//description:
//render entity as double sided (backfaces are visible, I.E. you see the 'interior' of the model, rather than just the front), can be occasionally useful on transparent stuff.
+//DP_EF_DYNAMICMODELLIGHT
+//idea: C.Brutail, divVerent, maikmerten
+//darkplaces implementation: divVerent
+//effects bit:
+float EF_DYNAMICMODELLIGHT = 131072;
+//description:
+//force dynamic model light on the entity, even if it's a BSP model (or anything else with lightmaps or light colors)
+
//DP_EF_FLAME
//idea: LordHavoc
//darkplaces implementation: LordHavoc