]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - fs.c
cl_capturevideo_raw* modes now use O_NONBLOCKING file access for more performance
[xonotic/darkplaces.git] / fs.c
diff --git a/fs.c b/fs.c
index 093d0ac9ad3a7cec37d5bd7d803d6d9efaf3e164..8e0708d1cd855c390c0932cb048d150964007005 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -1,7 +1,7 @@
 /*
        DarkPlaces file system
 
-       Copyright (C) 2003 Mathieu Olivier
+       Copyright (C) 2003-2005 Mathieu Olivier
        Copyright (C) 1999,2000  contributors of the QuakeForge project
 
        This program is free software; you can redistribute it and/or
@@ -25,8 +25,6 @@
 
 #include "quakedef.h"
 
-#include <stdlib.h>
-#include <string.h>
 #include <limits.h>
 #include <fcntl.h>
 
 # include <unistd.h>
 #endif
 
-#ifndef PATH_MAX
-# define PATH_MAX 512
-#endif
-
 #include "fs.h"
 
+// Win32 requires us to add O_BINARY, but the other OSes don't have it
+#ifndef O_BINARY
+# define O_BINARY 0
+#endif
+
 
 /*
 
@@ -61,7 +60,7 @@ The "game directory" is the first tree on the search path and directory that
 all generated files (savegames, screenshots, demos, config files) will be
 saved to.  This can be overridden with the "-game" command line parameter.
 The game directory can never be changed while quake is executing.  This is a
-precacution against having a malicious server instruct clients to write files
+precaution against having a malicious server instruct clients to write files
 over areas they shouldn't.
 
 */
@@ -128,35 +127,38 @@ typedef struct
 } z_stream;
 
 
-// Our own file structure on top of FILE
 typedef enum
 {
-       FS_FLAG_NONE            = 0,
-       FS_FLAG_PACKED          = (1 << 0),     // inside a package (PAK or PK3)
-       FS_FLAG_DEFLATED        = (1 << 1)      // file is compressed using the deflate algorithm (PK3 only)
-} fs_flags_t;
+       QFILE_FLAG_NONE         = 0,
+       QFILE_FLAG_PACKED       = (1 << 0),     // inside a package (PAK or PK3)
+       QFILE_FLAG_DEFLATED     = (1 << 1)      // file is compressed using the deflate algorithm (PK3 only)
+} qfile_flags_t;
 
-#define ZBUFF_SIZE 1024
+#define FILE_BUFF_SIZE 2048
 typedef struct
 {
        z_stream        zstream;
-       size_t          real_length;                    // length of the uncompressed file
-       size_t          in_ind, in_max;                 // input buffer index and counter
+       size_t          comp_length;                    // length of the compressed file
+       size_t          in_ind, in_len;                 // input buffer current index and length
        size_t          in_position;                    // position in the compressed file
-       size_t          out_ind, out_max;               // output buffer index and counter
-       size_t          out_position;                   // how many bytes did we uncompress until now?
-       qbyte           input [ZBUFF_SIZE];
-       qbyte           output [ZBUFF_SIZE];
+       qbyte           input [FILE_BUFF_SIZE];
 } ztoolkit_t;
 
 struct qfile_s
 {
-       fs_flags_t      flags;
-       FILE*           stream;
-       size_t          length;         // file size on disk (PACKED only)
-       size_t          offset;         // offset into a package (PACKED only)
-       size_t          position;       // current position in the file (PACKED only)
-       ztoolkit_t*     z;                      // used for inflating (DEFLATED only)
+       qfile_flags_t   flags;
+       int                             handle;                                 // file descriptor
+       size_t                  real_length;                    // uncompressed file size (for files opened in "read" mode)
+       size_t                  position;                               // current position in the file
+       size_t                  offset;                                 // offset into the package (0 if external file)
+       int                             ungetc;                                 // single stored character from ungetc, cleared to EOF when read
+
+       // Contents buffer
+       size_t                  buff_ind, buff_len;             // buffer current index and length
+       qbyte                   buff [FILE_BUFF_SIZE];
+
+       // For zipped files
+       ztoolkit_t*             ztk;
 };
 
 
@@ -195,15 +197,15 @@ typedef struct
 // Packages in memory
 typedef enum
 {
-       FILE_FLAG_NONE          = 0,
-       FILE_FLAG_TRUEOFFS      = (1 << 0),     // the offset in packfile_t is the true contents offset
-       FILE_FLAG_DEFLATED      = (1 << 1)      // file compressed using the deflate algorithm
-} file_flags_t;
+       PACKFILE_FLAG_NONE              = 0,
+       PACKFILE_FLAG_TRUEOFFS  = (1 << 0),     // the offset in packfile_t is the true contents offset
+       PACKFILE_FLAG_DEFLATED  = (1 << 1)      // file compressed using the deflate algorithm
+} packfile_flags_t;
 
 typedef struct
 {
        char name [MAX_QPATH];
-       file_flags_t flags;
+       packfile_flags_t flags;
        size_t offset;
        size_t packsize;        // size in the package
        size_t realsize;        // real file size (uncompressed)
@@ -212,8 +214,8 @@ typedef struct
 typedef struct pack_s
 {
        char filename [MAX_OSPATH];
-       FILE *handle;
-       int ignorecase; // PK3 ignores case
+       int handle;
+       int ignorecase;  // PK3 ignores case
        int numfiles;
        packfile_t *files;
        mempool_t *mempool;
@@ -244,7 +246,7 @@ void FS_Ls_f(void);
 
 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
                                                                         size_t offset, size_t packsize,
-                                                                        size_t realsize, file_flags_t flags);
+                                                                        size_t realsize, packfile_flags_t flags);
 
 
 /*
@@ -262,7 +264,7 @@ int fs_filesize;
 
 pack_t *packlist = NULL;
 
-searchpath_t *fs_searchpaths;
+searchpath_t *fs_searchpaths = NULL;
 
 #define MAX_FILES_IN_PACK      65536
 
@@ -317,11 +319,7 @@ Unload the Zlib DLL
 */
 void PK3_CloseLibrary (void)
 {
-       if (!zlib_dll)
-               return;
-
-       Sys_UnloadLibrary (zlib_dll);
-       zlib_dll = NULL;
+       Sys_UnloadLibrary (&zlib_dll);
 }
 
 
@@ -334,40 +332,31 @@ Try to load the Zlib DLL
 */
 qboolean PK3_OpenLibrary (void)
 {
-       const char* dllname;
-       const dllfunction_t *func;
-
-       // Already loaded?
-       if (zlib_dll)
-               return true;
-
+       const char* dllnames [] =
+       {
 #ifdef WIN32
-       dllname = "zlib.dll";
+               "zlib.dll",
+#elif defined(MACOSX)
+               "libz.dylib",
 #else
-       dllname = "libz.so";
+               "libz.so.1",
+               "libz.so",
 #endif
+               NULL
+       };
 
-       // Initializations
-       for (func = zlibfuncs; func && func->name != NULL; func++)
-               *func->funcvariable = NULL;
+       // Already loaded?
+       if (zlib_dll)
+               return true;
 
        // Load the DLL
-       if (! (zlib_dll = Sys_LoadLibrary (dllname)))
+       if (! Sys_LoadLibrary (dllnames, &zlib_dll, zlibfuncs))
        {
-               Con_Printf("Can't find %s. Compressed files support disabled\n", dllname);
+               Con_Printf ("Compressed files support disabled\n");
                return false;
        }
 
-       // Get the function adresses
-       for (func = zlibfuncs; func && func->name != NULL; func++)
-               if (!(*func->funcvariable = (void *) Sys_GetProcAddress (zlib_dll, func->name)))
-               {
-                       Con_Printf("missing function \"%s\" - broken Zlib library!\n", func->name);
-                       PK3_CloseLibrary ();
-                       return false;
-               }
-
-       Con_Printf("%s loaded. Compressed files support enabled\n", dllname);
+       Con_Printf ("Compressed files support enabled\n");
        return true;
 }
 
@@ -379,15 +368,14 @@ PK3_GetEndOfCentralDir
 Extract the end of the central directory from a PK3 package
 ====================
 */
-qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_endOfCentralDir_t *eocd)
+qboolean PK3_GetEndOfCentralDir (const char *packfile, int packhandle, pk3_endOfCentralDir_t *eocd)
 {
        long filesize, maxsize;
        qbyte *buffer, *ptr;
        int ind;
 
        // Get the package size
-       fseek (packhandle, 0, SEEK_END);
-       filesize = ftell (packhandle);
+       filesize = lseek (packhandle, 0, SEEK_END);
        if (filesize < ZIP_END_CDIR_SIZE)
                return false;
 
@@ -397,8 +385,8 @@ qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_end
        else
                maxsize = ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE;
        buffer = Mem_Alloc (tempmempool, maxsize);
-       fseek (packhandle, filesize - maxsize, SEEK_SET);
-       if (fread (buffer, 1, maxsize, packhandle) != (unsigned long) maxsize)
+       lseek (packhandle, filesize - maxsize, SEEK_SET);
+       if (read (packhandle, buffer, maxsize) != (ssize_t) maxsize)
        {
                Mem_Free (buffer);
                return false;
@@ -451,8 +439,8 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
 
        // Load the central directory in memory
        central_dir = Mem_Alloc (tempmempool, eocd->cdir_size);
-       fseek (pack->handle, eocd->cdir_offset, SEEK_SET);
-       fread (central_dir, 1, eocd->cdir_size, pack->handle);
+       lseek (pack->handle, eocd->cdir_offset, SEEK_SET);
+       read (pack->handle, central_dir, eocd->cdir_size);
 
        // Extract the files properties
        // The parsing is done "by hand" because some fields have variable sizes and
@@ -500,7 +488,7 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
                        {
                                char filename [sizeof (pack->files[0].name)];
                                size_t offset, packsize, realsize;
-                               file_flags_t flags;
+                               packfile_flags_t flags;
 
                                // Extract the name (strip it if necessary)
                                if (namesize >= sizeof (filename))
@@ -509,7 +497,7 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
                                filename[namesize] = '\0';
 
                                if (BuffLittleShort (&ptr[10]))
-                                       flags = FILE_FLAG_DEFLATED;
+                                       flags = PACKFILE_FLAG_DEFLATED;
                                else
                                        flags = 0;
                                offset = BuffLittleLong (&ptr[42]);
@@ -527,7 +515,9 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
                remaining -= count;
        }
 
-       Mem_Free (central_dir);
+       // If the package is empty, central_dir is NULL here
+       if (central_dir != NULL)
+               Mem_Free (central_dir);
        return pack->numfiles;
 }
 
@@ -541,13 +531,13 @@ Create a package entry associated with a PK3 file
 */
 pack_t *FS_LoadPackPK3 (const char *packfile)
 {
-       FILE *packhandle;
+       int packhandle;
        pk3_endOfCentralDir_t eocd;
        pack_t *pack;
        int real_nb_files;
 
-       packhandle = fopen (packfile, "rb");
-       if (!packhandle)
+       packhandle = open (packfile, O_RDONLY | O_BINARY);
+       if (packhandle < 0)
                return NULL;
 
        if (! PK3_GetEndOfCentralDir (packfile, packhandle, &eocd))
@@ -559,10 +549,10 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
 
        // We only need to do this test if MAX_FILES_IN_PACK is lesser than 65535
        // since eocd.nbentries is an unsigned 16 bits integer
-       #if MAX_FILES_IN_PACK < 65535
+#if MAX_FILES_IN_PACK < 65535
        if (eocd.nbentries > MAX_FILES_IN_PACK)
                Sys_Error ("%s contains too many files (%hu)", packfile, eocd.nbentries);
-       #endif
+#endif
 
        // Create a package structure in memory
        pack = Mem_Alloc (pak_mempool, sizeof (pack_t));
@@ -570,13 +560,13 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
        strlcpy (pack->filename, packfile, sizeof (pack->filename));
        pack->handle = packhandle;
        pack->numfiles = eocd.nbentries;
-       pack->mempool = Mem_AllocPool (packfile);
+       pack->mempool = Mem_AllocPool (packfile, 0, NULL);
        pack->files = Mem_Alloc (pack->mempool, eocd.nbentries * sizeof(packfile_t));
        pack->next = packlist;
        packlist = pack;
 
        real_nb_files = PK3_BuildFileList (pack, &eocd);
-       if (real_nb_files <= 0)
+       if (real_nb_files < 0)
                Sys_Error ("%s is not a valid PK3 file", packfile);
 
        Con_Printf("Added packfile %s (%i files)\n", packfile, real_nb_files);
@@ -591,25 +581,25 @@ PK3_GetTrueFileOffset
 Find where the true file data offset is
 ====================
 */
-void PK3_GetTrueFileOffset (packfile_t *file, pack_t *pack)
+void PK3_GetTrueFileOffset (packfile_t *pfile, pack_t *pack)
 {
        qbyte buffer [ZIP_LOCAL_CHUNK_BASE_SIZE];
        size_t count;
 
        // Already found?
-       if (file->flags & FILE_FLAG_TRUEOFFS)
+       if (pfile->flags & PACKFILE_FLAG_TRUEOFFS)
                return;
 
        // Load the local file description
-       fseek (pack->handle, file->offset, SEEK_SET);
-       count = fread (buffer, 1, ZIP_LOCAL_CHUNK_BASE_SIZE, pack->handle);
+       lseek (pack->handle, pfile->offset, SEEK_SET);
+       count = read (pack->handle, buffer, ZIP_LOCAL_CHUNK_BASE_SIZE);
        if (count != ZIP_LOCAL_CHUNK_BASE_SIZE || BuffBigLong (buffer) != ZIP_DATA_HEADER)
-               Sys_Error ("Can't retrieve file %s in package %s", file->name, pack->filename);
+               Sys_Error ("Can't retrieve file %s in package %s", pfile->name, pack->filename);
 
        // Skip name and extra field
-       file->offset += BuffLittleShort (&buffer[26]) + BuffLittleShort (&buffer[28]) + ZIP_LOCAL_CHUNK_BASE_SIZE;
+       pfile->offset += BuffLittleShort (&buffer[26]) + BuffLittleShort (&buffer[28]) + ZIP_LOCAL_CHUNK_BASE_SIZE;
 
-       file->flags |= FILE_FLAG_TRUEOFFS;
+       pfile->flags |= PACKFILE_FLAG_TRUEOFFS;
 }
 
 
@@ -631,47 +621,48 @@ Add a file to the list of files contained into a package
 */
 static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
                                                                         size_t offset, size_t packsize,
-                                                                        size_t realsize, file_flags_t flags)
+                                                                        size_t realsize, packfile_flags_t flags)
 {
        int (*strcmp_funct) (const char* str1, const char* str2);
-       size_t left, right, middle;
-       int diff;
-       packfile_t *file;
+       int left, right, middle;
+       packfile_t *pfile;
 
        strcmp_funct = pack->ignorecase ? strcasecmp : strcmp;
 
        // Look for the slot we should put that file into (binary search)
        left = 0;
-       right = pack->numfiles;
-       while (left != right)
+       right = pack->numfiles - 1;
+       while (left <= right)
        {
-               middle = (left + right - 1) / 2;
+               int diff;
+
+               middle = (left + right) / 2;
                diff = strcmp_funct (pack->files[middle].name, name);
 
                // If we found the file, there's a problem
                if (!diff)
-                       Sys_Error ("Package %s contains several time the file %s\n",
+                       Sys_Error ("Package %s contains the file %s several times\n",
                                           pack->filename, name);
 
                // If we're too far in the list
                if (diff > 0)
-                       right = middle;
+                       right = middle - 1;
                else
                        left = middle + 1;
        }
 
        // We have to move the right of the list by one slot to free the one we need
-       file = &pack->files[left];
-       memmove (file + 1, file, (pack->numfiles - left) * sizeof (*file));
+       pfile = &pack->files[left];
+       memmove (pfile + 1, pfile, (pack->numfiles - left) * sizeof (*pfile));
        pack->numfiles++;
 
-       strlcpy (file->name, name, sizeof (file->name));
-       file->offset = offset;
-       file->packsize = packsize;
-       file->realsize = realsize;
-       file->flags = flags;
+       strlcpy (pfile->name, name, sizeof (pfile->name));
+       pfile->offset = offset;
+       pfile->packsize = packsize;
+       pfile->realsize = realsize;
+       pfile->flags = flags;
 
-       return file;
+       return pfile;
 }
 
 
@@ -737,15 +728,14 @@ pack_t *FS_LoadPackPAK (const char *packfile)
 {
        dpackheader_t header;
        int i, numpackfiles;
-       FILE *packhandle;
+       int packhandle;
        pack_t *pack;
-       dpackfile_t *info;      // temporary alloc, allowing huge pack directories
+       dpackfile_t *info;
 
-       packhandle = fopen (packfile, "rb");
-       if (!packhandle)
+       packhandle = open (packfile, O_RDONLY | O_BINARY);
+       if (packhandle < 0)
                return NULL;
-
-       fread ((void *)&header, 1, sizeof(header), packhandle);
+       read (packhandle, (void *)&header, sizeof(header));
        if (memcmp(header.id, "PACK", 4))
                Sys_Error ("%s is not a packfile", packfile);
        header.dirofs = LittleLong (header.dirofs);
@@ -764,14 +754,14 @@ pack_t *FS_LoadPackPAK (const char *packfile)
        strlcpy (pack->filename, packfile, sizeof (pack->filename));
        pack->handle = packhandle;
        pack->numfiles = 0;
-       pack->mempool = Mem_AllocPool(packfile);
+       pack->mempool = Mem_AllocPool(packfile, 0, NULL);
        pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
        pack->next = packlist;
        packlist = pack;
 
        info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
-       fseek (packhandle, header.dirofs, SEEK_SET);
-       fread ((void *)info, 1, header.dirlen, packhandle);
+       lseek (packhandle, header.dirofs, SEEK_SET);
+       read (packhandle, (void *)info, header.dirlen);
 
        // parse the directory
        for (i = 0;i < numpackfiles;i++)
@@ -779,7 +769,7 @@ pack_t *FS_LoadPackPAK (const char *packfile)
                size_t offset = LittleLong (info[i].filepos);
                size_t size = LittleLong (info[i].filelen);
 
-               FS_AddFileToPack (info[i].name, pack, offset, size, size, FILE_FLAG_TRUEOFFS);
+               FS_AddFileToPack (info[i].name, pack, offset, size, size, PACKFILE_FLAG_TRUEOFFS);
        }
 
        Mem_Free(info);
@@ -797,7 +787,7 @@ Sets fs_gamedir, adds the directory to the head of the path,
 then loads and adds pak1.pak pak2.pak ...
 ================
 */
-void FS_AddGameDirectory (char *dir)
+void FS_AddGameDirectory (const char *dir)
 {
        stringlist_t *list, *current;
        searchpath_t *search;
@@ -806,14 +796,6 @@ void FS_AddGameDirectory (char *dir)
 
        strlcpy (fs_gamedir, dir, sizeof (fs_gamedir));
 
-#ifndef AKVERSION
-       // add the directory to the search path
-       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-       strlcpy (search->filename, dir, sizeof (search->filename));
-       search->next = fs_searchpaths;
-       fs_searchpaths = search;
-#endif
-
        list = listdirectory(dir);
 
        // add any PAK package in the directory
@@ -821,7 +803,7 @@ void FS_AddGameDirectory (char *dir)
        {
                if (matchpattern(current->text, "*.pak", true))
                {
-                       snprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
+                       dpsnprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
                        pak = FS_LoadPackPAK (pakfile);
                        if (pak)
                        {
@@ -840,7 +822,7 @@ void FS_AddGameDirectory (char *dir)
        {
                if (matchpattern(current->text, "*.pk3", true))
                {
-                       snprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
+                       dpsnprintf (pakfile, sizeof (pakfile), "%s/%s", dir, current->text);
                        pak = FS_LoadPackPK3 (pakfile);
                        if (pak)
                        {
@@ -855,14 +837,33 @@ void FS_AddGameDirectory (char *dir)
        }
        freedirectory(list);
 
-// Unpacked files have the priority over packed files if AKVERSION is defined
-#ifdef AKVERSION
-       // add the directory to the search path
+       // Add the directory to the search path
+       // (unpacked files have the priority over packed files)
        search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
        strlcpy (search->filename, dir, sizeof (search->filename));
        search->next = fs_searchpaths;
        fs_searchpaths = search;
-#endif
+}
+
+
+/*
+================
+FS_AddGameHierarchy
+================
+*/
+void FS_AddGameHierarchy (const char *dir)
+{
+       const char *homedir;
+
+       strlcpy (com_modname, dir, sizeof (com_modname));
+
+       // Add the common game directory
+       FS_AddGameDirectory (va("%s/%s", fs_basedir, dir));
+
+       // Add the personal game directory
+       homedir = getenv ("HOME");
+       if (homedir != NULL && homedir[0] != '\0')
+               FS_AddGameDirectory (va("%s/.%s/%s", homedir, gameuserdirname, dir));
 }
 
 
@@ -871,28 +872,23 @@ void FS_AddGameDirectory (char *dir)
 FS_FileExtension
 ============
 */
-char *FS_FileExtension (const char *in)
+static const char *FS_FileExtension (const char *in)
 {
-       static char exten[8];
-       const char *slash, *backslash, *colon, *dot, *separator;
-       int i;
+       const char *separator, *backslash, *colon, *dot;
 
-       slash = strrchr(in, '/');
+       separator = strrchr(in, '/');
        backslash = strrchr(in, '\\');
-       colon = strrchr(in, ':');
-       dot = strrchr(in, '.');
-       separator = slash;
        if (separator < backslash)
                separator = backslash;
+       colon = strrchr(in, ':');
        if (separator < colon)
                separator = colon;
-       if (dot < separator)
+
+       dot = strrchr(in, '.');
+       if (dot == NULL || dot < separator)
                return "";
-       dot++;
-       for (i = 0;i < 7 && dot[i];i++)
-               exten[i] = dot[i];
-       exten[i] = 0;
-       return exten;
+
+       return dot + 1;
 }
 
 
@@ -906,54 +902,39 @@ void FS_Init (void)
        int i;
        searchpath_t *search;
 
-       fs_mempool = Mem_AllocPool("file management");
-       pak_mempool = Mem_AllocPool("paks");
+       fs_mempool = Mem_AllocPool("file management", 0, NULL);
+       pak_mempool = Mem_AllocPool("paks", 0, NULL);
+
+       Cvar_RegisterVariable (&scr_screenshot_name);
 
        Cmd_AddCommand ("path", FS_Path_f);
        Cmd_AddCommand ("dir", FS_Dir_f);
        Cmd_AddCommand ("ls", FS_Ls_f);
 
        strcpy(fs_basedir, ".");
+       strcpy(fs_gamedir, ".");
 
        PK3_OpenLibrary ();
 
        // -basedir <path>
        // Overrides the system supplied base directory (under GAMENAME)
+// COMMANDLINEOPTION: Filesystem: -basedir <path> chooses what base directory the game data is in, inside this there should be a data directory for the game (for example id1)
        i = COM_CheckParm ("-basedir");
-       if (i && i < com_argc-1)
-               strlcpy (fs_basedir, com_argv[i+1], sizeof (fs_basedir));
-
-       i = strlen (fs_basedir);
-       if (i > 0 && (fs_basedir[i-1] == '\\' || fs_basedir[i-1] == '/'))
-               fs_basedir[i-1] = 0;
-
-       // start up with GAMENAME by default (id1)
-       strlcpy (com_modname, GAMENAME, sizeof (com_modname));
-       FS_AddGameDirectory (va("%s/"GAMENAME, fs_basedir));
-       if (gamedirname[0])
-       {
-               fs_modified = true;
-               strlcpy (com_modname, gamedirname, sizeof (com_modname));
-               FS_AddGameDirectory (va("%s/%s", fs_basedir, gamedirname));
-       }
-
-       // -game <gamedir>
-       // Adds basedir/gamedir as an override game
-       i = COM_CheckParm ("-game");
        if (i && i < com_argc-1)
        {
-               fs_modified = true;
-               strlcpy (com_modname, com_argv[i+1], sizeof (com_modname));
-               FS_AddGameDirectory (va("%s/%s", fs_basedir, com_argv[i+1]));
+               strlcpy (fs_basedir, com_argv[i+1], sizeof (fs_basedir));
+               i = strlen (fs_basedir);
+               if (i > 0 && (fs_basedir[i-1] == '\\' || fs_basedir[i-1] == '/'))
+                       fs_basedir[i-1] = 0;
        }
 
        // -path <dir or packfile> [<dir or packfile>] ...
        // Fully specifies the exact search path, overriding the generated one
+// COMMANDLINEOPTION: Filesystem: -path <path ..> specifies the full search path manually, overriding the generated one, example: -path c:\quake\id1 c:\quake\pak0.pak c:\quake\pak1.pak (not recommended)
        i = COM_CheckParm ("-path");
        if (i)
        {
                fs_modified = true;
-               fs_searchpaths = NULL;
                while (++i < com_argc)
                {
                        if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
@@ -977,73 +958,251 @@ void FS_Init (void)
                        search->next = fs_searchpaths;
                        fs_searchpaths = search;
                }
+               return;
+       }
+
+       // add the game-specific paths
+       // gamedirname1 (typically id1)
+       FS_AddGameHierarchy (gamedirname1);
+       Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
+
+       // add the game-specific path, if any
+       if (gamedirname2)
+       {
+               fs_modified = true;
+               FS_AddGameHierarchy (gamedirname2);
+       }
+
+       // -game <gamedir>
+       // Adds basedir/gamedir as an override game
+       // LordHavoc: now supports multiple -game directories
+       for (i = 1;i < com_argc;i++)
+       {
+               if (!com_argv[i])
+                       continue;
+               if (!strcmp (com_argv[i], "-game") && i < com_argc-1)
+               {
+                       i++;
+                       fs_modified = true;
+                       FS_AddGameHierarchy (com_argv[i]);
+                       Cvar_SetQuick (&scr_screenshot_name, com_modname);
+               }
        }
+
+       // If "-condebug" is in the command line, remove the previous log file
+       if (COM_CheckParm ("-condebug") != 0)
+               unlink (va("%s/qconsole.log", fs_gamedir));
 }
 
+/*
+================
+FS_Shutdown
+================
+*/
+void FS_Shutdown (void)
+{
+       Mem_FreePool (&pak_mempool);
+       Mem_FreePool (&fs_mempool);
+}
 
 /*
 ====================
 FS_SysOpen
 
-Internal function used to create a qfile_t and open the relevant file on disk
+Internal function used to create a qfile_t and open the relevant non-packed file on disk
 ====================
 */
-static qfile_t* FS_SysOpen (const char* filepath, const char* mode)
+static qfile_t* FS_SysOpen (const char* filepath, const char* mode, qboolean nonblocking)
 {
        qfile_t* file;
+       int mod, opt;
+       unsigned int ind;
+
+       // Parse the mode string
+       switch (mode[0])
+       {
+               case 'r':
+                       mod = O_RDONLY;
+                       opt = 0;
+                       break;
+               case 'w':
+                       mod = O_WRONLY;
+                       opt = O_CREAT | O_TRUNC;
+                       break;
+               case 'a':
+                       mod = O_WRONLY;
+                       opt = O_CREAT | O_APPEND;
+                       break;
+               default:
+                       Con_Printf ("FS_SysOpen(%s, %s): invalid mode\n", filepath, mode);
+                       return NULL;
+       }
+       for (ind = 1; mode[ind] != '\0'; ind++)
+       {
+               switch (mode[ind])
+               {
+                       case '+':
+                               mod = O_RDWR;
+                               break;
+                       case 'b':
+                               opt |= O_BINARY;
+                               break;
+                       default:
+                               Con_Printf ("FS_SysOpen(%s, %s): unknown character in mode (%c)\n",
+                                                       filepath, mode, mode[ind]);
+               }
+       }
+
+       if (nonblocking)
+               opt |= O_NONBLOCK;
 
        file = Mem_Alloc (fs_mempool, sizeof (*file));
        memset (file, 0, sizeof (*file));
+       file->ungetc = EOF;
 
-       file->stream = fopen (filepath, mode);
-       if (!file->stream)
+       file->handle = open (filepath, mod | opt, 0666);
+       if (file->handle < 0)
        {
                Mem_Free (file);
                return NULL;
        }
 
+       // For files opened in read mode, we now need to get the length
+       if (mod == O_RDONLY)
+       {
+               file->real_length = lseek (file->handle, 0, SEEK_END);
+               lseek (file->handle, 0, SEEK_SET);
+       }
+
        return file;
 }
 
 
 /*
 ===========
-FS_OpenRead
+FS_OpenPackedFile
+
+Open a packed file using its package file descriptor
 ===========
 */
-qfile_t *FS_OpenRead (const char *path, int offs, int len)
+qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
 {
+       packfile_t *pfile;
+       int dup_handle;
        qfile_t* file;
 
-       file = FS_SysOpen (path, "rb");
-       if (!file)
+       pfile = &pack->files[pack_ind];
+
+       // If we don't have the true offset, get it now
+       if (! (pfile->flags & PACKFILE_FLAG_TRUEOFFS))
+               PK3_GetTrueFileOffset (pfile, pack);
+
+       // No Zlib DLL = no compressed files
+       if (!zlib_dll && (pfile->flags & PACKFILE_FLAG_DEFLATED))
        {
-               Sys_Error ("Couldn't open %s", path);
+               Con_Printf("WARNING: can't open the compressed file %s\n"
+                                       "You need the Zlib DLL to use compressed files\n",
+                                       pfile->name);
+               fs_filesize = -1;
                return NULL;
        }
 
-       // Normal file
-       if (offs < 0 || len < 0)
-       {
-               // We set fs_filesize here for normal files
-               fseek (file->stream, 0, SEEK_END);
-               fs_filesize = ftell (file->stream);
-               fseek (file->stream, 0, SEEK_SET);
-       }
-       // Packed file
-       else
+       dup_handle = dup (pack->handle);
+       if (dup_handle < 0)
+               Sys_Error ("FS_OpenPackedFile: can't dup package's handle (pack: %s)", pack->filename);
+
+       file = Mem_Alloc (fs_mempool, sizeof (*file));
+       memset (file, 0, sizeof (*file));
+       file->handle = dup_handle;
+       file->flags = QFILE_FLAG_PACKED;
+       file->real_length = pfile->realsize;
+       file->offset = pfile->offset;
+       file->position = 0;
+       file->ungetc = EOF;
+
+       if (lseek (file->handle, file->offset, SEEK_SET) == -1)
+               Sys_Error ("FS_OpenPackedFile: can't lseek to %s in %s (offset: %d)",
+                                       pfile->name, pack->filename, file->offset);
+
+       if (pfile->flags & PACKFILE_FLAG_DEFLATED)
        {
-               fseek (file->stream, offs, SEEK_SET);
+               ztoolkit_t *ztk;
 
-               file->flags |= FS_FLAG_PACKED;
-               file->length = len;
-               file->offset = offs;
-               file->position = 0;
+               file->flags |= QFILE_FLAG_DEFLATED;
+
+               // We need some more variables
+               ztk = Mem_Alloc (fs_mempool, sizeof (*ztk));
+
+               ztk->comp_length = pfile->packsize;
+
+               // Initialize zlib stream
+               ztk->zstream.next_in = ztk->input;
+               ztk->zstream.avail_in = 0;
+
+               /* From Zlib's "unzip.c":
+                *
+                * windowBits is passed < 0 to tell that there is no zlib header.
+                * Note that in this case inflate *requires* an extra "dummy" byte
+                * after the compressed stream in order to complete decompression and
+                * return Z_STREAM_END.
+                * In unzip, i don't wait absolutely Z_STREAM_END because I known the
+                * size of both compressed and uncompressed data
+                */
+               if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
+                       Sys_Error ("FS_OpenPackedFile: inflate init error (file: %s)", pfile->name);
+
+               ztk->zstream.next_out = file->buff;
+               ztk->zstream.avail_out = sizeof (file->buff);
+
+               file->ztk = ztk;
        }
 
+       fs_filesize = pfile->realsize;
+
        return file;
 }
 
+/*
+====================
+FS_CheckNastyPath
+
+Return true if the path should be rejected due to one of the following:
+1: path elements that are non-portable
+2: path elements that would allow access to files outside the game directory,
+   or are just not a good idea for a mod to be using.
+====================
+*/
+int FS_CheckNastyPath (const char *path)
+{
+       // Windows: don't allow \ in filenames (windows-only), period.
+       // (on Windows \ is a directory separator, but / is also supported)
+       if (strstr(path, "\\"))
+               return 1; // non-portable
+
+       // Mac: don't allow Mac-only filenames - : is a directory separator
+       // instead of /, but we rely on / working already, so there's no reason to
+       // support a Mac-only path
+       // Amiga and Windows: : tries to go to root of drive
+       if (strstr(path, ":"))
+               return 1; // non-portable attempt to go to root of drive
+
+       // Amiga: // is parent directory
+       if (strstr(path, "//"))
+               return 1; // non-portable attempt to go to parent directory
+
+       // all: don't allow going to current directory (./) or parent directory (../ or /../)
+       if (strstr(path, "./"))
+               return 2; // attempt to go outside the game directory
+
+       // Windows and UNIXes: don't allow absolute paths
+       if (path[0] == '/')
+               return 2; // attempt to go outside the game directory
+
+       // after all these checks we're pretty sure it's a / separated filename
+       // and won't do much if any harm
+       return false;
+}
+
 
 /*
 ====================
@@ -1059,7 +1218,6 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
 {
        searchpath_t *search;
        pack_t *pak;
-       int (*strcmp_funct) (const char* str1, const char* str2);
 
        // search through the path, one element at a time
        for (search = fs_searchpaths;search;search = search->next)
@@ -1067,26 +1225,27 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                // is the element a pak file?
                if (search->pack)
                {
-                       size_t left, right, middle;
+                       int (*strcmp_funct) (const char* str1, const char* str2);
+                       int left, right, middle;
 
                        pak = search->pack;
                        strcmp_funct = pak->ignorecase ? strcasecmp : strcmp;
 
                        // Look for the file (binary search)
                        left = 0;
-                       right = pak->numfiles;
-                       while (left != right)
+                       right = pak->numfiles - 1;
+                       while (left <= right)
                        {
                                int diff;
 
-                               middle = (left + right - 1) / 2;
+                               middle = (left + right) / 2;
                                diff = strcmp_funct (pak->files[middle].name, name);
 
                                // Found it
                                if (!diff)
                                {
                                        if (!quiet)
-                                               Sys_Printf("FS_FindFile: %s in %s\n",
+                                               Con_DPrintf("FS_FindFile: %s in %s\n",
                                                                        pak->files[middle].name, pak->filename);
 
                                        if (index != NULL)
@@ -1096,7 +1255,7 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
 
                                // If we're too far in the list
                                if (diff > 0)
-                                       right = middle;
+                                       right = middle - 1;
                                else
                                        left = middle + 1;
                        }
@@ -1104,11 +1263,11 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                else
                {
                        char netpath[MAX_OSPATH];
-                       snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, name);
+                       dpsnprintf(netpath, sizeof(netpath), "%s/%s", search->filename, name);
                        if (FS_SysFileExists (netpath))
                        {
                                if (!quiet)
-                                       Sys_Printf("FS_FindFile: %s\n", netpath);
+                                       Con_DPrintf("FS_FindFile: %s\n", netpath);
 
                                if (index != NULL)
                                        *index = -1;
@@ -1118,7 +1277,7 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
        }
 
        if (!quiet)
-               Sys_Printf("FS_FindFile: can't find %s\n", name);
+               Con_DPrintf("FS_FindFile: can't find %s\n", name);
 
        if (index != NULL)
                *index = -1;
@@ -1128,22 +1287,19 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
 
 /*
 ===========
-FS_FOpenFile
+FS_OpenReadFile
 
-If the requested file is inside a packfile, a new qfile_t* will be opened
-into the file.
+Look for a file in the search paths and open it in read-only mode
 
 Sets fs_filesize
 ===========
 */
-qfile_t *FS_FOpenFile (const char *filename, qboolean quiet)
+qfile_t *FS_OpenReadFile (const char *filename, qboolean quiet, qboolean nonblocking)
 {
        searchpath_t *search;
-       packfile_t *packfile;
-       int i;
-       qfile_t *file;
+       int pack_ind;
 
-       search = FS_FindFile (filename, &i, quiet);
+       search = FS_FindFile (filename, &pack_ind, quiet);
 
        // Not found?
        if (search == NULL)
@@ -1153,68 +1309,15 @@ qfile_t *FS_FOpenFile (const char *filename, qboolean quiet)
        }
 
        // Found in the filesystem?
-       if (i < 0)
+       if (pack_ind < 0)
        {
-               char netpath[MAX_OSPATH];
-               snprintf(netpath, sizeof(netpath), "%s/%s", search->filename, filename);
-               return FS_OpenRead(netpath, -1, -1);
+               char path [MAX_OSPATH];
+               dpsnprintf (path, sizeof (path), "%s/%s", search->filename, filename);
+               return FS_SysOpen (path, "rb", nonblocking);
        }
 
        // So, we found it in a package...
-       packfile = &search->pack->files[i];
-
-       // If we don't have the true offset, get it now
-       if (! (packfile->flags & FILE_FLAG_TRUEOFFS))
-               PK3_GetTrueFileOffset (packfile, search->pack);
-
-       // No Zlib DLL = no compressed files
-       if (!zlib_dll && (packfile->flags & FILE_FLAG_DEFLATED))
-       {
-               Con_Printf("WARNING: can't open the compressed file %s\n"
-                                       "You need the Zlib DLL to use compressed files\n",
-                                       filename);
-               fs_filesize = -1;
-               return NULL;
-       }
-
-       // open a new file in the pakfile
-       file = FS_OpenRead (search->pack->filename, packfile->offset, packfile->packsize);
-       fs_filesize = packfile->realsize;
-
-       if (packfile->flags & FILE_FLAG_DEFLATED)
-       {
-               ztoolkit_t *ztk;
-
-               file->flags |= FS_FLAG_DEFLATED;
-
-               // We need some more variables
-               ztk = Mem_Alloc (fs_mempool, sizeof (*file->z));
-
-               ztk->real_length = packfile->realsize;
-
-               // Initialize zlib stream
-               ztk->zstream.next_in = ztk->input;
-               ztk->zstream.avail_in = 0;
-
-               /* From Zlib's "unzip.c":
-                *
-                * windowBits is passed < 0 to tell that there is no zlib header.
-                * Note that in this case inflate *requires* an extra "dummy" byte
-                * after the compressed stream in order to complete decompression and
-                * return Z_STREAM_END.
-                * In unzip, i don't wait absolutely Z_STREAM_END because I known the
-                * size of both compressed and uncompressed data
-                */
-               if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
-                       Sys_Error ("inflate init error (file: %s)", filename);
-
-               ztk->zstream.next_out = ztk->output;
-               ztk->zstream.avail_out = sizeof (ztk->output);
-
-               file->z = ztk;
-       }
-
-       return file;
+       return FS_OpenPackedFile (search->pack, pack_ind);
 }
 
 
@@ -1233,24 +1336,36 @@ FS_Open
 Open a file. The syntax is the same as fopen
 ====================
 */
-qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet)
+qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet, qboolean nonblocking)
 {
-       // If the file is opened in "write" or "append" mode
-       if (strchr (mode, 'w') || strchr (mode, 'a'))
+       qfile_t* file;
+
+       if (FS_CheckNastyPath(filepath))
+       {
+               Con_Printf("FS_Open(\"%s\", \"%s\", %s): nasty filename rejected\n", filepath, mode, quiet ? "true" : "false");
+               return NULL;
+       }
+
+       // If the file is opened in "write", "append", or "read/write" mode
+       if (mode[0] == 'w' || mode[0] == 'a' || strchr (mode, '+'))
        {
                char real_path [MAX_OSPATH];
 
                // Open the file on disk directly
-               snprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
+               dpsnprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
 
                // Create directories up to the file
                FS_CreatePath (real_path);
 
-               return FS_SysOpen (real_path, mode);
+               return FS_SysOpen (real_path, mode, nonblocking);
        }
 
-       // Else, we look at the various search paths
-       return FS_FOpenFile (filepath, quiet);
+       // Else, we look at the various search paths and open the file in read-only mode
+       file = FS_OpenReadFile (filepath, quiet, nonblocking);
+       if (file != NULL)
+               fs_filesize = file->real_length;
+
+       return file;
 }
 
 
@@ -1263,13 +1378,13 @@ Close a file
 */
 int FS_Close (qfile_t* file)
 {
-       if (fclose (file->stream))
+       if (close (file->handle))
                return EOF;
 
-       if (file->z)
+       if (file->ztk)
        {
-               qz_inflateEnd (&file->z->zstream);
-               Mem_Free (file->z);
+               qz_inflateEnd (&file->ztk->zstream);
+               Mem_Free (file->ztk);
        }
 
        Mem_Free (file);
@@ -1286,7 +1401,11 @@ Write "datasize" bytes into a file
 */
 size_t FS_Write (qfile_t* file, const void* data, size_t datasize)
 {
-       return fwrite (data, 1, datasize, file->stream);
+       ssize_t result = write (file->handle, data, datasize);
+       if (result < 0)
+               return 0;
+
+       return result;
 }
 
 
@@ -1299,135 +1418,150 @@ Read up to "buffersize" bytes from a file
 */
 size_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
 {
-       size_t count, nb;
-       ztoolkit_t *ztk;
-
-       // Quick path for unpacked files
-       if (! (file->flags & FS_FLAG_PACKED))
-               return fread (buffer, 1, buffersize, file->stream);
+       size_t count, done;
 
-       // If the file isn't compressed
-       if (! (file->flags & FS_FLAG_DEFLATED))
+       // First, we copy as many bytes as we can from "buff"
+       if (file->buff_ind < file->buff_len)
        {
-               // We must take care to not read after the end of the file
-               count = file->length - file->position;
-               if (buffersize > count)
-                       buffersize = count;
+               count = file->buff_len - file->buff_ind;
 
-               nb = fread (buffer, 1, buffersize, file->stream);
+               done = (buffersize > count) ? count : buffersize;
+               memcpy (buffer, &file->buff[file->buff_ind], done);
+               file->buff_ind += done;
 
-               file->position += nb;
-               return nb;
+               buffersize -= done;
+               if (buffersize == 0)
+                       return done;
        }
+       else
+               done = 0;
 
-       // If the file is compressed, it's more complicated...
-       ztk = file->z;
+       // NOTE: at this point, the read buffer is always empty
 
-       // First, we copy as many bytes as we can from "output"
-       if (ztk->out_ind < ztk->out_max)
+       // If the file isn't compressed
+       if (! (file->flags & QFILE_FLAG_DEFLATED))
        {
-               count = ztk->out_max - ztk->out_ind;
+               int nb;
+
+               // We must take care to not read after the end of the file
+               count = file->real_length - file->position;
 
-               nb = (buffersize > count) ? count : buffersize;
-               memcpy (buffer, &ztk->output[ztk->out_ind], nb);
-               ztk->out_ind += nb;
-               file->position += nb;
+               // If we have a lot of data to get, put them directly into "buffer"
+               if (buffersize > sizeof (file->buff) / 2)
+               {
+                       if (count > buffersize)
+                               count = buffersize;
+                       lseek (file->handle, file->offset + file->position, SEEK_SET);
+                       nb = read (file->handle, &((qbyte*)buffer)[done], count);
+                       if (nb > 0)
+                       {
+                               done += nb;
+                               file->position += nb;
+
+                               // Invalidate the output data (for FS_Seek)
+                               file->buff_len = 0;
+                               file->buff_ind = 0;
+                       }
+               }
+               else
+               {
+                       if (count > sizeof (file->buff))
+                               count = sizeof (file->buff);
+                       lseek (file->handle, file->offset + file->position, SEEK_SET);
+                       nb = read (file->handle, file->buff, count);
+                       if (nb > 0)
+                       {
+                               file->buff_len = nb;
+                               file->position += nb;
+
+                               // Copy the requested data in "buffer" (as much as we can)
+                               count = (buffersize > file->buff_len) ? file->buff_len : buffersize;
+                               memcpy (&((qbyte*)buffer)[done], file->buff, count);
+                               file->buff_ind = count;
+                               done += count;
+                       }
+               }
+
+               return done;
        }
-       else
-               nb = 0;
 
-       // We cycle through a few operations until we have inflated enough data
-       while (nb < buffersize)
+       // If the file is compressed, it's more complicated...
+       // We cycle through a few operations until we have read enough data
+       while (buffersize > 0)
        {
-               // NOTE: at this point, "output" should always be empty
+               ztoolkit_t *ztk = file->ztk;
+               int error;
 
-               // If "input" is also empty, we need to fill it
-               if (ztk->in_ind == ztk->in_max)
-               {
-                       size_t remain;
+               // NOTE: at this point, the read buffer is always empty
 
+               // If "input" is also empty, we need to refill it
+               if (ztk->in_ind == ztk->in_len)
+               {
                        // If we are at the end of the file
-                       if (ztk->out_position == ztk->real_length)
-                               return nb;
+                       if (file->position == file->real_length)
+                               return done;
 
-                       remain = file->length - ztk->in_position;
-                       count = (remain > sizeof (ztk->input)) ? sizeof (ztk->input) : remain;
-                       fread (ztk->input, 1, count, file->stream);
+                       count = ztk->comp_length - ztk->in_position;
+                       if (count > sizeof (ztk->input))
+                               count = sizeof (ztk->input);
+                       lseek (file->handle, file->offset + ztk->in_position, SEEK_SET);
+                       if (read (file->handle, ztk->input, count) != (ssize_t)count)
+                               Sys_Error ("FS_Read: unexpected end of file");
 
-                       // Update indexes and counters
                        ztk->in_ind = 0;
-                       ztk->in_max = count;
+                       ztk->in_len = count;
                        ztk->in_position += count;
                }
 
-               // Now that we are sure we have compressed data available, we need to determine
-               // if it's better to inflate it in "output" or directly in "buffer" (we are in this
-               // case if we still need more bytes than "output" can contain)
-
                ztk->zstream.next_in = &ztk->input[ztk->in_ind];
-               ztk->zstream.avail_in = ztk->in_max - ztk->in_ind;
+               ztk->zstream.avail_in = ztk->in_len - ztk->in_ind;
 
-               // If output will be able to contain at least 1 more byte than the data we need
-               if (buffersize - nb < sizeof (ztk->output))
-               {
-                       int error;
+               // Now that we are sure we have compressed data available, we need to determine
+               // if it's better to inflate it in "file->buff" or directly in "buffer"
 
-                       // Inflate the data in "output"
-                       ztk->zstream.next_out = ztk->output;
-                       ztk->zstream.avail_out = sizeof (ztk->output);
+               // Inflate the data in "file->buff"
+               if (buffersize < sizeof (file->buff) / 2)
+               {
+                       ztk->zstream.next_out = file->buff;
+                       ztk->zstream.avail_out = sizeof (file->buff);
                        error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
                        if (error != Z_OK && error != Z_STREAM_END)
                                Sys_Error ("Can't inflate file");
-                       ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
-                       ztk->out_max = sizeof (ztk->output) - ztk->zstream.avail_out;
-                       ztk->out_position += ztk->out_max;
+                       ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
+
+                       file->buff_len = sizeof (file->buff) - ztk->zstream.avail_out;
+                       file->position += file->buff_len;
 
                        // Copy the requested data in "buffer" (as much as we can)
-                       count = (buffersize - nb > ztk->out_max) ? ztk->out_max : buffersize - nb;
-                       memcpy (&((qbyte*)buffer)[nb], ztk->output, count);
-                       ztk->out_ind = count;
+                       count = (buffersize > file->buff_len) ? file->buff_len : buffersize;
+                       memcpy (&((qbyte*)buffer)[done], file->buff, count);
+                       file->buff_ind = count;
                }
 
                // Else, we inflate directly in "buffer"
                else
                {
-                       int error;
-
-                       // Inflate the data in "buffer"
-                       ztk->zstream.next_out = &((qbyte*)buffer)[nb];
-                       ztk->zstream.avail_out = buffersize - nb;
+                       ztk->zstream.next_out = &((qbyte*)buffer)[done];
+                       ztk->zstream.avail_out = buffersize;
                        error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
                        if (error != Z_OK && error != Z_STREAM_END)
                                Sys_Error ("Can't inflate file");
-                       ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
-
-                       // Invalidate the output data (for FS_Seek)
-                       ztk->out_max = 0;
-                       ztk->out_ind = 0;
+                       ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
 
                        // How much data did it inflate?
-                       count = buffersize - nb - ztk->zstream.avail_out;
-                       ztk->out_position += count;
+                       count = buffersize - ztk->zstream.avail_out;
+                       file->position += count;
+
+                       // Invalidate the output data (for FS_Seek)
+                       file->buff_len = 0;
+                       file->buff_ind = 0;
                }
 
-               nb += count;
-               file->position += count;
+               done += count;
+               buffersize -= count;
        }
 
-       return nb;
-}
-
-
-/*
-====================
-FS_Flush
-
-Flush the file output stream
-====================
-*/
-int FS_Flush (qfile_t* file)
-{
-       return fflush (file->stream);
+       return done;
 }
 
 
@@ -1438,9 +1572,9 @@ FS_Print
 Print a string into a file
 ====================
 */
-int FS_Print(qfile_t* file, const char *msg)
+int FS_Print (qfile_t* file, const char *msg)
 {
-       return FS_Write(file, msg, strlen(msg));
+       return FS_Write (file, msg, strlen (msg));
 }
 
 /*
@@ -1456,7 +1590,7 @@ int FS_Printf(qfile_t* file, const char* format, ...)
        va_list args;
 
        va_start (args, format);
-       result = vfprintf (file->stream, format, args);
+       result = FS_VPrintf (file, format, args);
        va_end (args);
 
        return result;
@@ -1465,249 +1599,188 @@ int FS_Printf(qfile_t* file, const char* format, ...)
 
 /*
 ====================
-FS_Getc
+FS_VPrintf
 
-Get the next character of a file
+Print a string into a file
 ====================
 */
-int FS_Getc (qfile_t* file)
+int FS_VPrintf (qfile_t* file, const char* format, va_list ap)
 {
-       char c;
+       int len;
+       size_t buff_size;
+       char *tempbuff = NULL;
+
+       buff_size = 1024;
+       tempbuff = Mem_Alloc (tempmempool, buff_size);
+       len = dpvsnprintf (tempbuff, buff_size, format, ap);
+       while (len < 0)
+       {
+               Mem_Free (tempbuff);
+               buff_size *= 2;
+               tempbuff = Mem_Alloc (tempmempool, buff_size);
+               len = dpvsnprintf (tempbuff, buff_size, format, ap);
+       }
 
-       if (FS_Read (file, &c, 1) != 1)
-               return EOF;
+       len = write (file->handle, tempbuff, len);
+       Mem_Free (tempbuff);
 
-       return c;
+       return len;
 }
 
 
 /*
 ====================
-FS_Seek
+FS_Getc
 
-Move the position index in a file
+Get stored ungetc character or the next character of a file
 ====================
 */
-int FS_Seek (qfile_t* file, long offset, int whence)
+int FS_Getc (qfile_t* file)
 {
-       // Quick path for unpacked files
-       if (! (file->flags & FS_FLAG_PACKED))
-               return fseek (file->stream, offset, whence);
-
-       // Seeking in compressed files is more a hack than anything else,
-       // but we need to support it, so here it is.
-       if (file->flags & FS_FLAG_DEFLATED)
-       {
-               ztoolkit_t *ztk = file->z;
-               qbyte buffer [sizeof (ztk->output)];  // it's big to force inflating into buffer directly
-
-               switch (whence)
-               {
-                       case SEEK_CUR:
-                               offset += file->position;
-                               break;
-
-                       case SEEK_SET:
-                               break;
-
-                       case SEEK_END:
-                               offset += ztk->real_length;
-                               break;
-
-                       default:
-                               return -1;
-               }
-               if (offset < 0 || offset > (long) ztk->real_length)
-                       return -1;
-
-               // If we need to go back in the file
-               if (offset <= (long) file->position)
-               {
-                       // If we still have the data we need in the output buffer
-                       if (file->position - offset <= ztk->out_ind)
-                       {
-                               ztk->out_ind -= file->position - offset;
-                               file->position = offset;
-                               return 0;
-                       }
-
-                       // Else, we restart from the beginning of the file
-                       ztk->in_ind = 0;
-                       ztk->in_max = 0;
-                       ztk->in_position = 0;
-                       ztk->out_ind = 0;
-                       ztk->out_max = 0;
-                       ztk->out_position = 0;
-                       file->position = 0;
-                       fseek (file->stream, file->offset, SEEK_SET);
-
-                       // Reset the Zlib stream
-                       ztk->zstream.next_in = ztk->input;
-                       ztk->zstream.avail_in = 0;
-                       qz_inflateReset (&ztk->zstream);
-               }
-
-               // Skip all data until we reach the requested offset
-               while ((long) file->position < offset)
-               {
-                       size_t diff = offset - file->position;
-                       size_t count, len;
-
-                       count = (diff > sizeof (buffer)) ? sizeof (buffer) : diff;
-                       len = FS_Read (file, buffer, count);
-                       if (len != count)
-                               return -1;
-               }
-
-               return 0;
-       }
+       char c;
 
-       // Packed files receive a special treatment too, because
-       // we need to make sure it doesn't go outside of the file
-       switch (whence)
+       if (file->ungetc != EOF)
        {
-               case SEEK_CUR:
-                       offset += file->position;
-                       break;
-
-               case SEEK_SET:
-                       break;
-
-               case SEEK_END:
-                       offset += file->length;
-                       break;
-
-               default:
-                       return -1;
+               c = file->ungetc;
+               file->ungetc = EOF;
        }
-       if (offset < 0 || offset > (long) file->length)
-               return -1;
+       else if (FS_Read (file, &c, 1) != 1)
+               return EOF;
 
-       if (fseek (file->stream, file->offset + offset, SEEK_SET) == -1)
-               return -1;
-       file->position = offset;
-       return 0;
+       return c;
 }
 
 
 /*
 ====================
-FS_Tell
+FS_UnGetc
 
-Give the current position in a file
+Put a character back into the Getc buffer (only supports one character!)
 ====================
 */
-long FS_Tell (qfile_t* file)
+void FS_UnGetc (qfile_t* file, unsigned char c)
 {
-       if (file->flags & FS_FLAG_PACKED)
-               return file->position;
-
-       return ftell (file->stream);
+       file->ungetc = c;
 }
 
 
 /*
 ====================
-FS_Gets
+FS_Seek
 
-Extract a line from a file
+Move the position index in a file
 ====================
 */
-char* FS_Gets (qfile_t* file, char* buffer, int buffersize)
+int FS_Seek (qfile_t* file, long offset, int whence)
 {
-       size_t ind;
+       ztoolkit_t *ztk;
+       qbyte* buffer;
+       size_t buffersize;
 
-       // Quick path for unpacked files
-       if (! (file->flags & FS_FLAG_PACKED))
-               return fgets (buffer, buffersize, file->stream);
+       // if this is an uncompressed real file we can just call the kernel seek
+       // (necessary when writing files)
+       if (file->offset == 0 && ! (file->flags & QFILE_FLAG_DEFLATED))
+               return lseek (file->handle, offset, whence);
 
-       for (ind = 0; ind < (size_t) buffersize - 1; ind++)
+       // Compute the file offset
+       switch (whence)
        {
-               int c = FS_Getc (file);
-               switch (c)
-               {
-                       // End of file
-                       case -1:
-                               if (!ind)
-                                       return NULL;
+               case SEEK_CUR:
+                       offset += file->position - file->buff_len + file->buff_ind;
+                       break;
 
-                               buffer[ind] = '\0';
-                               return buffer;
+               case SEEK_SET:
+                       break;
 
-                       // End of line
-                       case '\r':
-                       case '\n':
-                               buffer[ind] = '\n';
-                               buffer[ind + 1] = '\0';
-                               return buffer;
+               case SEEK_END:
+                       offset += file->real_length;
+                       break;
 
-                       default:
-                               buffer[ind] = c;
-               }
+               default:
+                       return -1;
+       }
+       if (offset < 0 || offset > (long) file->real_length)
+               return -1;
 
+       // If we have the data in our read buffer, we don't need to actually seek
+       if (file->position - file->buff_len <= (size_t)offset &&
+               (size_t)offset <= file->position)
+       {
+               file->buff_ind = offset + file->buff_len - file->position;
+               return 0;
        }
 
-       buffer[buffersize - 1] = '\0';
-       return buffer;
-}
+       // Invalidate the read buffer contents
+       file->buff_ind = 0;
+       file->buff_len = 0;
 
+       // Unpacked or uncompressed files can seek directly
+       if (! (file->flags & QFILE_FLAG_DEFLATED))
+       {
+               if (lseek (file->handle, file->offset + offset, SEEK_SET) == -1)
+                       return -1;
+               file->position = offset;
+               return 0;
+       }
 
-/*
-==========
-FS_Getline
+       // Seeking in compressed files is more a hack than anything else,
+       // but we need to support it, so here we go.
+       ztk = file->ztk;
 
-Dynamic length version of fgets. DO NOT free the buffer.
-==========
-*/
-char *FS_Getline (qfile_t *file)
-{
-       static int  size = 256;
-       static char *buf = 0;
-       char        *t;
-       int         len;
+       // If we have to go back in the file, we need to restart from the beginning
+       if ((size_t)offset <= file->position)
+       {
+               ztk->in_ind = 0;
+               ztk->in_len = 0;
+               ztk->in_position = 0;
+               file->position = 0;
+               lseek (file->handle, file->offset, SEEK_SET);
 
-       if (!buf)
-               buf = Mem_Alloc (fs_mempool, size);
+               // Reset the Zlib stream
+               ztk->zstream.next_in = ztk->input;
+               ztk->zstream.avail_in = 0;
+               qz_inflateReset (&ztk->zstream);
+       }
 
-       if (!FS_Gets (file, buf, size))
-               return 0;
+       // We need a big buffer to force inflating into it directly
+       buffersize = 2 * sizeof (file->buff);
+       buffer = Mem_Alloc (tempmempool, buffersize);
 
-       len = strlen (buf);
-       while (buf[len - 1] != '\n' && buf[len - 1] != '\r')
+       // Skip all data until we reach the requested offset
+       while ((size_t)offset > file->position)
        {
-               t = Mem_Alloc (fs_mempool, size + 256);
-               memcpy(t, buf, size);
-               Mem_Free(buf);
-               size += 256;
-               buf = t;
-               if (!FS_Gets (file, buf + len, size - len))
-                       break;
-               len = strlen (buf);
+               size_t diff = offset - file->position;
+               size_t count, len;
+
+               count = (diff > buffersize) ? buffersize : diff;
+               len = FS_Read (file, buffer, count);
+               if (len != count)
+               {
+                       Mem_Free (buffer);
+                       return -1;
+               }
        }
-       while ((len = strlen(buf)) && (buf[len - 1] == '\n' || buf[len - 1] == '\r'))
-               buf[len - 1] = 0;
-       return buf;
+
+       Mem_Free (buffer);
+       return 0;
 }
 
 
 /*
 ====================
-FS_Eof
+FS_Tell
 
-Extract a line from a file
+Give the current position in a file
 ====================
 */
-int FS_Eof (qfile_t* file)
+long FS_Tell (qfile_t* file)
 {
-       if (file->flags & FS_FLAG_PACKED)
-       {
-               if (file->flags & FS_FLAG_DEFLATED)
-                       return (file->position == file->z->real_length);
-
-               return (file->position == file->length);
-       }
-
-       return feof (file->stream);
+       // if this is an uncompressed real file we can just call the kernel tell
+       // (necessary when writing files)
+       if (file->offset == 0 && ! (file->flags & QFILE_FLAG_DEFLATED))
+               return lseek (file->handle, 0, SEEK_CUR);
+       else
+               return file->position - file->buff_len + file->buff_ind;
 }
 
 
@@ -1721,22 +1794,18 @@ Always appends a 0 byte.
 */
 qbyte *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet)
 {
-       qfile_t *h;
+       qfile_t *file;
        qbyte *buf;
 
-       // look for it in the filesystem or pack files
-       h = FS_Open (path, "rb", quiet);
-       if (!h)
+       file = FS_Open (path, "rb", quiet, false);
+       if (!file)
                return NULL;
 
-       buf = Mem_Alloc(pool, fs_filesize+1);
-       if (!buf)
-               Sys_Error ("FS_LoadFile: not enough available memory for %s (size %i)", path, fs_filesize);
-
-       ((qbyte *)buf)[fs_filesize] = 0;
+       buf = Mem_Alloc (pool, fs_filesize + 1);
+       buf[fs_filesize] = '\0';
 
-       FS_Read (h, buf, fs_filesize);
-       FS_Close (h);
+       FS_Read (file, buf, fs_filesize);
+       FS_Close (file);
 
        return buf;
 }
@@ -1751,18 +1820,18 @@ The filename will be prefixed by the current game directory
 */
 qboolean FS_WriteFile (const char *filename, void *data, int len)
 {
-       qfile_t *handle;
+       qfile_t *file;
 
-       handle = FS_Open (filename, "wb", false);
-       if (!handle)
+       file = FS_Open (filename, "wb", false, false);
+       if (!file)
        {
                Con_Printf("FS_WriteFile: failed on %s\n", filename);
                return false;
        }
 
        Con_DPrintf("FS_WriteFile: %s\n", filename);
-       FS_Write (handle, data, len);
-       FS_Close (handle);
+       FS_Write (file, data, len);
+       FS_Close (file);
        return true;
 }
 
@@ -1850,16 +1919,15 @@ Look for a file in the filesystem only
 qboolean FS_SysFileExists (const char *path)
 {
 #if WIN32
-       FILE *f;
+       int desc;
 
-       f = fopen (path, "rb");
-       if (f)
-       {
-               fclose (f);
-               return true;
-       }
+       // TODO: use another function instead, to avoid opening the file
+       desc = open (path, O_RDONLY | O_BINARY);
+       if (desc < 0)
+               return false;
 
-       return false;
+       close (desc);
+       return true;
 #else
        struct stat buf;
 
@@ -1918,7 +1986,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
        if (separator < colon)
                separator = colon;
        basepathlength = separator - pattern;
-       basepath = Z_Malloc(basepathlength + 1);
+       basepath = Mem_Alloc (tempmempool, basepathlength + 1);
        if (basepathlength)
                memcpy(basepath, pattern, basepathlength);
        basepath[basepathlength] = 0;
@@ -1947,7 +2015,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                                                        if (liststart == NULL)
                                                                liststart = listcurrent;
                                                        if (!quiet)
-                                                               Sys_Printf("SearchPackFile: %s : %s\n", pak->filename, temp);
+                                                               Con_DPrintf("SearchPackFile: %s : %s\n", pak->filename, temp);
                                                }
                                        }
                                        // strip off one path element at a time until empty
@@ -1969,12 +2037,12 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                else
                {
                        // get a directory listing and look at each name
-                       snprintf(netpath, sizeof (netpath), "%s/%s", searchpath->filename, basepath);
+                       dpsnprintf(netpath, sizeof (netpath), "%s/%s", searchpath->filename, basepath);
                        if ((dir = listdirectory(netpath)))
                        {
                                for (dirfile = dir;dirfile;dirfile = dirfile->next)
                                {
-                                       snprintf(temp, sizeof(temp), "%s/%s", basepath, dirfile->text);
+                                       dpsnprintf(temp, sizeof(temp), "%s/%s", basepath, dirfile->text);
                                        if (matchpattern(temp, (char *)pattern, true))
                                        {
                                                for (listtemp = liststart;listtemp;listtemp = listtemp->next)
@@ -1986,7 +2054,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                                                        if (liststart == NULL)
                                                                liststart = listcurrent;
                                                        if (!quiet)
-                                                               Sys_Printf("SearchDirFile: %s\n", temp);
+                                                               Con_DPrintf("SearchDirFile: %s\n", temp);
                                                }
                                        }
                                }
@@ -2022,7 +2090,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
                        stringlistfree(liststart);
        }
 
-       Z_Free(basepath);
+       Mem_Free(basepath);
        return search;
 }
 
@@ -2043,7 +2111,7 @@ int FS_ListDirectory(const char *pattern, int oneperline)
        const char *name;
        char linebuf[4096];
        fssearch_t *search;
-       search = FS_Search(pattern, true, false);
+       search = FS_Search(pattern, true, true);
        if (!search)
                return 0;
        numfiles = search->numfilenames;