extern char fs_gamedir [MAX_OSPATH];
extern char fs_basedir [MAX_OSPATH];
-extern int fs_filesize; // set by FS_Open (in "read" mode) and FS_LoadFile
+extern size_t fs_filesize; // set by FS_Open (in "read" mode) and FS_LoadFile
// ------ Main functions ------ //
int FS_Getc (qfile_t* file);
int FS_UnGetc (qfile_t* file, unsigned char c);
int FS_Seek (qfile_t* file, long offset, int whence);
-long FS_Tell (qfile_t* file);
+size_t FS_Tell (qfile_t* file);
void FS_Purge (qfile_t* file);
typedef struct fssearch_s