]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - common.c
added COMMANDLINEOPTION comments for every commandline option, these will be listed...
[xonotic/darkplaces.git] / common.c
index 22f2885bd1d7d8facc943f45af6cb9e1973615b8..b357905e31edd1f5212e61ba0c3127fdebf2a29c 100644 (file)
--- a/common.c
+++ b/common.c
@@ -21,366 +21,31 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include <stdlib.h>
 #include <fcntl.h>
-#ifdef WIN32
-#include <io.h>
-#else
+#ifndef WIN32
 #include <unistd.h>
 #endif
 
 #include "quakedef.h"
 
-#define NUM_SAFE_ARGVS  7
-
-static char     *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
-static char     *argvdummy = " ";
-
-static char     *safeargvs[NUM_SAFE_ARGVS] =
-       {"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse", "-dibonly"};
-
 cvar_t registered = {0, "registered","0"};
 cvar_t cmdline = {0, "cmdline","0"};
 
-qboolean        com_modified;   // set true if using non-id files
-
-//qboolean             proghack;
+extern qboolean fs_modified;   // set true if using non-id files
 
-//int             static_registered = 1;  // only for startup check, then set
-
-qboolean               msg_suppress_1 = 0;
-
-void COM_InitFilesystem (void);
-
-char   com_token[1024];
-int            com_argc;
-char   **com_argv;
+char com_token[1024];
+int com_argc;
+const char **com_argv;
 
 // LordHavoc: made commandline 1024 characters instead of 256
 #define CMDLINE_LENGTH 1024
-char   com_cmdline[CMDLINE_LENGTH];
-
-qboolean               standard_quake = true, rogue = false, hipnotic = false, nehahra = false;
-
-/*
-
-
-All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
-
-The "base directory" is the path to the directory holding the quake.exe and all game directories.  The sys_* files pass this to host_init in quakeparms_t->basedir.  This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory.  The base directory is
-only used during filesystem initialization.
-
-The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to.  This can be overridden with the "-game" command line parameter.  The game directory can never be changed while quake is executing.  This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
-
-The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines.  If there is a cache directory
-specified, when a file is found by the normal search path, it will be mirrored
-into the cache directory, then opened there.
-
-
-
-FIXME:
-The file "parms.txt" will be read out of the game directory and appended to the current command line arguments to allow different games to initialize startup parms differently.  This could be used to add a "-sspeed 22050" for the high quality sound edition.  Because they are added at the end, they will not override an explicit setting on the original command line.
-
-*/
-
-//============================================================================
-
-
-/*
-============================================================================
-
-                                       LIBRARY REPLACEMENT FUNCTIONS
-
-============================================================================
-*/
-
-/*
-void Q_memset (void *dest, int fill, int count)
-{
-       int             i;
-
-       if ( (((long)dest | count) & 3) == 0)
-       {
-               count >>= 2;
-               fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
-               for (i=0 ; i<count ; i++)
-                       ((int *)dest)[i] = fill;
-       }
-       else
-               for (i=0 ; i<count ; i++)
-                       ((byte *)dest)[i] = fill;
-}
-
-void Q_memcpy (void *dest, void *src, int count)
-{
-       int             i;
-       
-       if (( ( (long)dest | (long)src | count) & 3) == 0 )
-       {
-               count>>=2;
-               for (i=0 ; i<count ; i++)
-                       ((int *)dest)[i] = ((int *)src)[i];
-       }
-       else
-               for (i=0 ; i<count ; i++)
-                       ((byte *)dest)[i] = ((byte *)src)[i];
-}
-
-int Q_memcmp (void *m1, void *m2, int count)
-{
-       while(count)
-       {
-               count--;
-               if (((byte *)m1)[count] != ((byte *)m2)[count])
-                       return -1;
-       }
-       return 0;
-}
-
-void Q_strcpy (char *dest, char *src)
-{
-       while (*src)
-       {
-               *dest++ = *src++;
-       }
-       *dest++ = 0;
-}
-
-void Q_strncpy (char *dest, char *src, int count)
-{
-       while (*src && count--)
-       {
-               *dest++ = *src++;
-       }
-       if (count)
-               *dest++ = 0;
-}
-
-int Q_strlen (char *str)
-{
-       int             count;
-       
-       count = 0;
-       while (str[count])
-               count++;
-
-       return count;
-}
-
-char *Q_strrchr(char *s, char c)
-{
-    int len = Q_strlen(s);
-    s += len;
-    while (len--)
-       if (*--s == c) return s;
-    return 0;
-}
-
-void Q_strcat (char *dest, char *src)
-{
-       dest += Q_strlen(dest);
-       Q_strcpy (dest, src);
-}
-
-int Q_strcmp (char *s1, char *s2)
-{
-       while (1)
-       {
-               if (*s1 != *s2)
-                       return -1;              // strings not equal    
-               if (!*s1)
-                       return 0;               // strings are equal
-               s1++;
-               s2++;
-       }
-       
-       return -1;
-}
-
-int Q_strncmp (char *s1, char *s2, int count)
-{
-       while (1)
-       {
-               if (!count--)
-                       return 0;
-               if (*s1 != *s2)
-                       return -1;              // strings not equal    
-               if (!*s1)
-                       return 0;               // strings are equal
-               s1++;
-               s2++;
-       }
-       
-       return -1;
-}
-*/
-int Q_strncasecmp (char *s1, char *s2, int n)
-{
-       int             c1, c2;
-
-       while (1)
-       {
-               c1 = *s1++;
-               c2 = *s2++;
-
-               if (!n--)
-                       return 0;               // strings are equal until end point
-               
-               if (c1 != c2)
-               {
-                       if (c1 >= 'a' && c1 <= 'z')
-                               c1 -= ('a' - 'A');
-                       if (c2 >= 'a' && c2 <= 'z')
-                               c2 -= ('a' - 'A');
-                       if (c1 != c2)
-                               return -1;              // strings not equal
-               }
-               if (!c1)
-                       return 0;               // strings are equal
-//              s1++;
-//              s2++;
-       }
-       
-       return -1;
-}
-
-int Q_strcasecmp (char *s1, char *s2)
-{
-       return Q_strncasecmp (s1, s2, 99999);
-}
-/*
-int Q_atoi (char *str)
-{
-       int             val;
-       int             sign;
-       int             c;
-
-       if (*str == '-')
-       {
-               sign = -1;
-               str++;
-       }
-       else
-               sign = 1;
-               
-       val = 0;
-
-//
-// check for hex
-//
-       if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
-       {
-               str += 2;
-               while (1)
-               {
-                       c = *str++;
-                       if (c >= '0' && c <= '9')
-                               val = (val<<4) + c - '0';
-                       else if (c >= 'a' && c <= 'f')
-                               val = (val<<4) + c - 'a' + 10;
-                       else if (c >= 'A' && c <= 'F')
-                               val = (val<<4) + c - 'A' + 10;
-                       else
-                               return val*sign;
-               }
-       }
-       
-//
-// check for character
-//
-       if (str[0] == '\'')
-       {
-               return sign * str[1];
-       }
-       
-//
-// assume decimal
-//
-       while (1)
-       {
-               c = *str++;
-               if (c <'0' || c > '9')
-                       return val*sign;
-               val = val*10 + c - '0';
-       }
-       
-       return 0;
-}
-
-
-float Q_atof (char *str)
-{
-       double                  val;
-       int             sign;
-       int             c;
-       int             decimal, total;
-       
-       if (*str == '-')
-       {
-               sign = -1;
-               str++;
-       }
-       else
-               sign = 1;
-               
-       val = 0;
-
-//
-// check for hex
-//
-       if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
-       {
-               str += 2;
-               while (1)
-               {
-                       c = *str++;
-                       if (c >= '0' && c <= '9')
-                               val = (val*16) + c - '0';
-                       else if (c >= 'a' && c <= 'f')
-                               val = (val*16) + c - 'a' + 10;
-                       else if (c >= 'A' && c <= 'F')
-                               val = (val*16) + c - 'A' + 10;
-                       else
-                               return val*sign;
-               }
-       }
-       
-//
-// check for character
-//
-       if (str[0] == '\'')
-       {
-               return sign * str[1];
-       }
-       
-//
-// assume decimal
-//
-       decimal = -1;
-       total = 0;
-       while (1)
-       {
-               c = *str++;
-               if (c == '.')
-               {
-                       decimal = total;
-                       continue;
-               }
-               if (c <'0' || c > '9')
-                       break;
-               val = val*10 + c - '0';
-               total++;
-       }
+char com_cmdline[CMDLINE_LENGTH];
 
-       if (decimal == -1)
-               return val*sign;
-       while (total > decimal)
-       {
-               val /= 10;
-               total--;
-       }
+int gamemode;
+const char *gamename;
+const char *gamedirname;
+const char *gamescreenshotname;
+char com_modname[MAX_OSPATH] = "";
 
-       return val*sign;
-}
-*/
 
 /*
 ============================================================================
@@ -390,18 +55,9 @@ float Q_atof (char *str)
 ============================================================================
 */
 
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-short   (*BigShort) (short l);
-short   (*LittleShort) (short l);
-int     (*BigLong) (int l);
-int     (*LittleLong) (int l);
-float   (*BigFloat) (float l);
-float   (*LittleFloat) (float l);
-#endif
-
 short   ShortSwap (short l)
 {
-       byte    b1,b2;
+       qbyte    b1,b2;
 
        b1 = l&255;
        b2 = (l>>8)&255;
@@ -409,14 +65,9 @@ short   ShortSwap (short l)
        return (b1<<8) + b2;
 }
 
-short   ShortNoSwap (short l)
-{
-       return l;
-}
-
 int    LongSwap (int l)
 {
-       byte    b1,b2,b3,b4;
+       qbyte    b1,b2,b3,b4;
 
        b1 = l&255;
        b2 = (l>>8)&255;
@@ -426,20 +77,15 @@ int    LongSwap (int l)
        return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
 }
 
-int     LongNoSwap (int l)
-{
-       return l;
-}
-
 float FloatSwap (float f)
 {
        union
        {
                float   f;
-               byte    b[4];
+               qbyte    b[4];
        } dat1, dat2;
-       
-       
+
+
        dat1.f = f;
        dat2.b[0] = dat1.b[3];
        dat2.b[1] = dat1.b[2];
@@ -448,11 +94,30 @@ float FloatSwap (float f)
        return dat2.f;
 }
 
-float FloatNoSwap (float f)
+
+// Extract integers from buffers
+
+unsigned int BuffBigLong (const qbyte *buffer)
+{
+       return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3];
+}
+
+unsigned short BuffBigShort (const qbyte *buffer)
+{
+       return (buffer[0] << 8) | buffer[1];
+}
+
+unsigned int BuffLittleLong (const qbyte *buffer)
+{
+       return (buffer[3] << 24) | (buffer[2] << 16) | (buffer[1] << 8) | buffer[0];
+}
+
+unsigned short BuffLittleShort (const qbyte *buffer)
 {
-       return f;
+       return (buffer[1] << 8) | buffer[0];
 }
 
+
 /*
 ==============================================================================
 
@@ -468,12 +133,7 @@ Handles byte ordering and avoids alignment errors
 
 void MSG_WriteChar (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
-//#ifdef PARANOID
-//     if (c < -128 || c > 127)
-//             Sys_Error ("MSG_WriteChar: range error");
-//#endif
+       qbyte    *buf;
 
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
@@ -481,12 +141,7 @@ void MSG_WriteChar (sizebuf_t *sb, int c)
 
 void MSG_WriteByte (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
-//#ifdef PARANOID
-//     if (c < 0 || c > 255)
-//             Sys_Error ("MSG_WriteByte: range error");
-//#endif
+       qbyte    *buf;
 
        buf = SZ_GetSpace (sb, 1);
        buf[0] = c;
@@ -494,12 +149,7 @@ void MSG_WriteByte (sizebuf_t *sb, int c)
 
 void MSG_WriteShort (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
-//#ifdef PARANOID
-//     if (c < ((short)0x8000) || c > (short)0x7fff)
-//             Sys_Error ("MSG_WriteShort: range error");
-//#endif
+       qbyte    *buf;
 
        buf = SZ_GetSpace (sb, 2);
        buf[0] = c&0xff;
@@ -508,8 +158,8 @@ void MSG_WriteShort (sizebuf_t *sb, int c)
 
 void MSG_WriteLong (sizebuf_t *sb, int c)
 {
-       byte    *buf;
-       
+       qbyte    *buf;
+
        buf = SZ_GetSpace (sb, 4);
        buf[0] = c&0xff;
        buf[1] = (c>>8)&0xff;
@@ -524,15 +174,15 @@ void MSG_WriteFloat (sizebuf_t *sb, float f)
                float   f;
                int     l;
        } dat;
-       
-       
+
+
        dat.f = f;
        dat.l = LittleLong (dat.l);
-       
+
        SZ_Write (sb, &dat.l, 4);
 }
 
-void MSG_WriteString (sizebuf_t *sb, char *s)
+void MSG_WriteString (sizebuf_t *sb, const char *s)
 {
        if (!s)
                SZ_Write (sb, "", 1);
@@ -540,40 +190,81 @@ void MSG_WriteString (sizebuf_t *sb, char *s)
                SZ_Write (sb, s, strlen(s)+1);
 }
 
-// used by server (always dpprotocol)
-// moved to common.h as #define
-/*
-void MSG_WriteFloatCoord (sizebuf_t *sb, float f)
+void MSG_WriteCoord13i (sizebuf_t *sb, float f)
 {
-       MSG_WriteFloat(sb, f);
+       if (f >= 0)
+               MSG_WriteShort (sb, (int)(f * 8.0 + 0.5));
+       else
+               MSG_WriteShort (sb, (int)(f * 8.0 - 0.5));
+}
+
+void MSG_WriteCoord16i (sizebuf_t *sb, float f)
+{
+       if (f >= 0)
+               MSG_WriteShort (sb, (int)(f + 0.5));
+       else
+               MSG_WriteShort (sb, (int)(f - 0.5));
+}
+
+void MSG_WriteCoord32f (sizebuf_t *sb, float f)
+{
+       MSG_WriteFloat (sb, f);
+}
+
+void MSG_WriteCoord (sizebuf_t *sb, float f, int protocol)
+{
+       if (protocol == PROTOCOL_QUAKE)
+               MSG_WriteCoord13i (sb, f);
+       else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5)
+               MSG_WriteCoord32f (sb, f);
+       else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+               MSG_WriteCoord16i (sb, f);
+       else
+               Host_Error("MSG_WriteCoord: unknown protocol\n");
+}
+
+void MSG_WriteVector (sizebuf_t *sb, float *v, int protocol)
+{
+       MSG_WriteCoord (sb, v[0], protocol);
+       MSG_WriteCoord (sb, v[1], protocol);
+       MSG_WriteCoord (sb, v[2], protocol);
+}
+
+// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
+void MSG_WriteAngle8i (sizebuf_t *sb, float f)
+{
+       if (f >= 0)
+               MSG_WriteByte (sb, (int)(f*(256.0/360.0) + 0.5) & 255);
+       else
+               MSG_WriteByte (sb, (int)(f*(256.0/360.0) - 0.5) & 255);
 }
-*/
 
-// used by client
-void MSG_WriteCoord (sizebuf_t *sb, float f)
+void MSG_WriteAngle16i (sizebuf_t *sb, float f)
 {
-       if (dpprotocol)
-               MSG_WriteFloat(sb, f);
+       if (f >= 0)
+               MSG_WriteShort (sb, (int)(f*(65536.0/360.0) + 0.5) & 65535);
        else
-               MSG_WriteShort (sb, (int)(f*8.0f + 0.5f));
+               MSG_WriteShort (sb, (int)(f*(65536.0/360.0) - 0.5) & 65535);
 }
 
-void MSG_WritePreciseAngle (sizebuf_t *sb, float f)
+void MSG_WriteAngle32f (sizebuf_t *sb, float f)
 {
-       MSG_WriteShort (sb, (int)(f*(65536.0f/360.0f) + 0.5f) & 65535);
+       MSG_WriteFloat (sb, f);
 }
 
-// LordHavoc: round to nearest value, rather than rounding down, fixes crosshair problem
-void MSG_WriteAngle (sizebuf_t *sb, float f)
+void MSG_WriteAngle (sizebuf_t *sb, float f, int protocol)
 {
-       MSG_WriteByte (sb, (int)(f*(256.0f/360.0f) + 0.5f) & 255);
+       if (protocol == PROTOCOL_DARKPLACES5)
+               MSG_WriteAngle16i (sb, f);
+       else
+               MSG_WriteAngle8i (sb, f);
 }
 
 //
 // reading functions
 //
-int                     msg_readcount;
-qboolean        msg_badread;
+int msg_readcount;
+qboolean msg_badread;
 
 void MSG_BeginReading (void)
 {
@@ -581,166 +272,169 @@ void MSG_BeginReading (void)
        msg_badread = false;
 }
 
-/*
-// returns -1 and sets msg_badread if no more characters are available
-int MSG_ReadChar (void)
+int MSG_ReadLittleShort (void)
 {
-       int     c;
-       
-       // LordHavoc: minor optimization
-       if (msg_readcount >= net_message.cursize)
-//     if (msg_readcount+1 > net_message.cursize)
+       if (msg_readcount+2 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = (signed char)net_message.data[msg_readcount];
-       msg_readcount++;
-       
-       return c;
+       msg_readcount += 2;
+       return (short)(net_message.data[msg_readcount-2] | (net_message.data[msg_readcount-1]<<8));
 }
 
-int MSG_ReadByte (void)
+int MSG_ReadBigShort (void)
 {
-       int     c;
-       
-       // LordHavoc: minor optimization
-       if (msg_readcount >= net_message.cursize)
-//     if (msg_readcount+1 > net_message.cursize)
+       if (msg_readcount+2 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = (unsigned char)net_message.data[msg_readcount];
-       msg_readcount++;
-       
-       return c;
+       msg_readcount += 2;
+       return (short)((net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1]);
 }
-*/
 
-int MSG_ReadShort (void)
+int MSG_ReadLittleLong (void)
 {
-       int     c;
-       
-       if (msg_readcount+2 > net_message.cursize)
+       if (msg_readcount+4 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-               
-       c = (short)(net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8));
-       
-       msg_readcount += 2;
-       
-       return c;
+       msg_readcount += 4;
+       return net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
 }
 
-int MSG_ReadLong (void)
+int MSG_ReadBigLong (void)
 {
-       int     c;
-       
        if (msg_readcount+4 > net_message.cursize)
        {
                msg_badread = true;
                return -1;
        }
-
-       c = net_message.data[msg_readcount]
-       + (net_message.data[msg_readcount+1]<<8)
-       + (net_message.data[msg_readcount+2]<<16)
-       + (net_message.data[msg_readcount+3]<<24);
-       
        msg_readcount += 4;
-       
-       return c;
+       return (net_message.data[msg_readcount-4]<<24) + (net_message.data[msg_readcount-3]<<16) + (net_message.data[msg_readcount-2]<<8) + net_message.data[msg_readcount-1];
 }
 
-float MSG_ReadFloat (void)
+float MSG_ReadLittleFloat (void)
 {
        union
        {
-               byte    b[4];
-               float   f;
-               int     l;
+               float f;
+               int l;
        } dat;
-       
-       dat.b[0] =      net_message.data[msg_readcount];
-       dat.b[1] =      net_message.data[msg_readcount+1];
-       dat.b[2] =      net_message.data[msg_readcount+2];
-       dat.b[3] =      net_message.data[msg_readcount+3];
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
        msg_readcount += 4;
-       
-       dat.l = LittleLong (dat.l);
+       dat.l = net_message.data[msg_readcount-4] | (net_message.data[msg_readcount-3]<<8) | (net_message.data[msg_readcount-2]<<16) | (net_message.data[msg_readcount-1]<<24);
+       return dat.f;
+}
 
-       return dat.f;   
+float MSG_ReadBigFloat (void)
+{
+       union
+       {
+               float f;
+               int l;
+       } dat;
+       if (msg_readcount+4 > net_message.cursize)
+       {
+               msg_badread = true;
+               return -1;
+       }
+       msg_readcount += 4;
+       dat.l = (net_message.data[msg_readcount-4]<<24) | (net_message.data[msg_readcount-3]<<16) | (net_message.data[msg_readcount-2]<<8) | net_message.data[msg_readcount-1];
+       return dat.f;
 }
 
 char *MSG_ReadString (void)
 {
-       static char     string[2048];
-       int             l,c;
-       
-       l = 0;
-       do
-       {
-               c = MSG_ReadChar ();
-               if (c == -1 || c == 0)
-                       break;
+       static char string[2048];
+       int l,c;
+       for (l = 0;l < (int) sizeof(string) - 1 && (c = MSG_ReadChar()) != -1 && c != 0;l++)
                string[l] = c;
-               l++;
-       } while (l < sizeof(string)-1);
-       
        string[l] = 0;
-       
        return string;
 }
 
-// used by server (always dpprotocol)
-// moved to common.h as #define
-/*
-float MSG_ReadFloatCoord (void)
+int MSG_ReadBytes (int numbytes, unsigned char *out)
 {
-       return MSG_ReadFloat();
+       int l, c;
+       for (l = 0;l < numbytes && (c = MSG_ReadChar()) != -1;l++)
+               out[l] = c;
+       return l;
 }
-*/
 
-// used by client
-float MSG_ReadCoord (void)
+float MSG_ReadCoord13i (void)
 {
-       if (dpprotocol)
-               return MSG_ReadFloat();
-       else
-               return MSG_ReadShort() * (1.0f/8.0f);
+       return MSG_ReadLittleShort() * (1.0/8.0);
 }
 
-/*
-float MSG_ReadCoord (void)
+float MSG_ReadCoord16i (void)
 {
-       return MSG_ReadShort() * (1.0f/8.0f);
+       return (signed short) MSG_ReadLittleShort();
 }
 
-float MSG_ReadAngle (void)
+float MSG_ReadCoord32f (void)
 {
-       return MSG_ReadChar() * (360.0f/256.0f);
+       return MSG_ReadLittleFloat();
 }
 
-float MSG_ReadPreciseAngle (void)
+float MSG_ReadCoord (int protocol)
 {
-       return MSG_ReadShort() * (360.0f/65536);
+       if (protocol == PROTOCOL_QUAKE)
+               return MSG_ReadCoord13i();
+       else if (protocol == PROTOCOL_DARKPLACES1 || protocol == PROTOCOL_DARKPLACES5)
+               return MSG_ReadCoord32f();
+       else if (protocol == PROTOCOL_DARKPLACES2 || protocol == PROTOCOL_DARKPLACES3 || protocol == PROTOCOL_DARKPLACES4)
+               return MSG_ReadCoord16i();
+       Host_Error("MSG_ReadCoord: unknown protocol\n");
+       return 0;
+}
+
+void MSG_ReadVector (float *v, int protocol)
+{
+       v[0] = MSG_ReadCoord(protocol);
+       v[1] = MSG_ReadCoord(protocol);
+       v[2] = MSG_ReadCoord(protocol);
+}
+
+// LordHavoc: round to nearest value, rather than rounding toward zero, fixes crosshair problem
+float MSG_ReadAngle8i (void)
+{
+       return (signed char) MSG_ReadByte () * (360.0/256.0);
+}
+
+float MSG_ReadAngle16i (void)
+{
+       return (signed short)MSG_ReadShort () * (360.0/65536.0);
+}
+
+float MSG_ReadAngle32f (void)
+{
+       return MSG_ReadFloat ();
+}
+
+float MSG_ReadAngle (int protocol)
+{
+       if (protocol == PROTOCOL_DARKPLACES5)
+               return MSG_ReadAngle16i ();
+       else
+               return MSG_ReadAngle8i ();
 }
-*/
 
 
 //===========================================================================
 
-void SZ_Alloc (sizebuf_t *buf, int startsize)
+void SZ_Alloc (sizebuf_t *buf, int startsize, const char *name)
 {
        if (startsize < 256)
                startsize = 256;
-       buf->data = Hunk_AllocName (startsize, "sizebuf");
+       buf->mempool = Mem_AllocPool(name, 0, NULL);
+       buf->data = Mem_Alloc(buf->mempool, startsize);
        buf->maxsize = startsize;
        buf->cursize = 0;
 }
@@ -748,9 +442,9 @@ void SZ_Alloc (sizebuf_t *buf, int startsize)
 
 void SZ_Free (sizebuf_t *buf)
 {
-//      Z_Free (buf->data);
-//      buf->data = NULL;
-//      buf->maxsize = 0;
+       Mem_FreePool(&buf->mempool);
+       buf->data = NULL;
+       buf->maxsize = 0;
        buf->cursize = 0;
 }
 
@@ -761,43 +455,100 @@ void SZ_Clear (sizebuf_t *buf)
 
 void *SZ_GetSpace (sizebuf_t *buf, int length)
 {
-       void    *data;
-       
+       void *data;
+
        if (buf->cursize + length > buf->maxsize)
        {
                if (!buf->allowoverflow)
-                       Host_Error ("SZ_GetSpace: overflow without allowoverflow set - use -zone on the commandline for more zone memory, default: 128k (quake original default was 48k)");
-               
+                       Host_Error ("SZ_GetSpace: overflow without allowoverflow set\n");
+
                if (length > buf->maxsize)
-                       Host_Error ("SZ_GetSpace: %i is > full buffer size", length);
-                       
+                       Host_Error ("SZ_GetSpace: %i is > full buffer size\n", length);
+
                buf->overflowed = true;
-               Con_Printf ("SZ_GetSpace: overflow");
-               SZ_Clear (buf); 
+               Con_Print("SZ_GetSpace: overflow\n");
+               SZ_Clear (buf);
        }
 
        data = buf->data + buf->cursize;
        buf->cursize += length;
-       
+
        return data;
 }
 
-void SZ_Write (sizebuf_t *buf, void *data, int length)
+void SZ_Write (sizebuf_t *buf, const void *data, int length)
 {
-       memcpy (SZ_GetSpace(buf,length),data,length);         
+       memcpy (SZ_GetSpace(buf,length),data,length);
 }
 
-void SZ_Print (sizebuf_t *buf, char *data)
-{
-       int             len;
-       
-       len = strlen(data)+1;
+// LordHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
+// attention, it has been eradicated from here, its only (former) use in
+// all of darkplaces.
 
-// byte * cast to keep VC++ happy
-       if (buf->data[buf->cursize-1])
-               memcpy ((byte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
-       else
-               memcpy ((byte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
+static char *hexchar = "0123456789ABCDEF";
+void Com_HexDumpToConsole(const qbyte *data, int size)
+{
+       int i, j, n;
+       char text[1024];
+       char *cur, *flushpointer;
+       const qbyte *d;
+       cur = text;
+       flushpointer = text + 512;
+       for (i = 0;i < size;)
+       {
+               n = 16;
+               if (n > size - i)
+                       n = size - i;
+               d = data + i;
+               // print offset
+               *cur++ = hexchar[(i >> 12) & 15];
+               *cur++ = hexchar[(i >>  8) & 15];
+               *cur++ = hexchar[(i >>  4) & 15];
+               *cur++ = hexchar[(i >>  0) & 15];
+               *cur++ = ':';
+               // print hex
+               for (j = 0;j < 16;j++)
+               {
+                       if (j < n)
+                       {
+                               *cur++ = hexchar[(d[j] >> 4) & 15];
+                               *cur++ = hexchar[(d[j] >> 0) & 15];
+                       }
+                       else
+                       {
+                               *cur++ = ' ';
+                               *cur++ = ' ';
+                       }
+                       if ((j & 3) == 3)
+                               *cur++ = ' ';
+               }
+               // print text
+               for (j = 0;j < 16;j++)
+               {
+                       if (j < n)
+                       {
+                               if (d[j] >= ' ' && d[j] <= 127)
+                                       *cur++ = d[j];
+                               else
+                                       *cur++ = '.';
+                       }
+                       else
+                               *cur++ = ' ';
+               }
+               *cur++ = '\n';
+               i += n;
+               if (cur >= flushpointer || i >= size)
+               {
+                       *cur++ = 0;
+                       Con_Print(text);
+                       cur = text;
+               }
+       }
+}
+
+void SZ_HexDumpToConsole(const sizebuf_t *buf)
+{
+       Com_HexDumpToConsole(buf->data, buf->cursize);
 }
 
 
@@ -805,200 +556,172 @@ void SZ_Print (sizebuf_t *buf, char *data)
 
 
 /*
-============
-COM_SkipPath
-============
+==============
+COM_ParseToken
+
+Parse a token out of a string
+==============
 */
-char *COM_SkipPath (char *pathname)
+int COM_ParseToken(const char **datapointer, int returnnewline)
 {
-       char    *last;
-       
-       last = pathname;
-       while (*pathname)
+       int len;
+       const char *data = *datapointer;
+
+       len = 0;
+       com_token[0] = 0;
+
+       if (!data)
        {
-               if (*pathname=='/')
-                       last = pathname+1;
-               pathname++;
+               *datapointer = NULL;
+               return false;
        }
-       return last;
-}
 
-/*
-============
-COM_StripExtension
-============
-*/
-// LordHavoc: replacement for severely broken COM_StripExtension that was used in original quake.
-void COM_StripExtension (char *in, char *out)
-{
-       char *last = NULL;
-       while (*in)
+// skip whitespace
+skipwhite:
+       for (;*data <= ' ' && (*data != '\n' || !returnnewline);data++)
        {
-               if (*in == '.')
-                       last = in;
-               if ((*in == '/') || (*in == '\\') || (*in == ':'))
-                       last = NULL;
-               *out++ = *in++;
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
        }
-       if (last)
-               *last = 0;
-}
-
-/*
-============
-COM_FileExtension
-============
-*/
-char *COM_FileExtension (char *in)
-{
-       static char exten[8];
-       int             i;
-
-       while (*in && *in != '.')
-               in++;
-       if (!*in)
-               return "";
-       in++;
-       for (i=0 ; i<7 && *in ; i++,in++)
-               exten[i] = *in;
-       exten[i] = 0;
-       return exten;
-}
-
-/*
-============
-COM_FileBase
-============
-*/
-void COM_FileBase (char *in, char *out)
-{
-       char *slash, *dot;
-       char *s;
 
-       slash = in;
-       dot = NULL;
-       s = in;
-       while(*s)
+       if (data[0] == '/' && data[1] == '/')
        {
-               if (*s == '/')
-                       slash = s + 1;
-               if (*s == '.')
-                       dot = s;
-               s++;
+               // comment
+               while (*data && *data != '\n')
+                       data++;
+               goto skipwhite;
        }
-       if (dot == NULL)
-               dot = s;
-       if (dot - slash < 2)
-               strcpy (out,"?model?");
-       else
+       else if (data[0] == '/' && data[1] == '*')
        {
-               while (slash < dot)
-                       *out++ = *slash++;
-               *out++ = 0;
+               // comment
+               data++;
+               while (*data && (data[0] != '*' || data[1] != '/'))
+                       data++;
+               data += 2;
+               goto skipwhite;
        }
-}
-
-
-/*
-==================
-COM_DefaultExtension
-==================
-*/
-void COM_DefaultExtension (char *path, char *extension)
-{
-       char    *src;
-//
-// if path doesn't have a .EXT, append extension
-// (extension should include the .)
-//
-       src = path + strlen(path) - 1;
-
-       while (*src != '/' && src != path)
+       else if (*data == '\"')
        {
-               if (*src == '.')
-                       return;                 // it has an extension
-               src--;
+               // quoted string
+               for (data++;*data != '\"';data++)
+               {
+                       if (!*data || len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data+1;
+               return true;
+       }
+       else if (*data == '\n' || *data == '{' || *data == '}' || *data == ')' || *data == '(' || *data == ']' || *data == '[' || *data == '\'' || *data == ':' || *data == ',' || *data == ';')
+       {
+               // single character
+               com_token[len++] = *data++;
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
+       }
+       else
+       {
+               // regular word
+               for (;*data > ' ' && *data != '{' && *data != '}' && *data != ')' && *data != '(' && *data != ']' && *data != '[' && *data != '\'' && *data != ':' && *data != ',' && *data != ';';data++)
+               {
+                       if (len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
+               com_token[len] = 0;
+               *datapointer = data;
+               return true;
        }
-
-       strcat (path, extension);
 }
 
-
 /*
 ==============
-COM_Parse
+COM_ParseTokenConsole
 
-Parse a token out of a string
+Parse a token out of a string, behaving like the qwcl console
 ==============
 */
-char *COM_Parse (char *data)
+int COM_ParseTokenConsole(const char **datapointer)
 {
-       int             c;
-       int             len;
-       
+       int len;
+       const char *data = *datapointer;
+
        len = 0;
        com_token[0] = 0;
-       
+
        if (!data)
-               return NULL;
-               
+       {
+               *datapointer = NULL;
+               return false;
+       }
+
 // skip whitespace
 skipwhite:
-       while ( (c = *data) <= ' ')
+       for (;*data <= ' ';data++)
        {
-               if (c == 0)
-                       return NULL;                    // end of file;
-               data++;
+               if (*data == 0)
+               {
+                       // end of file
+                       *datapointer = NULL;
+                       return false;
+               }
        }
-       
-// skip // comments
-       if (c=='/' && data[1] == '/')
+
+       if (*data == '/' && data[1] == '/')
        {
+               // comment
                while (*data && *data != '\n')
                        data++;
                goto skipwhite;
        }
-       
-
-// handle quoted strings specially
-       if (c == '\"')
+       else if (*data == '\"')
        {
-               data++;
-               while (1)
+               // quoted string
+               for (data++;*data != '\"';data++)
                {
-                       c = *data++;
-                       if (c=='\"' || !c)
+                       if (!*data || len >= (int)sizeof(com_token) - 1)
                        {
-                               com_token[len] = 0;
-                               return data;
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
                        }
-                       com_token[len] = c;
-                       len++;
+                       com_token[len++] = *data;
                }
+               com_token[len] = 0;
+               *datapointer = data+1;
+               return true;
        }
-
-// parse single characters
-       if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
+       else
        {
-               com_token[len] = c;
-               len++;
+               // regular word
+               for (;*data > ' ';data++)
+               {
+                       if (len >= (int)sizeof(com_token) - 1)
+                       {
+                               com_token[0] = 0;
+                               *datapointer = NULL;
+                               return false;
+                       }
+                       com_token[len++] = *data;
+               }
                com_token[len] = 0;
-               return data+1;
+               *datapointer = data;
+               return true;
        }
-
-// parse a regular word
-       do
-       {
-               com_token[len] = c;
-               data++;
-               len++;
-               c = *data;
-       if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':')
-                       break;
-       } while (c>32);
-       
-       com_token[len] = 0;
-       return data;
 }
 
 
@@ -1010,10 +733,10 @@ Returns the position (1 to argc-1) in the program's argument list
 where the given parameter apears, or 0 if not present
 ================
 */
-int COM_CheckParm (char *parm)
+int COM_CheckParm (const char *parm)
 {
-       int             i;
-       
+       int i;
+
        for (i=1 ; i<com_argc ; i++)
        {
                if (!com_argv[i])
@@ -1021,7 +744,7 @@ int COM_CheckParm (char *parm)
                if (!strcmp (parm,com_argv[i]))
                        return i;
        }
-               
+
        return 0;
 }
 
@@ -1039,185 +762,175 @@ void COM_CheckRegistered (void)
 {
        Cvar_Set ("cmdline", com_cmdline);
 
-//     static_registered = 0;
-
-       if (!Sys_FileTime("gfx/pop.lmp"))
+       if (!FS_FileExists("gfx/pop.lmp"))
        {
-               if (com_modified)
-                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
+               if (fs_modified)
+                       Con_Print("Playing shareware version, with modification.\nwarning: most mods require full quake data.\n");
                else
-                       Con_Printf ("Playing shareware version.\n");
-//#if WINDED
-//     Sys_Error ("This dedicated server requires a full registered copy of Quake");
-//#endif
-//             Con_Printf ("Playing shareware version.\n");
-//             if (com_modified)
-//                     Sys_Error ("You must have the registered version to use modified games");
+                       Con_Print("Playing shareware version.\n");
                return;
        }
-       
-//     Cvar_Set ("cmdline", com_cmdline);
+
        Cvar_Set ("registered", "1");
-//     static_registered = 1;
-       Con_Printf ("Playing registered version.\n");
+       Con_Print("Playing registered version.\n");
 }
 
 
-void COM_Path_f (void);
-
-
 /*
 ================
 COM_InitArgv
 ================
 */
-void COM_InitArgv (int argc, char **argv)
+void COM_InitArgv (void)
 {
-       qboolean        safe;
-       int             i, j, n;
-
-// reconstitute the command line for the cmdline externally visible cvar
+       int i, j, n;
+       // reconstitute the command line for the cmdline externally visible cvar
        n = 0;
-
-       for (j=0 ; (j<MAX_NUM_ARGVS) && (j< argc) ; j++)
+       for (j = 0;(j < MAX_NUM_ARGVS) && (j < com_argc);j++)
        {
                i = 0;
-
-               while ((n < (CMDLINE_LENGTH - 1)) && argv[j][i])
+               if (strstr(com_argv[j], " "))
                {
-                       com_cmdline[n++] = argv[j][i++];
+                       // arg contains whitespace, store quotes around it
+                       com_cmdline[n++] = '\"';
+                       while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
+                               com_cmdline[n++] = com_argv[j][i++];
+                       com_cmdline[n++] = '\"';
+               }
+               else
+               {
+                       while ((n < (CMDLINE_LENGTH - 1)) && com_argv[j][i])
+                               com_cmdline[n++] = com_argv[j][i++];
                }
-
                if (n < (CMDLINE_LENGTH - 1))
                        com_cmdline[n++] = ' ';
                else
                        break;
        }
-
        com_cmdline[n] = 0;
+}
 
-       safe = false;
 
-       for (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ;
-                com_argc++)
-       {
-               largv[com_argc] = argv[com_argc];
-               if (!strcmp ("-safe", argv[com_argc]))
-                       safe = true;
-       }
+//===========================================================================
 
-       if (safe)
-       {
-       // force all the safe-mode switches. Note that we reserved extra space in
-       // case we need to add these, so we don't need an overflow check
-               for (i=0 ; i<NUM_SAFE_ARGVS ; i++)
+// Game mods
+
+typedef struct
+{
+       const char* prog_name;
+       const char* cmdline;
+       const char* gamename;
+       const char* gamedirname;
+       const char* gamescreenshotname;
+} gamemode_info_t;
+
+static const gamemode_info_t gamemode_info [] =
+{// prog_name          cmdline                 gamename                                gamedirname     gamescreenshotname
+
+// GAME_NORMAL
+// COMMANDLINEOPTION: -quake runs the game Quake (default)
+{ "",                          "-quake",               "DarkPlaces-Quake",             "",                     "dp" },
+// GAME_HIPNOTIC
+// COMMANDLINEOPTION: -hipnotic runs Quake mission pack 1: The Scourge of Armagon
+{ "hipnotic",          "-hipnotic",    "Darkplaces-Hipnotic",  "hipnotic",     "dp" },
+// GAME_ROGUE
+// COMMANDLINEOPTION: -rogue runs Quake mission pack 2: The Dissolution of Eternity
+{ "rogue",                     "-rogue",               "Darkplaces-Rogue",             "rogue",        "dp" },
+// GAME_NEHAHRA
+// COMMANDLINEOPTION: -nehahra runs The Seal of Nehahra movie and game
+{ "nehahra",           "-nehahra",             "DarkPlaces-Nehahra",   "nehahra",      "dp" },
+// GAME_NEXUIZ
+// COMMANDLINEOPTION: -nexuiz runs the multiplayer game Nexuiz
+{ "nexuiz",                    "-nexuiz",              "Nexuiz",                               "data",         "nexuiz" },
+// GAME_TRANSFUSION
+// COMMANDLINEOPTION: -transfusion runs Transfusion (the recreation of Blood in Quake)
+{ "transfusion",       "-transfusion", "Transfusion",                  "basetf",       "transfusion" },
+// GAME_GOODVSBAD2
+// COMMANDLINEOPTION: -goodvsbad2 runs the psychadelic RTS FPS game Good Vs Bad 2
+{ "gvb2",                      "-goodvsbad2",  "GoodVs.Bad2",                  "rts",          "gvb2" },
+// GAME_TEU
+// COMMANDLINEOPTION: -teu runs The Evil Unleashed (this option is obsolete as they are not using darkplaces)
+{ "teu",                       "-teu",                 "TheEvilUnleashed",             "baseteu",      "teu" },
+// GAME_BATTLEMECH
+// COMMANDLINEOPTION: -battlemech runs the multiplayer topdown deathmatch game BattleMech 
+{ "battlemech",                "-battlemech",  "Battlemech",                   "base",         "battlemech" },
+// GAME_ZYMOTIC
+// COMMANDLINEOPTION: -zymotic runs the singleplayer game Zymotic
+{ "zymotic",           "-zymotic",             "Zymotic",                              "data",         "zymotic" },
+// GAME_FNIGGIUM
+// COMMANDLINEOPTION: -fniggium runs the post apocalyptic melee RPG Fniggium 
+{ "fniggium",          "-fniggium",    "Fniggium",                             "data",         "fniggium" },
+// GAME_SETHERAL
+// COMMANDLINEOPTION: -setheral runs the multiplayer game Setheral 
+{ "setheral",          "-setheral",    "Setheral",                             "data",         "setheral" },
+// GAME_SOM
+// COMMANDLINEOPTION: -som runs the multiplayer game Son Of Man 
+{ "som",                       "-som",                 "Son of Man",                   "sonofman",     "som" },
+// GAME_TENEBRAE
+// COMMANDLINEOPTION: -tenebrae runs the graphics test mod known as Tenebrae (some features not implemented)
+{ "tenebrae",          "-tenebrae",    "DarkPlaces-Tenebrae",  "tenebrae",     "dp" },
+// GAME_NEOTERIC
+// COMMANDLINEOPTION: -neoteric runs the game Neoteric
+{ "neoteric",          "-neoteric",    "Neoteric",                             "neobase",      "neo" },
+// GAME_OPENQUARTZ
+// COMMANDLINEOPTION: -openquartz runs the game OpenQuartz, a standalone GPL replacement of the quake content
+{ "openquartz",                "-openquartz",  "OpenQuartz",                   "id1",          "openquartz"},
+// GAME_PRYDON
+// COMMANDLINEOPTION: -prydon runs the topdown point and click action-RPG Prydon Gate
+{ "prydon",                    "-prydon",              "PrydonGate",                   "prydon",       "prydon"},
+// GAME_NETHERWORLD
+// COMMANDLINEOPTION: -netherworld runs the game Netherworld: Dark Masters
+{ "netherworld",       "-netherworld", "Dark Masters",                 "netherworld",  "nw"},
+};
+
+void COM_InitGameType (void)
+{
+       char name [MAX_OSPATH];
+       unsigned int i;
+
+       FS_StripExtension (com_argv[0], name, sizeof (name));
+       COM_ToLowerString (name, name, sizeof (name));
+
+       // Check the binary name; default to GAME_NORMAL (0)
+       gamemode = GAME_NORMAL;
+       for (i = 1; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+               if (strstr (name, gamemode_info[i].prog_name))
                {
-                       largv[com_argc] = safeargvs[i];
-                       com_argc++;
+                       gamemode = i;
+                       break;
                }
-       }
-
-       largv[com_argc] = argvdummy;
-       com_argv = largv;
-
-#ifdef NEHAHRA
-       nehahra = true;
-       standard_quake = false;
-#else
-       if (COM_CheckParm ("-rogue"))
-       {
-               rogue = true;
-               standard_quake = false;
-       }
-
-       if (COM_CheckParm ("-hipnotic"))
-       {
-               hipnotic = true;
-               standard_quake = false;
-       }
-
-       if (COM_CheckParm ("-nehahra"))
-       {
-               nehahra = true;
-               standard_quake = false;
-       }
-#endif
-}
 
+       // Look for a command-line option
+       for (i = 0; i < sizeof (gamemode_info) / sizeof (gamemode_info[0]); i++)
+               if (COM_CheckParm (gamemode_info[i].cmdline))
+               {
+                       gamemode = i;
+                       break;
+               }
 
-unsigned int qmalloctotal_alloc, qmalloctotal_alloccount, qmalloctotal_free, qmalloctotal_freecount;
-
-void *qmalloc(unsigned int size)
-{
-       unsigned int *mem;
-       qmalloctotal_alloc += size;
-       qmalloctotal_alloccount++;
-       mem = malloc(size+sizeof(unsigned int));
-       if (!mem)
-               return mem;
-       *mem = size;
-       return (void *)(mem + 1);
-}
-
-void qfree(void *mem)
-{
-       unsigned int *m;
-       if (!mem)
-               return;
-       m = mem;
-       m--; // back up to size
-       qmalloctotal_free += *m; // size
-       qmalloctotal_freecount++;
-       free(m);
+       gamename = gamemode_info[gamemode].gamename;
+       gamedirname = gamemode_info[gamemode].gamedirname;
+       gamescreenshotname = gamemode_info[gamemode].gamescreenshotname;
 }
 
-extern void GL_TextureStats_PrintTotal(void);
-extern int hunk_low_used, hunk_high_used, hunk_size;
-void COM_Memstats_f(void)
-{
-       Con_Printf("%i malloc calls totalling %i bytes (%.4gMB)\n%i free calls totalling %i bytes (%.4gMB)\n%i bytes (%.4gMB) currently allocated\n", qmalloctotal_alloccount, qmalloctotal_alloc, qmalloctotal_alloc / 1048576.0, qmalloctotal_freecount, qmalloctotal_free, qmalloctotal_free / 1048576.0, qmalloctotal_alloc - qmalloctotal_free, (qmalloctotal_alloc - qmalloctotal_free) / 1048576.0);
-       GL_TextureStats_PrintTotal();
-       Con_Printf ("%i bytes (%.4gMB) of %.4gMB hunk in use\n", hunk_low_used + hunk_high_used, (hunk_low_used + hunk_high_used) / 1048576.0, hunk_size / 1048576.0);
-}
 
+extern void Mathlib_Init(void);
+extern void FS_Init (void);
 
 /*
 ================
 COM_Init
 ================
 */
-void COM_Init (char *basedir)
+void COM_Init (void)
 {
-#if !defined(ENDIAN_LITTLE) && !defined(ENDIAN_BIG)
-       byte    swaptest[2] = {1,0};
-
-// set the byte swapping variables in a portable manner 
-       if ( *(short *)swaptest == 1)
-       {
-               BigShort = ShortSwap;
-               LittleShort = ShortNoSwap;
-               BigLong = LongSwap;
-               LittleLong = LongNoSwap;
-               BigFloat = FloatSwap;
-               LittleFloat = FloatNoSwap;
-       }
-       else
-       {
-               BigShort = ShortNoSwap;
-               LittleShort = ShortSwap;
-               BigLong = LongNoSwap;
-               LittleLong = LongSwap;
-               BigFloat = FloatNoSwap;
-               LittleFloat = FloatSwap;
-       }
-#endif
-
        Cvar_RegisterVariable (&registered);
        Cvar_RegisterVariable (&cmdline);
-       Cmd_AddCommand ("path", COM_Path_f);
-       Cmd_AddCommand ("memstats", COM_Memstats_f);
 
-       COM_InitFilesystem ();
+       Mathlib_Init();
+
+       FS_Init ();
+       Log_Init ();
        COM_CheckRegistered ();
 }
 
@@ -1231,727 +944,265 @@ varargs versions of all text functions.
 FIXME: make this buffer size safe someday
 ============
 */
-char    *va(char *format, ...)
+char *va(const char *format, ...)
 {
-       va_list         argptr;
-       static char             string[1024];
-       
+       va_list argptr;
+       // LordHavoc: now cycles through 8 buffers to avoid problems in most cases
+       static char string[8][1024], *s;
+       static int stringindex = 0;
+
+       s = string[stringindex];
+       stringindex = (stringindex + 1) & 7;
        va_start (argptr, format);
-       vsprintf (string, format,argptr);
+       vsnprintf (s, sizeof (string[0]), format,argptr);
        va_end (argptr);
 
-       return string;  
-}
-
-
-/// just for debugging
-int     memsearch (byte *start, int count, int search)
-{
-       int             i;
-       
-       for (i=0 ; i<count ; i++)
-               if (start[i] == search)
-                       return i;
-       return -1;
+       return s;
 }
 
-/*
-=============================================================================
-
-QUAKE FILESYSTEM
-
-=============================================================================
-*/
-
-int     com_filesize;
-
 
-//
-// in memory
-//
-
-typedef struct
-{
-       char    name[MAX_QPATH];
-       int             filepos, filelen;
-} packfile_t;
-
-typedef struct pack_s
-{
-       char    filename[MAX_OSPATH];
-       int             handle;
-       int             numfiles;
-       packfile_t      *files;
-} pack_t;
-
-//
-// on disk
-//
-typedef struct
-{
-       char    name[56];
-       int             filepos, filelen;
-} dpackfile_t;
-
-typedef struct
-{
-       char    id[4];
-       int             dirofs;
-       int             dirlen;
-} dpackheader_t;
-
-// LordHavoc: was 2048, increased to 16384 and changed info[MAX_PACK_FILES] to a temporary malloc to avoid stack overflows
-#define MAX_FILES_IN_PACK       16384
-
-#if CACHEENABLE
-char   com_cachedir[MAX_OSPATH];
-#endif
-char   com_gamedir[MAX_OSPATH];
+//======================================
 
-typedef struct searchpath_s
+void COM_ToLowerString (const char *in, char *out, size_t size_out)
 {
-       char    filename[MAX_OSPATH];
-       pack_t  *pack;          // only one of filename / pack will be used
-       struct searchpath_s *next;
-} searchpath_t;
-
-searchpath_t    *com_searchpaths;
-
-/*
-============
-COM_Path_f
+       if (size_out == 0)
+               return;
 
-============
-*/
-void COM_Path_f (void)
-{
-       searchpath_t    *s;
-       
-       Con_Printf ("Current search path:\n");
-       for (s=com_searchpaths ; s ; s=s->next)
+       while (*in && size_out > 1)
        {
-               if (s->pack)
-               {
-                       Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
-               }
+               if (*in >= 'A' && *in <= 'Z')
+                       *out++ = *in++ + 'a' - 'A';
                else
-                       Con_Printf ("%s\n", s->filename);
-       }
-}
-
-/*
-============
-COM_CreatePath
-
-LordHavoc: Previously only used for CopyFile, now also used for COM_WriteFile.
-============
-*/
-void    COM_CreatePath (char *path)
-{
-       char    *ofs, save;
-
-       for (ofs = path+1 ; *ofs ; ofs++)
-       {
-               if (*ofs == '/' || *ofs == '\\' || *ofs == ':')
-               {       // create the directory
-                       save = *ofs;
-                       *ofs = 0;
-                       Sys_mkdir (path);
-                       *ofs = save;
-               }
+                       *out++ = *in++;
+               size_out--;
        }
+       *out = '\0';
 }
 
-
-/*
-============
-COM_WriteFile
-
-The filename will be prefixed by the current game directory
-============
-*/
-void COM_WriteFile (char *filename, void *data, int len)
+void COM_ToUpperString (const char *in, char *out, size_t size_out)
 {
-       int             handle;
-       char    name[MAX_OSPATH];
-       
-       sprintf (name, "%s/%s", com_gamedir, filename);
-
-       // LordHavoc: added this
-       COM_CreatePath (name); // create directories up to the file
-
-       handle = Sys_FileOpenWrite (name);
-       if (handle == -1)
-       {
-               Sys_Printf ("COM_WriteFile: failed on %s\n", name);
+       if (size_out == 0)
                return;
-       }
-       
-       Sys_Printf ("COM_WriteFile: %s\n", name);
-       Sys_FileWrite (handle, data, len);
-       Sys_FileClose (handle);
-}
 
-
-/*
-===========
-COM_CopyFile
-
-Copies a file over from the net to the local cache, creating any directories
-needed.  This is for the convenience of developers using ISDN from home.
-===========
-*/
-void COM_CopyFile (char *netpath, char *cachepath)
-{
-       int             in, out;
-       int             remaining, count;
-       char    buf[4096];
-       
-       remaining = Sys_FileOpenRead (netpath, &in);            
-       COM_CreatePath (cachepath);     // create directories up to the cache file
-       out = Sys_FileOpenWrite (cachepath);
-       
-       while (remaining)
+       while (*in && size_out > 1)
        {
-               if (remaining < sizeof(buf))
-                       count = remaining;
+               if (*in >= 'a' && *in <= 'z')
+                       *out++ = *in++ + 'A' - 'a';
                else
-                       count = sizeof(buf);
-               Sys_FileRead (in, buf, count);
-               Sys_FileWrite (out, buf, count);
-               remaining -= count;
+                       *out++ = *in++;
+               size_out--;
        }
-
-       Sys_FileClose (in);
-       Sys_FileClose (out);    
+       *out = '\0';
 }
 
-/*
-===========
-COM_OpenRead
-===========
-*/
-QFile * COM_OpenRead (const char *path, int offs, int len, qboolean zip)
+int COM_StringBeginsWith(const char *s, const char *match)
 {
-       int                             fd = open (path, O_RDONLY);
-       unsigned char   id[2];
-       unsigned char   len_bytes[4];
-
-       if (fd == -1)
-       {
-               Sys_Error ("Couldn't open %s", path);
-               return 0;
-       }
-       if (offs < 0 || len < 0)
-       {
-               // normal file
-               offs = 0;
-               len = lseek (fd, 0, SEEK_END);
-               lseek (fd, 0, SEEK_SET);
-       }
-       lseek (fd, offs, SEEK_SET);
-       if (zip)
-       {
-               read (fd, id, 2);
-               if (id[0] == 0x1f && id[1] == 0x8b)
-               {
-                       lseek (fd, offs + len - 4, SEEK_SET);
-                       read (fd, len_bytes, 4);
-                       len = ((len_bytes[3] << 24)
-                                  | (len_bytes[2] << 16)
-                                  | (len_bytes[1] << 8)
-                                  | (len_bytes[0]));
-               }
-       }
-       lseek (fd, offs, SEEK_SET);
-       com_filesize = len;
-
-#ifdef WIN32
-       setmode (fd, O_BINARY);
-#endif
-       if (zip)
-               return Qdopen (fd, "rbz");
-       else
-               return Qdopen (fd, "rb");
+       for (;*s && *match;s++, match++)
+               if (*s != *match)
+                       return false;
+       return true;
 }
 
-/*
-===========
-COM_FindFile
-
-Finds the file in the search path.
-Sets com_filesize and one of handle or file
-===========
-*/
-int COM_FindFile (char *filename, QFile **file, qboolean quiet, qboolean zip)
+int COM_ReadAndTokenizeLine(const char **text, char **argv, int maxargc, char *tokenbuf, int tokenbufsize, const char *commentprefix)
 {
-       searchpath_t    *search;
-       char                    netpath[MAX_OSPATH];
-#if CACHEENABLE
-       char                    cachepath[MAX_OSPATH];
-       int                             cachetime;
-#endif
-       pack_t                  *pak;
-       int                             i;
-       int                             findtime;
-       char                    gzfilename[MAX_OSPATH];
-       int                             filenamelen;
-
-       filenamelen = strlen (filename);
-       sprintf (gzfilename, "%s.gz", filename);
-
-       if (!file)
-               Sys_Error ("COM_FindFile: file not set");
-               
-//
-// search through the path, one element at a time
-//
-       search = com_searchpaths;
-//     if (proghack)
-//     {       // gross hack to use quake 1 progs with quake 2 maps
-//             if (!strcmp(filename, "progs.dat"))
-//                     search = search->next;
-//     }
-
-       for ( ; search ; search = search->next)
+       int argc, commentprefixlength;
+       char *tokenbufend;
+       const char *l;
+       argc = 0;
+       tokenbufend = tokenbuf + tokenbufsize;
+       l = *text;
+       commentprefixlength = 0;
+       if (commentprefix)
+               commentprefixlength = strlen(commentprefix);
+       while (*l && *l != '\n')
        {
-       // is the element a pak file?
-               if (search->pack)
+               if (*l > ' ')
                {
-               // look through all the pak file elements
-                       pak = search->pack;
-                       for (i=0 ; i<pak->numfiles ; i++)
-                               if (!strcmp (pak->files[i].name, filename)
-                                   || !strcmp (pak->files[i].name, gzfilename))
-                               {       // found it!
-                                       if (!quiet)
-                                               Sys_Printf ("PackFile: %s : %s\n",pak->filename, pak->files[i].name);
-                                       // open a new file on the pakfile
-                                       *file = COM_OpenRead (pak->filename, pak->files[i].filepos, pak->files[i].filelen, zip);
-                                       return com_filesize;
+                       if (commentprefixlength && !strncmp(l, commentprefix, commentprefixlength))
+                       {
+                               while (*l && *l != '\n')
+                                       l++;
+                               break;
+                       }
+                       if (argc >= maxargc)
+                               return -1;
+                       argv[argc++] = tokenbuf;
+                       if (*l == '"')
+                       {
+                               l++;
+                               while (*l && *l != '"')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
                                }
+                               if (*l == '"')
+                                       l++;
+                       }
+                       else
+                       {
+                               while (*l > ' ')
+                               {
+                                       if (tokenbuf >= tokenbufend)
+                                               return -1;
+                                       *tokenbuf++ = *l++;
+                               }
+                       }
+                       if (tokenbuf >= tokenbufend)
+                               return -1;
+                       *tokenbuf++ = 0;
                }
                else
-               {               
-       // check a file in the directory tree
-//                     if (!static_registered)
-//                     {       // if not a registered version, don't ever go beyond base
-//                             if ( strchr (filename, '/') || strchr (filename,'\\'))
-//                                     continue;
-//                     }
-                       
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-                       
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime == -1)
-                               continue;
-                               
-#if CACHEENABLE
-                       // see if the file needs to be updated in the cache
-                       if (com_cachedir[0])
-                       {       
-#if defined(_WIN32)
-                               if ((strlen(netpath) < 2) || (netpath[1] != ':'))
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath);
-                               else
-                                       sprintf (cachepath,"%s%s", com_cachedir, netpath+2);
-#else
-                               sprintf (cachepath,"%s%s", com_cachedir, netpath);
-#endif
-
-                               cachetime = Sys_FileTime (cachepath);
-                       
-                               if (cachetime < findtime)
-                                       COM_CopyFile (netpath, cachepath);
-                               strcpy (netpath, cachepath);
-                       }       
-#endif
-
-                       if (!quiet)
-                               Sys_Printf ("FindFile: %s\n",netpath);
-                       *file = COM_OpenRead (netpath, -1, -1, zip);
-                       return com_filesize;
-               }
-               
+                       l++;
        }
-       
-       if (!quiet)
-               Sys_Printf ("FindFile: can't find %s\n", filename);
-       
-       *file = NULL;
-       com_filesize = -1;
-       return -1;
-}
-
-
-/*
-===========
-COM_FOpenFile
-
-If the requested file is inside a packfile, a new QFile * will be opened
-into the file.
-===========
-*/
-int COM_FOpenFile (char *filename, QFile **file, qboolean quiet, qboolean zip)
-{
-       return COM_FindFile (filename, file, quiet, zip);
+       if (*l == '\n')
+               l++;
+       *text = l;
+       return argc;
 }
 
-
-/*
-============
-COM_LoadFile
-
-Filename are reletive to the quake directory.
-Always appends a 0 byte.
-============
-*/
-cache_user_t   *loadcache;
-byte                   *loadbuf;
-int                            loadsize;
-byte *COM_LoadFile (char *path, int usehunk, qboolean quiet)
+// written by Elric, thanks Elric!
+char *SearchInfostring(const char *infostring, const char *key)
 {
-       QFile             *h;
-       byte    *buf;
-       char    base[1024];
-       int             len;
+       static char value [256];
+       char crt_key [256];
+       size_t value_ind, key_ind;
+       char c;
 
-       buf = NULL;     // quiet compiler warning
-       loadsize = 0;
-
-// look for it in the filesystem or pack files
-       len = COM_FOpenFile (path, &h, quiet, true);
-       if (!h)
+       if (*infostring++ != '\\')
                return NULL;
 
-       loadsize = len;
-       
-// extract the filename base name for hunk tag
-       COM_FileBase (path, base);
-       
-       switch (usehunk)
+       value_ind = 0;
+       for (;;)
        {
-       case 1:
-               buf = Hunk_AllocName (len+1, va("%s (file)", path));
-               if (!buf)
-                       Sys_Error ("COM_LoadFile: not enough hunk space for %s (size %i)", path, len);
-               break;
-//     case 0:
-//             buf = Z_Malloc (len+1);
-//             if (!buf)
-//                     Sys_Error ("COM_LoadFile: not enough zone space for %s (size %i)", path, len);
-//             break;
-//     case 3:
-//             buf = Cache_Alloc (loadcache, len+1, base);
-//             if (!buf)
-//                     Sys_Error ("COM_LoadFile: not enough cache space for %s (size %i)", path, len);
-//             break;
-       case 5:
-               buf = qmalloc (len+1);
-               if (!buf)
-                       Sys_Error ("COM_LoadFile: not enough available memory for %s (size %i)", path, len);
-               break;
-       default:
-               Sys_Error ("COM_LoadFile: bad usehunk");
-               break;
-       }
-
-       ((byte *)buf)[len] = 0;
-
-       Qread (h, buf, len);                     
-       Qclose (h);
-
-       return buf;
-}
+               key_ind = 0;
 
-byte *COM_LoadHunkFile (char *path, qboolean quiet)
-{
-       return COM_LoadFile (path, 1, quiet);
-}
-
-// LordHavoc: returns malloc'd memory
-byte *COM_LoadMallocFile (char *path, qboolean quiet)
-{
-       return COM_LoadFile (path, 5, quiet);
-}
-
-/*
-void COM_LoadCacheFile (char *path, struct cache_user_s *cu, qboolean quiet)
-{
-       loadcache = cu;
-       COM_LoadFile (path, 3, quiet);
-}
-*/
-
-/*
-=================
-COM_LoadPackFile
+               // Get the key name
+               for (;;)
+               {
+                       c = *infostring++;
 
-Takes an explicit (not game tree related) path to a pak file.
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\' || key_ind == sizeof (crt_key) - 1)
+                       {
+                               crt_key[key_ind] = '\0';
+                               break;
+                       }
 
-Loads the header and directory, adding the files at the beginning
-of the list so they override previous pack files.
-=================
-*/
-pack_t *COM_LoadPackFile (char *packfile)
-{
-       dpackheader_t   header;
-       int                             i;
-       packfile_t              *newfiles;
-       int                             numpackfiles;
-       pack_t                  *pack;
-       int                             packhandle;
-       // LordHavoc: changed from stack array to temporary malloc, allowing huge pack directories
-       dpackfile_t             *info;
-
-       if (Sys_FileOpenRead (packfile, &packhandle) == -1)
-       {
-//              Con_Printf ("Couldn't open %s\n", packfile);
-               return NULL;
-       }
-       Sys_FileRead (packhandle, (void *)&header, sizeof(header));
-       if (header.id[0] != 'P' || header.id[1] != 'A'
-       || header.id[2] != 'C' || header.id[3] != 'K')
-               Sys_Error ("%s is not a packfile", packfile);
-       header.dirofs = LittleLong (header.dirofs);
-       header.dirlen = LittleLong (header.dirlen);
+                       crt_key[key_ind++] = c;
+               }
 
-       numpackfiles = header.dirlen / sizeof(dpackfile_t);
+               // If it's the key we are looking for, save it in "value"
+               if (!strcmp(crt_key, key))
+               {
+                       for (;;)
+                       {
+                               c = *infostring++;
 
-       if (numpackfiles > MAX_FILES_IN_PACK)
-               Sys_Error ("%s has %i files", packfile, numpackfiles);
+                               if (c == '\0' || c == '\\' || value_ind == sizeof (value) - 1)
+                               {
+                                       value[value_ind] = '\0';
+                                       return value;
+                               }
 
-       newfiles = Hunk_AllocName (numpackfiles * sizeof(packfile_t), "pack file-table");
+                               value[value_ind++] = c;
+                       }
+               }
 
-       info = qmalloc(sizeof(*info)*MAX_FILES_IN_PACK);
-       Sys_FileSeek (packhandle, header.dirofs);
-       Sys_FileRead (packhandle, (void *)info, header.dirlen);
+               // Else, skip the value
+               for (;;)
+               {
+                       c = *infostring++;
 
-// parse the directory
-       for (i=0 ; i<numpackfiles ; i++)
-       {
-               strcpy (newfiles[i].name, info[i].name);
-               newfiles[i].filepos = LittleLong(info[i].filepos);
-               newfiles[i].filelen = LittleLong(info[i].filelen);
+                       if (c == '\0')
+                               return NULL;
+                       if (c == '\\')
+                               break;
+               }
        }
-       qfree(info);
-
-       pack = Hunk_AllocName (sizeof (pack_t), packfile);
-       strcpy (pack->filename, packfile);
-       pack->handle = packhandle;
-       pack->numfiles = numpackfiles;
-       pack->files = newfiles;
-       
-       Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
-       return pack;
 }
 
 
-/*
-================
-COM_AddGameDirectory
-
-Sets com_gamedir, adds the directory to the head of the path,
-then loads and adds pak1.pak pak2.pak ... 
-================
-*/
-void COM_AddGameDirectory (char *dir)
-{
-       int                             i;
-       searchpath_t    *search;
-       pack_t                  *pak;
-       char                    pakfile[MAX_OSPATH];
-
-       strcpy (com_gamedir, dir);
-
-//
-// add the directory to the search path
-//
-       search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
-       strcpy (search->filename, dir);
-       search->next = com_searchpaths;
-       com_searchpaths = search;
-
-//
-// add any pak files in the format pak0.pak pak1.pak, ...
-//
-       for (i=0 ; ; i++)
-       {
-               sprintf (pakfile, "%s/pak%i.pak", dir, i);
-               pak = COM_LoadPackFile (pakfile);
-               if (!pak)
-                       break;
-               search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
-               search->pack = pak;
-               search->next = com_searchpaths;
-               com_searchpaths = search;
-       }
-
-//
-// add the contents of the parms.txt file to the end of the command line
-//
-
-}
+//========================================================
+// strlcat and strlcpy, from OpenBSD
 
 /*
-================
-COM_InitFilesystem
-================
-*/
-void COM_InitFilesystem (void)
-{
-       int             i, j;
-       char    basedir[MAX_OSPATH];
-       searchpath_t    *search;
-
-//
-// -basedir <path>
-// Overrides the system supplied base directory (under GAMENAME)
-//
-       i = COM_CheckParm ("-basedir");
-       if (i && i < com_argc-1)
-               strcpy (basedir, com_argv[i+1]);
-       else
-               strcpy (basedir, host_parms.basedir);
-
-       j = strlen (basedir);
-
-       if (j > 0)
-       {
-               if ((basedir[j-1] == '\\') || (basedir[j-1] == '/'))
-                       basedir[j-1] = 0;
-       }
-
-#if CACHEENABLE
-//
-// -cachedir <path>
-// Overrides the system supplied cache directory (NULL or /qcache)
-// -cachedir - will disable caching.
-//
-       i = COM_CheckParm ("-cachedir");
-       if (i && i < com_argc-1)
-       {
-               if (com_argv[i+1][0] == '-')
-                       com_cachedir[0] = 0;
-               else
-                       strcpy (com_cachedir, com_argv[i+1]);
-       }
-       else if (host_parms.cachedir)
-               strcpy (com_cachedir, host_parms.cachedir);
-       else
-               com_cachedir[0] = 0;
-#endif
-
-//
-// start up with GAMENAME by default (id1)
-//
-       COM_AddGameDirectory (va("%s/"GAMENAME, basedir) );
-
-#ifdef NEHAHRA
-       COM_AddGameDirectory (va("%s/nehahra", basedir) );
-#else
-       if (COM_CheckParm ("-rogue"))
-               COM_AddGameDirectory (va("%s/rogue", basedir) );
-       if (COM_CheckParm ("-hipnotic"))
-               COM_AddGameDirectory (va("%s/hipnotic", basedir) );
-       if (COM_CheckParm ("-nehahra"))
-               COM_AddGameDirectory (va("%s/nehahra", basedir) );
-#endif
-
-//
-// -game <gamedir>
-// Adds basedir/gamedir as an override game
-//
-       i = COM_CheckParm ("-game");
-       if (i && i < com_argc-1)
-       {
-               com_modified = true;
-               COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
-       }
-
-//
-// -path <dir or packfile> [<dir or packfile>] ...
-// Fully specifies the exact search path, overriding the generated one
-//
-       i = COM_CheckParm ("-path");
-       if (i)
-       {
-               com_modified = true;
-               com_searchpaths = NULL;
-               while (++i < com_argc)
-               {
-                       if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
-                               break;
-                       
-                       search = Hunk_AllocName (sizeof(searchpath_t), "pack info");
-                       if ( !strcmp(COM_FileExtension(com_argv[i]), "pak") )
-                       {
-                               search->pack = COM_LoadPackFile (com_argv[i]);
-                               if (!search->pack)
-                                       Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
-                       }
-                       else
-                               strcpy (search->filename, com_argv[i]);
-                       search->next = com_searchpaths;
-                       com_searchpaths = search;
+ * Copyright (c) 1998 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*     $OpenBSD: strlcat.c,v 1.11 2003/06/17 21:56:24 millert Exp $    */
+/*     $OpenBSD: strlcpy.c,v 1.8 2003/06/17 21:56:24 millert Exp $     */
+
+
+#ifndef HAVE_STRLCAT
+size_t
+strlcat(char *dst, const char *src, size_t siz)
+{
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
+       size_t dlen;
+
+       /* Find the end of dst and adjust bytes left but don't go past end */
+       while (n-- != 0 && *d != '\0')
+               d++;
+       dlen = d - dst;
+       n = siz - dlen;
+
+       if (n == 0)
+               return(dlen + strlen(s));
+       while (*s != '\0') {
+               if (n != 1) {
+                       *d++ = *s;
+                       n--;
                }
+               s++;
        }
+       *d = '\0';
 
-//     if (COM_CheckParm ("-proghack"))
-//             proghack = true;
+       return(dlen + (s - src));       /* count does not include NUL */
 }
+#endif  // #ifndef HAVE_STRLCAT
+
 
-int COM_FileExists(char *filename)
+#ifndef HAVE_STRLCPY
+size_t
+strlcpy(char *dst, const char *src, size_t siz)
 {
-       searchpath_t    *search;
-       char                    netpath[MAX_OSPATH];
-       pack_t                  *pak;
-       int                             i;
-       int                             findtime;
+       register char *d = dst;
+       register const char *s = src;
+       register size_t n = siz;
 
-       for (search = com_searchpaths;search;search = search->next)
-       {
-               if (search->pack)
-               {
-                       pak = search->pack;
-                       for (i = 0;i < pak->numfiles;i++)
-                               if (!strcmp (pak->files[i].name, filename))
-                                       return true;
-               }
-               else
-               {
-                       sprintf (netpath, "%s/%s",search->filename, filename);               
-                       findtime = Sys_FileTime (netpath);
-                       if (findtime != -1)
-                               return true;
-               }               
+       /* Copy as many bytes as will fit */
+       if (n != 0 && --n != 0) {
+               do {
+                       if ((*d++ = *s++) == 0)
+                               break;
+               } while (--n != 0);
        }
 
-       return false;
-}
-
-
-//======================================
-// LordHavoc: added these because they are useful
-
-void COM_ToLowerString(char *in, char *out)
-{
-       while (*in)
-       {
-               if (*in >= 'A' && *in <= 'Z')
-                       *out++ = *in++ + 'a' - 'A';
-               else
-                       *out++ = *in++;
+       /* Not enough room in dst, add NUL and traverse rest of src */
+       if (n == 0) {
+               if (siz != 0)
+                       *d = '\0';              /* NUL-terminate dst */
+               while (*s++)
+                       ;
        }
-}
 
-void COM_ToUpperString(char *in, char *out)
-{
-       while (*in)
-       {
-               if (*in >= 'a' && *in <= 'z')
-                       *out++ = *in++ + 'A' - 'a';
-               else
-                       *out++ = *in++;
-       }
+       return(s - src - 1);    /* count does not include NUL */
 }
+
+#endif  // #ifndef HAVE_STRLCPY