]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - fs.c
more warning fixes
[xonotic/darkplaces.git] / fs.c
diff --git a/fs.c b/fs.c
index 90ac578014801dea68fbaad4bff311251fd09979..b34116971f36d159af3da2d1fcdbcd629df0520f 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -1,7 +1,7 @@
 /*
        DarkPlaces file system
 
-       Copyright (C) 2003 Mathieu Olivier
+       Copyright (C) 2003-2005 Mathieu Olivier
        Copyright (C) 1999,2000  contributors of the QuakeForge project
 
        This program is free software; you can redistribute it and/or
@@ -25,8 +25,6 @@
 
 #include "quakedef.h"
 
-#include <stdlib.h>
-#include <string.h>
 #include <limits.h>
 #include <fcntl.h>
 
 # include <unistd.h>
 #endif
 
-#ifndef PATH_MAX
-# define PATH_MAX 512
-#endif
-
 #include "fs.h"
 
+// Win32 requires us to add O_BINARY, but the other OSes don't have it
+#ifndef O_BINARY
+# define O_BINARY 0
+#endif
+
 
 /*
 
@@ -61,7 +60,7 @@ The "game directory" is the first tree on the search path and directory that
 all generated files (savegames, screenshots, demos, config files) will be
 saved to.  This can be overridden with the "-game" command line parameter.
 The game directory can never be changed while quake is executing.  This is a
-precacution against having a malicious server instruct clients to write files
+precaution against having a malicious server instruct clients to write files
 over areas they shouldn't.
 
 */
@@ -128,35 +127,38 @@ typedef struct
 } z_stream;
 
 
-// Our own file structure on top of FILE
 typedef enum
 {
-       FS_FLAG_NONE            = 0,
-       FS_FLAG_PACKED          = (1 << 0),     // inside a package (PAK or PK3)
-       FS_FLAG_DEFLATED        = (1 << 1)      // file is compressed using the deflate algorithm (PK3 only)
-} fs_flags_t;
+       QFILE_FLAG_NONE         = 0,
+       QFILE_FLAG_PACKED       = (1 << 0),     // inside a package (PAK or PK3)
+       QFILE_FLAG_DEFLATED     = (1 << 1)      // file is compressed using the deflate algorithm (PK3 only)
+} qfile_flags_t;
 
-#define ZBUFF_SIZE 1024
+#define FILE_BUFF_SIZE 2048
 typedef struct
 {
        z_stream        zstream;
-       size_t          real_length;                    // length of the uncompressed file
-       size_t          in_ind, in_max;                 // input buffer index and counter
+       size_t          comp_length;                    // length of the compressed file
+       size_t          in_ind, in_len;                 // input buffer current index and length
        size_t          in_position;                    // position in the compressed file
-       size_t          out_ind, out_max;               // output buffer index and counter
-       size_t          out_position;                   // how many bytes did we uncompress until now?
-       qbyte           input [ZBUFF_SIZE];
-       qbyte           output [ZBUFF_SIZE];
+       qbyte           input [FILE_BUFF_SIZE];
 } ztoolkit_t;
 
 struct qfile_s
 {
-       fs_flags_t      flags;
-       FILE*           stream;
-       size_t          length;         // file size on disk (PACKED only)
-       size_t          offset;         // offset into a package (PACKED only)
-       size_t          position;       // current position in the file (PACKED only)
-       ztoolkit_t*     z;                      // used for inflating (DEFLATED only)
+       qfile_flags_t   flags;
+       int                             handle;                                 // file descriptor
+       fs_offset_t             real_length;                    // uncompressed file size (for files opened in "read" mode)
+       fs_offset_t             position;                               // current position in the file
+       fs_offset_t             offset;                                 // offset into the package (0 if external file)
+       int                             ungetc;                                 // single stored character from ungetc, cleared to EOF when read
+
+       // Contents buffer
+       size_t                  buff_ind, buff_len;             // buffer current index and length
+       qbyte                   buff [FILE_BUFF_SIZE];
+
+       // For zipped files
+       ztoolkit_t*             ztk;
 };
 
 
@@ -195,28 +197,27 @@ typedef struct
 // Packages in memory
 typedef enum
 {
-       FILE_FLAG_NONE          = 0,
-       FILE_FLAG_TRUEOFFS      = (1 << 0),     // the offset in packfile_t is the true contents offset
-       FILE_FLAG_DEFLATED      = (1 << 1)      // file compressed using the deflate algorithm
-} file_flags_t;
+       PACKFILE_FLAG_NONE              = 0,
+       PACKFILE_FLAG_TRUEOFFS  = (1 << 0),     // the offset in packfile_t is the true contents offset
+       PACKFILE_FLAG_DEFLATED  = (1 << 1)      // file compressed using the deflate algorithm
+} packfile_flags_t;
 
 typedef struct
 {
        char name [MAX_QPATH];
-       file_flags_t flags;
-       size_t offset;
-       size_t packsize;        // size in the package
-       size_t realsize;        // real file size (uncompressed)
+       packfile_flags_t flags;
+       fs_offset_t offset;
+       fs_offset_t packsize;   // size in the package
+       fs_offset_t realsize;   // real file size (uncompressed)
 } packfile_t;
 
 typedef struct pack_s
 {
        char filename [MAX_OSPATH];
-       FILE *handle;
-       int ignorecase; // PK3 ignores case
+       int handle;
+       int ignorecase;  // PK3 ignores case
        int numfiles;
        packfile_t *files;
-       mempool_t *mempool;
        struct pack_s *next;
 } pack_t;
 
@@ -231,6 +232,22 @@ typedef struct searchpath_s
 } searchpath_t;
 
 
+/*
+=============================================================================
+
+FUNCTION PROTOTYPES
+
+=============================================================================
+*/
+
+void FS_Dir_f(void);
+void FS_Ls_f(void);
+
+static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
+                                                                       fs_offset_t offset, fs_offset_t packsize,
+                                                                       fs_offset_t realsize, packfile_flags_t flags);
+
+
 /*
 =============================================================================
 
@@ -240,13 +257,12 @@ VARIABLES
 */
 
 mempool_t *fs_mempool;
-mempool_t *pak_mempool;
 
-int fs_filesize;
+fs_offset_t fs_filesize;
 
 pack_t *packlist = NULL;
 
-searchpath_t *fs_searchpaths;
+searchpath_t *fs_searchpaths = NULL;
 
 #define MAX_FILES_IN_PACK      65536
 
@@ -301,11 +317,7 @@ Unload the Zlib DLL
 */
 void PK3_CloseLibrary (void)
 {
-       if (!zlib_dll)
-               return;
-
-       Sys_UnloadLibrary (zlib_dll);
-       zlib_dll = NULL;
+       Sys_UnloadLibrary (&zlib_dll);
 }
 
 
@@ -318,40 +330,31 @@ Try to load the Zlib DLL
 */
 qboolean PK3_OpenLibrary (void)
 {
-       const char* dllname;
-       const dllfunction_t *func;
-
-       // Already loaded?
-       if (zlib_dll)
-               return true;
-
+       const char* dllnames [] =
+       {
 #ifdef WIN32
-       dllname = "zlib.dll";
+               "zlib.dll",
+#elif defined(MACOSX)
+               "libz.dylib",
 #else
-       dllname = "libz.so.1";
+               "libz.so.1",
+               "libz.so",
 #endif
+               NULL
+       };
 
-       // Initializations
-       for (func = zlibfuncs; func && func->name != NULL; func++)
-               *func->funcvariable = NULL;
+       // Already loaded?
+       if (zlib_dll)
+               return true;
 
        // Load the DLL
-       if (! (zlib_dll = Sys_LoadLibrary (dllname)))
+       if (! Sys_LoadLibrary (dllnames, &zlib_dll, zlibfuncs))
        {
-               Con_Printf("Can't find %s. Compressed files support disabled\n", dllname);
+               Con_Printf ("Compressed files support disabled\n");
                return false;
        }
 
-       // Get the function adresses
-       for (func = zlibfuncs; func && func->name != NULL; func++)
-               if (!(*func->funcvariable = (void *) Sys_GetProcAddress (zlib_dll, func->name)))
-               {
-                       Con_Printf("missing function \"%s\" - broken Zlib library!\n", func->name);
-                       PK3_CloseLibrary ();
-                       return false;
-               }
-
-       Con_Printf("%s loaded. Compressed files support enabled\n", dllname);
+       Con_Printf ("Compressed files support enabled\n");
        return true;
 }
 
@@ -363,15 +366,14 @@ PK3_GetEndOfCentralDir
 Extract the end of the central directory from a PK3 package
 ====================
 */
-qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_endOfCentralDir_t *eocd)
+qboolean PK3_GetEndOfCentralDir (const char *packfile, int packhandle, pk3_endOfCentralDir_t *eocd)
 {
        long filesize, maxsize;
        qbyte *buffer, *ptr;
        int ind;
 
        // Get the package size
-       fseek (packhandle, 0, SEEK_END);
-       filesize = ftell (packhandle);
+       filesize = lseek (packhandle, 0, SEEK_END);
        if (filesize < ZIP_END_CDIR_SIZE)
                return false;
 
@@ -381,8 +383,8 @@ qboolean PK3_GetEndOfCentralDir (const char *packfile, FILE *packhandle, pk3_end
        else
                maxsize = ZIP_MAX_COMMENTS_SIZE + ZIP_END_CDIR_SIZE;
        buffer = Mem_Alloc (tempmempool, maxsize);
-       fseek (packhandle, filesize - maxsize, SEEK_SET);
-       if (fread (buffer, 1, maxsize, packhandle) != (unsigned long) maxsize)
+       lseek (packhandle, filesize - maxsize, SEEK_SET);
+       if (read (packhandle, buffer, maxsize) != (fs_offset_t) maxsize)
        {
                Mem_Free (buffer);
                return false;
@@ -431,12 +433,12 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
 {
        qbyte *central_dir, *ptr;
        unsigned int ind;
-       int remaining;
+       fs_offset_t remaining;
 
        // Load the central directory in memory
        central_dir = Mem_Alloc (tempmempool, eocd->cdir_size);
-       fseek (pack->handle, eocd->cdir_offset, SEEK_SET);
-       fread (central_dir, 1, eocd->cdir_size, pack->handle);
+       lseek (pack->handle, eocd->cdir_offset, SEEK_SET);
+       read (pack->handle, central_dir, eocd->cdir_size);
 
        // Extract the files properties
        // The parsing is done "by hand" because some fields have variable sizes and
@@ -446,8 +448,7 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
        ptr = central_dir;
        for (ind = 0; ind < eocd->nbentries; ind++)
        {
-               size_t namesize, count;
-               packfile_t *file;
+               fs_offset_t namesize, count;
 
                // Checking the remaining size
                if (remaining < ZIP_CDIR_CHUNK_BASE_SIZE)
@@ -474,7 +475,7 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
                if ((ptr[8] & 0x29) == 0 && (ptr[38] & 0x18) == 0)
                {
                        // Still enough bytes for the name?
-                       if ((size_t) remaining < namesize || namesize >= sizeof (*pack->files))
+                       if (remaining < namesize || namesize >= (int)sizeof (*pack->files))
                        {
                                Mem_Free (central_dir);
                                return -1;
@@ -483,19 +484,23 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
                        // WinZip doesn't use the "directory" attribute, so we need to check the name directly
                        if (ptr[ZIP_CDIR_CHUNK_BASE_SIZE + namesize - 1] != '/')
                        {
-                               // Extract the name
-                               file = &pack->files[pack->numfiles];
-                               memcpy (file->name, &ptr[ZIP_CDIR_CHUNK_BASE_SIZE], namesize);
-                               file->name[namesize] = '\0';
+                               char filename [sizeof (pack->files[0].name)];
+                               fs_offset_t offset, packsize, realsize;
+                               packfile_flags_t flags;
 
-                               // Compression, sizes and offset
-                               if (BuffLittleShort (&ptr[10]))
-                                       file->flags = FILE_FLAG_DEFLATED;
-                               file->packsize = BuffLittleLong (&ptr[20]);
-                               file->realsize = BuffLittleLong (&ptr[24]);
-                               file->offset = BuffLittleLong (&ptr[42]);
+                               // Extract the name (strip it if necessary)
+                               namesize = min(namesize, (int)sizeof (filename) - 1);
+                               memcpy (filename, &ptr[ZIP_CDIR_CHUNK_BASE_SIZE], namesize);
+                               filename[namesize] = '\0';
 
-                               pack->numfiles++;
+                               if (BuffLittleShort (&ptr[10]))
+                                       flags = PACKFILE_FLAG_DEFLATED;
+                               else
+                                       flags = 0;
+                               offset = BuffLittleLong (&ptr[42]);
+                               packsize = BuffLittleLong (&ptr[20]);
+                               realsize = BuffLittleLong (&ptr[24]);
+                               FS_AddFileToPack (filename, pack, offset, packsize, realsize, flags);
                        }
                }
 
@@ -507,7 +512,9 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
                remaining -= count;
        }
 
-       Mem_Free (central_dir);
+       // If the package is empty, central_dir is NULL here
+       if (central_dir != NULL)
+               Mem_Free (central_dir);
        return pack->numfiles;
 }
 
@@ -521,45 +528,61 @@ Create a package entry associated with a PK3 file
 */
 pack_t *FS_LoadPackPK3 (const char *packfile)
 {
-       FILE *packhandle;
+       int packhandle;
        pk3_endOfCentralDir_t eocd;
        pack_t *pack;
        int real_nb_files;
 
-       packhandle = fopen (packfile, "rb");
-       if (!packhandle)
+       packhandle = open (packfile, O_RDONLY | O_BINARY);
+       if (packhandle < 0)
                return NULL;
 
        if (! PK3_GetEndOfCentralDir (packfile, packhandle, &eocd))
-               Sys_Error ("%s is not a PK3 file", packfile);
+       {
+               Con_Printf ("%s is not a PK3 file", packfile);
+               close(packhandle);
+               return NULL;
+       }
 
        // Multi-volume ZIP archives are NOT allowed
        if (eocd.disknum != 0 || eocd.cdir_disknum != 0)
-               Sys_Error ("%s is a multi-volume ZIP archive", packfile);
+       {
+               Con_Printf ("%s is a multi-volume ZIP archive", packfile);
+               close(packhandle);
+               return NULL;
+       }
 
        // We only need to do this test if MAX_FILES_IN_PACK is lesser than 65535
        // since eocd.nbentries is an unsigned 16 bits integer
-       #if MAX_FILES_IN_PACK < 65535
+#if MAX_FILES_IN_PACK < 65535
        if (eocd.nbentries > MAX_FILES_IN_PACK)
-               Sys_Error ("%s contains too many files (%hu)", packfile, eocd.nbentries);
-       #endif
+       {
+               Con_Printf ("%s contains too many files (%hu)", packfile, eocd.nbentries);
+               close(packhandle);
+               return NULL;
+       }
+#endif
 
        // Create a package structure in memory
-       pack = Mem_Alloc (pak_mempool, sizeof (pack_t));
+       pack = Mem_Alloc(fs_mempool, sizeof (pack_t));
        pack->ignorecase = true; // PK3 ignores case
-       strcpy (pack->filename, packfile);
+       strlcpy (pack->filename, packfile, sizeof (pack->filename));
        pack->handle = packhandle;
        pack->numfiles = eocd.nbentries;
-       pack->mempool = Mem_AllocPool (packfile);
-       pack->files = Mem_Alloc (pack->mempool, eocd.nbentries * sizeof(packfile_t));
+       pack->files = Mem_Alloc(fs_mempool, eocd.nbentries * sizeof(packfile_t));
        pack->next = packlist;
        packlist = pack;
 
        real_nb_files = PK3_BuildFileList (pack, &eocd);
-       if (real_nb_files <= 0)
-               Sys_Error ("%s is not a valid PK3 file", packfile);
+       if (real_nb_files < 0)
+       {
+               Con_Printf ("%s is not a valid PK3 file", packfile);
+               close(pack->handle);
+               Mem_Free(pack);
+               return NULL;
+       }
 
-       Con_Printf ("Added packfile %s (%i files)\n", packfile, real_nb_files);
+       Con_Printf("Added packfile %s (%i files)\n", packfile, real_nb_files);
        return pack;
 }
 
@@ -571,25 +594,29 @@ PK3_GetTrueFileOffset
 Find where the true file data offset is
 ====================
 */
-void PK3_GetTrueFileOffset (packfile_t *file, pack_t *pack)
+qboolean PK3_GetTrueFileOffset (packfile_t *pfile, pack_t *pack)
 {
        qbyte buffer [ZIP_LOCAL_CHUNK_BASE_SIZE];
-       size_t count;
+       fs_offset_t count;
 
        // Already found?
-       if (file->flags & FILE_FLAG_TRUEOFFS)
-               return;
+       if (pfile->flags & PACKFILE_FLAG_TRUEOFFS)
+               return true;
 
        // Load the local file description
-       fseek (pack->handle, file->offset, SEEK_SET);
-       count = fread (buffer, 1, ZIP_LOCAL_CHUNK_BASE_SIZE, pack->handle);
+       lseek (pack->handle, pfile->offset, SEEK_SET);
+       count = read (pack->handle, buffer, ZIP_LOCAL_CHUNK_BASE_SIZE);
        if (count != ZIP_LOCAL_CHUNK_BASE_SIZE || BuffBigLong (buffer) != ZIP_DATA_HEADER)
-               Sys_Error ("Can't retrieve file %s in package %s", file->name, pack->filename);
+       {
+               Con_Printf ("Can't retrieve file %s in package %s", pfile->name, pack->filename);
+               return false;
+       }
 
        // Skip name and extra field
-       file->offset += BuffLittleShort (&buffer[26]) + BuffLittleShort (&buffer[28]) + ZIP_LOCAL_CHUNK_BASE_SIZE;
+       pfile->offset += BuffLittleShort (&buffer[26]) + BuffLittleShort (&buffer[28]) + ZIP_LOCAL_CHUNK_BASE_SIZE;
 
-       file->flags |= FILE_FLAG_TRUEOFFS;
+       pfile->flags |= PACKFILE_FLAG_TRUEOFFS;
+       return true;
 }
 
 
@@ -602,11 +629,64 @@ OTHER PRIVATE FUNCTIONS
 */
 
 
+/*
+====================
+FS_AddFileToPack
+
+Add a file to the list of files contained into a package
+====================
+*/
+static packfile_t* FS_AddFileToPack (const char* name, pack_t* pack,
+                                                                        fs_offset_t offset, fs_offset_t packsize,
+                                                                        fs_offset_t realsize, packfile_flags_t flags)
+{
+       int (*strcmp_funct) (const char* str1, const char* str2);
+       int left, right, middle;
+       packfile_t *pfile;
+
+       strcmp_funct = pack->ignorecase ? strcasecmp : strcmp;
+
+       // Look for the slot we should put that file into (binary search)
+       left = 0;
+       right = pack->numfiles - 1;
+       while (left <= right)
+       {
+               int diff;
+
+               middle = (left + right) / 2;
+               diff = strcmp_funct (pack->files[middle].name, name);
+
+               // If we found the file, there's a problem
+               if (!diff)
+                       Con_Printf ("Package %s contains the file %s several times\n", pack->filename, name);
+
+               // If we're too far in the list
+               if (diff > 0)
+                       right = middle - 1;
+               else
+                       left = middle + 1;
+       }
+
+       // We have to move the right of the list by one slot to free the one we need
+       pfile = &pack->files[left];
+       memmove (pfile + 1, pfile, (pack->numfiles - left) * sizeof (*pfile));
+       pack->numfiles++;
+
+       strlcpy (pfile->name, name, sizeof (pfile->name));
+       pfile->offset = offset;
+       pfile->packsize = packsize;
+       pfile->realsize = realsize;
+       pfile->flags = flags;
+
+       return pfile;
+}
+
+
 /*
 ============
 FS_CreatePath
 
-Only used for FS_WriteFile.
+Only used for FS_Open.
 ============
 */
 void FS_CreatePath (char *path)
@@ -637,15 +717,13 @@ void FS_Path_f (void)
 {
        searchpath_t *s;
 
-       Con_Print("Current search path:\n");
+       Con_Print("Current search path:\n");
        for (s=fs_searchpaths ; s ; s=s->next)
        {
                if (s->pack)
-               {
-                       Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
-               }
+                       Con_Printf("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
                else
-                       Con_Printf ("%s\n", s->filename);
+                       Con_Printf("%s\n", s->filename);
        }
 }
 
@@ -664,59 +742,64 @@ pack_t *FS_LoadPackPAK (const char *packfile)
 {
        dpackheader_t header;
        int i, numpackfiles;
-       FILE *packhandle;
+       int packhandle;
        pack_t *pack;
-       dpackfile_t *info;      // temporary alloc, allowing huge pack directories
+       dpackfile_t *info;
 
-       packhandle = fopen (packfile, "rb");
-       if (!packhandle)
+       packhandle = open (packfile, O_RDONLY | O_BINARY);
+       if (packhandle < 0)
                return NULL;
-
-       fread ((void *)&header, 1, sizeof(header), packhandle);
+       read (packhandle, (void *)&header, sizeof(header));
        if (memcmp(header.id, "PACK", 4))
-               Sys_Error ("%s is not a packfile", packfile);
+       {
+               Con_Printf ("%s is not a packfile", packfile);
+               close(packhandle);
+               return NULL;
+       }
        header.dirofs = LittleLong (header.dirofs);
        header.dirlen = LittleLong (header.dirlen);
 
        if (header.dirlen % sizeof(dpackfile_t))
-               Sys_Error ("%s has an invalid directory size", packfile);
+       {
+               Con_Printf ("%s has an invalid directory size", packfile);
+               close(packhandle);
+               return NULL;
+       }
 
        numpackfiles = header.dirlen / sizeof(dpackfile_t);
 
        if (numpackfiles > MAX_FILES_IN_PACK)
-               Sys_Error ("%s has %i files", packfile, numpackfiles);
+       {
+               Con_Printf ("%s has %i files", packfile, numpackfiles);
+               close(packhandle);
+               return NULL;
+       }
 
-       pack = Mem_Alloc(pak_mempool, sizeof (pack_t));
+       pack = Mem_Alloc(fs_mempool, sizeof (pack_t));
        pack->ignorecase = false; // PAK is case sensitive
-       strcpy (pack->filename, packfile);
+       strlcpy (pack->filename, packfile, sizeof (pack->filename));
        pack->handle = packhandle;
-       pack->numfiles = numpackfiles;
-       pack->mempool = Mem_AllocPool(packfile);
-       pack->files = Mem_Alloc(pack->mempool, numpackfiles * sizeof(packfile_t));
+       pack->numfiles = 0;
+       pack->files = Mem_Alloc(fs_mempool, numpackfiles * sizeof(packfile_t));
        pack->next = packlist;
        packlist = pack;
 
        info = Mem_Alloc(tempmempool, sizeof(*info) * numpackfiles);
-       fseek (packhandle, header.dirofs, SEEK_SET);
-       fread ((void *)info, 1, header.dirlen, packhandle);
+       lseek (packhandle, header.dirofs, SEEK_SET);
+       read (packhandle, (void *)info, header.dirlen);
 
        // parse the directory
        for (i = 0;i < numpackfiles;i++)
        {
-               size_t size;
-               packfile_t *file = &pack->files[i];
-
-               strcpy (file->name, info[i].name);
-               file->offset = LittleLong(info[i].filepos);
-               size = LittleLong (info[i].filelen);
-               file->packsize = size;
-               file->realsize = size;
-               file->flags = FILE_FLAG_TRUEOFFS;
+               fs_offset_t offset = LittleLong (info[i].filepos);
+               fs_offset_t size = LittleLong (info[i].filelen);
+
+               FS_AddFileToPack (info[i].name, pack, offset, size, size, PACKFILE_FLAG_TRUEOFFS);
        }
 
        Mem_Free(info);
 
-       Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
+       Con_Printf("Added packfile %s (%i files)\n", packfile, numpackfiles);
        return pack;
 }
 
@@ -729,20 +812,14 @@ Sets fs_gamedir, adds the directory to the head of the path,
 then loads and adds pak1.pak pak2.pak ...
 ================
 */
-void FS_AddGameDirectory (char *dir)
+void FS_AddGameDirectory (const char *dir)
 {
        stringlist_t *list, *current;
        searchpath_t *search;
        pack_t *pak;
        char pakfile[MAX_OSPATH];
 
-       strcpy (fs_gamedir, dir);
-
-       // add the directory to the search path
-       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
-       strcpy (search->filename, dir);
-       search->next = fs_searchpaths;
-       fs_searchpaths = search;
+       strlcpy (fs_gamedir, dir, sizeof (fs_gamedir));
 
        list = listdirectory(dir);
 
@@ -751,11 +828,11 @@ void FS_AddGameDirectory (char *dir)
        {
                if (matchpattern(current->text, "*.pak", true))
                {
-                       sprintf (pakfile, "%s/%s", dir, current->text);
+                       dpsnprintf (pakfile, sizeof (pakfile), "%s%s", dir, current->text);
                        pak = FS_LoadPackPAK (pakfile);
                        if (pak)
                        {
-                               search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
+                               search = Mem_Alloc(fs_mempool, sizeof(searchpath_t));
                                search->pack = pak;
                                search->next = fs_searchpaths;
                                fs_searchpaths = search;
@@ -770,11 +847,11 @@ void FS_AddGameDirectory (char *dir)
        {
                if (matchpattern(current->text, "*.pk3", true))
                {
-                       sprintf (pakfile, "%s/%s", dir, current->text);
+                       dpsnprintf (pakfile, sizeof (pakfile), "%s%s", dir, current->text);
                        pak = FS_LoadPackPK3 (pakfile);
                        if (pak)
                        {
-                               search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
+                               search = Mem_Alloc(fs_mempool, sizeof(searchpath_t));
                                search->pack = pak;
                                search->next = fs_searchpaths;
                                fs_searchpaths = search;
@@ -784,6 +861,36 @@ void FS_AddGameDirectory (char *dir)
                }
        }
        freedirectory(list);
+
+       // Add the directory to the search path
+       // (unpacked files have the priority over packed files)
+       search = Mem_Alloc(fs_mempool, sizeof(searchpath_t));
+       strlcpy (search->filename, dir, sizeof (search->filename));
+       search->next = fs_searchpaths;
+       fs_searchpaths = search;
+}
+
+
+/*
+================
+FS_AddGameHierarchy
+================
+*/
+void FS_AddGameHierarchy (const char *dir)
+{
+#ifndef WIN32
+       const char *homedir;
+#endif
+
+       // Add the common game directory
+       FS_AddGameDirectory (va("%s/%s/", fs_basedir, dir));
+
+#ifndef WIN32
+       // Add the personal game directory
+       homedir = getenv ("HOME");
+       if (homedir != NULL && homedir[0] != '\0')
+               FS_AddGameDirectory (va("%s/.%s/%s/", homedir, gameuserdirname, dir));
+#endif
 }
 
 
@@ -792,28 +899,23 @@ void FS_AddGameDirectory (char *dir)
 FS_FileExtension
 ============
 */
-char *FS_FileExtension (const char *in)
+static const char *FS_FileExtension (const char *in)
 {
-       static char exten[8];
-       const char *slash, *backslash, *colon, *dot, *separator;
-       int i;
+       const char *separator, *backslash, *colon, *dot;
 
-       slash = strrchr(in, '/');
+       separator = strrchr(in, '/');
        backslash = strrchr(in, '\\');
-       colon = strrchr(in, ':');
-       dot = strrchr(in, '.');
-       separator = slash;
        if (separator < backslash)
                separator = backslash;
+       colon = strrchr(in, ':');
        if (separator < colon)
                separator = colon;
-       if (dot < separator)
+
+       dot = strrchr(in, '.');
+       if (dot == NULL || dot < separator)
                return "";
-       dot++;
-       for (i = 0;i < 7 && dot[i];i++)
-               exten[i] = dot[i];
-       exten[i] = 0;
-       return exten;
+
+       return dot + 1;
 }
 
 
@@ -827,267 +929,484 @@ void FS_Init (void)
        int i;
        searchpath_t *search;
 
-       fs_mempool = Mem_AllocPool("file management");
-       pak_mempool = Mem_AllocPool("paks");
-
-       Cmd_AddCommand ("path", FS_Path_f);
+       fs_mempool = Mem_AllocPool("file management", 0, NULL);
 
        strcpy(fs_basedir, ".");
+       strcpy(fs_gamedir, "");
+
+#ifdef MACOSX
+       // FIXME: is there a better way to find the directory outside the .app?
+       if (strstr(com_argv[0], ".app/"))
+       {
+               char *split;
+               char temp[4096];
+               split = strstr(com_argv[0], ".app/");
+               while (split > com_argv[0] && *split != '/')
+                       split--;
+               strlcpy(fs_basedir, com_argv[0], sizeof(fs_basedir));
+               fs_basedir[split - com_argv[0]] = 0;
+       }
+#endif
 
        PK3_OpenLibrary ();
 
        // -basedir <path>
        // Overrides the system supplied base directory (under GAMENAME)
+// COMMANDLINEOPTION: Filesystem: -basedir <path> chooses what base directory the game data is in, inside this there should be a data directory for the game (for example id1)
        i = COM_CheckParm ("-basedir");
-       if (i && i < com_argc-1)
-               strcpy (fs_basedir, com_argv[i+1]);
-
-       i = strlen (fs_basedir);
-       if (i > 0 && (fs_basedir[i-1] == '\\' || fs_basedir[i-1] == '/'))
-               fs_basedir[i-1] = 0;
-
-       // start up with GAMENAME by default (id1)
-       strcpy(com_modname, GAMENAME);
-       FS_AddGameDirectory (va("%s/"GAMENAME, fs_basedir));
-       if (gamedirname[0])
-       {
-               fs_modified = true;
-               strcpy(com_modname, gamedirname);
-               FS_AddGameDirectory (va("%s/%s", fs_basedir, gamedirname));
-       }
-
-       // -game <gamedir>
-       // Adds basedir/gamedir as an override game
-       i = COM_CheckParm ("-game");
        if (i && i < com_argc-1)
        {
-               fs_modified = true;
-               strcpy(com_modname, com_argv[i+1]);
-               FS_AddGameDirectory (va("%s/%s", fs_basedir, com_argv[i+1]));
+               strlcpy (fs_basedir, com_argv[i+1], sizeof (fs_basedir));
+               i = (int)strlen (fs_basedir);
+               if (i > 0 && (fs_basedir[i-1] == '\\' || fs_basedir[i-1] == '/'))
+                       fs_basedir[i-1] = 0;
        }
 
        // -path <dir or packfile> [<dir or packfile>] ...
        // Fully specifies the exact search path, overriding the generated one
+// COMMANDLINEOPTION: Filesystem: -path <path ..> specifies the full search path manually, overriding the generated one, example: -path c:\quake\id1 c:\quake\pak0.pak c:\quake\pak1.pak (not recommended)
        i = COM_CheckParm ("-path");
        if (i)
        {
                fs_modified = true;
-               fs_searchpaths = NULL;
                while (++i < com_argc)
                {
                        if (!com_argv[i] || com_argv[i][0] == '+' || com_argv[i][0] == '-')
                                break;
 
-                       search = Mem_Alloc(pak_mempool, sizeof(searchpath_t));
+                       search = Mem_Alloc(fs_mempool, sizeof(searchpath_t));
                        if (!strcasecmp (FS_FileExtension(com_argv[i]), "pak"))
                        {
                                search->pack = FS_LoadPackPAK (com_argv[i]);
                                if (!search->pack)
-                                       Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
+                               {
+                                       Con_Printf ("Couldn't load packfile: %s", com_argv[i]);
+                                       Mem_Free(search);
+                                       continue;
+                               }
                        }
                        else if (!strcasecmp (FS_FileExtension (com_argv[i]), "pk3"))
                        {
                                search->pack = FS_LoadPackPK3 (com_argv[i]);
                                if (!search->pack)
-                                       Sys_Error ("Couldn't load packfile: %s", com_argv[i]);
+                               {
+                                       Con_Printf ("Couldn't load packfile: %s", com_argv[i]);
+                                       Mem_Free(search);
+                                       continue;
+                               }
                        }
                        else
-                               strcpy (search->filename, com_argv[i]);
+                               strlcpy (search->filename, com_argv[i], sizeof (search->filename));
                        search->next = fs_searchpaths;
                        fs_searchpaths = search;
                }
+               return;
+       }
+
+       // add the game-specific paths
+       // gamedirname1 (typically id1)
+       FS_AddGameHierarchy (gamedirname1);
+
+       // add the game-specific path, if any
+       if (gamedirname2)
+       {
+               fs_modified = true;
+               FS_AddGameHierarchy (gamedirname2);
+       }
+
+       // set the com_modname (reported in server info)
+       strlcpy(com_modname, gamedirname1, sizeof(com_modname));
+
+       // -game <gamedir>
+       // Adds basedir/gamedir as an override game
+       // LordHavoc: now supports multiple -game directories
+       for (i = 1;i < com_argc;i++)
+       {
+               if (!com_argv[i])
+                       continue;
+               if (!strcmp (com_argv[i], "-game") && i < com_argc-1)
+               {
+                       i++;
+                       fs_modified = true;
+                       FS_AddGameHierarchy (com_argv[i]);
+                       // update the com_modname
+                       strlcpy (com_modname, com_argv[i], sizeof (com_modname));
+               }
        }
+
+       // If "-condebug" is in the command line, remove the previous log file
+       if (COM_CheckParm ("-condebug") != 0)
+               unlink (va("%s/qconsole.log", fs_gamedir));
+}
+
+void FS_Init_Commands(void)
+{
+       Cvar_RegisterVariable (&scr_screenshot_name);
+
+       Cmd_AddCommand ("path", FS_Path_f);
+       Cmd_AddCommand ("dir", FS_Dir_f);
+       Cmd_AddCommand ("ls", FS_Ls_f);
+
+       // set the default screenshot name to either the mod name or the
+       // gamemode screenshot name
+       if (fs_modified)
+               Cvar_SetQuick (&scr_screenshot_name, com_modname);
+       else
+               Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
 }
 
+/*
+================
+FS_Shutdown
+================
+*/
+void FS_Shutdown (void)
+{
+       Mem_FreePool (&fs_mempool);
+}
 
 /*
 ====================
 FS_SysOpen
 
-Internal function used to create a qfile_t and open the relevant file on disk
+Internal function used to create a qfile_t and open the relevant non-packed file on disk
 ====================
 */
-static qfile_t* FS_SysOpen (const char* filepath, const char* mode)
+static qfile_t* FS_SysOpen (const char* filepath, const char* mode, qboolean nonblocking)
 {
        qfile_t* file;
+       int mod, opt;
+       unsigned int ind;
+
+       // Parse the mode string
+       switch (mode[0])
+       {
+               case 'r':
+                       mod = O_RDONLY;
+                       opt = 0;
+                       break;
+               case 'w':
+                       mod = O_WRONLY;
+                       opt = O_CREAT | O_TRUNC;
+                       break;
+               case 'a':
+                       mod = O_WRONLY;
+                       opt = O_CREAT | O_APPEND;
+                       break;
+               default:
+                       Con_Printf ("FS_SysOpen(%s, %s): invalid mode\n", filepath, mode);
+                       return NULL;
+       }
+       for (ind = 1; mode[ind] != '\0'; ind++)
+       {
+               switch (mode[ind])
+               {
+                       case '+':
+                               mod = O_RDWR;
+                               break;
+                       case 'b':
+                               opt |= O_BINARY;
+                               break;
+                       default:
+                               Con_Printf ("FS_SysOpen(%s, %s): unknown character in mode (%c)\n",
+                                                       filepath, mode, mode[ind]);
+               }
+       }
+
+#ifndef WIN32
+       if (nonblocking)
+               opt |= O_NONBLOCK;
+#endif
 
        file = Mem_Alloc (fs_mempool, sizeof (*file));
        memset (file, 0, sizeof (*file));
+       file->ungetc = EOF;
 
-       file->stream = fopen (filepath, mode);
-       if (!file->stream)
+       file->handle = open (filepath, mod | opt, 0666);
+       if (file->handle < 0)
        {
                Mem_Free (file);
                return NULL;
        }
 
+       file->real_length = lseek (file->handle, 0, SEEK_END);
+
+       // For files opened in append mode, we start at the end of the file
+       if (mod & O_APPEND)
+               file->position = file->real_length;
+       else
+               lseek (file->handle, 0, SEEK_SET);
+
        return file;
 }
 
 
 /*
 ===========
-FS_OpenRead
+FS_OpenPackedFile
+
+Open a packed file using its package file descriptor
 ===========
 */
-qfile_t *FS_OpenRead (const char *path, int offs, int len)
+qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
 {
+       packfile_t *pfile;
+       int dup_handle;
        qfile_t* file;
 
-       file = FS_SysOpen (path, "rb");
-       if (!file)
+       pfile = &pack->files[pack_ind];
+
+       fs_filesize = 0;
+
+       // If we don't have the true offset, get it now
+       if (! (pfile->flags & PACKFILE_FLAG_TRUEOFFS))
+               if (!PK3_GetTrueFileOffset (pfile, pack))
+                       return NULL;
+
+       // No Zlib DLL = no compressed files
+       if (!zlib_dll && (pfile->flags & PACKFILE_FLAG_DEFLATED))
        {
-               Sys_Error ("Couldn't open %s", path);
+               Con_Printf("WARNING: can't open the compressed file %s\n"
+                                       "You need the Zlib DLL to use compressed files\n",
+                                       pfile->name);
                return NULL;
        }
 
-       // Normal file
-       if (offs < 0 || len < 0)
+       // LordHavoc: lseek affects all duplicates of a handle so we do it before
+       // the dup() call to avoid having to close the dup_handle on error here
+       if (lseek (pack->handle, pfile->offset, SEEK_SET) == -1)
        {
-               // We set fs_filesize here for normal files
-               fseek (file->stream, 0, SEEK_END);
-               fs_filesize = ftell (file->stream);
-               fseek (file->stream, 0, SEEK_SET);
+               Con_Printf ("FS_OpenPackedFile: can't lseek to %s in %s (offset: %d)",
+                                       pfile->name, pack->filename, pfile->offset);
+               return NULL;
        }
-       // Packed file
-       else
+
+       dup_handle = dup (pack->handle);
+       if (dup_handle < 0)
        {
-               fseek (file->stream, offs, SEEK_SET);
+               Con_Printf ("FS_OpenPackedFile: can't dup package's handle (pack: %s)", pack->filename);
+               return NULL;
+       }
 
-               file->flags |= FS_FLAG_PACKED;
-               file->length = len;
-               file->offset = offs;
-               file->position = 0;
+       file = Mem_Alloc (fs_mempool, sizeof (*file));
+       memset (file, 0, sizeof (*file));
+       file->handle = dup_handle;
+       file->flags = QFILE_FLAG_PACKED;
+       file->real_length = pfile->realsize;
+       file->offset = pfile->offset;
+       file->position = 0;
+       file->ungetc = EOF;
+
+       if (pfile->flags & PACKFILE_FLAG_DEFLATED)
+       {
+               ztoolkit_t *ztk;
+
+               file->flags |= QFILE_FLAG_DEFLATED;
+
+               // We need some more variables
+               ztk = Mem_Alloc (fs_mempool, sizeof (*ztk));
+
+               ztk->comp_length = pfile->packsize;
+
+               // Initialize zlib stream
+               ztk->zstream.next_in = ztk->input;
+               ztk->zstream.avail_in = 0;
+
+               /* From Zlib's "unzip.c":
+                *
+                * windowBits is passed < 0 to tell that there is no zlib header.
+                * Note that in this case inflate *requires* an extra "dummy" byte
+                * after the compressed stream in order to complete decompression and
+                * return Z_STREAM_END.
+                * In unzip, i don't wait absolutely Z_STREAM_END because I known the
+                * size of both compressed and uncompressed data
+                */
+               if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
+               {
+                       Con_Printf ("FS_OpenPackedFile: inflate init error (file: %s)", pfile->name);
+                       close(dup_handle);
+                       Mem_Free(file);
+                       return NULL;
+               }
+
+               ztk->zstream.next_out = file->buff;
+               ztk->zstream.avail_out = sizeof (file->buff);
+
+               file->ztk = ztk;
        }
 
+       fs_filesize = pfile->realsize;
+
        return file;
 }
 
 /*
-===========
-FS_FOpenFile
+====================
+FS_CheckNastyPath
+
+Return true if the path should be rejected due to one of the following:
+1: path elements that are non-portable
+2: path elements that would allow access to files outside the game directory,
+   or are just not a good idea for a mod to be using.
+====================
+*/
+int FS_CheckNastyPath (const char *path)
+{
+       // Windows: don't allow \ in filenames (windows-only), period.
+       // (on Windows \ is a directory separator, but / is also supported)
+       if (strstr(path, "\\"))
+               return 1; // non-portable
+
+       // Mac: don't allow Mac-only filenames - : is a directory separator
+       // instead of /, but we rely on / working already, so there's no reason to
+       // support a Mac-only path
+       // Amiga and Windows: : tries to go to root of drive
+       if (strstr(path, ":"))
+               return 1; // non-portable attempt to go to root of drive
+
+       // Amiga: // is parent directory
+       if (strstr(path, "//"))
+               return 1; // non-portable attempt to go to parent directory
+
+       // all: don't allow going to current directory (./) or parent directory (../ or /../)
+       if (strstr(path, "./"))
+               return 2; // attempt to go outside the game directory
+
+       // Windows and UNIXes: don't allow absolute paths
+       if (path[0] == '/')
+               return 2; // attempt to go outside the game directory
+
+       // after all these checks we're pretty sure it's a / separated filename
+       // and won't do much if any harm
+       return false;
+}
 
-If the requested file is inside a packfile, a new qfile_t* will be opened
-into the file.
 
-Sets fs_filesize
-===========
+/*
+====================
+FS_FindFile
+
+Look for a file in the packages and in the filesystem
+
+Return the searchpath where the file was found (or NULL)
+and the file index in the package if relevant
+====================
 */
-qfile_t *FS_FOpenFile (const char *filename, qboolean quiet)
+static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
 {
        searchpath_t *search;
-       char netpath[MAX_OSPATH];
        pack_t *pak;
-       int i, filenamelen, matched;
-
-       filenamelen = strlen (filename);
 
        // search through the path, one element at a time
-       search = fs_searchpaths;
-
-       for ( ; search ; search = search->next)
+       for (search = fs_searchpaths;search;search = search->next)
        {
                // is the element a pak file?
                if (search->pack)
                {
-                       // look through all the pak file elements
-                       pak = search->pack;
-                       for (i=0 ; i<pak->numfiles ; i++)
-                       {
-                               if (pak->ignorecase)
-                                       matched = !strcasecmp (pak->files[i].name, filename);
-                               else
-                                       matched = !strcmp (pak->files[i].name, filename);
-                               if (matched)  // found it?
-                               {
-                                       qfile_t *file;
-
-                                       if (!quiet)
-                                               Sys_Printf ("PackFile: %s : %s\n",pak->filename, pak->files[i].name);
-
-                                       // If we don't have the true offset, get it now
-                                       if (! (pak->files[i].flags & FILE_FLAG_TRUEOFFS))
-                                               PK3_GetTrueFileOffset (&pak->files[i], pak);
-
-                                       // No Zlib DLL = no compressed files
-                                       if (!zlib_dll && (pak->files[i].flags & FILE_FLAG_DEFLATED))
-                                       {
-                                               Con_Printf ("WARNING: can't open the compressed file %s\n"
-                                                                       "You need the Zlib DLL to use compressed files\n", filename);
-                                               fs_filesize = -1;
-                                               return NULL;
-                                       }
+                       int (*strcmp_funct) (const char* str1, const char* str2);
+                       int left, right, middle;
 
-                                       // open a new file in the pakfile
-                                       file = FS_OpenRead (pak->filename, pak->files[i].offset, pak->files[i].packsize);
-                                       fs_filesize = pak->files[i].realsize;
-
-                                       if (pak->files[i].flags & FILE_FLAG_DEFLATED)
-                                       {
-                                               ztoolkit_t *ztk;
-
-                                               file->flags |= FS_FLAG_DEFLATED;
-
-                                               // We need some more variables
-                                               ztk = Mem_Alloc (fs_mempool, sizeof (*file->z));
-
-                                               ztk->real_length = pak->files[i].realsize;
-
-                                               // Initialize zlib stream
-                                               ztk->zstream.next_in = ztk->input;
-                                               ztk->zstream.avail_in = 0;
+                       pak = search->pack;
+                       strcmp_funct = pak->ignorecase ? strcasecmp : strcmp;
 
-                                               /* From Zlib's "unzip.c":
-                                                *
-                                                * windowBits is passed < 0 to tell that there is no zlib header.
-                                                * Note that in this case inflate *requires* an extra "dummy" byte
-                                                * after the compressed stream in order to complete decompression and
-                                                * return Z_STREAM_END.
-                                                * In unzip, i don't wait absolutely Z_STREAM_END because I known the
-                                                * size of both compressed and uncompressed data
-                                                */
-                                               if (qz_inflateInit2 (&ztk->zstream, -MAX_WBITS) != Z_OK)
-                                                       Sys_Error ("inflate init error (file: %s)", filename);
+                       // Look for the file (binary search)
+                       left = 0;
+                       right = pak->numfiles - 1;
+                       while (left <= right)
+                       {
+                               int diff;
 
-                                               ztk->zstream.next_out = ztk->output;
-                                               ztk->zstream.avail_out = sizeof (ztk->output);
+                               middle = (left + right) / 2;
+                               diff = strcmp_funct (pak->files[middle].name, name);
 
-                                               file->z = ztk;
-                                       }
+                               // Found it
+                               if (!diff)
+                               {
+                                       if (!quiet)
+                                               Con_DPrintf("FS_FindFile: %s in %s\n",
+                                                                       pak->files[middle].name, pak->filename);
 
-                                       return file;
+                                       if (index != NULL)
+                                               *index = middle;
+                                       return search;
                                }
+
+                               // If we're too far in the list
+                               if (diff > 0)
+                                       right = middle - 1;
+                               else
+                                       left = middle + 1;
                        }
                }
                else
                {
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-
-                       if (!FS_SysFileExists (netpath))
-                               continue;
+                       char netpath[MAX_OSPATH];
+                       dpsnprintf(netpath, sizeof(netpath), "%s%s", search->filename, name);
+                       if (FS_SysFileExists (netpath))
+                       {
+                               if (!quiet)
+                                       Con_DPrintf("FS_FindFile: %s\n", netpath);
 
-                       if (!quiet)
-                               Sys_Printf ("FindFile: %s\n",netpath);
-                       return FS_OpenRead (netpath, -1, -1);
+                               if (index != NULL)
+                                       *index = -1;
+                               return search;
+                       }
                }
        }
 
        if (!quiet)
-               Sys_Printf ("FindFile: can't find %s\n", filename);
+               Con_DPrintf("FS_FindFile: can't find %s\n", name);
 
-       fs_filesize = -1;
+       if (index != NULL)
+               *index = -1;
        return NULL;
 }
 
 
 /*
-=============================================================================
+===========
+FS_OpenReadFile
 
-MAIN PUBLIC FUNCTIONS
+Look for a file in the search paths and open it in read-only mode
 
-=============================================================================
+Sets fs_filesize
+===========
 */
-
+qfile_t *FS_OpenReadFile (const char *filename, qboolean quiet, qboolean nonblocking)
+{
+       searchpath_t *search;
+       int pack_ind;
+
+       search = FS_FindFile (filename, &pack_ind, quiet);
+
+       // Not found?
+       if (search == NULL)
+       {
+               fs_filesize = 0;
+               return NULL;
+       }
+
+       // Found in the filesystem?
+       if (pack_ind < 0)
+       {
+               char path [MAX_OSPATH];
+               dpsnprintf (path, sizeof (path), "%s%s", search->filename, filename);
+               return FS_SysOpen (path, "rb", nonblocking);
+       }
+
+       // So, we found it in a package...
+       return FS_OpenPackedFile (search->pack, pack_ind);
+}
+
+
+/*
+=============================================================================
+
+MAIN PUBLIC FUNCTIONS
+
+=============================================================================
+*/
+
 /*
 ====================
 FS_Open
@@ -1095,24 +1414,36 @@ FS_Open
 Open a file. The syntax is the same as fopen
 ====================
 */
-qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet)
+qfile_t* FS_Open (const char* filepath, const char* mode, qboolean quiet, qboolean nonblocking)
 {
-       // If the file is opened in "write" or "append" mode
-       if (strchr (mode, 'w') || strchr (mode, 'a'))
+       qfile_t* file;
+
+       if (FS_CheckNastyPath(filepath))
+       {
+               Con_Printf("FS_Open(\"%s\", \"%s\", %s): nasty filename rejected\n", filepath, mode, quiet ? "true" : "false");
+               return NULL;
+       }
+
+       // If the file is opened in "write", "append", or "read/write" mode
+       if (mode[0] == 'w' || mode[0] == 'a' || strchr (mode, '+'))
        {
                char real_path [MAX_OSPATH];
 
                // Open the file on disk directly
-               snprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
+               dpsnprintf (real_path, sizeof (real_path), "%s%s", fs_gamedir, filepath);
 
                // Create directories up to the file
                FS_CreatePath (real_path);
 
-               return FS_SysOpen (real_path, mode);
+               return FS_SysOpen (real_path, mode, nonblocking);
        }
 
-       // Else, we look at the various search paths
-       return FS_FOpenFile (filepath, quiet);
+       // Else, we look at the various search paths and open the file in read-only mode
+       file = FS_OpenReadFile (filepath, quiet, nonblocking);
+       if (file != NULL)
+               fs_filesize = file->real_length;
+
+       return file;
 }
 
 
@@ -1125,13 +1456,13 @@ Close a file
 */
 int FS_Close (qfile_t* file)
 {
-       if (fclose (file->stream))
+       if (close (file->handle))
                return EOF;
 
-       if (file->z)
+       if (file->ztk)
        {
-               qz_inflateEnd (&file->z->zstream);
-               Mem_Free (file->z);
+               qz_inflateEnd (&file->ztk->zstream);
+               Mem_Free (file->ztk);
        }
 
        Mem_Free (file);
@@ -1146,9 +1477,27 @@ FS_Write
 Write "datasize" bytes into a file
 ====================
 */
-size_t FS_Write (qfile_t* file, const void* data, size_t datasize)
+fs_offset_t FS_Write (qfile_t* file, const void* data, size_t datasize)
 {
-       return fwrite (data, 1, datasize, file->stream);
+       fs_offset_t result;
+
+       // If necessary, seek to the exact file position we're supposed to be
+       if (file->buff_ind != file->buff_len)
+               lseek (file->handle, (fs_offset_t)(file->buff_ind - file->buff_len), SEEK_CUR);
+
+       // Purge cached data
+       FS_Purge (file);
+
+       // Write the buffer and update the position
+       result = write (file->handle, data, (fs_offset_t)datasize);
+       file->position = lseek (file->handle, 0, SEEK_CUR);
+       if (file->real_length < file->position)
+               file->real_length = file->position;
+
+       if (result < 0)
+               return 0;
+
+       return result;
 }
 
 
@@ -1159,139 +1508,186 @@ FS_Read
 Read up to "buffersize" bytes from a file
 ====================
 */
-size_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
+fs_offset_t FS_Read (qfile_t* file, void* buffer, size_t buffersize)
 {
-       size_t count, nb;
-       ztoolkit_t *ztk;
+       fs_offset_t count, done;
 
-       // Quick path for unpacked files
-       if (! (file->flags & FS_FLAG_PACKED))
-               return fread (buffer, 1, buffersize, file->stream);
+       if (buffersize == 0)
+               return 0;
 
-       // If the file isn't compressed
-       if (! (file->flags & FS_FLAG_DEFLATED))
+       // Get rid of the ungetc character
+       if (file->ungetc != EOF)
        {
-               // We must take care to not read after the end of the file
-               count = file->length - file->position;
-               if (buffersize > count)
-                       buffersize = count;
+               ((char*)buffer)[0] = file->ungetc;
+               buffersize--;
+               file->ungetc = EOF;
+               done = 1;
+       }
+       else
+               done = 0;
+
+       // First, we copy as many bytes as we can from "buff"
+       if (file->buff_ind < file->buff_len)
+       {
+               count = (fs_offset_t)(file->buff_len - file->buff_ind);
 
-               nb = fread (buffer, 1, buffersize, file->stream);
+               done += ((fs_offset_t)buffersize > count) ? count : (fs_offset_t)buffersize;
+               memcpy (buffer, &file->buff[file->buff_ind], done);
+               file->buff_ind += done;
 
-               file->position += nb;
-               return nb;
+               buffersize -= done;
+               if (buffersize == 0)
+                       return done;
        }
 
-       // If the file is compressed, it's more complicated...
-       ztk = file->z;
+       // NOTE: at this point, the read buffer is always empty
 
-       // First, we copy as many bytes as we can from "output"
-       if (ztk->out_ind < ztk->out_max)
+       // If the file isn't compressed
+       if (! (file->flags & QFILE_FLAG_DEFLATED))
        {
-               count = ztk->out_max - ztk->out_ind;
+               int nb;
+
+               // We must take care to not read after the end of the file
+               count = file->real_length - file->position;
+
+               // If we have a lot of data to get, put them directly into "buffer"
+               if (buffersize > sizeof (file->buff) / 2)
+               {
+                       if (count > (fs_offset_t)buffersize)
+                               count = (fs_offset_t)buffersize;
+                       lseek (file->handle, file->offset + file->position, SEEK_SET);
+                       nb = read (file->handle, &((qbyte*)buffer)[done], count);
+                       if (nb > 0)
+                       {
+                               done += nb;
+                               file->position += nb;
+
+                               // Purge cached data
+                               FS_Purge (file);
+                       }
+               }
+               else
+               {
+                       if (count > (fs_offset_t)sizeof (file->buff))
+                               count = (fs_offset_t)sizeof (file->buff);
+                       lseek (file->handle, file->offset + file->position, SEEK_SET);
+                       nb = read (file->handle, file->buff, count);
+                       if (nb > 0)
+                       {
+                               file->buff_len = nb;
+                               file->position += nb;
+
+                               // Copy the requested data in "buffer" (as much as we can)
+                               count = (fs_offset_t)((buffersize > file->buff_len) ? file->buff_len : buffersize);
+                               memcpy (&((qbyte*)buffer)[done], file->buff, count);
+                               file->buff_ind = count;
+                               done += count;
+                       }
+               }
 
-               nb = (buffersize > count) ? count : buffersize;
-               memcpy (buffer, &ztk->output[ztk->out_ind], nb);
-               ztk->out_ind += nb;
-               file->position += nb;
+               return done;
        }
-       else
-               nb = 0;
 
-       // We cycle through a few operations until we have inflated enough data
-       while (nb < buffersize)
+       // If the file is compressed, it's more complicated...
+       // We cycle through a few operations until we have read enough data
+       while (buffersize > 0)
        {
-               // NOTE: at this point, "output" should always be empty
+               ztoolkit_t *ztk = file->ztk;
+               int error;
 
-               // If "input" is also empty, we need to fill it
-               if (ztk->in_ind == ztk->in_max)
-               {
-                       size_t remain = file->length - ztk->in_position;
+               // NOTE: at this point, the read buffer is always empty
 
+               // If "input" is also empty, we need to refill it
+               if (ztk->in_ind == ztk->in_len)
+               {
                        // If we are at the end of the file
-                       if (!remain)
-                               return nb;
-
-                       count = (remain > sizeof (ztk->input)) ? sizeof (ztk->input) : remain;
-                       fread (ztk->input, 1, count, file->stream);
+                       if (file->position == file->real_length)
+                               return done;
+
+                       count = (fs_offset_t)(ztk->comp_length - ztk->in_position);
+                       if (count > (fs_offset_t)sizeof (ztk->input))
+                               count = (fs_offset_t)sizeof (ztk->input);
+                       lseek (file->handle, file->offset + (fs_offset_t)ztk->in_position, SEEK_SET);
+                       if (read (file->handle, ztk->input, count) != count)
+                       {
+                               Con_Printf ("FS_Read: unexpected end of file");
+                               break;
+                       }
 
-                       // Update indexes and counters
                        ztk->in_ind = 0;
-                       ztk->in_max = count;
+                       ztk->in_len = count;
                        ztk->in_position += count;
                }
 
-               // Now that we are sure we have compressed data available, we need to determine
-               // if it's better to inflate it in "output" or directly in "buffer" (we are in this
-               // case if we still need more bytes than "output" can contain)
-
                ztk->zstream.next_in = &ztk->input[ztk->in_ind];
-               ztk->zstream.avail_in = ztk->in_max - ztk->in_ind;
+               ztk->zstream.avail_in = (unsigned int)(ztk->in_len - ztk->in_ind);
 
-               // If output will be able to contain at least 1 more byte than the data we need
-               if (buffersize - nb < sizeof (ztk->output))
-               {
-                       int error;
+               // Now that we are sure we have compressed data available, we need to determine
+               // if it's better to inflate it in "file->buff" or directly in "buffer"
 
-                       // Inflate the data in "output"
-                       ztk->zstream.next_out = ztk->output;
-                       ztk->zstream.avail_out = sizeof (ztk->output);
+               // Inflate the data in "file->buff"
+               if (buffersize < sizeof (file->buff) / 2)
+               {
+                       ztk->zstream.next_out = file->buff;
+                       ztk->zstream.avail_out = sizeof (file->buff);
                        error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
                        if (error != Z_OK && error != Z_STREAM_END)
-                               Sys_Error ("Can't inflate file");
-                       ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
-                       ztk->out_max = sizeof (ztk->output) - ztk->zstream.avail_out;
-                       ztk->out_position += ztk->out_max;
+                       {
+                               Con_Printf ("FS_Read: Can't inflate file");
+                               break;
+                       }
+                       ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
+
+                       file->buff_len = sizeof (file->buff) - ztk->zstream.avail_out;
+                       file->position += (fs_offset_t)file->buff_len;
 
                        // Copy the requested data in "buffer" (as much as we can)
-                       count = (buffersize - nb > ztk->out_max) ? ztk->out_max : buffersize - nb;
-                       memcpy (&((qbyte*)buffer)[nb], ztk->output, count);
-                       ztk->out_ind = count;
+                       count = (fs_offset_t)((buffersize > file->buff_len) ? file->buff_len : buffersize);
+                       memcpy (&((qbyte*)buffer)[done], file->buff, count);
+                       file->buff_ind = count;
                }
 
                // Else, we inflate directly in "buffer"
                else
                {
-                       int error;
-
-                       // Inflate the data in "buffer"
-                       ztk->zstream.next_out = &((qbyte*)buffer)[nb];
-                       ztk->zstream.avail_out = buffersize - nb;
+                       ztk->zstream.next_out = &((qbyte*)buffer)[done];
+                       ztk->zstream.avail_out = (unsigned int)buffersize;
                        error = qz_inflate (&ztk->zstream, Z_SYNC_FLUSH);
                        if (error != Z_OK && error != Z_STREAM_END)
-                               Sys_Error ("Can't inflate file");
-                       ztk->in_ind = ztk->in_max - ztk->zstream.avail_in;
-
-                       // Invalidate the output data (for FS_Seek)
-                       ztk->out_max = 0;
-                       ztk->out_ind = 0;
+                       {
+                               Con_Printf ("FS_Read: Can't inflate file");
+                               break;
+                       }
+                       ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
 
                        // How much data did it inflate?
-                       count = buffersize - nb - ztk->zstream.avail_out;
-                       ztk->out_position += count;
+                       count = (fs_offset_t)(buffersize - ztk->zstream.avail_out);
+                       file->position += count;
+
+                       // Purge cached data
+                       FS_Purge (file);
                }
 
-               nb += count;
-               file->position += count;
+               done += count;
+               buffersize -= count;
        }
 
-       return nb;
+       return done;
 }
 
 
 /*
 ====================
-FS_Flush
+FS_Print
 
-Flush the file output stream
+Print a string into a file
 ====================
 */
-int FS_Flush (qfile_t* file)
+int FS_Print (qfile_t* file, const char *msg)
 {
-       return fflush (file->stream);
+       return (int)FS_Write (file, msg, strlen (msg));
 }
 
-
 /*
 ====================
 FS_Printf
@@ -1299,19 +1695,50 @@ FS_Printf
 Print a string into a file
 ====================
 */
-int FS_Printf (qfile_t* file, const char* format, ...)
+int FS_Printf(qfile_t* file, const char* format, ...)
 {
        int result;
        va_list args;
 
        va_start (args, format);
-       result = vfprintf (file->stream, format, args);
+       result = FS_VPrintf (file, format, args);
        va_end (args);
 
        return result;
 }
 
 
+/*
+====================
+FS_VPrintf
+
+Print a string into a file
+====================
+*/
+int FS_VPrintf (qfile_t* file, const char* format, va_list ap)
+{
+       int len;
+       fs_offset_t buff_size;
+       char *tempbuff = NULL;
+
+       buff_size = 1024;
+       tempbuff = Mem_Alloc (tempmempool, buff_size);
+       len = dpvsnprintf (tempbuff, buff_size, format, ap);
+       while (len < 0)
+       {
+               Mem_Free (tempbuff);
+               buff_size *= 2;
+               tempbuff = Mem_Alloc (tempmempool, buff_size);
+               len = dpvsnprintf (tempbuff, buff_size, format, ap);
+       }
+
+       len = write (file->handle, tempbuff, len);
+       Mem_Free (tempbuff);
+
+       return len;
+}
+
+
 /*
 ====================
 FS_Getc
@@ -1332,231 +1759,143 @@ int FS_Getc (qfile_t* file)
 
 /*
 ====================
-FS_Seek
+FS_UnGetc
 
-Move the position index in a file
+Put a character back into the read buffer (only supports one character!)
 ====================
 */
-int FS_Seek (qfile_t* file, long offset, int whence)
+int FS_UnGetc (qfile_t* file, unsigned char c)
 {
-       // Quick path for unpacked files
-       if (! (file->flags & FS_FLAG_PACKED))
-               return fseek (file->stream, offset, whence);
-
-       // Seeking in compressed files is more a hack than anything else,
-       // but we need to support it, so here it is.
-       if (file->flags & FS_FLAG_DEFLATED)
-       {
-               ztoolkit_t *ztk = file->z;
-               qbyte buffer [sizeof (ztk->output)];  // it's big to force inflating into buffer directly
-
-               switch (whence)
-               {
-                       case SEEK_CUR:
-                               offset += file->position;
-                               break;
-
-                       case SEEK_SET:
-                               break;
-
-                       case SEEK_END:
-                               offset += ztk->real_length;
-                               break;
-
-                       default:
-                               return -1;
-               }
-               if (offset < 0 || offset > (long) ztk->real_length)
-                       return -1;
-
-               // If we need to go back in the file
-               if (offset <= (long) file->position)
-               {
-                       // If we still have the data we need in the output buffer
-                       if (file->position - offset <= ztk->out_ind)
-                       {
-                               ztk->out_ind -= file->position - offset;
-                               file->position = offset;
-                               return 0;
-                       }
+       // If there's already a character waiting to be read
+       if (file->ungetc != EOF)
+               return EOF;
 
-                       // Else, we restart from the beginning of the file
-                       ztk->in_ind = 0;
-                       ztk->in_max = 0;
-                       ztk->in_position = 0;
-                       ztk->out_ind = 0;
-                       ztk->out_max = 0;
-                       ztk->out_position = 0;
-                       file->position = 0;
-                       fseek (file->stream, file->offset, SEEK_SET);
-
-                       // Reset the Zlib stream
-                       ztk->zstream.next_in = ztk->input;
-                       ztk->zstream.avail_in = 0;
-                       qz_inflateReset (&ztk->zstream);
-               }
+       file->ungetc = c;
+       return c;
+}
 
-               // Skip all data until we reach the requested offset
-               while ((long) file->position < offset)
-               {
-                       size_t diff = offset - file->position;
-                       size_t count, len;
 
-                       count = (diff > sizeof (buffer)) ? sizeof (buffer) : diff;
-                       len = FS_Read (file, buffer, count);
-                       if (len != count)
-                               return -1;
-               }
+/*
+====================
+FS_Seek
 
-               return 0;
-       }
+Move the position index in a file
+====================
+*/
+int FS_Seek (qfile_t* file, fs_offset_t offset, int whence)
+{
+       ztoolkit_t *ztk;
+       qbyte* buffer;
+       fs_offset_t buffersize;
 
-       // Packed files receive a special treatment too, because
-       // we need to make sure it doesn't go outside of the file
+       // Compute the file offset
        switch (whence)
        {
                case SEEK_CUR:
-                       offset += file->position;
+                       offset += (long)(file->position - file->buff_len + file->buff_ind);
                        break;
 
                case SEEK_SET:
                        break;
 
                case SEEK_END:
-                       offset += file->length;
+                       offset += (long)file->real_length;
                        break;
 
                default:
                        return -1;
        }
-       if (offset < 0 || offset > (long) file->length)
-               return -1;
-
-       if (fseek (file->stream, file->offset + offset, SEEK_SET) == -1)
+       if (offset < 0 || offset > (long) file->real_length)
                return -1;
-       file->position = offset;
-       return 0;
-}
-
 
-/*
-====================
-FS_Tell
+       // If we have the data in our read buffer, we don't need to actually seek
+       if (file->position - (fs_offset_t)file->buff_len <= offset
+               && offset <= file->position)
+       {
+               file->buff_ind = offset + file->buff_len - file->position;
+               return 0;
+       }
 
-Give the current position in a file
-====================
-*/
-long FS_Tell (qfile_t* file)
-{
-       if (file->flags & FS_FLAG_PACKED)
-               return file->position;
+       // Purge cached data
+       FS_Purge (file);
 
-       return ftell (file->stream);
-}
+       // Unpacked or uncompressed files can seek directly
+       if (! (file->flags & QFILE_FLAG_DEFLATED))
+       {
+               if (lseek (file->handle, file->offset + offset, SEEK_SET) == -1)
+                       return -1;
+               file->position = offset;
+               return 0;
+       }
 
+       // Seeking in compressed files is more a hack than anything else,
+       // but we need to support it, so here we go.
+       ztk = file->ztk;
 
-/*
-====================
-FS_Gets
+       // If we have to go back in the file, we need to restart from the beginning
+       if (offset <= file->position)
+       {
+               ztk->in_ind = 0;
+               ztk->in_len = 0;
+               ztk->in_position = 0;
+               file->position = 0;
+               lseek (file->handle, file->offset, SEEK_SET);
 
-Extract a line from a file
-====================
-*/
-char* FS_Gets (qfile_t* file, char* buffer, int buffersize)
-{
-       size_t ind;
+               // Reset the Zlib stream
+               ztk->zstream.next_in = ztk->input;
+               ztk->zstream.avail_in = 0;
+               qz_inflateReset (&ztk->zstream);
+       }
 
-       // Quick path for unpacked files
-       if (! (file->flags & FS_FLAG_PACKED))
-               return fgets (buffer, buffersize, file->stream);
+       // We need a big buffer to force inflating into it directly
+       buffersize = 2 * sizeof (file->buff);
+       buffer = Mem_Alloc (tempmempool, buffersize);
 
-       for (ind = 0; ind < (size_t) buffersize - 1; ind++)
+       // Skip all data until we reach the requested offset
+       while (offset > file->position)
        {
-               int c = FS_Getc (file);
-               switch (c)
-               {
-                       // End of file
-                       case -1:
-                               if (!ind)
-                                       return NULL;
-
-                               buffer[ind] = '\0';
-                               return buffer;
-
-                       // End of line
-                       case '\r':
-                       case '\n':
-                               buffer[ind] = '\n';
-                               buffer[ind + 1] = '\0';
-                               return buffer;
+               fs_offset_t diff = offset - file->position;
+               fs_offset_t count, len;
 
-                       default:
-                               buffer[ind] = c;
+               count = (diff > buffersize) ? buffersize : diff;
+               len = FS_Read (file, buffer, count);
+               if (len != count)
+               {
+                       Mem_Free (buffer);
+                       return -1;
                }
-
        }
 
-       buffer[buffersize - 1] = '\0';
-       return buffer;
+       Mem_Free (buffer);
+       return 0;
 }
 
 
 /*
-==========
-FS_Getline
+====================
+FS_Tell
 
-Dynamic length version of fgets. DO NOT free the buffer.
-==========
+Give the current position in a file
+====================
 */
-char *FS_Getline (qfile_t *file)
+fs_offset_t FS_Tell (qfile_t* file)
 {
-       static int  size = 256;
-       static char *buf = 0;
-       char        *t;
-       int         len;
-
-       if (!buf)
-               buf = Mem_Alloc (fs_mempool, size);
-
-       if (!FS_Gets (file, buf, size))
-               return 0;
-
-       len = strlen (buf);
-       while (buf[len - 1] != '\n' && buf[len - 1] != '\r')
-       {
-               t = Mem_Alloc (fs_mempool, size + 256);
-               memcpy(t, buf, size);
-               Mem_Free(buf);
-               size += 256;
-               buf = t;
-               if (!FS_Gets (file, buf + len, size - len))
-                       break;
-               len = strlen (buf);
-       }
-       while ((len = strlen(buf)) && (buf[len - 1] == '\n' || buf[len - 1] == '\r'))
-               buf[len - 1] = 0;
-       return buf;
+       return file->position - (fs_offset_t)(file->buff_len + file->buff_ind);
 }
 
 
 /*
 ====================
-FS_Eof
+FS_Purge
 
-Extract a line from a file
+Erases any buffered input or output data
 ====================
 */
-int FS_Eof (qfile_t* file)
+void FS_Purge (qfile_t* file)
 {
-       if (file->flags & FS_FLAG_PACKED)
-       {
-               if (file->flags & FS_FLAG_DEFLATED)
-                       return (file->position == file->z->real_length);
-
-               return (file->position == file->length);
-       }
-
-       return feof (file->stream);
+       file->buff_len = 0;
+       file->buff_ind = 0;
+       file->ungetc = EOF;
 }
 
 
@@ -1568,24 +1907,20 @@ Filename are relative to the quake directory.
 Always appends a 0 byte.
 ============
 */
-qbyte *FS_LoadFile (const char *path, qboolean quiet)
+qbyte *FS_LoadFile (const char *path, mempool_t *pool, qboolean quiet)
 {
-       qfile_t *h;
+       qfile_t *file;
        qbyte *buf;
 
-       // look for it in the filesystem or pack files
-       h = FS_Open (path, "rb", quiet);
-       if (!h)
+       file = FS_Open (path, "rb", quiet, false);
+       if (!file)
                return NULL;
 
-       buf = Mem_Alloc(tempmempool, fs_filesize+1);
-       if (!buf)
-               Sys_Error ("FS_LoadFile: not enough available memory for %s (size %i)", path, fs_filesize);
-
-       ((qbyte *)buf)[fs_filesize] = 0;
+       buf = Mem_Alloc (pool, fs_filesize + 1);
+       buf[fs_filesize] = '\0';
 
-       FS_Read (h, buf, fs_filesize);
-       FS_Close (h);
+       FS_Read (file, buf, fs_filesize);
+       FS_Close (file);
 
        return buf;
 }
@@ -1598,26 +1933,20 @@ FS_WriteFile
 The filename will be prefixed by the current game directory
 ============
 */
-qboolean FS_WriteFile (const char *filename, void *data, int len)
+qboolean FS_WriteFile (const char *filename, void *data, fs_offset_t len)
 {
-       FILE *handle;
-       char name[MAX_OSPATH];
+       qfile_t *file;
 
-       sprintf (name, "%s/%s", fs_gamedir, filename);
-
-       // Create directories up to the file
-       FS_CreatePath (name);
-
-       handle = fopen (name, "wb");
-       if (!handle)
+       file = FS_Open (filename, "wb", false, false);
+       if (!file)
        {
-               Con_Printf ("FS_WriteFile: failed on %s\n", name);
+               Con_Printf("FS_WriteFile: failed on %s\n", filename);
                return false;
        }
 
-       Con_DPrintf ("FS_WriteFile: %s\n", name);
-       fwrite (data, 1, len, handle);
-       fclose (handle);
+       Con_DPrintf("FS_WriteFile: %s\n", filename);
+       FS_Write (file, data, len);
+       FS_Close (file);
        return true;
 }
 
@@ -1635,16 +1964,21 @@ OTHERS PUBLIC FUNCTIONS
 FS_StripExtension
 ============
 */
-void FS_StripExtension (const char *in, char *out)
+void FS_StripExtension (const char *in, char *out, size_t size_out)
 {
        char *last = NULL;
-       while (*in)
+
+       if (size_out == 0)
+               return;
+
+       while (*in && size_out > 1)
        {
                if (*in == '.')
                        last = out;
                else if (*in == '/' || *in == '\\' || *in == ':')
                        last = NULL;
                *out++ = *in++;
+               size_out--;
        }
        if (last)
                *last = 0;
@@ -1658,7 +1992,7 @@ void FS_StripExtension (const char *in, char *out)
 FS_DefaultExtension
 ==================
 */
-void FS_DefaultExtension (char *path, const char *extension)
+void FS_DefaultExtension (char *path, const char *extension, size_t size_path)
 {
        const char *src;
 
@@ -1673,51 +2007,42 @@ void FS_DefaultExtension (char *path, const char *extension)
                src--;
        }
 
-       strcat (path, extension);
+       strlcat (path, extension, size_path);
 }
 
 
+/*
+==================
+FS_FileExists
+
+Look for a file in the packages and in the filesystem
+==================
+*/
 qboolean FS_FileExists (const char *filename)
 {
-       searchpath_t *search;
-       char netpath[MAX_OSPATH];
-       pack_t *pak;
-       int i;
-
-       for (search = fs_searchpaths;search;search = search->next)
-       {
-               if (search->pack)
-               {
-                       pak = search->pack;
-                       for (i = 0;i < pak->numfiles;i++)
-                               if (!strcmp (pak->files[i].name, filename))
-                                       return true;
-               }
-               else
-               {
-                       sprintf (netpath, "%s/%s",search->filename, filename);
-                       if (FS_SysFileExists (netpath))
-                               return true;
-               }
-       }
-
-       return false;
+       return (FS_FindFile (filename, NULL, true) != NULL);
 }
 
 
+/*
+==================
+FS_SysFileExists
+
+Look for a file in the filesystem only
+==================
+*/
 qboolean FS_SysFileExists (const char *path)
 {
 #if WIN32
-       FILE *f;
+       int desc;
 
-       f = fopen (path, "rb");
-       if (f)
-       {
-               fclose (f);
-               return true;
-       }
+       // TODO: use another function instead, to avoid opening the file
+       desc = open (path, O_RDONLY | O_BINARY);
+       if (desc < 0)
+               return false;
 
-       return false;
+       close (desc);
+       return true;
 #else
        struct stat buf;
 
@@ -1736,3 +2061,250 @@ void FS_mkdir (const char *path)
        mkdir (path, 0777);
 #endif
 }
+
+/*
+===========
+FS_Search
+
+Allocate and fill a search structure with information on matching filenames.
+===========
+*/
+fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
+{
+       fssearch_t *search;
+       searchpath_t *searchpath;
+       pack_t *pak;
+       int i, basepathlength, numfiles, numchars;
+       stringlist_t *dir, *dirfile, *liststart, *listcurrent, *listtemp;
+       const char *slash, *backslash, *colon, *separator;
+       char *basepath;
+       char netpath[MAX_OSPATH];
+       char temp[MAX_OSPATH];
+
+       for (i = 0;pattern[i] == '.' || pattern[i] == ':' || pattern[i] == '/' || pattern[i] == '\\';i++)
+               ;
+
+       if (i > 0)
+       {
+               Con_Printf("Don't use punctuation at the beginning of a search pattern!\n");
+               return NULL;
+       }
+
+       search = NULL;
+       liststart = NULL;
+       listcurrent = NULL;
+       listtemp = NULL;
+       slash = strrchr(pattern, '/');
+       backslash = strrchr(pattern, '\\');
+       colon = strrchr(pattern, ':');
+       separator = max(slash, backslash);
+       separator = max(separator, colon);
+       basepathlength = separator ? (separator + 1 - pattern) : 0;
+       basepath = Mem_Alloc (tempmempool, basepathlength + 1);
+       if (basepathlength)
+               memcpy(basepath, pattern, basepathlength);
+       basepath[basepathlength] = 0;
+
+       // search through the path, one element at a time
+       for (searchpath = fs_searchpaths;searchpath;searchpath = searchpath->next)
+       {
+               // is the element a pak file?
+               if (searchpath->pack)
+               {
+                       // look through all the pak file elements
+                       pak = searchpath->pack;
+                       for (i = 0;i < pak->numfiles;i++)
+                       {
+                               strcpy(temp, pak->files[i].name);
+                               while (temp[0])
+                               {
+                                       if (matchpattern(temp, (char *)pattern, true))
+                                       {
+                                               for (listtemp = liststart;listtemp;listtemp = listtemp->next)
+                                                       if (!strcmp(listtemp->text, temp))
+                                                               break;
+                                               if (listtemp == NULL)
+                                               {
+                                                       listcurrent = stringlistappend(listcurrent, temp);
+                                                       if (liststart == NULL)
+                                                               liststart = listcurrent;
+                                                       if (!quiet)
+                                                               Con_DPrintf("SearchPackFile: %s : %s\n", pak->filename, temp);
+                                               }
+                                       }
+                                       // strip off one path element at a time until empty
+                                       // this way directories are added to the listing if they match the pattern
+                                       slash = strrchr(temp, '/');
+                                       backslash = strrchr(temp, '\\');
+                                       colon = strrchr(temp, ':');
+                                       separator = temp;
+                                       if (separator < slash)
+                                               separator = slash;
+                                       if (separator < backslash)
+                                               separator = backslash;
+                                       if (separator < colon)
+                                               separator = colon;
+                                       *((char *)separator) = 0;
+                               }
+                       }
+               }
+               else
+               {
+                       // get a directory listing and look at each name
+                       dpsnprintf(netpath, sizeof (netpath), "%s%s", searchpath->filename, basepath);
+                       if ((dir = listdirectory(netpath)))
+                       {
+                               for (dirfile = dir;dirfile;dirfile = dirfile->next)
+                               {
+                                       dpsnprintf(temp, sizeof(temp), "%s%s", basepath, dirfile->text);
+                                       if (matchpattern(temp, (char *)pattern, true))
+                                       {
+                                               for (listtemp = liststart;listtemp;listtemp = listtemp->next)
+                                                       if (!strcmp(listtemp->text, temp))
+                                                               break;
+                                               if (listtemp == NULL)
+                                               {
+                                                       listcurrent = stringlistappend(listcurrent, temp);
+                                                       if (liststart == NULL)
+                                                               liststart = listcurrent;
+                                                       if (!quiet)
+                                                               Con_DPrintf("SearchDirFile: %s\n", temp);
+                                               }
+                                       }
+                               }
+                               freedirectory(dir);
+                       }
+               }
+       }
+
+       if (liststart)
+       {
+               liststart = stringlistsort(liststart);
+               numfiles = 0;
+               numchars = 0;
+               for (listtemp = liststart;listtemp;listtemp = listtemp->next)
+               {
+                       numfiles++;
+                       numchars += (int)strlen(listtemp->text) + 1;
+               }
+               search = Z_Malloc(sizeof(fssearch_t) + numchars + numfiles * sizeof(char *));
+               search->filenames = (char **)((char *)search + sizeof(fssearch_t));
+               search->filenamesbuffer = (char *)((char *)search + sizeof(fssearch_t) + numfiles * sizeof(char *));
+               search->numfilenames = (int)numfiles;
+               numfiles = 0;
+               numchars = 0;
+               for (listtemp = liststart;listtemp;listtemp = listtemp->next)
+               {
+                       search->filenames[numfiles] = search->filenamesbuffer + numchars;
+                       strcpy(search->filenames[numfiles], listtemp->text);
+                       numfiles++;
+                       numchars += (int)strlen(listtemp->text) + 1;
+               }
+               if (liststart)
+                       stringlistfree(liststart);
+       }
+
+       Mem_Free(basepath);
+       return search;
+}
+
+void FS_FreeSearch(fssearch_t *search)
+{
+       Z_Free(search);
+}
+
+extern int con_linewidth;
+int FS_ListDirectory(const char *pattern, int oneperline)
+{
+       int numfiles;
+       int numcolumns;
+       int numlines;
+       int columnwidth;
+       int linebufpos;
+       int i, j, k, l;
+       const char *name;
+       char linebuf[4096];
+       fssearch_t *search;
+       search = FS_Search(pattern, true, true);
+       if (!search)
+               return 0;
+       numfiles = search->numfilenames;
+       if (!oneperline)
+       {
+               // FIXME: the names could be added to one column list and then
+               // gradually shifted into the next column if they fit, and then the
+               // next to make a compact variable width listing but it's a lot more
+               // complicated...
+               // find width for columns
+               columnwidth = 0;
+               for (i = 0;i < numfiles;i++)
+               {
+                       l = (int)strlen(search->filenames[i]);
+                       if (columnwidth < l)
+                               columnwidth = l;
+               }
+               // count the spacing character
+               columnwidth++;
+               // calculate number of columns
+               numcolumns = con_linewidth / columnwidth;
+               // don't bother with the column printing if it's only one column
+               if (numcolumns >= 2)
+               {
+                       numlines = (numfiles + numcolumns - 1) / numcolumns;
+                       for (i = 0;i < numlines;i++)
+                       {
+                               linebufpos = 0;
+                               for (k = 0;k < numcolumns;k++)
+                               {
+                                       l = i * numcolumns + k;
+                                       if (l < numfiles)
+                                       {
+                                               name = search->filenames[l];
+                                               for (j = 0;name[j] && linebufpos + 1 < (int)sizeof(linebuf);j++)
+                                                       linebuf[linebufpos++] = name[j];
+                                               // space out name unless it's the last on the line
+                                               if (k + 1 < numcolumns && l + 1 < numfiles)
+                                                       for (;j < columnwidth && linebufpos + 1 < (int)sizeof(linebuf);j++)
+                                                               linebuf[linebufpos++] = ' ';
+                                       }
+                               }
+                               linebuf[linebufpos] = 0;
+                               Con_Printf("%s\n", linebuf);
+                       }
+               }
+               else
+                       oneperline = true;
+       }
+       if (oneperline)
+               for (i = 0;i < numfiles;i++)
+                       Con_Printf("%s\n", search->filenames[i]);
+       FS_FreeSearch(search);
+       return (int)numfiles;
+}
+
+static void FS_ListDirectoryCmd (const char* cmdname, int oneperline)
+{
+       const char *pattern;
+       if (Cmd_Argc() > 3)
+       {
+               Con_Printf("usage:\n%s [path/pattern]\n", cmdname);
+               return;
+       }
+       if (Cmd_Argc() == 2)
+               pattern = Cmd_Argv(1);
+       else
+               pattern = "*";
+       if (!FS_ListDirectory(pattern, oneperline))
+               Con_Print("No files found.\n");
+}
+
+void FS_Dir_f(void)
+{
+       FS_ListDirectoryCmd("dir", true);
+}
+
+void FS_Ls_f(void)
+{
+       FS_ListDirectoryCmd("ls", false);
+}
+