entrender->flags |= RENDER_SHADOW;
if (entrender->flags & RENDER_VIEWMODEL)
entrender->flags |= RENDER_NOSELFSHADOW;
+ if (entrender->effects & EF_NOSELFSHADOW)
+ entrender->flags |= RENDER_NOSELFSHADOW;
// make the other useful stuff
CL_UpdateRenderEntity(entrender);