qboolean fs_modified; // set true if using non-id files
-cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp"};
+cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp", "prefix name for saved screenshots (changes based on -game commandline, as well as which game mode is running)"};
/*
{
Cvar_RegisterVariable (&scr_screenshot_name);
- Cmd_AddCommand ("path", FS_Path_f);
- Cmd_AddCommand ("dir", FS_Dir_f);
- Cmd_AddCommand ("ls", FS_Ls_f);
+ Cmd_AddCommand ("path", FS_Path_f, "print searchpath (game directories and archives)");
+ Cmd_AddCommand ("dir", FS_Dir_f, "list files in searchpath matching an * filename pattern, one per line");
+ Cmd_AddCommand ("ls", FS_Ls_f, "list files in searchpath matching an * filename pattern, multiple per line");
// set the default screenshot name to either the mod name or the
// gamemode screenshot name
// Found it
if (!diff)
{
- if (!quiet)
- Con_DPrintf("FS_FindFile: %s in %s\n",
+ if (!quiet && developer.integer >= 10)
+ Con_Printf("FS_FindFile: %s in %s\n",
pak->files[middle].name, pak->filename);
if (index != NULL)
dpsnprintf(netpath, sizeof(netpath), "%s%s", search->filename, name);
if (FS_SysFileExists (netpath))
{
- if (!quiet)
- Con_DPrintf("FS_FindFile: %s\n", netpath);
+ if (!quiet && developer.integer >= 10)
+ Con_Printf("FS_FindFile: %s\n", netpath);
if (index != NULL)
*index = -1;
}
}
- if (!quiet)
- Con_DPrintf("FS_FindFile: can't find %s\n", name);
+ if (!quiet && developer.integer >= 10)
+ Con_Printf("FS_FindFile: can't find %s\n", name);
if (index != NULL)
*index = -1;