PRVM_G_INT(OFS_PARM2) = PRVM_SetTempString(cl.sound_name[sound_num] );
PRVM_G_FLOAT(OFS_PARM3) = volume;
PRVM_G_FLOAT(OFS_PARM4) = attenuation;
VectorCopy(pos, PRVM_G_VECTOR(OFS_PARM5) );
PRVM_G_INT(OFS_PARM2) = PRVM_SetTempString(cl.sound_name[sound_num] );
PRVM_G_FLOAT(OFS_PARM3) = volume;
PRVM_G_FLOAT(OFS_PARM4) = attenuation;
VectorCopy(pos, PRVM_G_VECTOR(OFS_PARM5) );