# define MACOSX
#endif
-// Create our own define for Solaris
-#if defined(__sun__) && defined(__svr4__)
-# define SUNOS
-#endif
-
#ifdef SUNOS
-# define FNDELAY O_NDELAY // FNDELAY's equivalent on SunOS is O_NDELAY
+#include <sys/file.h> // Needed for FNDELAY
# define model_t dp_model_t // Workaround conflict with /usr/include/sys/model.h
#endif
} sizebuf_t;
void SZ_Clear (sizebuf_t *buf);
-void *SZ_GetSpace (sizebuf_t *buf, int length);
-void SZ_Write (sizebuf_t *buf, const void *data, int length);
-void SZ_Print(sizebuf_t *buf, const char *data); // strcats onto the sizebuf
+qbyte *SZ_GetSpace (sizebuf_t *buf, int length);
+void SZ_Write (sizebuf_t *buf, const qbyte *data, int length);
void SZ_HexDumpToConsole(const sizebuf_t *buf);
void Com_HexDumpToConsole(const qbyte *data, int size);
-unsigned short CRC_Block(const qbyte *data, int size);
+unsigned short CRC_Block(const qbyte *data, size_t size);
//============================================================================
void MSG_WriteLong (sizebuf_t *sb, int c);
void MSG_WriteFloat (sizebuf_t *sb, float f);
void MSG_WriteString (sizebuf_t *sb, const char *s);
+void MSG_WriteUnterminatedString (sizebuf_t *sb, const char *s);
void MSG_WriteAngle8i (sizebuf_t *sb, float f);
void MSG_WriteAngle16i (sizebuf_t *sb, float f);
void MSG_WriteAngle32f (sizebuf_t *sb, float f);
GAME_PRYDON,
GAME_NETHERWORLD,
GAME_THEHUNTED,
+ GAME_DEFEATINDETAIL2,
}
gamemode_t;