]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - csprogs.c
added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
[xonotic/darkplaces.git] / csprogs.c
index 5e15eeb5980db3577c9c23aa7749981fc39595dc..5a241863c8710636429f47a018ad38118e9887f6 100644 (file)
--- a/csprogs.c
+++ b/csprogs.c
@@ -2,6 +2,7 @@
 #include "progsvm.h"
 #include "clprogdefs.h"
 #include "csprogs.h"
+#include "cl_collision.h"
 
 //============================================================================
 // Client prog handling
@@ -56,31 +57,6 @@ void CL_VM_Error (const char *format, ...)   //[515]: hope it will be never execut
        Host_Error(va("CL_VM_Error: %s", errorstring));
 }
 
-model_t *CSQC_GetModelByIndex(int modelindex)
-{
-       if(!modelindex)
-               return NULL;
-       if (modelindex < 0)
-       {
-               modelindex = -(modelindex+1);
-               if (modelindex < MAX_MODELS)
-                       return cl.csqc_model_precache[modelindex];
-       }
-       else
-       {
-               if(modelindex < MAX_MODELS)
-                       return cl.model_precache[modelindex];
-       }
-       return NULL;
-}
-
-model_t *CSQC_GetModelFromEntity(prvm_edict_t *ed)
-{
-       if (!ed || ed->priv.server->free)
-               return NULL;
-       return CSQC_GetModelByIndex((int)ed->fields.client->modelindex);
-}
-
 //[515]: set globals before calling R_UpdateView, WEIRD CRAP
 static void CSQC_SetGlobals (void)
 {
@@ -90,8 +66,8 @@ static void CSQC_SetGlobals (void)
                prog->globals.client->time = cl.time;
                prog->globals.client->frametime = cl.time - csqc_frametime;
                csqc_frametime = cl.time;
-               prog->globals.client->servercommandframe = cl.servermovesequence;
-               prog->globals.client->clientcommandframe = cl.movesequence;
+               prog->globals.client->servercommandframe = cls.servermovesequence;
+               prog->globals.client->clientcommandframe = cls.movesequence;
                VectorCopy(cl.viewangles, prog->globals.client->input_angles);
                VectorCopy(cl.viewangles, csqc_angles);
                prog->globals.client->input_buttons = cl.cmd.buttons;
@@ -133,14 +109,14 @@ void CSQC_Think (prvm_edict_t *ed)
 extern cvar_t cl_noplayershadow;
 qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
 {
-       int i, renderflags;
+       int renderflags;
        float scale;
        prvm_eval_t *val;
        entity_t *e;
        model_t *model;
        matrix4x4_t tagmatrix, matrix2;
 
-       model = CSQC_GetModelFromEntity(ed);
+       model = CL_GetModelFromEdict(ed);
        if (!model)
                return false;
 
@@ -152,26 +128,20 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
        e->render.colormap = (int)ed->fields.client->colormap;
        e->render.frame = (int)ed->fields.client->frame;
        e->render.skinnum = (int)ed->fields.client->skin;
-       e->render.effects |= e->render.model->flags2 & (EF_FULLBRIGHT | EF_ADDITIVE);
+       e->render.effects |= e->render.model->effects;
        scale = 1;
-       // FIXME: renderflags should be in the cl_entvars_t
-#if 1
        renderflags = 0;
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.renderflags)) && val->_float)  renderflags = (int)val->_float;
-#else
-       renderflags = (int)ed->fields.client->renderflags;
-#endif
-
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.alpha)) && val->_float)                e->render.alpha = val->_float;
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.scale)) && val->_float)                e->render.scale = scale = val->_float;
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.colormod)) && VectorLength2(val->vector))      VectorCopy(val->vector, e->render.colormod);
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.effects)) && val->_float)      e->render.effects = (int)val->_float;
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.tag_entity)) && val->edict)
+       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.renderflags)) && val->_float)     renderflags = (int)val->_float;
+       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.alpha)) && val->_float)           e->render.alpha = val->_float;
+       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.scale)) && val->_float)           e->render.scale = scale = val->_float;
+       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.colormod)) && VectorLength2(val->vector)) VectorCopy(val->vector, e->render.colormod);
+       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.effects)) && val->_float) e->render.effects |= (int)val->_float;
+       if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_entity)) && val->edict)
        {
                int tagentity;
                int tagindex = 0;
                tagentity = val->edict;
-               if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.tag_index)) && val->_float)
+               if((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.tag_index)) && val->_float)
                        tagindex = (int)val->_float;
                // FIXME: calculate tag matrix
                Matrix4x4_CreateIdentity(&tagmatrix);
@@ -184,6 +154,7 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
                vec3_t left;
                VectorNegate(prog->globals.client->v_right, left);
                Matrix4x4_FromVectors(&matrix2, prog->globals.client->v_forward, left, prog->globals.client->v_up, ed->fields.client->origin);
+               Matrix4x4_Scale(&matrix2, scale, 1);
        }
        else
        {
@@ -197,41 +168,41 @@ qboolean CSQC_AddRenderEdict(prvm_edict_t *ed)
                Matrix4x4_CreateFromQuakeEntity(&matrix2, ed->fields.client->origin[0], ed->fields.client->origin[1], ed->fields.client->origin[2], angles[0], angles[1], angles[2], scale);
        }
 
-       // FIXME: csqc has frame1/frame2/frame1time/frame2time/lerpfrac but this implementation's cl_entvars_t lacks those fields
+       // set up the animation data
+       // self.frame is the interpolation target (new frame)
+       // self.frame1time is the animation base time for the interpolation target
+       // self.frame2 is the interpolation start (previous frame)
+       // self.frame2time is the animation base time for the interpolation start
        e->render.frame1 = e->render.frame = ed->fields.client->frame;
-       e->render.frame1time = e->render.frame2time = 0;
-       e->render.framelerp = 0;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2))) e->render.frame1 = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame1time))) e->render.frame2time = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.frame2time))) e->render.frame1time = val->_float;
+       if ((val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.lerpfrac))) e->render.framelerp = val->_float;
 
        // concat the matrices to make the entity relative to its tag
        Matrix4x4_Concat(&e->render.matrix, &tagmatrix, &matrix2);
        // make the other useful stuff
        CL_UpdateRenderEntity(&e->render);
 
-       i = 0;
-       if((val = PRVM_GETEDICTFIELDVALUE(ed, prog->fieldoffsets.renderflags)) && val->_float)
+       if(renderflags)
        {
-               i = (int)val->_float;
-               if(i & RF_VIEWMODEL)    e->render.flags |= RENDER_VIEWMODEL;
-               if(i & RF_EXTERNALMODEL)e->render.flags |= RENDER_EXTERIORMODEL;
-               if(i & RF_DEPTHHACK)    e->render.effects |= EF_NODEPTHTEST;
-               if(i & RF_ADDITIVE)             e->render.effects |= EF_ADDITIVE;
+               if(renderflags & RF_VIEWMODEL)  e->render.flags |= RENDER_VIEWMODEL;
+               if(renderflags & RF_EXTERNALMODEL)e->render.flags |= RENDER_EXTERIORMODEL;
+               if(renderflags & RF_DEPTHHACK)  e->render.effects |= EF_NODEPTHTEST;
+               if(renderflags & RF_ADDITIVE)           e->render.effects |= EF_ADDITIVE;
        }
 
-       // transparent stuff can't be lit during the opaque stage
-       if (e->render.effects & (EF_ADDITIVE | EF_NODEPTHTEST) || e->render.alpha < 1)
-               e->render.flags |= RENDER_TRANSPARENT;
-       // double sided rendering mode causes backfaces to be visible
-       // (mostly useful on transparent stuff)
-       if (e->render.effects & EF_DOUBLESIDED)
-               e->render.flags |= RENDER_NOCULLFACE;
        // either fullbright or lit
        if (!(e->render.effects & EF_FULLBRIGHT) && !r_fullbright.integer)
                e->render.flags |= RENDER_LIGHT;
        // hide player shadow during intermission or nehahra movie
-       if (!(e->render.effects & EF_NOSHADOW)
-        && !(e->render.flags & (RENDER_VIEWMODEL | RENDER_TRANSPARENT))
+       if (!(e->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST))
+        &&  (e->render.alpha >= 1)
+        && !(e->render.flags & RENDER_VIEWMODEL)
         && (!(e->render.flags & RENDER_EXTERIORMODEL) || (!cl.intermission && cls.protocol != PROTOCOL_NEHAHRAMOVIE && !cl_noplayershadow.integer)))
                e->render.flags |= RENDER_SHADOW;
+       if (e->render.flags & RENDER_VIEWMODEL)
+               e->render.flags |= RENDER_NOSELFSHADOW;
 
        return true;
 }
@@ -474,20 +445,6 @@ void CSQC_ReadEntities (void)
        CSQC_END
 }
 
-void CL_LinkEdict(prvm_edict_t *ent)
-{
-       if (ent == prog->edicts)
-               return;         // don't add the world
-
-       if (ent->priv.server->free)
-               return;
-
-       VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
-       VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
-
-       World_LinkEdict(&cl.world, ent, ent->fields.client->absmin, ent->fields.client->absmax);
-}
-
 void CL_VM_CB_BeginIncreaseEdicts(void)
 {
        int i;
@@ -630,7 +587,7 @@ void CL_VM_Init (void)
        prog->limit_edicts = CL_MAX_EDICTS;
        prog->reserved_edicts = 0;
        prog->edictprivate_size = sizeof(edict_engineprivate_t);
-       prog->extensionstring = vm_cl_extensions;
+       prog->extensionstring = vm_sv_extensions;
        prog->builtins = vm_cl_builtins;
        prog->numbuiltins = vm_cl_numbuiltins;
        prog->begin_increase_edicts = CL_VM_CB_BeginIncreaseEdicts;
@@ -645,9 +602,7 @@ void CL_VM_Init (void)
 
        PRVM_LoadProgs(csqc_progname.string, cl_numrequiredfunc, cl_required_func, 0, NULL, 0, NULL);
 
-       if(prog->loaded)
-               Con_Printf("CSQC ^5loaded (crc=%i, size=%i)\n", csprogsdatacrc, (int)csprogsdatasize);
-       else
+       if (!prog->loaded)
        {
                CL_VM_Error("CSQC ^2failed to load\n");
                if(!sv.active)
@@ -655,6 +610,12 @@ void CL_VM_Init (void)
                return;
        }
 
+       Con_Printf("CSQC ^5loaded (crc=%i, size=%i)\n", csprogsdatacrc, (int)csprogsdatasize);
+
+       // check if OP_STATE animation is possible in this dat file
+       if (prog->fieldoffsets.nextthink >= 0 && prog->fieldoffsets.frame >= 0 && prog->fieldoffsets.think >= 0 && prog->globaloffsets.self >= 0)
+               prog->flag |= PRVM_OP_STATE;
+
        //[515]: optional fields & funcs
        if(prog->funcoffsets.CSQC_Parse_Print)
        {