typedef struct ft2_settings_s
{
+ float scale, voffset;
// cvar parameters (only read on loadfont command)
int antialias, hinting;
float outline, blur, shadowx, shadowy, shadowz;
rtexture_t *tex;
float width_of[256]; // width_of[0] == max width of any char; 1.0f is base width (1/16 of texture width); therefore, all widths have to be <= 1 (does not include scale)
float maxwidth; // precalculated max width of the font (includes scale)
- float scale; // scales the font (without changing line height!)
- float voffset; // offsets the font up/down (without changing line position)
char texpath[MAX_QPATH];
char title[MAX_QPATH];