]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - darkplaces-sdl.vcproj
Made RENDERPATH_GL20 require fbo support and always use it.
[xonotic/darkplaces.git] / darkplaces-sdl.vcproj
index 0a64ccdf92cd3caa8c9b799327acf14398b605ae..4914baed3b06674a6923cd42d12f1183c4598478 100755 (executable)
@@ -44,7 +44,7 @@
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"\r
+                               PreprocessorDefinitions="CONFIG_MENU;WIN32;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="3"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_WINDOWS"\r
+                               PreprocessorDefinitions="WIN32;WIN64;_DEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="3"\r
                                Name="VCCLCompilerTool"\r
                                Optimization="2"\r
                                EnableIntrinsicFunctions="true"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"\r
+                               PreprocessorDefinitions="CONFIG_MENU;WIN32;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
                                RuntimeLibrary="2"\r
                                EnableFunctionLevelLinking="true"\r
                                UsePrecompiledHeader="0"\r
                                Name="VCCLCompilerTool"\r
                                Optimization="2"\r
                                EnableIntrinsicFunctions="true"\r
-                               PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_WINDOWS"\r
+                               PreprocessorDefinitions="WIN32;WIN64;NDEBUG;_WINDOWS;_FILE_OFFSET_BITS=64;__KERNEL_STRICT_NAMES"\r
                                RuntimeLibrary="2"\r
                                EnableFunctionLevelLinking="true"\r
                                UsePrecompiledHeader="0"\r
                                RelativePath=".\cl_dyntexture.c"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath=".\cl_gecko.c"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath=".\cl_input.c"\r
                                >\r
                                RelativePath=".\snd_mix.c"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath=".\snd_modplug.c"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath=".\snd_ogg.c"\r
                                >\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath=".\snd_main.h"\r
+                               RelativePath=".\shader_glsl.h"\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath=".\snd_modplug.h"\r
+                               RelativePath=".\shader_hlsl.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\snd_main.h"\r
                                >\r
                        </File>\r
                        <File\r