} sizebuf_t;
void SZ_Clear (sizebuf_t *buf);
-void *SZ_GetSpace (sizebuf_t *buf, int length);
-void SZ_Write (sizebuf_t *buf, const void *data, int length);
-void SZ_Print(sizebuf_t *buf, const char *data); // strcats onto the sizebuf
+qbyte *SZ_GetSpace (sizebuf_t *buf, int length);
+void SZ_Write (sizebuf_t *buf, const qbyte *data, int length);
void SZ_HexDumpToConsole(const sizebuf_t *buf);
void Com_HexDumpToConsole(const qbyte *data, int size);
void MSG_WriteLong (sizebuf_t *sb, int c);
void MSG_WriteFloat (sizebuf_t *sb, float f);
void MSG_WriteString (sizebuf_t *sb, const char *s);
+void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s);
void MSG_WriteAngle8i (sizebuf_t *sb, float f);
void MSG_WriteAngle16i (sizebuf_t *sb, float f);
void MSG_WriteAngle32f (sizebuf_t *sb, float f);
GAME_PRYDON,
GAME_NETHERWORLD,
GAME_THEHUNTED,
+ GAME_DEFEATINDETAIL2,
}
gamemode_t;