Cvar_SetQuick (&scr_screenshot_name, com_modname);
}
}
+
+ // If "-condebug" is in the command line, remove the previous log file
+ if (COM_CheckParm ("-condebug") != 0)
+ unlink (va("%s/qconsole.log", fs_gamedir));
}
if (!diff)
{
if (!quiet)
- Sys_Printf("FS_FindFile: %s in %s\n",
+ Con_DPrintf("FS_FindFile: %s in %s\n",
pak->files[middle].name, pak->filename);
if (index != NULL)
if (FS_SysFileExists (netpath))
{
if (!quiet)
- Sys_Printf("FS_FindFile: %s\n", netpath);
+ Con_DPrintf("FS_FindFile: %s\n", netpath);
if (index != NULL)
*index = -1;
}
if (!quiet)
- Sys_Printf("FS_FindFile: can't find %s\n", name);
+ Con_DPrintf("FS_FindFile: can't find %s\n", name);
if (index != NULL)
*index = -1;
if (liststart == NULL)
liststart = listcurrent;
if (!quiet)
- Sys_Printf("SearchPackFile: %s : %s\n", pak->filename, temp);
+ Con_DPrintf("SearchPackFile: %s : %s\n", pak->filename, temp);
}
}
// strip off one path element at a time until empty
if (liststart == NULL)
liststart = listcurrent;
if (!quiet)
- Sys_Printf("SearchDirFile: %s\n", temp);
+ Con_DPrintf("SearchDirFile: %s\n", temp);
}
}
}