {
-               if (*in >= 'a' && *in <= 'z')
-                       *out++ = *in++ + 'A' - 'a';
-               else
-                       *out++ = *in++;
+       /* Not enough room in dst, add NUL and traverse rest of src */
+       if (n == 0) {
+               if (siz != 0)
+                       *d = '\0';              /* NUL-terminate dst */
+               while (*s++)
+                       ;
        }
-}
 
-int COM_StringBeginsWith(const char *s, const char *match)
-{
-       for (;*s && *match;s++, match++)
-               if (*s != *match)
-                       return false;
-       return true;
+       return(s - src - 1);    /* count does not include NUL */
 }
+
+#endif  // #ifndef HAVE_STRLCPY