extern char *cvar_dummy_description; // ALWAYS the same pointer
extern cvar_t *cvar_vars; // used to list all cvars
+void Cvar_UpdateAllAutoCvars(void); // updates ALL autocvars of the active prog to the cvar values (savegame loading)
+
#ifdef FILLALLCVARSWITHRUBBISH
void Cvar_FillAll_f();
#endif /* FILLALLCVARSWITHRUBBISH */