SZ_Write (sb, s, (int)strlen(s)+1);
}
+void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s)
+{
+ if (s)
+ SZ_Write (sb, s, (int)strlen(s));
+}
+
void MSG_WriteCoord13i (sizebuf_t *sb, float f)
{
if (f >= 0)
// COMMANDLINEOPTION: Game: -netherworld runs the game Netherworld: Dark Master
{ "netherworld", "-netherworld", "Netherworld: Dark Master", "id1", "netherworld", "nw", "darkplaces"},
// GAME_THEHUNTED
-// COMMANDLINEOPTION: Game: -netherworld runs the game The Hunted
+// COMMANDLINEOPTION: Game: -thehunted runs the game The Hunted
{ "thehunted", "-thehunted", "The Hunted", "thdata", NULL, "th", "thehunted"},
};