]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - common.c
implemented individual file downloads on darkplaces servers
[xonotic/darkplaces.git] / common.c
index 21c0eb6df47436251b95bc8ed284943462293cb4..e3c95da46a92c47524cc6ca55e6296608e8096a6 100644 (file)
--- a/common.c
+++ b/common.c
@@ -27,11 +27,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "quakedef.h"
 
-cvar_t registered = {0, "registered","0", "indicates if this is running registered quake (whether gfx/qpop.lmp was found)"};
+cvar_t registered = {0, "registered","0", "indicates if this is running registered quake (whether gfx/pop.lmp was found)"};
 cvar_t cmdline = {0, "cmdline","0", "contains commandline the engine was launched with"};
 
-extern qboolean fs_modified;   // set true if using non-id files
-
 char com_token[MAX_INPUTLINE];
 int com_argc;
 const char **com_argv;
@@ -970,6 +968,12 @@ static const gamemode_info_t gamemode_info [] =
 // GAME_DEFEATINDETAIL2
 // COMMANDLINEOPTION: Game: -did2 runs the game Defeat In Detail 2
 { "did2",                      "-did2",                "Defeat In Detail 2",   "data",         NULL,                   "did2_",                "did2" },
+// GAME_DARSANA
+// COMMANDLINEOPTION: Game: -darsana runs the game Darsana
+{ "darsana",           "-darsana",     "Darsana",                      "ddata",        NULL,                   "darsana",                      "darsana" },
+// GAME_CONTAGIONTHEORY
+// COMMANDLINEOPTION: Game: -contagiontheory runs the game Contagion Theory
+{ "contagiontheory",           "-contagiontheory",     "Contagion Theory",                     "ctdata",       NULL,                   "ct",                   "contagiontheory" },
 };
 
 void COM_InitGameType (void)