]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - fs.c
fix compile error
[xonotic/darkplaces.git] / fs.c
diff --git a/fs.c b/fs.c
index 18c98c6be5dcad6928528e8279ba56b6b72c9743..cbcf7c035a35a388302e1c385ba97e700a9133ae 100644 (file)
--- a/fs.c
+++ b/fs.c
@@ -106,6 +106,19 @@ CONSTANTS
 #define ZIP_CDIR_CHUNK_BASE_SIZE       46
 #define ZIP_LOCAL_CHUNK_BASE_SIZE      30
 
+#ifdef LINK_TO_ZLIB
+#include <zlib.h>
+
+#define qz_inflate inflate
+#define qz_inflateEnd inflateEnd
+#define qz_inflateInit2_ inflateInit2_
+#define qz_inflateReset inflateReset
+#define qz_deflateInit2_ deflateInit2_
+#define qz_deflateEnd deflateEnd
+#define qz_deflate deflate
+#define Z_MEMLEVEL_DEFAULT 8
+#else
+
 // Zlib constants (from zlib.h)
 #define Z_SYNC_FLUSH   2
 #define MAX_WBITS              15
@@ -166,6 +179,7 @@ typedef struct
        unsigned long   adler;          ///< adler32 value of the uncompressed data
        unsigned long   reserved;       ///< reserved for future use
 } z_stream;
+#endif
 
 
 /// inside a package (PAK or PK3)
@@ -262,6 +276,7 @@ typedef struct pack_s
        int handle;
        int ignorecase;  ///< PK3 ignores case
        int numfiles;
+       qboolean vpack;
        packfile_t *files;
 } pack_t;
 //@}
@@ -321,8 +336,9 @@ char fs_gamedirs[MAX_GAMEDIRS][MAX_QPATH];
 gamedir_t *fs_all_gamedirs = NULL;
 int fs_all_gamedirs_count = 0;
 
-cvar_t scr_screenshot_name = {0, "scr_screenshot_name","dp", "prefix name for saved screenshots (changes based on -game commandline, as well as which game mode is running; the date is encoded using strftime escapes)"};
+cvar_t scr_screenshot_name = {CVAR_NORESETTODEFAULTS, "scr_screenshot_name","dp", "prefix name for saved screenshots (changes based on -game commandline, as well as which game mode is running; the date is encoded using strftime escapes)"};
 cvar_t fs_empty_files_in_pack_mark_deletions = {0, "fs_empty_files_in_pack_mark_deletions", "0", "if enabled, empty files in a pak/pk3 count as not existing but cancel the search in further packs, effectively allowing patch pak/pk3 files to 'delete' files"};
+cvar_t cvar_fs_gamedir = {CVAR_READONLY | CVAR_NORESETTODEFAULTS, "fs_gamedir", "", "the list of currently selected gamedirs (use the 'gamedir' command to change this)"};
 
 
 /*
@@ -333,6 +349,7 @@ PRIVATE FUNCTIONS - PK3 HANDLING
 =============================================================================
 */
 
+#ifndef LINK_TO_ZLIB
 // Functions exported from zlib
 #if defined(WIN32) && defined(ZLIB_USES_WINAPI)
 # define ZEXPORT WINAPI
@@ -347,12 +364,14 @@ static int (ZEXPORT *qz_inflateReset) (z_stream* strm);
 static int (ZEXPORT *qz_deflateInit2_) (z_stream* strm, int level, int method, int windowBits, int memLevel, int strategy, const char *version, int stream_size);
 static int (ZEXPORT *qz_deflateEnd) (z_stream* strm);
 static int (ZEXPORT *qz_deflate) (z_stream* strm, int flush);
+#endif
 
 #define qz_inflateInit2(strm, windowBits) \
         qz_inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
 #define qz_deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
         qz_deflateInit2_((strm), (level), (method), (windowBits), (memLevel), (strategy), ZLIB_VERSION, sizeof(z_stream))
 
+#ifndef LINK_TO_ZLIB
 //        qz_deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
 
 static dllfunction_t zlibfuncs[] =
@@ -369,6 +388,7 @@ static dllfunction_t zlibfuncs[] =
 
 /// Handle for Zlib DLL
 static dllhandle_t zlib_dll = NULL;
+#endif
 
 #ifdef WIN32
 static HRESULT (WINAPI *qSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath);
@@ -389,7 +409,9 @@ Unload the Zlib DLL
 */
 void PK3_CloseLibrary (void)
 {
+#ifndef LINK_TO_ZLIB
        Sys_UnloadLibrary (&zlib_dll);
+#endif
 }
 
 
@@ -402,11 +424,12 @@ Try to load the Zlib DLL
 */
 qboolean PK3_OpenLibrary (void)
 {
+#ifdef LINK_TO_ZLIB
+       return true;
+#else
        const char* dllnames [] =
        {
-#if defined(WIN64)
-               "zlib64.dll",
-#elif defined(WIN32)
+#if defined(WIN32)
 # ifdef ZLIB_USES_WINAPI
                "zlibwapi.dll",
                "zlib.dll",
@@ -428,6 +451,7 @@ qboolean PK3_OpenLibrary (void)
 
        // Load the DLL
        return Sys_LoadLibrary (dllnames, &zlib_dll, zlibfuncs);
+#endif
 }
 
 /*
@@ -439,8 +463,12 @@ See if zlib is available
 */
 qboolean FS_HasZlib(void)
 {
+#ifdef LINK_TO_ZLIB
+       return true;
+#else
        PK3_OpenLibrary(); // to be safe
        return (zlib_dll != 0);
+#endif
 }
 
 /*
@@ -522,7 +550,7 @@ int PK3_BuildFileList (pack_t *pack, const pk3_endOfCentralDir_t *eocd)
        // Load the central directory in memory
        central_dir = (unsigned char *)Mem_Alloc (tempmempool, eocd->cdir_size);
        lseek (pack->handle, eocd->cdir_offset, SEEK_SET);
-       if(read (pack->handle, central_dir, eocd->cdir_size) != (ssize_t) eocd->cdir_size)
+       if(read (pack->handle, central_dir, eocd->cdir_size) != (fs_offset_t) eocd->cdir_size)
        {
                Mem_Free (central_dir);
                return -1;
@@ -691,7 +719,7 @@ pack_t *FS_LoadPackPK3 (const char *packfile)
                return NULL;
        }
 
-       Con_Printf("Added packfile %s (%i files)\n", packfile, real_nb_files);
+       Con_DPrintf("Added packfile %s (%i files)\n", packfile, real_nb_files);
        return pack;
 }
 
@@ -830,7 +858,12 @@ void FS_Path_f (void)
        for (s=fs_searchpaths ; s ; s=s->next)
        {
                if (s->pack)
-                       Con_Printf("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
+               {
+                       if(s->pack->vpack)
+                               Con_Printf("%sdir (virtual pack)\n", s->pack->filename);
+                       else
+                               Con_Printf("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
+               }
                else
                        Con_Printf("%s\n", s->filename);
        }
@@ -920,7 +953,28 @@ pack_t *FS_LoadPackPAK (const char *packfile)
 
        Mem_Free(info);
 
-       Con_Printf("Added packfile %s (%i files)\n", packfile, numpackfiles);
+       Con_DPrintf("Added packfile %s (%i files)\n", packfile, numpackfiles);
+       return pack;
+}
+
+/*
+====================
+FS_LoadPackVirtual
+
+Create a package entry associated with a directory file
+====================
+*/
+pack_t *FS_LoadPackVirtual (const char *dirname)
+{
+       pack_t *pack;
+       pack = (pack_t *)Mem_Alloc(fs_mempool, sizeof (pack_t));
+       pack->vpack = true;
+       pack->ignorecase = false;
+       strlcpy (pack->filename, dirname, sizeof(pack->filename));
+       pack->handle = -1;
+       pack->numfiles = -1;
+       pack->files = NULL;
+       Con_DPrintf("Added packfile %s (virtual pack)\n", dirname);
        return pack;
 }
 
@@ -944,6 +998,7 @@ static qboolean FS_AddPack_Fullpath(const char *pakfile, const char *shortname,
        searchpath_t *search;
        pack_t *pak = NULL;
        const char *ext = FS_FileExtension(pakfile);
+       size_t l;
 
        for(search = fs_searchpaths; search; search = search->next)
        {
@@ -958,16 +1013,19 @@ static qboolean FS_AddPack_Fullpath(const char *pakfile, const char *shortname,
        if(already_loaded)
                *already_loaded = false;
 
-       if(!strcasecmp(ext, "pak"))
+       if(!strcasecmp(ext, "pk3dir"))
+               pak = FS_LoadPackVirtual (pakfile);
+       else if(!strcasecmp(ext, "pak"))
                pak = FS_LoadPackPAK (pakfile);
        else if(!strcasecmp(ext, "pk3"))
                pak = FS_LoadPackPK3 (pakfile);
        else
                Con_Printf("\"%s\" does not have a pack extension\n", pakfile);
 
-       if (pak)
+       if(pak)
        {
                strlcpy(pak->shortname, shortname, sizeof(pak->shortname));
+
                //Con_DPrintf("  Registered pack with short name %s\n", shortname);
                if(keep_plain_dirs)
                {
@@ -991,7 +1049,6 @@ static qboolean FS_AddPack_Fullpath(const char *pakfile, const char *shortname,
                        if(!insertion_point)
                        {
                                search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
-                               search->pack = pak;
                                search->next = fs_searchpaths;
                                fs_searchpaths = search;
                        }
@@ -999,7 +1056,6 @@ static qboolean FS_AddPack_Fullpath(const char *pakfile, const char *shortname,
                        // otherwise we want to append directly after insertion_point.
                        {
                                search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
-                               search->pack = pak;
                                search->next = insertion_point->next;
                                insertion_point->next = search;
                        }
@@ -1007,10 +1063,24 @@ static qboolean FS_AddPack_Fullpath(const char *pakfile, const char *shortname,
                else
                {
                        search = (searchpath_t *)Mem_Alloc(fs_mempool, sizeof(searchpath_t));
-                       search->pack = pak;
                        search->next = fs_searchpaths;
                        fs_searchpaths = search;
                }
+               search->pack = pak;
+               if(pak->vpack)
+               {
+                       dpsnprintf(search->filename, sizeof(search->filename), "%s/", pakfile);
+                       // if shortname ends with "pk3dir", strip that suffix to make it just "pk3"
+                       // same goes for the name inside the pack structure
+                       l = strlen(pak->shortname);
+                       if(l >= 7)
+                               if(!strcasecmp(pak->shortname + l - 7, ".pk3dir"))
+                                       pak->shortname[l - 3] = 0;
+                       l = strlen(pak->filename);
+                       if(l >= 7)
+                               if(!strcasecmp(pak->filename + l - 7, ".pk3dir"))
+                                       pak->filename[l - 3] = 0;
+               }
                return true;
        }
        else
@@ -1037,7 +1107,7 @@ FS_AddPack
  */
 qboolean FS_AddPack(const char *pakfile, qboolean *already_loaded, qboolean keep_plain_dirs)
 {
-       char fullpath[MAX_QPATH];
+       char fullpath[MAX_OSPATH];
        int index;
        searchpath_t *search;
 
@@ -1090,7 +1160,7 @@ void FS_AddGameDirectory (const char *dir)
        // add any PK3 package in the directory
        for (i = 0;i < list.numstrings;i++)
        {
-               if (!strcasecmp(FS_FileExtension(list.strings[i]), "pk3"))
+               if (!strcasecmp(FS_FileExtension(list.strings[i]), "pk3") || !strcasecmp(FS_FileExtension(list.strings[i]), "pk3dir"))
                {
                        FS_AddPack_Fullpath(list.strings[i], list.strings[i] + strlen(dir), NULL, false);
                }
@@ -1183,11 +1253,14 @@ void FS_ClearSearchPath (void)
                fs_searchpaths = search->next;
                if (search->pack)
                {
-                       // close the file
-                       close(search->pack->handle);
-                       // free any memory associated with it
-                       if (search->pack->files)
-                               Mem_Free(search->pack->files);
+                       if(!search->pack->vpack)
+                       {
+                               // close the file
+                               close(search->pack->handle);
+                               // free any memory associated with it
+                               if (search->pack->files)
+                                       Mem_Free(search->pack->files);
+                       }
                        Mem_Free(search->pack);
                }
                Mem_Free(search);
@@ -1204,6 +1277,7 @@ void FS_Rescan (void)
 {
        int i;
        qboolean fs_modified = false;
+       char gamedirbuf[MAX_INPUTLINE];
 
        FS_ClearSearchPath();
 
@@ -1225,13 +1299,19 @@ void FS_Rescan (void)
        // Adds basedir/gamedir as an override game
        // LordHavoc: now supports multiple -game directories
        // set the com_modname (reported in server info)
+       *gamedirbuf = 0;
        for (i = 0;i < fs_numgamedirs;i++)
        {
                fs_modified = true;
                FS_AddGameHierarchy (fs_gamedirs[i]);
                // update the com_modname (used server info)
                strlcpy (com_modname, fs_gamedirs[i], sizeof (com_modname));
+               if(i)
+                       strlcat(gamedirbuf, va(" %s", fs_gamedirs[i]), sizeof(gamedirbuf));
+               else
+                       strlcpy(gamedirbuf, fs_gamedirs[i], sizeof(gamedirbuf));
        }
+       Cvar_SetQuick(&cvar_fs_gamedir, gamedirbuf); // so QC or console code can query it
 
        // set the default screenshot name to either the mod name or the
        // gamemode screenshot name
@@ -1239,6 +1319,9 @@ void FS_Rescan (void)
                Cvar_SetQuick (&scr_screenshot_name, com_modname);
        else
                Cvar_SetQuick (&scr_screenshot_name, gamescreenshotname);
+       
+       if((i = COM_CheckParm("-modname")) && i < com_argc - 1)
+               strlcpy(com_modname, com_argv[i+1], sizeof(com_modname));
 
        // If "-condebug" is in the command line, remove the previous log file
        if (COM_CheckParm ("-condebug") != 0)
@@ -1445,7 +1528,7 @@ const char *FS_CheckGameDir(const char *gamedir)
        return fs_checkgamedir_missing;
 }
 
-static void FS_ListGameDirs()
+static void FS_ListGameDirs(void)
 {
        stringlist_t list, list2;
        int i, j;
@@ -1477,7 +1560,7 @@ static void FS_ListGameDirs()
        }
        stringlistfreecontents(&list);
 
-       fs_all_gamedirs = Mem_Alloc(fs_mempool, list2.numstrings * sizeof(*fs_all_gamedirs));
+       fs_all_gamedirs = (gamedir_t *)Mem_Alloc(fs_mempool, list2.numstrings * sizeof(*fs_all_gamedirs));
        for(i = 0; i < list2.numstrings; ++i)
        {
                info = FS_CheckGameDir(list2.strings[i]);
@@ -1575,9 +1658,9 @@ void FS_Init (void)
                {
 #if _MSC_VER >= 1400
                        int fd;
-                       _sopen_s(&fd, va("%s%s/config.cfg", fs_basedir, dir), O_WRONLY | O_CREAT, _SH_DENYNO, _S_IREAD | _S_IWRITE); // note: no O_TRUNC here!
+                       _sopen_s(&fd, va("%s%s/config.cfg", fs_basedir, gamedirname1), O_WRONLY | O_CREAT, _SH_DENYNO, _S_IREAD | _S_IWRITE); // note: no O_TRUNC here!
 #else
-                       int fd = open (va("%s%s/config.cfg", fs_basedir, dir), O_WRONLY | O_CREAT, 0666); // note: no O_TRUNC here!
+                       int fd = open (va("%s%s/config.cfg", fs_basedir, gamedirname1), O_WRONLY | O_CREAT, 0666); // note: no O_TRUNC here!
 #endif
                        if(fd >= 0)
                        {
@@ -1671,6 +1754,7 @@ void FS_Init_Commands(void)
 {
        Cvar_RegisterVariable (&scr_screenshot_name);
        Cvar_RegisterVariable (&fs_empty_files_in_pack_mark_deletions);
+       Cvar_RegisterVariable (&cvar_fs_gamedir);
 
        Cmd_AddCommand ("gamedir", FS_GameDir_f, "changes active gamedir list (can take multiple arguments), not including base directory (example usage: gamedir ctf)");
        Cmd_AddCommand ("fs_rescan", FS_Rescan_f, "rescans filesystem for new pack archives and any other changes");
@@ -1796,6 +1880,7 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
                if (!PK3_GetTrueFileOffset (pfile, pack))
                        return NULL;
 
+#ifndef LINK_TO_ZLIB
        // No Zlib DLL = no compressed files
        if (!zlib_dll && (pfile->flags & PACKFILE_FLAG_DEFLATED))
        {
@@ -1804,6 +1889,7 @@ qfile_t *FS_OpenPackedFile (pack_t* pack, int pack_ind)
                                        pfile->name);
                return NULL;
        }
+#endif
 
        // LordHavoc: lseek affects all duplicates of a handle so we do it before
        // the dup() call to avoid having to close the dup_handle on error here
@@ -1956,7 +2042,7 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
        for (search = fs_searchpaths;search;search = search->next)
        {
                // is the element a pak file?
-               if (search->pack)
+               if (search->pack && !search->pack->vpack)
                {
                        int (*strcmp_funct) (const char* str1, const char* str2);
                        int left, right, middle;
@@ -1980,16 +2066,16 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                                        if (fs_empty_files_in_pack_mark_deletions.integer && pak->files[middle].realsize == 0)
                                        {
                                                // yes, but the first one is empty so we treat it as not being there
-                                               if (!quiet && developer.integer >= 10)
-                                                       Con_Printf("FS_FindFile: %s is marked as deleted\n", name);
+                                               if (!quiet && developer_extra.integer)
+                                                       Con_DPrintf("FS_FindFile: %s is marked as deleted\n", name);
 
                                                if (index != NULL)
                                                        *index = -1;
                                                return NULL;
                                        }
 
-                                       if (!quiet && developer.integer >= 10)
-                                               Con_Printf("FS_FindFile: %s in %s\n",
+                                       if (!quiet && developer_extra.integer)
+                                               Con_DPrintf("FS_FindFile: %s in %s\n",
                                                                        pak->files[middle].name, pak->filename);
 
                                        if (index != NULL)
@@ -2010,8 +2096,8 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                        dpsnprintf(netpath, sizeof(netpath), "%s%s", search->filename, name);
                        if (FS_SysFileExists (netpath))
                        {
-                               if (!quiet && developer.integer >= 10)
-                                       Con_Printf("FS_FindFile: %s\n", netpath);
+                               if (!quiet && developer_extra.integer)
+                                       Con_DPrintf("FS_FindFile: %s\n", netpath);
 
                                if (index != NULL)
                                        *index = -1;
@@ -2020,8 +2106,8 @@ static searchpath_t *FS_FindFile (const char *name, int* index, qboolean quiet)
                }
        }
 
-       if (!quiet && developer.integer >= 10)
-               Con_Printf("FS_FindFile: can't find %s\n", name);
+       if (!quiet && developer_extra.integer)
+               Con_DPrintf("FS_FindFile: can't find %s\n", name);
 
        if (index != NULL)
                *index = -1;
@@ -2050,6 +2136,7 @@ qfile_t *FS_OpenReadFile (const char *filename, qboolean quiet, qboolean nonbloc
        // Found in the filesystem?
        if (pack_ind < 0)
        {
+               // this works with vpacks, so we are fine
                char path [MAX_OSPATH];
                dpsnprintf (path, sizeof (path), "%s%s", search->filename, filename);
                return FS_SysOpen (path, "rb", nonblocking);
@@ -2160,7 +2247,7 @@ qfile_t* FS_OpenRealFile (const char* filepath, const char* mode, qboolean quiet
                return NULL;
        }
 
-       dpsnprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath);
+       dpsnprintf (real_path, sizeof (real_path), "%s/%s", fs_gamedir, filepath); // this is never a vpack
 
        // If the file is opened in "write", "append", or "read/write" mode,
        // create directories up to the file.
@@ -2829,13 +2916,13 @@ Look for a file in the packages and in the filesystem
 int FS_FileType (const char *filename)
 {
        searchpath_t *search;
-       char fullpath[MAX_QPATH];
+       char fullpath[MAX_OSPATH];
 
        search = FS_FindFile (filename, NULL, true);
        if(!search)
                return FS_FILETYPE_NONE;
 
-       if(search->pack)
+       if(search->pack && !search->pack->vpack)
                return FS_FILETYPE_FILE; // TODO can't check directories in paks yet, maybe later
 
        dpsnprintf(fullpath, sizeof(fullpath), "%s%s", search->filename, filename);
@@ -2886,6 +2973,9 @@ int FS_SysFileType (const char *path)
        if (stat (path,&buf) == -1)
                return FS_FILETYPE_NONE;
 
+#ifndef S_ISDIR
+#define S_ISDIR(a) (((a) & S_IFMT) == S_IFDIR)
+#endif
        if(S_ISDIR(buf.st_mode))
                return FS_FILETYPE_DIRECTORY;
 
@@ -2953,7 +3043,7 @@ fssearch_t *FS_Search(const char *pattern, int caseinsensitive, int quiet)
        for (searchpath = fs_searchpaths;searchpath;searchpath = searchpath->next)
        {
                // is the element a pak file?
-               if (searchpath->pack)
+               if (searchpath->pack && !searchpath->pack->vpack)
                {
                        // look through all the pak file elements
                        pak = searchpath->pack;
@@ -3229,7 +3319,12 @@ void FS_Which_f(void)
                return;
        }
        if (sp->pack)
-               Con_Printf("%s is in package %s\n", filename, sp->pack->shortname);
+       {
+               if(sp->pack->vpack)
+                       Con_Printf("%s is in virtual package %sdir\n", filename, sp->pack->shortname);
+               else
+                       Con_Printf("%s is in package %s\n", filename, sp->pack->shortname);
+       }
        else
                Con_Printf("%s is file %s%s\n", filename, sp->filename, filename);
 }
@@ -3262,7 +3357,8 @@ qboolean FS_IsRegisteredQuakePack(const char *name)
        // search through the path, one element at a time
        for (search = fs_searchpaths;search;search = search->next)
        {
-               if (search->pack && !strcasecmp(FS_FileWithoutPath(search->filename), name))
+               if (search->pack && !search->pack->vpack && !strcasecmp(FS_FileWithoutPath(search->filename), name))
+                       // TODO do we want to support vpacks in here too?
                {
                        int (*strcmp_funct) (const char* str1, const char* str2);
                        int left, right, middle;
@@ -3325,6 +3421,12 @@ unsigned char *FS_Deflate(const unsigned char *data, size_t size, size_t *deflat
        unsigned char *out = NULL;
        unsigned char *tmp;
 
+       *deflated_size = 0;
+#ifndef LINK_TO_ZLIB
+       if(!zlib_dll)
+               return NULL;
+#endif
+
        memset(&strm, 0, sizeof(strm));
        strm.zalloc = Z_NULL;
        strm.zfree = Z_NULL;
@@ -3418,6 +3520,12 @@ unsigned char *FS_Inflate(const unsigned char *data, size_t size, size_t *inflat
        unsigned int have;
        sizebuf_t outbuf;
 
+       *inflated_size = 0;
+#ifndef LINK_TO_ZLIB
+       if(!zlib_dll)
+               return NULL;
+#endif
+
        memset(&outbuf, 0, sizeof(outbuf));
        outbuf.data = (unsigned char *) Mem_Alloc(tempmempool, sizeof(tmp));
        outbuf.maxsize = sizeof(tmp);