cachepic_t;
void Draw_Init (void);
-cachepic_t *Draw_CachePic (char *path);
+cachepic_t *Draw_CachePic (char *path, qboolean persistent);
// create or update a pic's image
cachepic_t *Draw_NewPic(char *picname, int width, int height, int alpha, qbyte *pixels);
// free the texture memory used by a pic